<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.kolmafia.us/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fxer</id>
	<title>Kolmafia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kolmafia.us/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fxer"/>
	<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Special:Contributions/Fxer"/>
	<updated>2026-04-25T00:22:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Gameday_to_string&amp;diff=7154</id>
		<title>Gameday to string</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Gameday_to_string&amp;diff=7154"/>
		<updated>2016-06-02T17:30:21Z</updated>

		<summary type="html">&lt;p&gt;Fxer: Update description to clarify, remove inaccurate note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|gameday_to_string}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns the current KoL game date, where rollover is the start of a new day, using the in game calendar.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=This code will print a special message if it&#039;s Bill 3, the day for the Generic Summer holiday.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
if (gameday_to_string() == &amp;quot;Bill 3&amp;quot;) {&lt;br /&gt;
  print(&amp;quot;I feel like taking a dip in the fountain today!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;moon&amp;quot; will also print the current game date along with other information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Functions]]&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Today_to_string&amp;diff=5195</id>
		<title>Today to string</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Today_to_string&amp;diff=5195"/>
		<updated>2016-06-02T17:29:04Z</updated>

		<summary type="html">&lt;p&gt;Fxer: Clarifying what this function does, add note how it is calculated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|today_to_string}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns the current real-world date corresponding to the KoL game date, where rollover is the start of a new day, in an ISO basic format (YYYYMMDD).|&lt;br /&gt;
&lt;br /&gt;
needscode=yes|&lt;br /&gt;
&lt;br /&gt;
more_info=See this [http://en.wikipedia.org/wiki/ISO_8601 wikipedia article] for more information.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The value returned is calculated from timezone GMT-3:30. Since rollover occurs at 8:30pm MST (UTC 3:30) this makes rollover occur at &amp;quot;midnight.&amp;quot; Changing your local system time affects which day mafia thinks it is, but &amp;quot;midnight&amp;quot; will always be pinned to rollover.&lt;br /&gt;
&lt;br /&gt;
{{SeeAlso|gameday_to_string|gameday_to_int|time_to_string|now_to_string}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Functions]]&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7540</id>
		<title>Proxy Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7540"/>
		<updated>2016-05-23T18:48:00Z</updated>

		<summary type="html">&lt;p&gt;Fxer: /* skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Proxy records are special records associated with the special [[Data Types|data types]] available to scripters. These records are always available for the special datatypes. The fields in a proxy record are referenced in the same manner as a [[Data_Structures#Records|record]].&lt;br /&gt;
&lt;br /&gt;
==Special Datatypes==&lt;br /&gt;
&lt;br /&gt;
===bounty===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kol_internal_type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| number&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| monster&lt;br /&gt;
| monster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| location&lt;br /&gt;
| location&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===class===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| primestat&lt;br /&gt;
| stat&lt;br /&gt;
| Muscle&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===coinmaster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| token&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| property&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| available_tokens&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buys&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| sells&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===effect===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| default&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| note&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| all&lt;br /&gt;
| aggregate&lt;br /&gt;
boolean [string] =&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;/images/debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===element===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;circle.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===familiar===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| hatchling&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| charges&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_today&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_limit&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| physical_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| elemental_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| block&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| delevel&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| variable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
===item===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| smallimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| levelreq&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| adventures&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| muscle&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mysticality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| moxie&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fullness&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| inebriety&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| spleen&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dailyusesleft&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| notes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quest&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| gift&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tradeable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| discardable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| usable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| multi&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fancy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| candy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| seller&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buyer&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name_length&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===location===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| nocombats&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| zone&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parent&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parentdesc&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| environment&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| bounty&lt;br /&gt;
| bounty&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| noncombat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| turns_spent&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kisses&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| recommended_stat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| water_level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===monster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| base_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_hp}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_attack}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_defense}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_initiative}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| element attack_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| element defense_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_element}}&lt;br /&gt;
|-&lt;br /&gt;
| physical_resistance&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| max_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_mainstat_exp&lt;br /&gt;
| foat&lt;br /&gt;
| 0.0&lt;br /&gt;
| (includes bonus stats from +ML, but not from +stat effects)&lt;br /&gt;
|-&lt;br /&gt;
| phylum&lt;br /&gt;
| phylum&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_phylum}}&lt;br /&gt;
|-&lt;br /&gt;
| poison&lt;br /&gt;
| effect&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| boss&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dummy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| images&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| attributes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| A compilation of attack, defense, initiative, element, meat drop, and phylum&lt;br /&gt;
|-&lt;br /&gt;
| random_attributes&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| The monster&#039;s random modifiers - like those generated in the One Crazy Random Summer path&lt;br /&gt;
|-&lt;br /&gt;
| manuel_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===phylum===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===servant===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| experience&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level1_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level7_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level14_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level21_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===skill===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| traincost&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class&lt;br /&gt;
| class&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| libram&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| buff&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| song&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| Avatar of Boris song&lt;br /&gt;
|-&lt;br /&gt;
| expression&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| summon&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| permable&lt;br /&gt;
| boolean&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| dailylimit&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| timescast&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== slot ===&lt;br /&gt;
Slot does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===stat===&lt;br /&gt;
Stat does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===thrall===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tinyimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| skill&lt;br /&gt;
| skill&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| current_modifiers&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Talk:Drink&amp;diff=5881</id>
		<title>Talk:Drink</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Talk:Drink&amp;diff=5881"/>
		<updated>2010-03-31T18:21:02Z</updated>

		<summary type="html">&lt;p&gt;Fxer: nevermind&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Talk:Drink&amp;diff=5880</id>
		<title>Talk:Drink</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Talk:Drink&amp;diff=5880"/>
		<updated>2010-03-31T18:13:19Z</updated>

		<summary type="html">&lt;p&gt;Fxer: Code sample error?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The code sample will overdrink actually, won&#039;t it? If you have 20 drunk limit and are currently at 16 drunk, it will down one tangarita it looks like. --[[User:Fxer|Fxer]] 18:13, 31 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Switch&amp;diff=5070</id>
		<title>Switch</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Switch&amp;diff=5070"/>
		<updated>2010-03-07T07:20:22Z</updated>

		<summary type="html">&lt;p&gt;Fxer: Redirected page to Control structures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Control structures]]&lt;/div&gt;</summary>
		<author><name>Fxer</name></author>
	</entry>
</feed>