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	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8242</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8242"/>
		<updated>2017-04-15T00:29:41Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL13Final */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* step3: lit all three signal fires&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Ancient Buried Pyramid not yet discovered&lt;br /&gt;
* started: Ancient Buried Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: correct button pressed in the Temple&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received from the Council&lt;br /&gt;
*started: quest received; Registration Desk open (???)&lt;br /&gt;
*step1: spent at least one turn fighting competitors&lt;br /&gt;
*step2: competitors defeated&lt;br /&gt;
*step3: sash acquired&lt;br /&gt;
*step4: met Frank&lt;br /&gt;
*step5: Hedge Maze cleared&lt;br /&gt;
*step6: Tower Door locks unlocked&lt;br /&gt;
*step7: wall of skin defeated&lt;br /&gt;
*step8: wall of meat defeated&lt;br /&gt;
*step9: wall of bones defeated&lt;br /&gt;
*step10: antique mirror handled&lt;br /&gt;
*step11: shadow class defeated&lt;br /&gt;
*step12: Naughty Sorceress defeated&lt;br /&gt;
*step13: Council informed&lt;br /&gt;
*finished: prism smashed; King Ralph freed; Astral Gash accessible&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
Returning the screwdriver to the Untinker.&lt;br /&gt;
&lt;br /&gt;
* unstarted&lt;br /&gt;
* step1: collected the rusty screwdriver&lt;br /&gt;
* finished: screwdriver returned&lt;br /&gt;
&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8241</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8241"/>
		<updated>2017-03-30T04:25:05Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL13Final */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* step3: lit all three signal fires&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Ancient Buried Pyramid not yet discovered&lt;br /&gt;
* started: Ancient Buried Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: correct button pressed in the Temple&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received from the Council&lt;br /&gt;
*started: quest received; Registration Desk open (???)&lt;br /&gt;
*step1: registered for competitions (???)&lt;br /&gt;
*step2: competitors defeated&lt;br /&gt;
*step3: sash acquired&lt;br /&gt;
*step4: met Frank&lt;br /&gt;
*step5: Hedge Maze cleared&lt;br /&gt;
*step6: Tower Door locks unlocked&lt;br /&gt;
*step7: wall of skin defeated&lt;br /&gt;
*step8: wall of meat defeated&lt;br /&gt;
*step9: wall of bones defeated&lt;br /&gt;
*step10: antique mirror handled&lt;br /&gt;
*step11: shadow class defeated&lt;br /&gt;
*step12: Naughty Sorceress defeated&lt;br /&gt;
*step13: Council informed&lt;br /&gt;
*finished: prism smashed; King Ralph freed; Astral Gash accessible&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
Returning the screwdriver to the Untinker.&lt;br /&gt;
&lt;br /&gt;
* unstarted&lt;br /&gt;
* step1: collected the rusty screwdriver&lt;br /&gt;
* finished: screwdriver returned&lt;br /&gt;
&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8240</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8240"/>
		<updated>2017-03-08T01:52:14Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL09Topping */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* step3: lit all three signal fires&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Ancient Buried Pyramid not yet discovered&lt;br /&gt;
* started: Ancient Buried Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: correct button pressed in the Temple&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
Returning the screwdriver to the Untinker.&lt;br /&gt;
&lt;br /&gt;
* unstarted&lt;br /&gt;
* step1: collected the rusty screwdriver&lt;br /&gt;
* finished: screwdriver returned&lt;br /&gt;
&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8238</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8238"/>
		<updated>2016-02-06T19:55:02Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Pyramid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Ancient Buried Pyramid not yet discovered&lt;br /&gt;
* started: Ancient Buried Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: correct button pressed in the Temple&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8237</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8237"/>
		<updated>2016-02-06T18:49:38Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: correct button pressed in the Temple&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8236</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8236"/>
		<updated>2016-01-22T20:11:09Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone triangles acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8235</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8235"/>
		<updated>2016-01-14T15:53:43Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* skateParkStatus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
skateParkStatus tracks the player&#039;s progress in the {{kolwiki|war for the Skate Park}}.&lt;br /&gt;
&lt;br /&gt;
*war: the war is ongoing&lt;br /&gt;
*ice: the roller skates have been chased out&lt;br /&gt;
*roller: the ice skates have been chased out&lt;br /&gt;
*peace: both sides have been chased out&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8234</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8234"/>
		<updated>2016-01-09T23:54:57Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL06Friar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: details received from the Friars&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Buy&amp;diff=4173</id>
		<title>Buy</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Buy&amp;diff=4173"/>
		<updated>2015-11-07T17:25:33Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|buy}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|int|qty}}|&lt;br /&gt;
parameter2={{Param|item|it}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function2={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type=boolean|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|coinmaster|master}}|&lt;br /&gt;
parameter2={{Param|int|qty}}|&lt;br /&gt;
parameter3={{Param|item|it}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function3={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type=int|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|int|qty}}|&lt;br /&gt;
parameter2={{Param|item|it}}|&lt;br /&gt;
parameter3={{Param|int|price}}|&lt;br /&gt;
p1desc={{pspan|qty}} is the number to purchase|&lt;br /&gt;
p2desc={{pspan|it}} is the item to purchase|&lt;br /&gt;
p3desc={{pspan|price}} is the (optional) maximum price to spend per item|&lt;br /&gt;
p4desc={{pspan|master}} is the coinmaster to purchase from|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Attempts to purchase {{pspan|qty}} amount of item {{pspan|it}}. (Will not buy using meat from storage; use buy_using_storage() instead.) If {{pspan|qty}} is less than 1, the function will return true without purchasing anything. If the optional maximum {{pspan|price}} is specified, it returns the integer amount of items purchased; otherwise it returns true if the purchase succeeded and false if it did not. If a {{pspan|price}} less than 1 is passed, the function will always buy {{pspan|qty}}, regardless of price. Without the optional {{pspan|price}} parameter, first preference is given to NPC stores when attempting purchases, after which it will attempt to use the mall.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The versions that return a boolean value determine success depending on whether your inventory of the desired item went up by the amount you tried to buy.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;If a {{pspan|coinmaster}} is listed, it will attempt to purchase from the coinmaster using the correct alternate currency. Otherwise it will be purchased from an NPC store or mall using meat.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=Buy a broken skull.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
buy(1 , $item[broken skull]);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{CodeSample|&lt;br /&gt;
description=This expands upon purchasing from a coinmaster to show many related functions.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
boolean buy_coinmaster(int qty, item it) {&lt;br /&gt;
   coinmaster master = it.seller;&lt;br /&gt;
   if(master == $coinmaster[none]) {&lt;br /&gt;
      print(&amp;quot;You do not need a coinmaster to purchase that&amp;quot;, &amp;quot;red&amp;quot;);&lt;br /&gt;
      return false;&lt;br /&gt;
   }&lt;br /&gt;
   if(!is_accessible(master)) {&lt;br /&gt;
      print(inaccessible_reason(master), &amp;quot;red&amp;quot;);&lt;br /&gt;
      return false;&lt;br /&gt;
   }&lt;br /&gt;
   int coins = master.available_tokens;&lt;br /&gt;
   int price = buy_price(master, it);&lt;br /&gt;
   if(price &amp;gt; coins) {&lt;br /&gt;
      print(&amp;quot;You only have &amp;quot;+coins+&amp;quot; &amp;quot;+master.token+&amp;quot;, but it costs &amp;quot;+price+&amp;quot; &amp;quot;+master.token, &amp;quot;red&amp;quot;);&lt;br /&gt;
      return false;&lt;br /&gt;
   }&lt;br /&gt;
   return buy(master, qty, it);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|sell|buy_price|buy_using_storage}}|&lt;br /&gt;
cli_equiv=The CLI commands &amp;quot;buy&amp;quot; and &amp;quot;acquire&amp;quot; work similarly.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8232</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8232"/>
		<updated>2015-09-19T17:52:13Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM15Lol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8231</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8231"/>
		<updated>2015-09-19T17:51:12Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL09Lol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8230</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8230"/>
		<updated>2015-09-13T15:45:59Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL10Garbage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8229</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8229"/>
		<updated>2015-09-13T14:38:42Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM21Dance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8228</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8228"/>
		<updated>2015-08-23T20:48:03Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8227</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8227"/>
		<updated>2015-08-23T17:06:10Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL02Larva */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8226</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8226"/>
		<updated>2015-08-23T16:53:33Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL04Bat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8225</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8225"/>
		<updated>2015-08-23T16:53:21Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL04Bat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2991</id>
		<title>CLI Reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2991"/>
		<updated>2015-08-16T18:08:34Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The KoLmafia Graphical CLI is one of the most helpful features Mafia has. This page is intended to provide information on the commands available.&lt;br /&gt;
&lt;br /&gt;
=How to use these commands=&lt;br /&gt;
&lt;br /&gt;
Square brackets [ ] enclose optional elements of commands. In command descriptions, they may also enclose the effects of using those optional elements.&lt;br /&gt;
&lt;br /&gt;
Vertical bars | separate alternative elements - choose any one. (But note that || is an actual part of a few commands.)&lt;br /&gt;
&lt;br /&gt;
An ellipsis ... after an element means that it can be repeated as many times as needed.&lt;br /&gt;
&lt;br /&gt;
Elements in italics are placeholders - replace them with an actual name you want the command to operate on.&lt;br /&gt;
&lt;br /&gt;
Commands with an asterisk * after the name are abbreviations - you can type them in a longer form if desired.&lt;br /&gt;
&lt;br /&gt;
Some command names can be followed by a question mark (shown as [?] ), in which case the command will just display what it would do, rather than actually doing it.&lt;br /&gt;
&lt;br /&gt;
When adventuring, or using an item or skill, the name can be preceded by a number specifying how many times to do it. An asterisk in place of this number means &amp;quot;as many as possible&amp;quot; or &amp;quot;the current quantity in inventory&amp;quot;, depending on context. Negative numbers mean to do that many less than the maximum.&lt;br /&gt;
&lt;br /&gt;
Usually, multiple commands can be given on the same line, separated by semicolons. The exceptions (alias, ash, ashq, cheapest, expensive, fecho, fprint, get, set, speculate, whatif, later) treat the entire remainder of the line as a parameter.&lt;br /&gt;
&lt;br /&gt;
A few commands (elseif, else, if, try, while) treat at least one following command as a block that is executed conditionally or repetitively. The block consists of the remainder of the line, or the entire next line if that&#039;s empty. The block is extended by additional lines if it would otherwise end with one of these special commands.&lt;br /&gt;
&lt;br /&gt;
===Quantity Parameter===&lt;br /&gt;
Any place that a number can be used to define a quantity, such as &amp;lt;code&amp;gt;autosell 5 heavy D&amp;lt;/code&amp;gt;, you can use one of the following to indicate a variable quantity:&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; is used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell * heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* 0 is also used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell 0 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* a negative number means sell off all items except for the number listed. For example, -5 means keep 5 and sell the rest.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell -5 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Parameter===&lt;br /&gt;
There are two ways to provide an item. By name or number.&lt;br /&gt;
* An item&#039;s name can be used in the obvious way, however this may sometimes fail because some items have numbers as part of their names. KoL&#039;s fuzzy matching will sometimes make a mistake such as interpreting {{Pspan|1 WA}} as a {{Pspan|100-watt light bulb}}.&lt;br /&gt;
&lt;br /&gt;
* An item&#039;s ID number can be used to avoid any possibility of ambiguity. This also allows names with commas to be passed as parameters to functions that contain comma separated lists. To do this the item needs to be prefaced by a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/Pilcrow pilcrow]&amp;lt;/span&amp;gt;. The character: ¶, is also known as a paragraph mark. It can be typed from your keyboard with a bit of know-how or included in an ash script as &amp;quot;\u00B6&amp;quot;.&lt;br /&gt;
: &amp;lt;code&amp;gt;send 1 ¶4358 to Bale|Thanks for being awesome&amp;lt;/code&amp;gt; &lt;br /&gt;
: is a way to send {{Pspan|A Crimbo Carol, Ch. 5}} to Bale despite the comma in the item&#039;s name.&lt;br /&gt;
&lt;br /&gt;
=Commands=&lt;br /&gt;
==Equipment, Inventory and Consumption Management==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *brewery*[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  *kitchen*[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  consumes item at Hell&#039;s Kitchen, if available.&lt;br /&gt;
|-&lt;br /&gt;
|  acquire&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  accordions&lt;br /&gt;
|   &lt;br /&gt;
|  show information about accordions.&lt;br /&gt;
|-&lt;br /&gt;
|  bake&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  bjornify&lt;br /&gt;
|  [familiar]&lt;br /&gt;
|  list available familiars, or put a familiar in your {{kolwiki|Buddy Bjorn}}&lt;br /&gt;
|-&lt;br /&gt;
|  chew[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  cleanup&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  closet&lt;br /&gt;
|  list &#039;&#039;filter&#039;&#039; &amp;amp;#124; empty &amp;amp;#124; put &#039;&#039;item&#039;&#039;... &amp;amp;#124; take &#039;&#039;item&#039;&#039;... &lt;br /&gt;
|  list or manipulate your closet.&lt;br /&gt;
|-&lt;br /&gt;
|  create&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  display&lt;br /&gt;
|  [filter] &amp;amp;#124; put item... | take item... &lt;br /&gt;
|  list or manipulate your display case.&lt;br /&gt;
|-&lt;br /&gt;
|  eat[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  edpiece[?]&lt;br /&gt;
|  [ bear &amp;amp;#124; owl &amp;amp;#124; puma &amp;amp;#124; hyena &amp;amp;#124; mouse &amp;amp;#124; weasel ]&lt;br /&gt;
|  place a golden animal on the Crown of Ed (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  equip&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  find&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  fold[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  ghost[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  hagnk&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  hermit[?]&lt;br /&gt;
|  [item] &lt;br /&gt;
|  get clover status, or trade for item.&lt;br /&gt;
|-&lt;br /&gt;
|  hobo[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  inv*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  junk&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  make&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  maximize[?]&lt;br /&gt;
|  [+&amp;amp;#124;-&amp;amp;#124;weight] keyword, ...&lt;br /&gt;
|  run the [[Modifier Maximizer]].&lt;br /&gt;
|-&lt;br /&gt;
|  mix&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  modifies&lt;br /&gt;
|  filter &lt;br /&gt;
|  list all possible sources of modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Modifiers|modref]]&lt;br /&gt;
|  [object] &lt;br /&gt;
|  list all modifiers, show values for player [and object].&lt;br /&gt;
|-&lt;br /&gt;
|  modtrace&lt;br /&gt;
|  filter &lt;br /&gt;
|  list everything that adds to modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  outfit&lt;br /&gt;
|  [list filter] &amp;amp;#124; save name &amp;amp;#124; checkpoint &amp;amp;#124; name &lt;br /&gt;
|  list, save, restore, or change outfits.&lt;br /&gt;
|-&lt;br /&gt;
|  overdrink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  ply&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  pull&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  pulverize&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  quark[?]&lt;br /&gt;
|  [itemList...] &lt;br /&gt;
|  gain MP by pasting unstable quark with best item from itemList (or your junk list).&lt;br /&gt;
|-&lt;br /&gt;
|  remove&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  restaurant[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  retrieve&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  skeeball&lt;br /&gt;
|  [count]&lt;br /&gt;
|  squander Game Grid tokens at the broken Skeeball machine&lt;br /&gt;
|-&lt;br /&gt;
|  slime-stack*&lt;br /&gt;
|  &lt;br /&gt;
|  show details of slime stacks disgorged by Slimeling&lt;br /&gt;
|-&lt;br /&gt;
|  slimeling[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  smash&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  smith&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  snowsuit[?]&lt;br /&gt;
|  &#039;&#039;decoration&#039;&#039;&lt;br /&gt;
|  decorate Snowsuit (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  [[speculate]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item &amp;amp;#124; unequip slot &amp;amp;#124; familiar type &amp;amp;#124; up eff &amp;amp;#124; uneffect eff &amp;amp;#124; quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  squeeze[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  stash&lt;br /&gt;
|  [put] item... &amp;amp;#124; take item... &lt;br /&gt;
|  exchange items with clan stash&lt;br /&gt;
|-&lt;br /&gt;
|  sticker*&lt;br /&gt;
|  sticker1 [, sticker2 [, sticker3]] &lt;br /&gt;
|  replace worn stickers.&lt;br /&gt;
|-&lt;br /&gt;
|  storage&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  tinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  wear&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  [[whatif]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item | unequip slot | familiar type | up eff | uneffect eff | quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  wield&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  zap&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  transform items with your wand.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  !&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  bang&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  baron&lt;br /&gt;
|  &lt;br /&gt;
|  finds the baron in the Tavern.&lt;br /&gt;
|-&lt;br /&gt;
|  bugbears&lt;br /&gt;
|  &lt;br /&gt;
|  List progress of {{kolwiki|Bugbear Invasion|bugbear hunting}}.&lt;br /&gt;
|-&lt;br /&gt;
|  chamber&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  council&lt;br /&gt;
|  &lt;br /&gt;
|  visit the Council to advance quest progress.&lt;br /&gt;
|-&lt;br /&gt;
|  dusty&lt;br /&gt;
|  &lt;br /&gt;
|  list the dusty bottles of wine you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  entryway&lt;br /&gt;
|  [clover] &lt;br /&gt;
|  automatically complete quest [using a clover].&lt;br /&gt;
|-&lt;br /&gt;
|  factory&lt;br /&gt;
|  report digits &lt;br /&gt;
|  Given a string of 7 dwarven digits, report on factory.&lt;br /&gt;
|-&lt;br /&gt;
|  gourd&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  grandpa&lt;br /&gt;
|  query &lt;br /&gt;
|  Ask Grandpa about something.&lt;br /&gt;
|-&lt;br /&gt;
|  guardians&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  guild&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  hedge*&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  insults&lt;br /&gt;
|  &lt;br /&gt;
|  list the pirate insult comebacks you know.&lt;br /&gt;
|-&lt;br /&gt;
|  leaflet&lt;br /&gt;
|  [nomagic] &amp;amp;#124; location &amp;amp;#124; command &lt;br /&gt;
|  complete leaflet quest [without using magic words].&lt;br /&gt;
|-&lt;br /&gt;
|  maze&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  nemesis&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  poolskill&lt;br /&gt;
|  &lt;br /&gt;
|  calculates your current pool skill&lt;br /&gt;
|-&lt;br /&gt;
|  spookyraven&lt;br /&gt;
|  [on &amp;amp;#124; off]&lt;br /&gt;
|  when enabled, tracks Lights Out all the time&lt;br /&gt;
|-&lt;br /&gt;
|  tavern&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  telescope&lt;br /&gt;
|  [look] high &amp;amp;#124; low &lt;br /&gt;
|  get daily buff, or Lair hints from your telescope.&lt;br /&gt;
|-&lt;br /&gt;
|  tower&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capitalism==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  automall&lt;br /&gt;
|  &lt;br /&gt;
|  dump all profitable, non-memento items into the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  autosell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  buy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  cheapest[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds] &lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  expensive[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds]&lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  mallbuy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  mallsell&lt;br /&gt;
|  item [[@] price [[limit] num]] [, another]... &lt;br /&gt;
|  sell in Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  reprice&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  searchmall&lt;br /&gt;
|  item [ with limit number ] &lt;br /&gt;
|  search the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  sell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  shop&lt;br /&gt;
|  put item [[@] price [[limit] num]] [, another] &amp;amp;#124; take [all] item [, another]&lt;br /&gt;
|  put item into the mall or take from from mall.&lt;br /&gt;
|-&lt;br /&gt;
|  undercut&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  untinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  complete quest, or untinker items.&lt;br /&gt;
|-&lt;br /&gt;
|  use[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mafia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  adv*[?]&lt;br /&gt;
|  last &amp;amp;#124; [count] location &lt;br /&gt;
|  spend your turns.&lt;br /&gt;
|-&lt;br /&gt;
|  abort&lt;br /&gt;
|  [message] &lt;br /&gt;
|  stop current script or automated task.&lt;br /&gt;
|-&lt;br /&gt;
|  [[alias]]&lt;br /&gt;
|  [ word =&amp;gt; expansion ] &lt;br /&gt;
|  list or create CLI abbreviations.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ash]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  test a line of ASH code without having to edit a script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ashq]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  Like ash, but does not display the return value.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ashwiki]]&lt;br /&gt;
|  searchText&lt;br /&gt;
|  perform search on KoLmafia Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  ashref&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  summarize ASH built-in functions [matching filter].&lt;br /&gt;
|-&lt;br /&gt;
|  backtrace&lt;br /&gt;
|  text &amp;amp;#124; off &lt;br /&gt;
|  dump stack when a gCLI message or page URL matches text (case-sensitive).&lt;br /&gt;
|-&lt;br /&gt;
|  breakfast&lt;br /&gt;
|  &lt;br /&gt;
|  perform start-of-day activities.&lt;br /&gt;
|-&lt;br /&gt;
|  budget&lt;br /&gt;
|  [number] &lt;br /&gt;
|  show [or set] the number of budgeted Hagnk&#039;s pulls.&lt;br /&gt;
|-&lt;br /&gt;
|  buffbot&lt;br /&gt;
|  number &lt;br /&gt;
|  run buffbot for number iterations.&lt;br /&gt;
|-&lt;br /&gt;
|  cache&lt;br /&gt;
|  [clear]&lt;br /&gt;
|  get image cache status or clear cache.&lt;br /&gt;
|-&lt;br /&gt;
|  call&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  ccs&lt;br /&gt;
|  [script] &lt;br /&gt;
|  show [or select] Custom Combat Script in use.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  chat&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  check&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  checkpoint&lt;br /&gt;
|  &lt;br /&gt;
|  remembers current equipment, use &amp;quot;outfit checkpoint&amp;quot; to restore.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice]]&lt;br /&gt;
|  [number&amp;amp;#124;text] &lt;br /&gt;
|  list or choose choice adventure options.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice-goal]]&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  clear&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  cls&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  [[condition]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  condref&lt;br /&gt;
|  &lt;br /&gt;
|  list conditions usable with if/while commands.&lt;br /&gt;
|-&lt;br /&gt;
|  [[counters]]&lt;br /&gt;
|  [ clear &amp;amp;#124; add number [title img] ] &lt;br /&gt;
|  show, clear, or add to current turn counters.&lt;br /&gt;
|-&lt;br /&gt;
|  debug&lt;br /&gt;
|  [on] &amp;amp;#124; off &lt;br /&gt;
|  start or stop logging of debugging data.&lt;br /&gt;
|-&lt;br /&gt;
|  disable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  events&lt;br /&gt;
|  [clear] &lt;br /&gt;
|  clear or show recent events.&lt;br /&gt;
|-&lt;br /&gt;
|  exec*&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  exit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  gc&lt;br /&gt;
|  &lt;br /&gt;
|  force Java garbage collection.&lt;br /&gt;
|-&lt;br /&gt;
|  garden&lt;br /&gt;
|  [pick]&lt;br /&gt;
|  get status of garden, or harvest it.&lt;br /&gt;
|-&lt;br /&gt;
|  gear&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  get&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  [[goal]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  graygui&lt;br /&gt;
|  [force]&lt;br /&gt;
|  print out a stack trace to help figure out why the UI might be gray/stuck (requires use of the JDK instead of the JRE).&lt;br /&gt;
|-&lt;br /&gt;
|  greygui&lt;br /&gt;
|  &lt;br /&gt;
|  same as graygui&lt;br /&gt;
|-&lt;br /&gt;
|  hatter&lt;br /&gt;
|  [hat]&lt;br /&gt;
|  List effects you can get by wearing available hats at the hatter&#039;s tea party. If parameter is provided, get the buff for that hat. (Using a potion if necessary.)&lt;br /&gt;
|-&lt;br /&gt;
|  help&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list CLI commands [that match filter].&lt;br /&gt;
|-&lt;br /&gt;
|  item&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  [jukebox]&lt;br /&gt;
|  song&lt;br /&gt;
|  listen to a song on your clan&#039;s jukebox.&lt;br /&gt;
|-&lt;br /&gt;
|  later&lt;br /&gt;
|  commands &lt;br /&gt;
|  adds a button to do commands to the Daily Deeds list.&lt;br /&gt;
|-&lt;br /&gt;
|  load&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  location&lt;br /&gt;
|  snarfblat loc&lt;br /&gt;
|  Adds a new location named loc with the snarfblat number specified. This does not persist across session.&lt;br /&gt;
|-&lt;br /&gt;
|  log&lt;br /&gt;
|  [status],[equipment],[effects],[etc.] &lt;br /&gt;
|  record data, &amp;quot;log snapshot&amp;quot; for all common data.&lt;br /&gt;
|-&lt;br /&gt;
|  logecho&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  login&lt;br /&gt;
|  username &lt;br /&gt;
|  logout then log back in as username.&lt;br /&gt;
|-&lt;br /&gt;
|  logout&lt;br /&gt;
|  &lt;br /&gt;
|  logout and return to login window.&lt;br /&gt;
|-&lt;br /&gt;
|  logprint&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  mail&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  mood*&lt;br /&gt;
|  list &amp;amp;#124; listall &amp;amp;#124; clear &amp;amp;#124; autofill &amp;amp;#124; execute &amp;amp;#124; repeat [numTimes] &amp;amp;#124; moodName [numTimes] &lt;br /&gt;
|  mood management.&lt;br /&gt;
|-&lt;br /&gt;
|  neweffect&lt;br /&gt;
|  effect description ID&lt;br /&gt;
|  learn a new effect (add to database override)&lt;br /&gt;
|-&lt;br /&gt;
|  [[objective]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  opt*&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  print&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  priphea&lt;br /&gt;
|  &lt;br /&gt;
|  launch KoLmafia GUI.&lt;br /&gt;
|-&lt;br /&gt;
|  quit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  radio&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  relay&lt;br /&gt;
|  &lt;br /&gt;
|  open the relay browser.&lt;br /&gt;
|-&lt;br /&gt;
|  refresh&lt;br /&gt;
|  all &amp;amp;#124; status &amp;amp;#124; equip &amp;amp;#124; inv &amp;amp;#124; storage &amp;amp;#124; familiar &amp;amp;#124; stickers &lt;br /&gt;
|  resynchronize with KoL.&lt;br /&gt;
|-&lt;br /&gt;
|  repeat&lt;br /&gt;
|  [number] &lt;br /&gt;
|  repeat previous line [number times].&lt;br /&gt;
|-&lt;br /&gt;
|  restores&lt;br /&gt;
|  [all &amp;amp;#124; obtainable] &lt;br /&gt;
|  List details of restores. (current, all or obtainable)&lt;br /&gt;
|-&lt;br /&gt;
|  run&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  save&lt;br /&gt;
|  as mood &lt;br /&gt;
|  add your current effects to the mood.&lt;br /&gt;
|-&lt;br /&gt;
|  session&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  set&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  start&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Svn#CLI_Commands|svn]]&lt;br /&gt;
|  heckout &#039;&#039;svnurl&#039;&#039; &amp;amp;#124; update [&#039;&#039;svnurl&#039;&#039;] &amp;amp;#124; list &amp;amp;#124; delete &#039;&#039;project&#039;&#039; &amp;amp;#124; sync&lt;br /&gt;
|  install/update/manage svn &#039;&#039;projects&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|  [[trigger]]*&lt;br /&gt;
|  clear &amp;amp;#124; autofill | [type,] effect [, action] &lt;br /&gt;
|  edit current mood. Options for type are gain_effect, lose_effect, unconditional&lt;br /&gt;
|-&lt;br /&gt;
|  unalias&lt;br /&gt;
|  word &lt;br /&gt;
|  remove a CLI abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
|  update&lt;br /&gt;
|  data &amp;amp;#124; clear &amp;amp;#124; prices URL or filename &lt;br /&gt;
|  download most recent data files, or revert to built-in data.&lt;br /&gt;
|-&lt;br /&gt;
|  validate&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  verify&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  version&lt;br /&gt;
|  &lt;br /&gt;
|  display KoLmafia version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;inline-ash-script&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  embed an ASH script in a CLI script.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  colorecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  echo&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  else&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands if preceding if/while/try didn&#039;t execute.&lt;br /&gt;
|-&lt;br /&gt;
|  elseif&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do if condition is true but preceding condition was false.&lt;br /&gt;
|-&lt;br /&gt;
|  if&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands once if condition is true (see condref).&lt;br /&gt;
|-&lt;br /&gt;
|  [[using|namespace]]&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list namespace scripts and the functions they define.&lt;br /&gt;
|-&lt;br /&gt;
|  pause&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  try&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands, and continue even if an error occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  [[using]]&lt;br /&gt;
|  filename &lt;br /&gt;
|  add ASH script to namespace.&lt;br /&gt;
|-&lt;br /&gt;
|  wait&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  while&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands repeatedly while condition is true.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *.php*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  *mirror*&lt;br /&gt;
|  [filename] &lt;br /&gt;
|  stop [or start] logging to an additional file.&lt;br /&gt;
|-&lt;br /&gt;
|  aa&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|attack]]&lt;br /&gt;
|  attack target [, target...]&lt;br /&gt;
|  PvP for items or fame&lt;br /&gt;
|-&lt;br /&gt;
|  autoattack&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  ballpit&lt;br /&gt;
|  &lt;br /&gt;
|  jump in your clan&#039;s awesome ball pit.&lt;br /&gt;
|-&lt;br /&gt;
|  basement&lt;br /&gt;
|  &lt;br /&gt;
|  check Fernswarthy&#039;s Basement status.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|  banishes&lt;br /&gt;
|  &lt;br /&gt;
|  display information about current banishes.&lt;br /&gt;
|-&lt;br /&gt;
|  bounty&lt;br /&gt;
|  [ easy &amp;amp;#124; hard &amp;amp;#124; special]&lt;br /&gt;
|  List or optionally accept bounties of given difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|bjornify]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Buddy Bjorn.&lt;br /&gt;
|-&lt;br /&gt;
|  burn&lt;br /&gt;
|  extra &amp;amp;#124; &amp;amp;#42; &amp;amp;#124; num &amp;amp;#124; -num&lt;br /&gt;
|  use excess/all/specified/all but specified MP for buff extension and summons.&lt;br /&gt;
|-&lt;br /&gt;
|  [[camp]]*&lt;br /&gt;
|  rest &amp;amp;#124; etc. [numTimes] &lt;br /&gt;
|  perform campground actions.&lt;br /&gt;
|-&lt;br /&gt;
|  cast[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 cheat]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of play)&lt;br /&gt;
|-&lt;br /&gt;
|  chips&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  buy chips from your clan&#039;s snack machine: radium, ennui, wintergreen&lt;br /&gt;
|-&lt;br /&gt;
|  clan&lt;br /&gt;
|  [ snapshot &amp;amp;#124; stashlog ] &lt;br /&gt;
|  clan management.&lt;br /&gt;
|-&lt;br /&gt;
|  coinmaster&lt;br /&gt;
|  (buy &amp;amp;#124; sell) nickname item [,item] ...&lt;br /&gt;
|  buy or sell items to specified coinmaster.&lt;br /&gt;
|-&lt;br /&gt;
|  crimbotree&lt;br /&gt;
|  [ get ] &lt;br /&gt;
|  check [or get present from] the Crimbo Tree in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  csend&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  dad&lt;br /&gt;
|  &lt;br /&gt;
|  show the round-by-round elemental weaknesses of Dad Sea Monkee.&lt;br /&gt;
|-&lt;br /&gt;
|  demons&lt;br /&gt;
|  &lt;br /&gt;
|  list the demon names you know.&lt;br /&gt;
|-&lt;br /&gt;
|  donate&lt;br /&gt;
|  boris &amp;amp;#124; mus &amp;amp;#124; jarl &amp;amp;#124; mys &amp;amp;#124; pete &amp;amp;#124; mox amount &lt;br /&gt;
|  donate in Hall of Legends.&lt;br /&gt;
|-&lt;br /&gt;
|  drink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  effects&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  enable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  encounters&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  entity&lt;br /&gt;
|  &lt;br /&gt;
|  give details of your current pastamancer combat entity.&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|enthrone]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Crown of Thrones.&lt;br /&gt;
|-&lt;br /&gt;
|  eudora&lt;br /&gt;
|  penpal &amp;amp;#124; game lock &amp;amp;#124; xi&lt;br /&gt;
|  switch to the specified correspondent&lt;br /&gt;
|-&lt;br /&gt;
|  familiar[?]&lt;br /&gt;
|  [list filter] &amp;amp;#124; lock &amp;amp;#124; unlock &amp;amp;#124; species &amp;amp;#124; none &lt;br /&gt;
|  list or change familiar types&lt;br /&gt;
|-&lt;br /&gt;
|  fax&lt;br /&gt;
|  send &amp;amp;#124; put &amp;amp;#124; receive &amp;amp;#124; get&lt;br /&gt;
|  use the fax machine in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  faxbot&lt;br /&gt;
|  [command]&lt;br /&gt;
|  send the command cmd to faxbot&lt;br /&gt;
|-&lt;br /&gt;
|  field&lt;br /&gt;
|  [ plant square type &amp;amp;#124; pick square &amp;amp;#124; harvest ] &lt;br /&gt;
|  view or use your mushroom plot&lt;br /&gt;
|-&lt;br /&gt;
|  florist&lt;br /&gt;
|  plant [plantname]&lt;br /&gt;
|  Add the plant to your current location&lt;br /&gt;
|-&lt;br /&gt;
|  [[holiday]]&lt;br /&gt;
|  [[PvP Commands|flowers]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  forum*&lt;br /&gt;
|  &lt;br /&gt;
|  visit the official KoL forums.&lt;br /&gt;
|-&lt;br /&gt;
|  friars&lt;br /&gt;
|  [blessing] food &amp;amp;#124; familiar &amp;amp;#124; booze &lt;br /&gt;
|  get daily blessing.&lt;br /&gt;
|-&lt;br /&gt;
|  galaktik&lt;br /&gt;
|  (hp &amp;amp;#124; mp) [amount] &lt;br /&gt;
|  restore amount or all hp or mp&lt;br /&gt;
|-&lt;br /&gt;
|  grim&lt;br /&gt;
|  init &amp;amp;#124; hpmp &amp;amp;#124; damage &lt;br /&gt;
|  get a Grim Brother buff&lt;br /&gt;
|-&lt;br /&gt;
|  HolidayName &lt;br /&gt;
|  enable special processing for unpredicted holidays.&lt;br /&gt;
|-&lt;br /&gt;
|  hottub&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  http:*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  ingredients&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items&lt;br /&gt;
|-&lt;br /&gt;
|  kmail&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  locations&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  lookup&lt;br /&gt;
|  [ effect &amp;amp;#124; familiar &amp;amp;#124; item &amp;amp;#124; skill &amp;amp;#124; outfit &amp;amp;#124; monster &amp;amp;#124; location ] &#039;&#039;target&#039;&#039;&lt;br /&gt;
|  go to appropriate KoL Wiki page for target.&lt;br /&gt;
|-&lt;br /&gt;
|  mcd&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  mind-control&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  moleref&lt;br /&gt;
|  &lt;br /&gt;
|  Path of the Mole spoilers.&lt;br /&gt;
|-&lt;br /&gt;
|  monsters&lt;br /&gt;
|  location &lt;br /&gt;
|  show combat details for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  moon*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  mpitems&lt;br /&gt;
|  &lt;br /&gt;
|  counts MP restoratives in inventory.&lt;br /&gt;
|-&lt;br /&gt;
|  nuns&lt;br /&gt;
|  [mp] &lt;br /&gt;
|  visit the Nunnery for restoration [but only if MP is restored].&lt;br /&gt;
|-&lt;br /&gt;
|  olfact*&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[panda]]&lt;br /&gt;
|  moan | temple | comedy type | arena bandmember item&lt;br /&gt;
|  interact with NPCs in Pandamonium&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 play]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of cheat)&lt;br /&gt;
|-&lt;br /&gt;
|  pool&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  play pool games in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  putty&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|pvp]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  pvplog*&lt;br /&gt;
|  &lt;br /&gt;
|  summarize PvP results.&lt;br /&gt;
|-&lt;br /&gt;
|  raffle&lt;br /&gt;
|  ticketsToBuy [ inventory &amp;amp;#124; storage ] &lt;br /&gt;
|  buy raffle tickets&lt;br /&gt;
|-&lt;br /&gt;
|  recipe&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items.&lt;br /&gt;
|-&lt;br /&gt;
|  recover*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  remedy[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  restore*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  safe&lt;br /&gt;
|  location &lt;br /&gt;
|  show summary data for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  send&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  shower&lt;br /&gt;
|  cold &amp;amp;#124; ice &amp;amp;#124; cool &amp;amp;#124; moxie &amp;amp;#124; lukewarm &amp;amp;#124; mysticality &amp;amp;#124; warm &amp;amp;#124; muscle &amp;amp;#124; hot &amp;amp;#124; mp&lt;br /&gt;
|  take a shower in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  shrug[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  skeleton&lt;br /&gt;
|  warrior &amp;amp;#124; cleric &amp;amp;#124; wizard &amp;amp;#124; rogue &amp;amp;#124; buddy &lt;br /&gt;
|  Use a single skeleton and select from the choice adventure according to the parameter&lt;br /&gt;
|-&lt;br /&gt;
|  skill[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  skills&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  sleep&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  soak&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s VIP hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  sofa&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  spade&lt;br /&gt;
|  [prices URL] &lt;br /&gt;
|  submit automatically gathered data.&lt;br /&gt;
|-&lt;br /&gt;
|  status&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|steal]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  styx&lt;br /&gt;
|  muscle &amp;amp;#124; mysticality &amp;amp;#124; moxie &lt;br /&gt;
|  get daily Styx Pixie buff.&lt;br /&gt;
|-&lt;br /&gt;
|  summary&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  summon&lt;br /&gt;
|  demonName &amp;amp;#124; effect &amp;amp;#124; location &amp;amp;#124; number &lt;br /&gt;
|  use the Summoning Chamber.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|swagger]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  swim&lt;br /&gt;
|  laps &amp;amp;#124; ml &amp;amp;#124; sprints &amp;amp;#124; noncombat&lt;br /&gt;
|  work out in your clan&#039;s VIP lounge swimming pool&lt;br /&gt;
|-&lt;br /&gt;
|  text&lt;br /&gt;
|  URL &lt;br /&gt;
|  show text results from visiting URL.&lt;br /&gt;
|-&lt;br /&gt;
|  train&lt;br /&gt;
|  base weight &amp;amp;#124; buffed weight &amp;amp;#124; turns number &lt;br /&gt;
|  train familiar.&lt;br /&gt;
|-&lt;br /&gt;
|  uneffect[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  unequip&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  up?&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  extend duration of effects.&lt;br /&gt;
|-&lt;br /&gt;
|  wiki&lt;br /&gt;
|  searchText &lt;br /&gt;
|  perform search on KoL Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  win&lt;br /&gt;
|  game &lt;br /&gt;
|  I&#039;m as surprised as you! I didn&#039;t think it was possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Developer==&lt;br /&gt;
None of these commands take arguments.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Added to KoLmafia&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  checkconsumption&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkeffects&lt;br /&gt;
|  r6966&lt;br /&gt;
|  Check KoLmafia&#039;s effect data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkfamiliars&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkitems&lt;br /&gt;
|  r6966&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkmodifiers&lt;br /&gt;
|  r4640&lt;br /&gt;
|  Check KoLmafia&#039;s modifier data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkoutfits&lt;br /&gt;
|  r14949&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkplurals&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpotions&lt;br /&gt;
|  r9791&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpowers&lt;br /&gt;
|  r9080&lt;br /&gt;
|  Check KoLmafia&#039;s equipment power data for correctness. Note: This is only done for equipment you possess.&lt;br /&gt;
|-&lt;br /&gt;
|  checkprofile&lt;br /&gt;
|  r6539&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpulverization&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkshields&lt;br /&gt;
|  r9091&lt;br /&gt;
|  Check KoLmafia&#039;s equipment data pertaining to shields for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkzapgroups&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:CLI Commands]]&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2990</id>
		<title>CLI Reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2990"/>
		<updated>2015-08-16T18:08:13Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The KoLmafia Graphical CLI is one of the most helpful features Mafia has. This page is intended to provide information on the commands available.&lt;br /&gt;
&lt;br /&gt;
=How to use these commands=&lt;br /&gt;
&lt;br /&gt;
Square brackets [ ] enclose optional elements of commands. In command descriptions, they may also enclose the effects of using those optional elements.&lt;br /&gt;
&lt;br /&gt;
Vertical bars | separate alternative elements - choose any one. (But note that || is an actual part of a few commands.)&lt;br /&gt;
&lt;br /&gt;
An ellipsis ... after an element means that it can be repeated as many times as needed.&lt;br /&gt;
&lt;br /&gt;
Elements in italics are placeholders - replace them with an actual name you want the command to operate on.&lt;br /&gt;
&lt;br /&gt;
Commands with an asterisk * after the name are abbreviations - you can type them in a longer form if desired.&lt;br /&gt;
&lt;br /&gt;
Some command names can be followed by a question mark (shown as [?] ), in which case the command will just display what it would do, rather than actually doing it.&lt;br /&gt;
&lt;br /&gt;
When adventuring, or using an item or skill, the name can be preceded by a number specifying how many times to do it. An asterisk in place of this number means &amp;quot;as many as possible&amp;quot; or &amp;quot;the current quantity in inventory&amp;quot;, depending on context. Negative numbers mean to do that many less than the maximum.&lt;br /&gt;
&lt;br /&gt;
Usually, multiple commands can be given on the same line, separated by semicolons. The exceptions (alias, ash, ashq, cheapest, expensive, fecho, fprint, get, set, speculate, whatif, later) treat the entire remainder of the line as a parameter.&lt;br /&gt;
&lt;br /&gt;
A few commands (elseif, else, if, try, while) treat at least one following command as a block that is executed conditionally or repetitively. The block consists of the remainder of the line, or the entire next line if that&#039;s empty. The block is extended by additional lines if it would otherwise end with one of these special commands.&lt;br /&gt;
&lt;br /&gt;
===Quantity Parameter===&lt;br /&gt;
Any place that a number can be used to define a quantity, such as &amp;lt;code&amp;gt;autosell 5 heavy D&amp;lt;/code&amp;gt;, you can use one of the following to indicate a variable quantity:&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; is used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell * heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* 0 is also used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell 0 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* a negative number means sell off all items except for the number listed. For example, -5 means keep 5 and sell the rest.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell -5 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Parameter===&lt;br /&gt;
There are two ways to provide an item. By name or number.&lt;br /&gt;
* An item&#039;s name can be used in the obvious way, however this may sometimes fail because some items have numbers as part of their names. KoL&#039;s fuzzy matching will sometimes make a mistake such as interpreting {{Pspan|1 WA}} as a {{Pspan|100-watt light bulb}}.&lt;br /&gt;
&lt;br /&gt;
* An item&#039;s ID number can be used to avoid any possibility of ambiguity. This also allows names with commas to be passed as parameters to functions that contain comma separated lists. To do this the item needs to be prefaced by a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/Pilcrow pilcrow]&amp;lt;/span&amp;gt;. The character: ¶, is also known as a paragraph mark. It can be typed from your keyboard with a bit of know-how or included in an ash script as &amp;quot;\u00B6&amp;quot;.&lt;br /&gt;
: &amp;lt;code&amp;gt;send 1 ¶4358 to Bale|Thanks for being awesome&amp;lt;/code&amp;gt; &lt;br /&gt;
: is a way to send {{Pspan|A Crimbo Carol, Ch. 5}} to Bale despite the comma in the item&#039;s name.&lt;br /&gt;
&lt;br /&gt;
=Commands=&lt;br /&gt;
==Equipment, Inventory and Consumption Management==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *brewery*[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  *kitchen*[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  consumes item at Hell&#039;s Kitchen, if available.&lt;br /&gt;
|-&lt;br /&gt;
|  acquire&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  accordions&lt;br /&gt;
|   &lt;br /&gt;
|  show information about accordions.&lt;br /&gt;
|-&lt;br /&gt;
|  bake&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  bjornify&lt;br /&gt;
|  [familiar]&lt;br /&gt;
|  list available familiars, or put a familiar in your {{kolwiki|Buddy Bjorn}}&lt;br /&gt;
|-&lt;br /&gt;
|  chew[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  cleanup&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  closet&lt;br /&gt;
|  list &#039;&#039;filter&#039;&#039; &amp;amp;#124; empty &amp;amp;#124; put &#039;&#039;item&#039;&#039;... &amp;amp;#124; take &#039;&#039;item&#039;&#039;... &lt;br /&gt;
|  list or manipulate your closet.&lt;br /&gt;
|-&lt;br /&gt;
|  create&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  display&lt;br /&gt;
|  [filter] &amp;amp;#124; put item... | take item... &lt;br /&gt;
|  list or manipulate your display case.&lt;br /&gt;
|-&lt;br /&gt;
|  eat[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  edpiece[?]&lt;br /&gt;
|  [ bear &amp;amp;#124; owl &amp;amp;#124; puma &amp;amp;#124; hyena &amp;amp;#124; mouse &amp;amp;#124; weasel ]&lt;br /&gt;
|  place a golden animal on the Crown of Ed (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  equip&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  find&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  fold[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  ghost[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  hagnk&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  hermit[?]&lt;br /&gt;
|  [item] &lt;br /&gt;
|  get clover status, or trade for item.&lt;br /&gt;
|-&lt;br /&gt;
|  hobo[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  inv*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  junk&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  make&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  maximize[?]&lt;br /&gt;
|  [+&amp;amp;#124;-&amp;amp;#124;weight] keyword, ...&lt;br /&gt;
|  run the [[Modifier Maximizer]].&lt;br /&gt;
|-&lt;br /&gt;
|  mix&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  modifies&lt;br /&gt;
|  filter &lt;br /&gt;
|  list all possible sources of modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Modifiers|modref]]&lt;br /&gt;
|  [object] &lt;br /&gt;
|  list all modifiers, show values for player [and object].&lt;br /&gt;
|-&lt;br /&gt;
|  modtrace&lt;br /&gt;
|  filter &lt;br /&gt;
|  list everything that adds to modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  outfit&lt;br /&gt;
|  [list filter] &amp;amp;#124; save name &amp;amp;#124; checkpoint &amp;amp;#124; name &lt;br /&gt;
|  list, save, restore, or change outfits.&lt;br /&gt;
|-&lt;br /&gt;
|  overdrink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  ply&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  pull&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  pulverize&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  quark[?]&lt;br /&gt;
|  [itemList...] &lt;br /&gt;
|  gain MP by pasting unstable quark with best item from itemList (or your junk list).&lt;br /&gt;
|-&lt;br /&gt;
|  remove&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  restaurant[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  retrieve&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  skeeball&lt;br /&gt;
|  [count]&lt;br /&gt;
|  squander Game Grid tokens at the broken Skeeball machine&lt;br /&gt;
|-&lt;br /&gt;
|  slime-stack*&lt;br /&gt;
|  &lt;br /&gt;
|  show details of slime stacks disgorged by Slimeling&lt;br /&gt;
|-&lt;br /&gt;
|  slimeling[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  smash&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  smith&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  snowsuit[?]&lt;br /&gt;
|  &#039;&#039;decoration&#039;&#039;&lt;br /&gt;
|  decorate Snowsuit (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  [[speculate]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item &amp;amp;#124; unequip slot &amp;amp;#124; familiar type &amp;amp;#124; up eff &amp;amp;#124; uneffect eff &amp;amp;#124; quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  squeeze[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  stash&lt;br /&gt;
|  [put] item... &amp;amp;#124; take item... &lt;br /&gt;
|  exchange items with clan stash&lt;br /&gt;
|-&lt;br /&gt;
|  sticker*&lt;br /&gt;
|  sticker1 [, sticker2 [, sticker3]] &lt;br /&gt;
|  replace worn stickers.&lt;br /&gt;
|-&lt;br /&gt;
|  storage&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  tinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  wear&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  [[whatif]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item | unequip slot | familiar type | up eff | uneffect eff | quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  wield&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  zap&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  transform items with your wand.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  !&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  bang&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  baron&lt;br /&gt;
|  &lt;br /&gt;
|  finds the baron in the Tavern.&lt;br /&gt;
|-&lt;br /&gt;
|  bugbears&lt;br /&gt;
|  &lt;br /&gt;
|  List progress of {{kolwiki|Bugbear Invasion|bugbear hunting}}.&lt;br /&gt;
|-&lt;br /&gt;
|  chamber&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  council&lt;br /&gt;
|  &lt;br /&gt;
|  visit the Council to advance quest progress.&lt;br /&gt;
|-&lt;br /&gt;
|  dusty&lt;br /&gt;
|  &lt;br /&gt;
|  list the dusty bottles of wine you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  entryway&lt;br /&gt;
|  [clover] &lt;br /&gt;
|  automatically complete quest [using a clover].&lt;br /&gt;
|-&lt;br /&gt;
|  factory&lt;br /&gt;
|  report digits &lt;br /&gt;
|  Given a string of 7 dwarven digits, report on factory.&lt;br /&gt;
|-&lt;br /&gt;
|  gourd&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  grandpa&lt;br /&gt;
|  query &lt;br /&gt;
|  Ask Grandpa about something.&lt;br /&gt;
|-&lt;br /&gt;
|  guardians&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  guild&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  hedge*&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  insults&lt;br /&gt;
|  &lt;br /&gt;
|  list the pirate insult comebacks you know.&lt;br /&gt;
|-&lt;br /&gt;
|  leaflet&lt;br /&gt;
|  [nomagic] &amp;amp;#124; location &amp;amp;#124; command &lt;br /&gt;
|  complete leaflet quest [without using magic words].&lt;br /&gt;
|-&lt;br /&gt;
|  maze&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  nemesis&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  poolskill&lt;br /&gt;
|  &lt;br /&gt;
|  calculates your current pool skill&lt;br /&gt;
|-&lt;br /&gt;
|  spookyraven&lt;br /&gt;
|  [on &amp;amp;#124; off]&lt;br /&gt;
|  when enabled, tracks Lights Out all the time&lt;br /&gt;
|-&lt;br /&gt;
|  tavern&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  telescope&lt;br /&gt;
|  [look] high &amp;amp;#124; low &lt;br /&gt;
|  get daily buff, or Lair hints from your telescope.&lt;br /&gt;
|-&lt;br /&gt;
|  tower&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capitalism==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  automall&lt;br /&gt;
|  &lt;br /&gt;
|  dump all profitable, non-memento items into the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  autosell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  buy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  cheapest[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds] &lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  expensive[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds]&lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  mallbuy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  mallsell&lt;br /&gt;
|  item [[@] price [[limit] num]] [, another]... &lt;br /&gt;
|  sell in Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  reprice&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  searchmall&lt;br /&gt;
|  item [ with limit number ] &lt;br /&gt;
|  search the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  sell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  shop&lt;br /&gt;
|  put item [[@] price [[limit] num]] [, another] &amp;amp;#124; take [all] item [, another]&lt;br /&gt;
|  put item into the mall or take from from mall.&lt;br /&gt;
|-&lt;br /&gt;
|  undercut&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  untinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  complete quest, or untinker items.&lt;br /&gt;
|-&lt;br /&gt;
|  use[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mafia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  adv*[?]&lt;br /&gt;
|  last &amp;amp;#124; [count] location &lt;br /&gt;
|  spend your turns.&lt;br /&gt;
|-&lt;br /&gt;
|  abort&lt;br /&gt;
|  [message] &lt;br /&gt;
|  stop current script or automated task.&lt;br /&gt;
|-&lt;br /&gt;
|  [[alias]]&lt;br /&gt;
|  [ word =&amp;gt; expansion ] &lt;br /&gt;
|  list or create CLI abbreviations.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ash]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  test a line of ASH code without having to edit a script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ashq]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  Like ash, but does not display the return value.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ashwiki]]&lt;br /&gt;
|  searchText&lt;br /&gt;
|  perform search on KoLmafia Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  ashref&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  summarize ASH built-in functions [matching filter].&lt;br /&gt;
|-&lt;br /&gt;
|  backtrace&lt;br /&gt;
|  text &amp;amp;#124; off &lt;br /&gt;
|  dump stack when a gCLI message or page URL matches text (case-sensitive).&lt;br /&gt;
|-&lt;br /&gt;
|  breakfast&lt;br /&gt;
|  &lt;br /&gt;
|  perform start-of-day activities.&lt;br /&gt;
|-&lt;br /&gt;
|  budget&lt;br /&gt;
|  [number] &lt;br /&gt;
|  show [or set] the number of budgeted Hagnk&#039;s pulls.&lt;br /&gt;
|-&lt;br /&gt;
|  buffbot&lt;br /&gt;
|  number &lt;br /&gt;
|  run buffbot for number iterations.&lt;br /&gt;
|-&lt;br /&gt;
|  cache&lt;br /&gt;
|  [clear]&lt;br /&gt;
|  get image cache status or clear cache.&lt;br /&gt;
|-&lt;br /&gt;
|  call&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  ccs&lt;br /&gt;
|  [script] &lt;br /&gt;
|  show [or select] Custom Combat Script in use.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  chat&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  check&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  checkpoint&lt;br /&gt;
|  &lt;br /&gt;
|  remembers current equipment, use &amp;quot;outfit checkpoint&amp;quot; to restore.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice]]&lt;br /&gt;
|  [number&amp;amp;#124;text] &lt;br /&gt;
|  list or choose choice adventure options.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice-goal]]&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  clear&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  cls&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  [[condition]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  condref&lt;br /&gt;
|  &lt;br /&gt;
|  list conditions usable with if/while commands.&lt;br /&gt;
|-&lt;br /&gt;
|  [[counters]]&lt;br /&gt;
|  [ clear &amp;amp;#124; add number [title img] ] &lt;br /&gt;
|  show, clear, or add to current turn counters.&lt;br /&gt;
|-&lt;br /&gt;
|  debug&lt;br /&gt;
|  [on] &amp;amp;#124; off &lt;br /&gt;
|  start or stop logging of debugging data.&lt;br /&gt;
|-&lt;br /&gt;
|  disable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  events&lt;br /&gt;
|  [clear] &lt;br /&gt;
|  clear or show recent events.&lt;br /&gt;
|-&lt;br /&gt;
|  exec*&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  exit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  gc&lt;br /&gt;
|  &lt;br /&gt;
|  force Java garbage collection.&lt;br /&gt;
|-&lt;br /&gt;
|  garden&lt;br /&gt;
|  [pick]&lt;br /&gt;
|  get status of garden, or harvest it.&lt;br /&gt;
|-&lt;br /&gt;
|  gear&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  get&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  [[goal]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  graygui&lt;br /&gt;
|  [force]&lt;br /&gt;
|  print out a stack trace to help figure out why the UI might be gray/stuck (requires use of the JDK instead of the JRE).&lt;br /&gt;
|-&lt;br /&gt;
|  greygui&lt;br /&gt;
|  &lt;br /&gt;
|  same as graygui&lt;br /&gt;
|-&lt;br /&gt;
|  hatter&lt;br /&gt;
|  [hat]&lt;br /&gt;
|  List effects you can get by wearing available hats at the hatter&#039;s tea party. If parameter is provided, get the buff for that hat. (Using a potion if necessary.)&lt;br /&gt;
|-&lt;br /&gt;
|  help&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list CLI commands [that match filter].&lt;br /&gt;
|-&lt;br /&gt;
|  item&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  [jukebox]&lt;br /&gt;
|  song&lt;br /&gt;
|  listen to a song on your clan&#039;s jukebox.&lt;br /&gt;
|-&lt;br /&gt;
|  later&lt;br /&gt;
|  commands &lt;br /&gt;
|  adds a button to do commands to the Daily Deeds list.&lt;br /&gt;
|-&lt;br /&gt;
|  load&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  location&lt;br /&gt;
|  snarfblat loc&lt;br /&gt;
|  Adds a new location named loc with the snarfblat number specified. This does not persist across session.&lt;br /&gt;
|-&lt;br /&gt;
|  log&lt;br /&gt;
|  [status],[equipment],[effects],[etc.] &lt;br /&gt;
|  record data, &amp;quot;log snapshot&amp;quot; for all common data.&lt;br /&gt;
|-&lt;br /&gt;
|  logecho&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  login&lt;br /&gt;
|  username &lt;br /&gt;
|  logout then log back in as username.&lt;br /&gt;
|-&lt;br /&gt;
|  logout&lt;br /&gt;
|  &lt;br /&gt;
|  logout and return to login window.&lt;br /&gt;
|-&lt;br /&gt;
|  logprint&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  mail&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  mood*&lt;br /&gt;
|  list &amp;amp;#124; listall &amp;amp;#124; clear &amp;amp;#124; autofill &amp;amp;#124; execute &amp;amp;#124; repeat [numTimes] &amp;amp;#124; moodName [numTimes] &lt;br /&gt;
|  mood management.&lt;br /&gt;
|-&lt;br /&gt;
|  neweffect&lt;br /&gt;
|  effect description ID&lt;br /&gt;
|  learn a new effect (add to database override)&lt;br /&gt;
|-&lt;br /&gt;
|  [[objective]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  opt*&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  print&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  priphea&lt;br /&gt;
|  &lt;br /&gt;
|  launch KoLmafia GUI.&lt;br /&gt;
|-&lt;br /&gt;
|  quit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  radio&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  relay&lt;br /&gt;
|  &lt;br /&gt;
|  open the relay browser.&lt;br /&gt;
|-&lt;br /&gt;
|  refresh&lt;br /&gt;
|  all &amp;amp;#124; status &amp;amp;#124; equip &amp;amp;#124; inv &amp;amp;#124; storage &amp;amp;#124; familiar &amp;amp;#124; stickers &lt;br /&gt;
|  resynchronize with KoL.&lt;br /&gt;
|-&lt;br /&gt;
|  repeat&lt;br /&gt;
|  [number] &lt;br /&gt;
|  repeat previous line [number times].&lt;br /&gt;
|-&lt;br /&gt;
|  restores&lt;br /&gt;
|  [all &amp;amp;#124; obtainable] &lt;br /&gt;
|  List details of restores. (current, all or obtainable)&lt;br /&gt;
|-&lt;br /&gt;
|  run&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  save&lt;br /&gt;
|  as mood &lt;br /&gt;
|  add your current effects to the mood.&lt;br /&gt;
|-&lt;br /&gt;
|  session&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  set&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  start&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Svn#CLI_Commands|svn]]&lt;br /&gt;
|  heckout &#039;&#039;svnurl&#039;&#039; &amp;amp;#124; update [&#039;&#039;svnurl&#039;&#039;] &amp;amp;#124; list &amp;amp;#124; delete &#039;&#039;project&#039;&#039; &amp;amp;#124; sync&lt;br /&gt;
|  install/update/manage svn &#039;&#039;projects&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|  [[trigger]]*&lt;br /&gt;
|  clear &amp;amp;#124; autofill | [type,] effect [, action] &lt;br /&gt;
|  edit current mood. Options for type are gain_effect, lose_effect, unconditional&lt;br /&gt;
|-&lt;br /&gt;
|  unalias&lt;br /&gt;
|  word &lt;br /&gt;
|  remove a CLI abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
|  update&lt;br /&gt;
|  data &amp;amp;#124; clear &amp;amp;#124; prices URL or filename &lt;br /&gt;
|  download most recent data files, or revert to built-in data.&lt;br /&gt;
|-&lt;br /&gt;
|  validate&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  verify&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  version&lt;br /&gt;
|  &lt;br /&gt;
|  display KoLmafia version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;inline-ash-script&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  embed an ASH script in a CLI script.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  colorecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  echo&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  else&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands if preceding if/while/try didn&#039;t execute.&lt;br /&gt;
|-&lt;br /&gt;
|  elseif&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do if condition is true but preceding condition was false.&lt;br /&gt;
|-&lt;br /&gt;
|  if&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands once if condition is true (see condref).&lt;br /&gt;
|-&lt;br /&gt;
|  [[using|namespace]]&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list namespace scripts and the functions they define.&lt;br /&gt;
|-&lt;br /&gt;
|  pause&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  try&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands, and continue even if an error occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  [[using]]&lt;br /&gt;
|  filename &lt;br /&gt;
|  add ASH script to namespace.&lt;br /&gt;
|-&lt;br /&gt;
|  wait&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  while&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands repeatedly while condition is true.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *.php*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  *mirror*&lt;br /&gt;
|  [filename] &lt;br /&gt;
|  stop [or start] logging to an additional file.&lt;br /&gt;
|-&lt;br /&gt;
|  aa&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|attack]]&lt;br /&gt;
|  attack target [, target...]&lt;br /&gt;
|  PvP for items or fame&lt;br /&gt;
|-&lt;br /&gt;
|  autoattack&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  ballpit&lt;br /&gt;
|  &lt;br /&gt;
|  jump in your clan&#039;s awesome ball pit.&lt;br /&gt;
|-&lt;br /&gt;
|  basement&lt;br /&gt;
|  &lt;br /&gt;
|  check Fernswarthy&#039;s Basement status.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|  banishes&lt;br /&gt;
|  &lt;br /&gt;
|  display information about current banishes.&lt;br /&gt;
|-&lt;br /&gt;
|  bounty&lt;br /&gt;
|  [ easy &amp;amp;#124; hard &amp;amp;#124; special]&lt;br /&gt;
|  List or optionally accept bounties of given difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|bjornify]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Buddy Bjorn.&lt;br /&gt;
|-&lt;br /&gt;
|  burn&lt;br /&gt;
|  extra &amp;amp;#124; &amp;amp;#42; &amp;amp;#124; num &amp;amp;#124; -num&lt;br /&gt;
|  use excess/all/specified/all but specified MP for buff extension and summons.&lt;br /&gt;
|-&lt;br /&gt;
|  [[camp]]*&lt;br /&gt;
|  rest &amp;amp;#124; etc. [numTimes] &lt;br /&gt;
|  perform campground actions.&lt;br /&gt;
|-&lt;br /&gt;
|  cast[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 cheat]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039; &amp;amp;#124;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of play)&lt;br /&gt;
|-&lt;br /&gt;
|  chips&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  buy chips from your clan&#039;s snack machine: radium, ennui, wintergreen&lt;br /&gt;
|-&lt;br /&gt;
|  clan&lt;br /&gt;
|  [ snapshot &amp;amp;#124; stashlog ] &lt;br /&gt;
|  clan management.&lt;br /&gt;
|-&lt;br /&gt;
|  coinmaster&lt;br /&gt;
|  (buy &amp;amp;#124; sell) nickname item [,item] ...&lt;br /&gt;
|  buy or sell items to specified coinmaster.&lt;br /&gt;
|-&lt;br /&gt;
|  crimbotree&lt;br /&gt;
|  [ get ] &lt;br /&gt;
|  check [or get present from] the Crimbo Tree in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  csend&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  dad&lt;br /&gt;
|  &lt;br /&gt;
|  show the round-by-round elemental weaknesses of Dad Sea Monkee.&lt;br /&gt;
|-&lt;br /&gt;
|  demons&lt;br /&gt;
|  &lt;br /&gt;
|  list the demon names you know.&lt;br /&gt;
|-&lt;br /&gt;
|  donate&lt;br /&gt;
|  boris &amp;amp;#124; mus &amp;amp;#124; jarl &amp;amp;#124; mys &amp;amp;#124; pete &amp;amp;#124; mox amount &lt;br /&gt;
|  donate in Hall of Legends.&lt;br /&gt;
|-&lt;br /&gt;
|  drink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  effects&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  enable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  encounters&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  entity&lt;br /&gt;
|  &lt;br /&gt;
|  give details of your current pastamancer combat entity.&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|enthrone]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Crown of Thrones.&lt;br /&gt;
|-&lt;br /&gt;
|  eudora&lt;br /&gt;
|  penpal &amp;amp;#124; game lock &amp;amp;#124; xi&lt;br /&gt;
|  switch to the specified correspondent&lt;br /&gt;
|-&lt;br /&gt;
|  familiar[?]&lt;br /&gt;
|  [list filter] &amp;amp;#124; lock &amp;amp;#124; unlock &amp;amp;#124; species &amp;amp;#124; none &lt;br /&gt;
|  list or change familiar types&lt;br /&gt;
|-&lt;br /&gt;
|  fax&lt;br /&gt;
|  send &amp;amp;#124; put &amp;amp;#124; receive &amp;amp;#124; get&lt;br /&gt;
|  use the fax machine in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  faxbot&lt;br /&gt;
|  [command]&lt;br /&gt;
|  send the command cmd to faxbot&lt;br /&gt;
|-&lt;br /&gt;
|  field&lt;br /&gt;
|  [ plant square type &amp;amp;#124; pick square &amp;amp;#124; harvest ] &lt;br /&gt;
|  view or use your mushroom plot&lt;br /&gt;
|-&lt;br /&gt;
|  florist&lt;br /&gt;
|  plant [plantname]&lt;br /&gt;
|  Add the plant to your current location&lt;br /&gt;
|-&lt;br /&gt;
|  [[holiday]]&lt;br /&gt;
|  [[PvP Commands|flowers]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  forum*&lt;br /&gt;
|  &lt;br /&gt;
|  visit the official KoL forums.&lt;br /&gt;
|-&lt;br /&gt;
|  friars&lt;br /&gt;
|  [blessing] food &amp;amp;#124; familiar &amp;amp;#124; booze &lt;br /&gt;
|  get daily blessing.&lt;br /&gt;
|-&lt;br /&gt;
|  galaktik&lt;br /&gt;
|  (hp &amp;amp;#124; mp) [amount] &lt;br /&gt;
|  restore amount or all hp or mp&lt;br /&gt;
|-&lt;br /&gt;
|  grim&lt;br /&gt;
|  init &amp;amp;#124; hpmp &amp;amp;#124; damage &lt;br /&gt;
|  get a Grim Brother buff&lt;br /&gt;
|-&lt;br /&gt;
|  HolidayName &lt;br /&gt;
|  enable special processing for unpredicted holidays.&lt;br /&gt;
|-&lt;br /&gt;
|  hottub&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  http:*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  ingredients&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items&lt;br /&gt;
|-&lt;br /&gt;
|  kmail&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  locations&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  lookup&lt;br /&gt;
|  [ effect &amp;amp;#124; familiar &amp;amp;#124; item &amp;amp;#124; skill &amp;amp;#124; outfit &amp;amp;#124; monster &amp;amp;#124; location ] &#039;&#039;target&#039;&#039;&lt;br /&gt;
|  go to appropriate KoL Wiki page for target.&lt;br /&gt;
|-&lt;br /&gt;
|  mcd&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  mind-control&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  moleref&lt;br /&gt;
|  &lt;br /&gt;
|  Path of the Mole spoilers.&lt;br /&gt;
|-&lt;br /&gt;
|  monsters&lt;br /&gt;
|  location &lt;br /&gt;
|  show combat details for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  moon*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  mpitems&lt;br /&gt;
|  &lt;br /&gt;
|  counts MP restoratives in inventory.&lt;br /&gt;
|-&lt;br /&gt;
|  nuns&lt;br /&gt;
|  [mp] &lt;br /&gt;
|  visit the Nunnery for restoration [but only if MP is restored].&lt;br /&gt;
|-&lt;br /&gt;
|  olfact*&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[panda]]&lt;br /&gt;
|  moan | temple | comedy type | arena bandmember item&lt;br /&gt;
|  interact with NPCs in Pandamonium&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 play]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039; &amp;amp;#124;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of cheat)&lt;br /&gt;
|-&lt;br /&gt;
|  pool&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  play pool games in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  putty&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|pvp]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  pvplog*&lt;br /&gt;
|  &lt;br /&gt;
|  summarize PvP results.&lt;br /&gt;
|-&lt;br /&gt;
|  raffle&lt;br /&gt;
|  ticketsToBuy [ inventory &amp;amp;#124; storage ] &lt;br /&gt;
|  buy raffle tickets&lt;br /&gt;
|-&lt;br /&gt;
|  recipe&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items.&lt;br /&gt;
|-&lt;br /&gt;
|  recover*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  remedy[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  restore*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  safe&lt;br /&gt;
|  location &lt;br /&gt;
|  show summary data for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  send&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  shower&lt;br /&gt;
|  cold &amp;amp;#124; ice &amp;amp;#124; cool &amp;amp;#124; moxie &amp;amp;#124; lukewarm &amp;amp;#124; mysticality &amp;amp;#124; warm &amp;amp;#124; muscle &amp;amp;#124; hot &amp;amp;#124; mp&lt;br /&gt;
|  take a shower in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  shrug[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  skeleton&lt;br /&gt;
|  warrior &amp;amp;#124; cleric &amp;amp;#124; wizard &amp;amp;#124; rogue &amp;amp;#124; buddy &lt;br /&gt;
|  Use a single skeleton and select from the choice adventure according to the parameter&lt;br /&gt;
|-&lt;br /&gt;
|  skill[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  skills&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  sleep&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  soak&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s VIP hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  sofa&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  spade&lt;br /&gt;
|  [prices URL] &lt;br /&gt;
|  submit automatically gathered data.&lt;br /&gt;
|-&lt;br /&gt;
|  status&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|steal]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  styx&lt;br /&gt;
|  muscle &amp;amp;#124; mysticality &amp;amp;#124; moxie &lt;br /&gt;
|  get daily Styx Pixie buff.&lt;br /&gt;
|-&lt;br /&gt;
|  summary&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  summon&lt;br /&gt;
|  demonName &amp;amp;#124; effect &amp;amp;#124; location &amp;amp;#124; number &lt;br /&gt;
|  use the Summoning Chamber.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|swagger]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  swim&lt;br /&gt;
|  laps &amp;amp;#124; ml &amp;amp;#124; sprints &amp;amp;#124; noncombat&lt;br /&gt;
|  work out in your clan&#039;s VIP lounge swimming pool&lt;br /&gt;
|-&lt;br /&gt;
|  text&lt;br /&gt;
|  URL &lt;br /&gt;
|  show text results from visiting URL.&lt;br /&gt;
|-&lt;br /&gt;
|  train&lt;br /&gt;
|  base weight &amp;amp;#124; buffed weight &amp;amp;#124; turns number &lt;br /&gt;
|  train familiar.&lt;br /&gt;
|-&lt;br /&gt;
|  uneffect[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  unequip&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  up?&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  extend duration of effects.&lt;br /&gt;
|-&lt;br /&gt;
|  wiki&lt;br /&gt;
|  searchText &lt;br /&gt;
|  perform search on KoL Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  win&lt;br /&gt;
|  game &lt;br /&gt;
|  I&#039;m as surprised as you! I didn&#039;t think it was possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Developer==&lt;br /&gt;
None of these commands take arguments.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Added to KoLmafia&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  checkconsumption&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkeffects&lt;br /&gt;
|  r6966&lt;br /&gt;
|  Check KoLmafia&#039;s effect data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkfamiliars&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkitems&lt;br /&gt;
|  r6966&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkmodifiers&lt;br /&gt;
|  r4640&lt;br /&gt;
|  Check KoLmafia&#039;s modifier data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkoutfits&lt;br /&gt;
|  r14949&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkplurals&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpotions&lt;br /&gt;
|  r9791&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpowers&lt;br /&gt;
|  r9080&lt;br /&gt;
|  Check KoLmafia&#039;s equipment power data for correctness. Note: This is only done for equipment you possess.&lt;br /&gt;
|-&lt;br /&gt;
|  checkprofile&lt;br /&gt;
|  r6539&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpulverization&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkshields&lt;br /&gt;
|  r9091&lt;br /&gt;
|  Check KoLmafia&#039;s equipment data pertaining to shields for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkzapgroups&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:CLI Commands]]&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8224</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8224"/>
		<updated>2015-08-16T14:41:20Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8223</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8223"/>
		<updated>2015-08-16T14:05:11Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL03Rat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8222</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8222"/>
		<updated>2015-08-16T14:04:36Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL03Rat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8221</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8221"/>
		<updated>2015-08-16T13:55:16Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Business */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8220</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8220"/>
		<updated>2015-08-16T13:53:25Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Curses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8219</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8219"/>
		<updated>2015-08-16T02:18:44Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8218</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8218"/>
		<updated>2015-08-16T02:17:11Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8217</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8217"/>
		<updated>2015-08-16T01:54:47Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Desert */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere returned to Squirtlcthulli&#039;s shrine&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8216</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8216"/>
		<updated>2015-08-15T18:47:13Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere returned to Squirtlcthulli&#039;s shrine&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8215</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8215"/>
		<updated>2015-08-15T18:44:39Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Doctor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere returned to Squirtlcthulli&#039;s shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8214</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8214"/>
		<updated>2015-08-15T18:42:02Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Spare */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8213</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8213"/>
		<updated>2015-08-15T18:40:13Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Business */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8212</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8212"/>
		<updated>2015-08-15T18:39:15Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Doctor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8211</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8211"/>
		<updated>2015-08-15T18:38:21Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Curses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8210</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8210"/>
		<updated>2015-08-15T18:12:18Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Manor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8209</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8209"/>
		<updated>2015-08-15T18:02:46Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* spookyravenRecipeUsed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8208</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8208"/>
		<updated>2015-08-15T17:51:57Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Manor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8207</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8207"/>
		<updated>2015-08-15T17:46:00Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5) OR forged identification documents purchased&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8206</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8206"/>
		<updated>2015-08-15T17:40:59Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8205</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8205"/>
		<updated>2015-08-15T17:40:29Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*Black Market located (blackForestProgress == 5)&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8204</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8204"/>
		<updated>2015-08-15T17:30:44Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11Black */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8203</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8203"/>
		<updated>2015-08-15T17:20:25Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8202</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8202"/>
		<updated>2015-08-15T17:20:08Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL11MacGuffin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8201</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8201"/>
		<updated>2015-08-14T20:11:25Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8200</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8200"/>
		<updated>2015-08-14T20:03:22Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM10Azazel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8199</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8199"/>
		<updated>2015-08-14T20:03:10Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM10Azazel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-stepX, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8198</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8198"/>
		<updated>2015-08-14T19:25:40Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questL06Friar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-stepX, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8197</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8197"/>
		<updated>2015-08-14T19:23:11Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM10Azazel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-stepX, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8196</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8196"/>
		<updated>2015-08-14T16:06:29Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM21Dance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
=finished&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: (???)&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8195</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8195"/>
		<updated>2015-08-14T16:06:15Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM21Dance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
=finished&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-stepX, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8194</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8194"/>
		<updated>2015-08-14T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;Paladinwhite: /* questM21Dance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
Possible values: unstarted, started&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, (maybe step1?), finished &lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*(step1?): (mosquito larva acquired?)&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1(-step2?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: (turned off the Rat Faucet?)&lt;br /&gt;
*finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3 (or step4?), finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*(step4?): (Boss Bat defeated?)&lt;br /&gt;
*finished: quest completed&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Lol===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step2, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step9, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, step1-step3, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====wineCellarProgress=====&lt;br /&gt;
*0 after new ascension&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step3, finished&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step5, finished&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====hiddenApartmentProgress=====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenBowlingAlleyProgress=====&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenHospitalProgress=====&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenOfficeProgress=====&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - N&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1, finished&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
=finished&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step6, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
=started&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-step4, finished&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values: unstarted, started, step1-stepX, finished&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;/div&gt;</summary>
		<author><name>Paladinwhite</name></author>
	</entry>
</feed>