Monster phylum
Revision as of 23:06, 23 November 2011 by imported>Bale (new in r9868)
needs(code_samples);
Function Syntax
phylum monster_phylum()
phylum monster_phylum(monster check_me )
- check_me is the (optional) monster to get the attack value of
Returns the phylum of the specified monster check_me. If check_me is not specified, it will use the current monster if you are in a fight (i.e. you're calling the function from an In-combat Consulting script), or the last monster you encountered otherwise.