Difference between revisions of "Help:To Do List"

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imported>Wrldwzrd89
(→‎Missing Stuff: Developer commands added)
imported>Bale
(→‎Missing Stuff: get_florist_plants)
(2 intermediate revisions by the same user not shown)
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  r12062: add ASH '''get_outfits()''' and get_custom_outfits()
 
  r12062: add ASH '''get_outfits()''' and get_custom_outfits()
 
r12238: Add _floristPlantsUsed as a comma-separated list and '''florist_available()'''.
 
Add "florist plant [plantname]" to add a plant. [plantname] is case-insensitive, but otherwise must exactly match KoL's name for the plant.
 
Check what is currently planted when you log in.
 
 
r12244: Add string [location][int] '''get_florist_plants()'''
 
 
example 1...
 
foreach loc, counter, plant in get_florist_plants() {
 
    print( "Location '" + loc + "'" );
 
    print( "Counter '" + counter + "'" );
 
    print( "Plant '" + plant + "'" );
 
}
 
 
example 2...
 
string [location][int] plants = get_florist_plants();
 
foreach loc in plants {
 
    print( "Location '" + loc + "'" );
 
    string [int] array = plants[ loc ];
 
    foreach index in array {
 
        string plant = array[index];
 
        if ( plant != "" )
 
            print( "Plant = " + plant );
 
    }
 
}
 
  
 
  13213: Add "debug ash on" and "debug ash off" to turn on and off ASH script tracing  
 
  13213: Add "debug ash on" and "debug ash off" to turn on and off ASH script tracing  
Line 59: Line 34:
  
 
  13222: Add preference banishedMonsters to track banishes. Add ash command '''is_banished($monsterName[name])'''
 
  13222: Add preference banishedMonsters to track banishes. Add ash command '''is_banished($monsterName[name])'''
 
13988: Start tracking elemental planes quests, Hidden Temple quest, Spookyraven Babies quest, from quest log.
 
questESlAudit
 
questESlBacteria
 
questESlCheeseburger
 
questESlCocktail
 
questESlDebt
 
questESlFish
 
questESlMushStash
 
questESlSalt
 
questESlSprinkles
 
questM16Temple
 
questM17Babies
 
  
 
  r14729: add fixedThreadPoolSize pref - diagnostic/fine tuning for limiting the threadpool size.
 
  r14729: add fixedThreadPoolSize pref - diagnostic/fine tuning for limiting the threadpool size.

Revision as of 08:08, 19 November 2014

"To Do" List

This is a list of stuff that is missing from the wiki or else needs major work. Please help!


If you need tips for editing the wiki, find that here: Help:Editing.

  • CLI Commands are usually only added to the CLI Reference. Only very complicated commands require their own page.
  • ASH commands need to be listed on their category page as well as on the Ash Functions list.
    • It is not necessary to always create a code sample, although it is preferred.
    • If you don't add a code sample, please remember to add needscode=yes| to the page.


Missing Stuff

r9181, 9183, 9184 & r9190: moods per slyz's summary here: http://kolmafia.us/showthread.php?8852-Composable-Moods
r11707: Experimental ASH feature: the main() function of imported scripts can now be
invoked, under the alternate name main@filename()
(where 'filename' can be overridden by a 'script' directive, any ".ash"
suffix is dropped, and non-alphanumeric characters are replaced by
underscores). Note that no spaces are allowed around the @, the whole thing
is a single token.
r12060: add ASH get_moods(), returns an aggregate of currently defined mood names.
"mood listall" in the gCLI will also print a list of defined moods.
r12062: add ASH get_outfits() and get_custom_outfits()
13213: Add "debug ash on" and "debug ash off" to turn on and off ASH script tracing 
ASH tracing goes into ASH_datestamp.txt
13222: Add preference banishedMonsters to track banishes. Add ash command is_banished($monsterName[name])
r14729: add fixedThreadPoolSize pref - diagnostic/fine tuning for limiting the threadpool size.

Needs Major Work

Proxy Records is only slightly better than a placeholder.

In r10047, the adventure tab interface was altered. Fix SinginSally's guide on pages...

http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring
Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&p=66468&viewfull=1#post66468

Needs Code Samples

There is a list of all pages that require code samples: Category:Needs Code Sample

Information on how to create a code sample: Template:CodeSample