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	<updated>2026-04-24T22:23:11Z</updated>
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	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7802</id>
		<title>Help:To Do List</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7802"/>
		<updated>2016-04-09T20:57:51Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Missing Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To Do&amp;quot; List ==&lt;br /&gt;
&lt;br /&gt;
This is a list of stuff that is missing from the wiki or else needs major work. Please help!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you need tips for editing the wiki, find that here: [[Help:Editing]].&lt;br /&gt;
&lt;br /&gt;
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.&lt;br /&gt;
&lt;br /&gt;
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list. &lt;br /&gt;
**It is not necessary to always create a code sample, although it is preferred.&lt;br /&gt;
**If you don&#039;t add a code sample, please remember to add &#039;&#039;&#039;needscode=yes|&#039;&#039;&#039; to the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Stuff ==&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;test CLI commands:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 r14764: add &amp;quot;test xpath&amp;quot; to, well, test xpath expressions&lt;br /&gt;
 r14767: Expose an xpath function that relay scripts can use after they&#039;ve invoked visit_url().&lt;br /&gt;
 http://kolmafia.us/showthread.php?16722-the-DOM-regex-scalability-and-other-jargony-words&lt;br /&gt;
 http://kolmafia.us/showthread.php?16764-xpath-primer&lt;br /&gt;
 &lt;br /&gt;
 r14967: Add &amp;quot;test mchat&amp;quot; command which can be used after &amp;quot;test load JSONFILE&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 This is how test newitem is used!&lt;br /&gt;
 http://kolmafia.us/showthread.php?17365-When-detecting-new-items-detect-new-outfits-too&amp;amp;p=119368&amp;amp;viewfull=1#post119368&lt;br /&gt;
 r15741, Now &amp;quot;test newitem descId&amp;quot; no longer requires itemId.&lt;br /&gt;
 &lt;br /&gt;
 r15176: Add &amp;quot;test adventure URL&amp;quot; CLI command to see how we translate the given URL&lt;br /&gt;
 &lt;br /&gt;
 r15239: Add &amp;quot;test dump_disabled_skills&amp;quot; to the gCLI to aid upcoming debugging&lt;br /&gt;
 &lt;br /&gt;
 r15606: Add &amp;quot;test encounter URL&amp;quot; command.&lt;br /&gt;
 &lt;br /&gt;
 r15874: Add &amp;quot;test leet NAME&amp;quot; command to check if KoL monster names get translated successfully from their 1337 versions.&lt;br /&gt;
 &lt;br /&gt;
 r15883: &amp;quot;test load HTMLFILE&amp;quot; followed by &amp;quot;test aagain&amp;quot; will print the Adventure Again URL from that page.&lt;br /&gt;
 &lt;br /&gt;
 r16275: &amp;quot;test visit-choice&amp;quot; now prints the various choice options available on the loaded HTML text.&lt;br /&gt;
 &lt;br /&gt;
 r16309: Add &amp;quot;test manuel&amp;quot; command which will process a loaded HTML file as if it were the response to a visit to Monster Manuel.&lt;br /&gt;
 http://kolmafia.us/showthread.php?19094-shrine-to-the-Barrel-god-(Sept-2015-IotM)&amp;amp;p=128256&amp;amp;viewfull=1#post128256&lt;br /&gt;
 &lt;br /&gt;
 r15928: Add &amp;quot;test monster&amp;quot; command to parse the monster out of the saved HTML and save&lt;br /&gt;
 it where ASH&#039;s last_monster() function will fetch it.&lt;br /&gt;
 &lt;br /&gt;
 r16496: Add &amp;quot;test spleen X&amp;quot; to set your current spleen use to X (as far as KoLmafia knows; obviously it does not actually change KoL&#039;s value).&lt;br /&gt;
 &lt;br /&gt;
 r16508: Add &amp;quot;test numberology adventureDelta spleenDelta&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 r16519: Add &amp;quot;test stats X&amp;quot; to set all three stat values to X substats (if X &amp;gt; 0).&lt;br /&gt;
&lt;br /&gt;
 r15148: Track Xiblaxian holo-wrist-puter drops in &#039;&#039;&#039;_holoWristDrops&#039;&#039;&#039;, and progress toward the next drop in &#039;&#039;&#039;_holoWristProgress&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15177: Track which keys have been used on the Sorceress Tower door in a setting: &#039;&#039;&#039;nsTowerDoorKeysUsed&#039;&#039;&#039;&lt;br /&gt;
 It is a comma separated list.&lt;br /&gt;
&lt;br /&gt;
 r15235: Add buffer &#039;&#039;&#039;run_choice( int )&#039;&#039;&#039; command. When in a choice adventure, use this to submit the selected option.&lt;br /&gt;
 With -1 as imput, it will automate the rest of the choice using existing settings.&lt;br /&gt;
 &lt;br /&gt;
 Also add &#039;&#039;&#039;run_turn()&#039;&#039;&#039;, which will work as run_combat() or run_choice( -1 ) depending on whether you are in combat or in a choice.&lt;br /&gt;
&lt;br /&gt;
 r15238: Provide &#039;&#039;&#039;limit_mode()&#039;&#039;&#039; function that returns (currently) null or spelunky.&lt;br /&gt;
&lt;br /&gt;
 r15354: Move &amp;quot;equip all familiars&amp;quot; function from the FamiliarTrainingFrame to a new&lt;br /&gt;
 module: FamiliarManager. Let ASH use it via boolean &#039;&#039;&#039;equip_all_familiars()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15440: Add &amp;quot;&#039;&#039;&#039;servants&#039;&#039;&#039;&amp;quot; command to list Ed&#039;s servants, &amp;quot;&#039;&#039;&#039;servant&#039;&#039;&#039;&amp;quot; to list status of your current servant, &lt;br /&gt;
 and &amp;quot;&#039;&#039;&#039;servant TYPE&#039;&#039;&#039;&amp;quot; to switch to the servant of the specified type.&lt;br /&gt;
&lt;br /&gt;
 r15441 adds the $servant data type to ASH and the following functions to manipulate them:&lt;br /&gt;
 &lt;br /&gt;
 int &#039;&#039;&#039;to_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 servant to_servant( int )&lt;br /&gt;
 servant to_servant( string )&lt;br /&gt;
 servant &#039;&#039;&#039;my_servant&#039;&#039;&#039;()&lt;br /&gt;
 boolean &#039;&#039;&#039;have_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 boolean &#039;&#039;&#039;use_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 &lt;br /&gt;
 Additionally, it has the following proxy fields:&lt;br /&gt;
 int id&lt;br /&gt;
 string name&lt;br /&gt;
 int level&lt;br /&gt;
 int experience&lt;br /&gt;
 string image,&lt;br /&gt;
 string level1_ability&lt;br /&gt;
 string level7_ability&lt;br /&gt;
 string level14_ability&lt;br /&gt;
 string level21_ability&lt;br /&gt;
&lt;br /&gt;
 r15466: Add &#039;&#039;&#039;chew&#039;&#039;&#039;(INT,ITEM) to ASH for cnsuming spleen toxins&lt;br /&gt;
&lt;br /&gt;
 equip [2268] will equip an item by number.&lt;br /&gt;
&lt;br /&gt;
 r15475: Add &#039;&#039;&#039;prefref&#039;&#039;&#039; as a built-in gCLI command&lt;br /&gt;
&lt;br /&gt;
 r15590: &#039;&#039;&#039;Add run_combat( string filter )&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15676: Make built-in Sorceress Tower scripts available to scripts.&lt;br /&gt;
&lt;br /&gt;
 CLI: &#039;&#039;&#039;maze&#039;&#039;&#039; [arg]&lt;br /&gt;
 CLI: &#039;&#039;&#039;door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hedge_maze( string )&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;tower_door()&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 The string argument for the maze can be one of:&lt;br /&gt;
 traps - 4 turns, all traps&lt;br /&gt;
 gopher or duck - 7 turns gopher and duck&lt;br /&gt;
 chihuahua or kiwi - 7 turns chihuahua and kiwi&lt;br /&gt;
 nugglets - 10 turns, all nugglets&lt;br /&gt;
&lt;br /&gt;
 r15791: The &amp;quot;pvp&amp;quot; command with no arguments will list available stances and their&lt;br /&gt;
 associated option number. You now can now specify a stance by either name or&lt;br /&gt;
 number. The &amp;quot;pvp&amp;quot; command now requires you to choose a stance, since it can&lt;br /&gt;
 no longer choose a reaosnable default based on your stats.&lt;br /&gt;
&lt;br /&gt;
 r15796: Add ASH function: &#039;&#039;&#039;int [string] current_pvp_stances()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15840: Provide  ASH &#039;&#039;&#039;string leetify( string )&#039;&#039;&#039; function to garble strings.&lt;br /&gt;
&lt;br /&gt;
 r15847: Add &amp;quot;Random Monster Attributes&amp;quot; modifier as provided by dice items and the&lt;br /&gt;
 Curse of Randomness status effect. Add random_attributes proxy field to ASH&lt;br /&gt;
 $monster type. Munge random attributes from monster names is the Random Monster&lt;br /&gt;
 Attribute modifier is &amp;gt; 0, not only if current path is One Crazy Random Summer.&lt;br /&gt;
&lt;br /&gt;
 r15922: Add Familiar Script. This script will run after changing familiars, before &lt;br /&gt;
 automatically changing familiar equipment. The script should have a boolean main() function. &lt;br /&gt;
 Returning true will cause normal familiar equipiment switching to be skipped,&lt;br /&gt;
 while false will lead to it running after the script returns.&lt;br /&gt;
&lt;br /&gt;
 r15937: Add mayosoak command&lt;br /&gt;
&lt;br /&gt;
 r15959: Add knowledge of familiar drop counters to FamiliarData, &lt;br /&gt;
 New ASH proxy fields for $familiar data type:&lt;br /&gt;
 drop_name = short name of the thing that drops&lt;br /&gt;
 drop_item = if it is a single item, the $item. Otherwise, $item[none]&lt;br /&gt;
 drops_today = how many things this familiar has dropped so far today&lt;br /&gt;
 drops_limit = the maximum number of available drops from this familiar today&lt;br /&gt;
&lt;br /&gt;
 CLI: wumpus status - Display status of last wumpus cave.&lt;br /&gt;
 r16014: Add &amp;quot;wumpus replay FILE&amp;quot; command to process the session log of a wumpus exploration and make deductions, etc.&lt;br /&gt;
 r16015: Add &amp;quot;wumpus reset&amp;quot; CLI command to clear in-memory Wumpus cave state&lt;br /&gt;
&lt;br /&gt;
 r16044:The &amp;quot;cheat&amp;quot; command is a synonym for the &amp;quot;play&amp;quot; command. options:&lt;br /&gt;
 play random - play a random card (1 draw)&lt;br /&gt;
 cheat phylum PHYLUM - cheat (5 draws) a fight with specified phylum&lt;br /&gt;
 cheat stat STAT - cheat (5 draws) 500 substats of specified stat&lt;br /&gt;
 cheat buff BUFF - cheat (5 draws) 20 turns of the specified buff, either by name&lt;br /&gt;
   or by effect: muscle, mysticality, moxie, item drop (or items), initiative&lt;br /&gt;
 cheat CARD - cheat (5 draws) the specified card name.&lt;br /&gt;
 PHYLUM, STAT, BUFF, and CARD all use fuzzy matching.&lt;br /&gt;
&lt;br /&gt;
 r16047: Track Armorer quest (Madness Bakery) as questM25Armorer.&lt;br /&gt;
&lt;br /&gt;
 r16060: Make fixed list of modifier maximizer strings configurable&lt;br /&gt;
 set maximizerList. Default value is:&lt;br /&gt;
 mainstat | mus | mys | mox | familiar weight | HP | MP | ML | DA | DR | +combat -tie | -combat -tie | initiative | exp | meat drop | item drop | 2.0 meat, 1.0 item | item, sea | weapon dmg | ranged dmg | elemental dmg | spell dmg | adv | pvp fights | hot res | cold res | spooky res | stench res | sleaze res | all res | mp regen | ML, 0.001 slime res | 4 clownosity, -tie | 7 raveosity, -tie | surgeonosity | +four songs&lt;br /&gt;
&lt;br /&gt;
 r16163: For all monsters where our name differs from Manuel&#039;s, add a new attribute: Manuel: &amp;quot;MANUEL NAME&amp;quot;&lt;br /&gt;
 Add .manuelName proxy field for ASH $monster data type&lt;br /&gt;
 &lt;br /&gt;
 Add &amp;quot;&#039;&#039;&#039;checkmanuel&#039;&#039;&#039;&amp;quot; command which will look up all of you&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;int monster_factoids_available( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns number of factoids currently retained in memory. Note that this&lt;br /&gt;
 can be more than the currently logged in character knows, since we don&#039;t&lt;br /&gt;
 flush the factoids from a previous login if you know all three factoids.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;string monster_manuel_text( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns the full HTML of the monster manuel entry for the given&lt;br /&gt;
 monster. As above, this could have been retained from the previous&lt;br /&gt;
 character; otherwise, it will fetch and cache the text.&lt;br /&gt;
&lt;br /&gt;
 r16166: Add ASH function: &#039;&#039;&#039;boolean [monster] all_monsters_with_id()&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 returns a map of all monsters that have a non-zero monster ID. It builds this&lt;br /&gt;
 afresh every time you call it, since new monsters can be (temporarily) added&lt;br /&gt;
&lt;br /&gt;
 r16169: Add MonsterManuelManager.flushCache()and expose it to ASH via flush_&#039;&#039;&#039;monster_manuel_cache()&#039;&#039;&#039; function.&lt;br /&gt;
 Add a second parameter to MonsterManuelManager.getFactoidsAvailable: boolean&lt;br /&gt;
 cachedOnly says &amp;quot;don&#039;t look on the page if the monster is not in the cache,&lt;br /&gt;
 because we have already looked at the page and the monster wasn&#039;t there.&amp;quot;&lt;br /&gt;
 Expose this to ASH by changing &#039;&#039;&#039;monster_factoids_available()&#039;&#039;&#039; parameters: monster, boolean&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 r16171: Add ASH function: &#039;&#039;&#039;boolean[monster] get_location_monsters(location)&#039;&#039;&#039; &lt;br /&gt;
 This has the same info as get_monsters, but returns a (perhaps) more useful aggregate value&lt;br /&gt;
&lt;br /&gt;
 r16200: &#039;&#039;&#039;Mayominder&#039;&#039;&#039; CLi command. Sets (buying if needed) Mayo Minder to a particular Mayo.&lt;br /&gt;
 Can specify Mayo name or use a description (adv, stat, food, drunk or bmc).&lt;br /&gt;
&lt;br /&gt;
 r16218: Add ASH function &#039;&#039;&#039;get_stash()&#039;&#039;&#039; to retrieve cached view of clan stash&lt;br /&gt;
&lt;br /&gt;
 r16391: Add ASH &#039;&#039;&#039;skill_modifier&#039;&#039;&#039;(object, modifiername) (currently only useful for &amp;quot;Skill&amp;quot;)&lt;br /&gt;
 to interpret the specified modifier of an item as a skill object.&lt;br /&gt;
&lt;br /&gt;
 r16396, r16398 &amp;amp; r16399 : &#039;&#039;&#039;Numberology&#039;&#039;&#039; command:&lt;br /&gt;
 numberology - lists all the currently possible seeds and what they give you&lt;br /&gt;
 numberology? N - N is the desired (numeric) result you want. Tell you if it is currently available.&lt;br /&gt;
 numberology N - Attempts to get the desired result.&lt;br /&gt;
 For both of these, if it is not currently available, tells you in how many turns it will be available.&lt;br /&gt;
&lt;br /&gt;
 16481: Add $vykea type to ASH&lt;br /&gt;
 vykea my_vykea_companion( )&lt;br /&gt;
 int to_int( vykea )&lt;br /&gt;
 vykea to_vykea( strict_string )&lt;br /&gt;
&lt;br /&gt;
 r16800: Add multi-line string support to ASH. In order to specify a multi-line string, &lt;br /&gt;
 you must explicitly escape the end-of-line by placing a backslash (\) at the end of the line.&lt;br /&gt;
 &lt;br /&gt;
 Note that as a consequence of how the parser is written, it will trim all&lt;br /&gt;
 leading and trailing whitespace for each of these lines via Java&#039;s&lt;br /&gt;
 String.trim() method. Previously, this was irrelevant in the context of ASH&lt;br /&gt;
 strings, but now that ASH strings can span multiple lines, it is worth&lt;br /&gt;
 mentioning. If you want to have whitespace at the beginning of the line,&lt;br /&gt;
 just escape the first character of the line.&lt;br /&gt;
&lt;br /&gt;
 r16866: Add aggregate literals to ASH.&lt;br /&gt;
 http://kolmafia.us/showthread.php?20103-16866-Add-aggregate-literals-to-ASH-The-main-use-of-these-is-likely-for-initializa&lt;br /&gt;
 http://kolmafia.us/showthread.php?10685-Map-literals-in-ASH-(potential-feature)&amp;amp;p=134150#post134150&lt;br /&gt;
&lt;br /&gt;
== Needs Major Work ==&lt;br /&gt;
&lt;br /&gt;
[[Proxy Records]] is only slightly better than a placeholder.&lt;br /&gt;
&lt;br /&gt;
 In r10047, the adventure tab interface was altered. Fix SinginSally&#039;s guide on pages...&lt;br /&gt;
 &lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring&lt;br /&gt;
&lt;br /&gt;
 Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&amp;amp;p=66468&amp;amp;viewfull=1#post66468&lt;br /&gt;
&lt;br /&gt;
== Needs Code Samples ==&lt;br /&gt;
&lt;br /&gt;
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]&lt;br /&gt;
&lt;br /&gt;
Information on how to create a code sample: [[Template:CodeSample]]&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Limit_mode&amp;diff=8491</id>
		<title>Limit mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Limit_mode&amp;diff=8491"/>
		<updated>2015-11-13T19:01:55Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|limit_mode}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns &amp;quot;spelunky&amp;quot; or an empty string.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following example|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Limit_mode&amp;diff=8490</id>
		<title>Limit mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Limit_mode&amp;diff=8490"/>
		<updated>2015-11-13T19:00:51Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|limit_mode}}{{ #vardefine:return_type|string}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate}}|...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|limit_mode}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns &amp;quot;spelunky&amp;quot; or &amp;quot;null&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following example|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Have_servant&amp;diff=8489</id>
		<title>Have servant</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Have_servant&amp;diff=8489"/>
		<updated>2015-10-19T07:00:40Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|have_servant}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|servant|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is the servant to check for|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns true if you have the specified servant {{pspan|check_me}}, and false otherwise. Returns false if you are not Ed the Undying.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=Lists out all the servants you currently have.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach it in $servants[] {&lt;br /&gt;
   if (have_servant(it)) {&lt;br /&gt;
      print(&amp;quot;You have the servant &amp;quot;+it+&amp;quot;!&amp;quot;, &amp;quot;blue&amp;quot;);&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;|&lt;br /&gt;
&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|use_servant}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;servant&amp;quot;||&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Have_servant&amp;diff=8488</id>
		<title>Have servant</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Have_servant&amp;diff=8488"/>
		<updated>2015-10-19T06:51:59Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|have_servant}}{{ #vardefine:return_type|boolean}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|have_servant}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|servant|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is the servant to check for|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns true if you have the specified servant {{pspan|check_me}}, and false otherwise. Returns false if you are not Ed the Undying.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=Lists out all the familiars you currently have and the total number you have over the total available.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int total, have;&lt;br /&gt;
foreach it in $familiars[] {&lt;br /&gt;
   total += 1;&lt;br /&gt;
   if (have_familiar(it)) {&lt;br /&gt;
      print(&amp;quot;You have the familiar &amp;quot;+it+&amp;quot;!&amp;quot;, &amp;quot;blue&amp;quot;);&lt;br /&gt;
      have +=1;&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
print(&amp;quot;&amp;quot;);&lt;br /&gt;
print(&amp;quot;You have &amp;quot;+have+&amp;quot;/&amp;quot;+total+&amp;quot; available familiars.&amp;quot;, &amp;quot;green&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;|&lt;br /&gt;
&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|use_familiar}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;familiar&amp;quot; with the parameter &amp;quot;list&amp;quot; functions similarly.|&lt;br /&gt;
special= Note that in Bad Moon it only checks the familiars you have acquired in the current run.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Data_Types&amp;diff=6805</id>
		<title>Data Types</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Data_Types&amp;diff=6805"/>
		<updated>2015-10-19T06:49:56Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
==Primitive Datatypes==&lt;br /&gt;
&lt;br /&gt;
===void===&lt;br /&gt;
Can be thought of better as the absence of a datatype. No value can be assigned to &#039;&#039;&#039;void&#039;&#039;&#039; nor can a value be returned from a function of datatype &#039;&#039;&#039;void&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===boolean===&lt;br /&gt;
A boolean value is either &#039;&#039;&#039;true&#039;&#039;&#039; or &#039;&#039;&#039;false&#039;&#039;&#039;. By default, a boolean variable is set to false.&lt;br /&gt;
&lt;br /&gt;
===int===&lt;br /&gt;
&lt;br /&gt;
A whole number (short for &amp;quot;integer&amp;quot;), either positive or negative (or 0).  The int used by KoLmafia is a 32-bit signed int, meaning it has a maximum value of 2,147,483,647 and a minimum value of -2,147,483,648. The default value of a integer variable is 0.&lt;br /&gt;
&lt;br /&gt;
Be careful when doing math with integers! As with some other strongly-typed languages, numbers are converted to integers at every step of the operation when only integer types are used. For example:&lt;br /&gt;
{{&lt;br /&gt;
CodeSample|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int a = 1;&lt;br /&gt;
int b = 2;&lt;br /&gt;
print( a / b * 2 );&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
Will give the output &amp;quot;0,&amp;quot; not &amp;quot;1&amp;quot; as you may expect. Changing either variable to a float type will &amp;quot;correct&amp;quot; this.&lt;br /&gt;
&lt;br /&gt;
===float===&lt;br /&gt;
&lt;br /&gt;
The float data type is a single-precision 32-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in section 4.2.3 of the Java Language Specification. [http://java.sun.com/docs/books/jls/third_edition/html/typesValues.html#4.2.3]&lt;br /&gt;
&lt;br /&gt;
When assigning to a variable of type float, one should be careful to always enter numbers in decimal form, as unwanted behavior can result from supplying a value that KoLmafia may interpret as an int type without the decimal point.&lt;br /&gt;
&lt;br /&gt;
Note that float is not infinitely precise; it intrinsically rounds off after a certain point. This loss of accuracy is for the sake of storage, but beware of the possibility of small errors compounding from multiple float types.&lt;br /&gt;
{{&lt;br /&gt;
CodeSample|&lt;br /&gt;
description=For instance, try the following code as an example of how rather long post-decimal portions are handled:|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
float f;&lt;br /&gt;
f = 4.9999999;&lt;br /&gt;
print( f );&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
The default value of a &amp;lt;code&amp;gt;float&amp;lt;/code&amp;gt; variable is 0.0.&lt;br /&gt;
&lt;br /&gt;
===string===&lt;br /&gt;
&lt;br /&gt;
A group of characters including, but not limited to: lowercase letters, uppercase characters, numbers, and various control characters. When assigning a value to a string, always enclose the desired value in either single or double quotes (note you must use the same quote type on both ends of the string assignment). If you need to include the same character inside of the string itself, you will need to escape it first with a backslash.{{CodeSample|&lt;br /&gt;
description=For example:|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
string s = &amp;quot;This is my \&amp;quot;friend\&amp;quot; Pete.&amp;quot;;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;|&lt;br /&gt;
moreinfo=&lt;br /&gt;
Will result in the following being stored to s:&lt;br /&gt;
&amp;lt;pre&amp;gt;This is my &amp;quot;friend&amp;quot; Pete&amp;lt;/pre&amp;gt;}}&lt;br /&gt;
The default value of a string is an empty string, or literally &amp;lt;code&amp;gt;&amp;quot;&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===buffer===&lt;br /&gt;
&lt;br /&gt;
Similar to a string, but more efficient in certain operations, including concatenation and passing as function arguments. For the most part, you can interchange references to strings and buffers. However, you should test all such actions first, as a few functions require a specific datatype to be supplied as a parameter. (Most notably, those listed under [[String Handling Routines#Regular Expressions|Regular Expressions]].)&lt;br /&gt;
&lt;br /&gt;
==Special Datatypes==&lt;br /&gt;
&lt;br /&gt;
Several datatypes are included in KoLmafia to represent common categories within the KoL universe.&lt;br /&gt;
&lt;br /&gt;
Note that while variables of these types are declared in the same way as for Primitive Datatypes; assigning and referencing them is done differently.&lt;br /&gt;
{{CodeSample|&lt;br /&gt;
description=For example, to declare an item datatype and assign it a value, you would use the following line of code:|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
item it = $item[ broken skull ];&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
The default values of any variable of one of the following types is &amp;lt;code&amp;gt;$&#039;&#039;type&#039;&#039;[ none ]&amp;lt;/code&amp;gt;. For example, the default value of a &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt; variable is &amp;lt;code&amp;gt;$item[ none ]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===bounty===&lt;br /&gt;
&lt;br /&gt;
These are the non-items that the bounty hunter asks you to retrieve from monsters around the kingdom. There are quite a lot of them (42 in total) so I won&#039;t list them all here. You can find more about bounties at the {{kolwiki|The Bounty Hunter Hunter&#039;s Shack}}.&lt;br /&gt;
&lt;br /&gt;
===class===&lt;br /&gt;
&lt;br /&gt;
Besides $class[ none ], there are six possible values for this datatype:&lt;br /&gt;
&lt;br /&gt;
* Seal Clubber&lt;br /&gt;
* Turtle Tamer&lt;br /&gt;
* Pastamancer&lt;br /&gt;
* Sauceror&lt;br /&gt;
* Disco Bandit&lt;br /&gt;
* Accordion Thief &lt;br /&gt;
&lt;br /&gt;
===coinmaster===&lt;br /&gt;
All shops that deal with currency other than meat. Known values include:&lt;br /&gt;
&lt;br /&gt;
* {{kolwiki|The Bounty Hunter Hunter&#039;s Shack|Bounty Hunter Hunter}}&lt;br /&gt;
* {{kolwiki|Mr. Store}}&lt;br /&gt;
* {{kolwiki|Hermit}}&lt;br /&gt;
* {{kolwiki|The Shore, Inc. Gift Shop}}&lt;br /&gt;
* {{kolwiki|The Trapper&#039;s Cabin|The Trapper}}&lt;br /&gt;
* {{kolwiki|A Vending Machine|Vending Machine}}&lt;br /&gt;
* {{kolwiki|The Swagger Shop}}&lt;br /&gt;
* {{kolwiki|The Hippy Camp (Wartime)|Dimemaster}}&lt;br /&gt;
* {{kolwiki|The Orcish Frat House|Quartersmaster}}&lt;br /&gt;
* {{kolwiki|BURT|Bugbear Token}}&lt;br /&gt;
* {{kolwiki|Freshwater Fishbonery}}&lt;br /&gt;
* {{kolwiki|Big Brother}}&lt;br /&gt;
* {{kolwiki|The Terrified Eagle Inn}}&lt;br /&gt;
* {{kolwiki|Ticket Redemption Counter|Arcade Ticket Counter}}&lt;br /&gt;
* {{kolwiki|Cashier|Game Shoppe}}&lt;br /&gt;
* {{kolwiki|Cashier|Game Shoppe Snacks}}&lt;br /&gt;
* {{kolwiki|The Isotope Smithery|Isotope Smithery}}&lt;br /&gt;
* {{kolwiki|Dollhawker&#039;s Emporium}}&lt;br /&gt;
* {{kolwiki|The Lunar Lunch-o-Mat|Lunar Lunch-o-Mat}}&lt;br /&gt;
* {{kolwiki|Paul&#039;s Boutique}}&lt;br /&gt;
* {{kolwiki|The Frozen Brogurt Stand}}&lt;br /&gt;
* {{kolwiki|Buff Jimmy&#039;s Souvenir Shop}}&lt;br /&gt;
* {{kolwiki|Taco Dan&#039;s Taco Stand}}&lt;br /&gt;
* {{kolwiki|You&#039;re the Fudge Wizard Now, Dog|Fudge Wand}}&lt;br /&gt;
* {{kolwiki|The Neandermall}}&lt;br /&gt;
* {{kolwiki|Legitimate Shoe Repair, Inc.}}&lt;br /&gt;
* {{kolwiki|warbear black box|Warbear Black Box}}&lt;br /&gt;
* {{kolwiki|The Dinsey Company Store}}&lt;br /&gt;
&lt;br /&gt;
===effect===&lt;br /&gt;
&lt;br /&gt;
Any effect you can be under in KoL, whether from items, skills, or what-have-you, is valid for this datatype.&lt;br /&gt;
&lt;br /&gt;
The full range, besides $effect[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Effects}} page for more information.&lt;br /&gt;
&lt;br /&gt;
===element===&lt;br /&gt;
&lt;br /&gt;
Besides $element[ none ], there are seven possible values for this datatype. (Note that &amp;quot;Bad Spelling&amp;quot; is not considered a true element.)&lt;br /&gt;
Also note that these names are case-sensitive (referencing $element[ Spooky ] will generate an error).&lt;br /&gt;
&lt;br /&gt;
* cold&lt;br /&gt;
* hot&lt;br /&gt;
* sleaze&lt;br /&gt;
* spooky&lt;br /&gt;
* stench&lt;br /&gt;
* slime&lt;br /&gt;
* supercold&lt;br /&gt;
&lt;br /&gt;
===familiar===&lt;br /&gt;
&lt;br /&gt;
Any familiar available in KoL is valid for this datatype.&lt;br /&gt;
&lt;br /&gt;
The full range, besides $familiar[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Familiars}} page for more information.&lt;br /&gt;
&lt;br /&gt;
===item===&lt;br /&gt;
&lt;br /&gt;
Any item in all of KoL is valid for this datatype. Note that unlike most special datatypes, item references can make use of the item ID number.&lt;br /&gt;
{{CodeSample|&lt;br /&gt;
description=For example, you could assign the item plexiglass pants as follows:|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
item it = $item[ 1234 ];&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
The full range, besides $item[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Items}} page for more information.&lt;br /&gt;
&lt;br /&gt;
===location===&lt;br /&gt;
&lt;br /&gt;
Any location one can adventure at in KoL is valid for this datatype.&lt;br /&gt;
&lt;br /&gt;
The full range, besides $location[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Locations}} page for more information.&lt;br /&gt;
&lt;br /&gt;
===monster===&lt;br /&gt;
&lt;br /&gt;
Any monster you can encounter in KoL is valid for this datatype.&lt;br /&gt;
&lt;br /&gt;
The full range, besides $monster[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Monster Compendium}} page for more information.&lt;br /&gt;
&lt;br /&gt;
The monster data type has the following fields, which can be accessed with $monster[].field, or in some cases, by an accessor function:&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Field Type &amp;amp; Name&lt;br /&gt;
!  ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| int id&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| int base_hp&lt;br /&gt;
| {{f|monster_hp}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int base_attack&lt;br /&gt;
| {{f|monster_attack}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int base_defense&lt;br /&gt;
| {{f|monster_defense}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int raw_hp&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int raw_attack&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int raw_defense&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int base_initiative&lt;br /&gt;
| {{f|monster_initiative}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int raw_initiative&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| element attack_element&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| element defense_element&lt;br /&gt;
| {{f|monster_element}}&lt;br /&gt;
|-&lt;br /&gt;
| int physical_resistance&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| int min_meat&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| int max_meat&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| float base_mainstat_exp&lt;br /&gt;
| (includes bonus stats from +ML, but not from +stat effects)&lt;br /&gt;
|-&lt;br /&gt;
| float base_mainstat_exp&lt;br /&gt;
| (includes bonus stats from +ML, but not from +stat effects)&lt;br /&gt;
|-&lt;br /&gt;
| phylum phylum&lt;br /&gt;
| {{f|monster_phylum}}&lt;br /&gt;
|-&lt;br /&gt;
| effect poison&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| boolean boss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| string image&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| aggregate boolean [string] images&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| string attributes&lt;br /&gt;
| A compilation of attack, defense, initiative, element, meat drop, and phylum&lt;br /&gt;
|-&lt;br /&gt;
| aggregate boolean [string] random_attributes&lt;br /&gt;
| The monster&#039;s random modifiers - like those generated in the One Crazy Random Summer path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===phylum===&lt;br /&gt;
&lt;br /&gt;
Each monster has a {{kolwiki|Phylum}}. Besides $phylum[none], the possible values for this datatype are:&lt;br /&gt;
&lt;br /&gt;
* beast&lt;br /&gt;
* bug&lt;br /&gt;
* constellation&lt;br /&gt;
* construct&lt;br /&gt;
* demon&lt;br /&gt;
* dude&lt;br /&gt;
* elemental&lt;br /&gt;
* elf&lt;br /&gt;
* fish&lt;br /&gt;
* goblin&lt;br /&gt;
* hippy&lt;br /&gt;
* hobo&lt;br /&gt;
* humanoid&lt;br /&gt;
* horror&lt;br /&gt;
* mer-kin&lt;br /&gt;
* orc&lt;br /&gt;
* penguin&lt;br /&gt;
* pirate&lt;br /&gt;
* plant&lt;br /&gt;
* slime&lt;br /&gt;
* undead&lt;br /&gt;
* weird&lt;br /&gt;
&lt;br /&gt;
===servant===&lt;br /&gt;
Servants are unique to the {{kolwiki|Actually Ed the Undying}} path and located {{kolwiki|The Servants&#039; Quarters}}, replacing familiars.&lt;br /&gt;
&lt;br /&gt;
* Assassin&lt;br /&gt;
* Belly-Dancer&lt;br /&gt;
* Bodyguard&lt;br /&gt;
* Cat&lt;br /&gt;
* Maid&lt;br /&gt;
* Priest&lt;br /&gt;
* Scribe&lt;br /&gt;
&lt;br /&gt;
===skill===&lt;br /&gt;
Any skill you can have in KoL (whether permable or not, granted by items, etc.) is valid for this datatype.&lt;br /&gt;
&lt;br /&gt;
The full range, besides $skill[ none ], is too much to list and keep up with here: please see the Wiki {{kolwiki|Skills}} page for more information.&lt;br /&gt;
&lt;br /&gt;
===slot===&lt;br /&gt;
&lt;br /&gt;
Besides $slot[ none ], there are 14 possible values for this datatype.&lt;br /&gt;
&lt;br /&gt;
* hat&lt;br /&gt;
* back&lt;br /&gt;
* weapon&lt;br /&gt;
* off-hand&lt;br /&gt;
* shirt&lt;br /&gt;
* pants&lt;br /&gt;
* acc1&lt;br /&gt;
* acc2&lt;br /&gt;
* acc3&lt;br /&gt;
* familiar&lt;br /&gt;
* sticker1&lt;br /&gt;
* sticker2&lt;br /&gt;
* sticker3&lt;br /&gt;
* fakehand&lt;br /&gt;
&lt;br /&gt;
===stat===&lt;br /&gt;
&lt;br /&gt;
Besides $stat[ none ], there are six possible values for this datatype (the last three are for referencing sub-stats).&lt;br /&gt;
&lt;br /&gt;
* muscle&lt;br /&gt;
* mysticality&lt;br /&gt;
* moxie&lt;br /&gt;
* submuscle&lt;br /&gt;
* submysticality&lt;br /&gt;
* submoxie&lt;br /&gt;
&lt;br /&gt;
===thrall===&lt;br /&gt;
&lt;br /&gt;
Pastamancers have the ability to summon {{kolwiki|Pasta Thralls}}. &lt;br /&gt;
&lt;br /&gt;
* Angel Hair Wisp&lt;br /&gt;
* Elbow Macaroni&lt;br /&gt;
* Lasagmbie&lt;br /&gt;
* Penne Dreadful&lt;br /&gt;
* Spaghetti Elemental&lt;br /&gt;
* Spice Ghost&lt;br /&gt;
* Vampieroghi&lt;br /&gt;
* Vermincelli&lt;br /&gt;
&lt;br /&gt;
==aggregate==&lt;br /&gt;
&lt;br /&gt;
An aggregate is a complex datatype composed of two or more primitive or special datatypes. For more information, see [[Data Structures]].&lt;br /&gt;
&lt;br /&gt;
==record==&lt;br /&gt;
&lt;br /&gt;
Records are user-defined datatypes that hold as many sub-datatypes as desired. For more information, see the page for [[Data Structures]].&lt;br /&gt;
&lt;br /&gt;
==Plural Typed Constants==&lt;br /&gt;
&lt;br /&gt;
(see http://kolmafia.us/showthread.php?p=15592, from which this section is reproduced)&lt;br /&gt;
&lt;br /&gt;
Plural typed constants allow you to easily do something with a list of specified objects, without having to replicate code or laboriously build up an array of the objects so that you can iterate over it. Here&#039;s a quick example:&lt;br /&gt;
{{CodeSample|code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach weapon in $items[star sword, star staff, star crossbow] {&lt;br /&gt;
   if (available_amount(weapon) &amp;gt; 0) {&lt;br /&gt;
      equip(weapon);&lt;br /&gt;
      break;&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
The syntax is basically the same as the existing typed constant feature, but with an &amp;quot;s&amp;quot; or &amp;quot;es&amp;quot; after the type name. (The &amp;quot;es&amp;quot; case is there so that you can properly pluralize &amp;quot;class&amp;quot;.) The text between the square brackets is interpreted as a comma-separated list of elements, each of which is converted to the specified type as if it were an individual constant. More details:&lt;br /&gt;
* The list can span multiple lines.&lt;br /&gt;
* Whitespace before or after elements is ignored.&lt;br /&gt;
* Completely empty elements are ignored (so that you can leave a comma at the end of the list).&lt;br /&gt;
* You can include a comma or closing square bracket in an element by writing it as &amp;quot;\,&amp;quot; or &amp;quot;\]&amp;quot;.&lt;br /&gt;
* All the other escape sequences allowed in strings are possible, such as &amp;quot;\n&amp;quot; (newline), &amp;quot;\t&amp;quot; (tab), and &amp;quot;\uXXXX&amp;quot; (Unicode character value). To put an actual backslash in an element, you have to write it as &amp;quot;\\&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The value generated by a plural constant is of type boolean[type], with the keys being the specified elements, and the boolean value always being true - although you won&#039;t normally do anything with the boolean, you&#039;d use a foreach loop to iterate over the keys. You can assign a plural constant to a variable declared as that type, but note that the value differs from a normal map in three important respects:&lt;br /&gt;
* Since the expression that generates it is syntactically a constant, the value has to be immutable. If you were allowed to change it in any way, those changes would appear in every future use of the same constant.&lt;br /&gt;
* There can be multiple instances of the same key - $ints[1,1,2,3,5,8] is perfectly valid, and will result in the value 1 appearing twice in a foreach loop.&lt;br /&gt;
* The keys will appear in the order you wrote them, rather than being sorted alphanumerically as maps usually do.&lt;br /&gt;
&lt;br /&gt;
In addition to being used in a foreach loop, plural constants also efficiently support membership testing via the &#039;contains&#039; operator. Here&#039;s another example:&lt;br /&gt;
{{CodeSample|code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
for hour from 1 to 12 {&lt;br /&gt;
   print(&amp;quot;It&#039;s &amp;quot; + hour + &amp;quot; o&#039;clock.&amp;quot;);&lt;br /&gt;
   if ($ints[10, 2, 4] contains hour) {&lt;br /&gt;
      print(&amp;quot;Time to drink a Dr Pepper!&amp;quot;);&lt;br /&gt;
   }&lt;br /&gt;
}&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
(Yes, that example could just as easily have been done with a switch statement.)&lt;br /&gt;
&lt;br /&gt;
Iterating over an empty list is rather pointless, so plural constants with no elements are given a different meaning: they represent every value of the specified type, where this is practical. (The &#039;none&#039; value, if defined for a given type, is omitted.) The biggest benefit here is $items[], which lets you loop over every defined item, more efficiently than you could otherwise write in a script (since the list is generated once per session and then cached), and without having to hard-code a maximum item ID number in your script. Example:&lt;br /&gt;
{{CodeSample|code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach it in $items[] {&lt;br /&gt;
   if (autosell_price(it) == 42) print(it);&lt;br /&gt;
}&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
Enumeration of all possible values works with the following types:&lt;br /&gt;
* $booleans[] - false and true.&lt;br /&gt;
* $items[]&lt;br /&gt;
* $locations[]&lt;br /&gt;
* $classes[]&lt;br /&gt;
* $stats[] - Muscle, Mysticality, Moxie: the substat values are omitted.&lt;br /&gt;
* $skills[]&lt;br /&gt;
* $effects[]&lt;br /&gt;
* $familiars[]&lt;br /&gt;
* $slots[] - includes sticker slots and fake hands, which you might not want to consider as normal slots.&lt;br /&gt;
* $monsters[]&lt;br /&gt;
* $elements[] - includes slime now, and possibly other not-quite-elements like cute in the future.&lt;br /&gt;
&lt;br /&gt;
The remaining types that can be used in plural constants require an explicit list of elements, since there are too many possible values:&lt;br /&gt;
* $ints[] - you don&#039;t have enough RAM to store a list with 4 billion elements.&lt;br /&gt;
* $floats[] - ditto.&lt;br /&gt;
* $strings[] - nobody has that much RAM.&lt;br /&gt;
&lt;br /&gt;
==Custom==&lt;br /&gt;
&lt;br /&gt;
===matcher===&lt;br /&gt;
&lt;br /&gt;
A matcher isn&#039;t really a datatype so much as it&#039;s a class, but it is included here for reference, as it is used much as datatypes are in ASH. It can only be declared through the function {{f|create_matcher}}, using two strings. One is the string to find matches in, the other a regular expression to test against. For more information on using a matcher, see [[Regular Expressions]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7539</id>
		<title>Proxy Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7539"/>
		<updated>2015-10-19T06:43:07Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Proxy records are special records associated with the special [[Data Types|data types]] available to scripters. These records are always available for the special datatypes. The fields in a proxy record are referenced in the same manner as a [[Data_Structures#Records|record]].&lt;br /&gt;
&lt;br /&gt;
==Special Datatypes==&lt;br /&gt;
&lt;br /&gt;
===bounty===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kol_internal_type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| number&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| monster&lt;br /&gt;
| monster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| location&lt;br /&gt;
| location&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===class===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| primestat&lt;br /&gt;
| stat&lt;br /&gt;
| Muscle&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===coinmaster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| token&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| property&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| available_tokens&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buys&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| sells&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===effect===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| default&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| note&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| all&lt;br /&gt;
| aggregate&lt;br /&gt;
boolean [string] =&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;/images/debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===element===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;circle.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===familiar===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| hatchling&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| charges&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_today&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_limit&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| physical_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| elemental_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| block&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| delevel&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| variable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
===item===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| smallimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| levelreq&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| adventures&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| muscle&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mysticality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| moxie&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fullness&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| inebriety&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| spleen&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dailyusesleft&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| notes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quest&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| gift&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tradeable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| discardable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| usable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| multi&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fancy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| candy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| seller&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buyer&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name_length&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===location===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| nocombats&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| zone&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parent&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parentdesc&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| environment&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| bounty&lt;br /&gt;
| bounty&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| noncombat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| turns_spent&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kisses&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| recommended_stat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| water_level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===monster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| base_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_hp}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_attack}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_defense}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_initiative}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| element attack_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| element defense_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_element}}&lt;br /&gt;
|-&lt;br /&gt;
| physical_resistance&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| max_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_mainstat_exp&lt;br /&gt;
| foat&lt;br /&gt;
| 0.0&lt;br /&gt;
| (includes bonus stats from +ML, but not from +stat effects)&lt;br /&gt;
|-&lt;br /&gt;
| phylum&lt;br /&gt;
| phylum&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_phylum}}&lt;br /&gt;
|-&lt;br /&gt;
| poison&lt;br /&gt;
| effect&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| boss&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dummy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| images&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| attributes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| A compilation of attack, defense, initiative, element, meat drop, and phylum&lt;br /&gt;
|-&lt;br /&gt;
| random_attributes&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| The monster&#039;s random modifiers - like those generated in the One Crazy Random Summer path&lt;br /&gt;
|-&lt;br /&gt;
| manuel_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===phylum===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===servant===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| experience&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level1_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level7_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level14_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| level21_ability&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===skill===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| traincost&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class&lt;br /&gt;
| class&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| libram&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| buff&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| song&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| expression&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| summon&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| permable&lt;br /&gt;
| boolean&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| dailylimit&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| timescast&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== slot ===&lt;br /&gt;
Slot does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===stat===&lt;br /&gt;
Stat does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===thrall===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tinyimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| skill&lt;br /&gt;
| skill&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| current_modifiers&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Favorite_familiars&amp;diff=8487</id>
		<title>Favorite familiars</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Favorite_familiars&amp;diff=8487"/>
		<updated>2015-10-18T05:52:22Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{#if: {{#vardefine:name|favorite_familiars}} {{#vardefine:return_type|boolean [familiar]}} {{#vardefine:aggregate|yes}} }}{{FunctionPage | name = {{#var:name}} | function1= {...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#if:&lt;br /&gt;
{{#vardefine:name|favorite_familiars}}&lt;br /&gt;
{{#vardefine:return_type|boolean [familiar]}}&lt;br /&gt;
{{#vardefine:aggregate|yes}}&lt;br /&gt;
}}{{FunctionPage&lt;br /&gt;
| name = {{#var:name}}&lt;br /&gt;
| function1= {{Function&lt;br /&gt;
             | name = {{#var:name}}&lt;br /&gt;
             | aggregate = {{#var:aggregate}}&lt;br /&gt;
             | return_type = {{#var:return_type}}&lt;br /&gt;
             | return_also = {{#var:return_also}}&lt;br /&gt;
             }}&lt;br /&gt;
| function_description = Returns a map of all the familiars that are available and in your favorites list. The map excludes any favorite familiars that aren&#039;t available as evaluated by {{f|is_unrestricted}}. The boolean value is always true.&lt;br /&gt;
| code1 = {{CodeSample&lt;br /&gt;
| title = Code Samples&lt;br /&gt;
| description = Print a list of your favorite familiars.&lt;br /&gt;
|code = &lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach fam in favorite_familiars()&lt;br /&gt;
{&lt;br /&gt;
   print(fam);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
| see_also = {{SeeAlso|my_familiar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Functions]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7538</id>
		<title>Proxy Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Proxy_Records&amp;diff=7538"/>
		<updated>2015-10-18T00:33:04Z</updated>

		<summary type="html">&lt;p&gt;Relyk: weeeeeeeeeeee&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Proxy records are special records associated with the special [[Data Types|data types]] available to scripters. These records are always available for the special datatypes. The fields in a proxy record are referenced in the same manner as a [[Data_Structures#Records|record]].&lt;br /&gt;
&lt;br /&gt;
==Special Datatypes==&lt;br /&gt;
&lt;br /&gt;
===bounty===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kol_internal_type&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| number&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| monster&lt;br /&gt;
| monster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| location&lt;br /&gt;
| location&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===class===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| primestat&lt;br /&gt;
| stat&lt;br /&gt;
| Muscle&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===coinmaster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| token&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| property&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| available_tokens&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buys&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| sells&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===effect===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| default&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| note&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| all&lt;br /&gt;
| aggregate&lt;br /&gt;
boolean [string] =&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;/images/debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===element===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;circle.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===familiar===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| hatchling&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;debug.gif&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| charges&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drop_item&lt;br /&gt;
| item&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_today&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| drops_limit&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| physical_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| elemental_damage&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| block&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| delevel&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_during_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mp_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| other_action_after_combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| variable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
===item===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| plural&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| descid&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| smallimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| levelreq&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| adventures&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| muscle&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mysticality&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| moxie&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fullness&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| inebriety&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| spleen&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxhp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| minmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| maxmp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dailyusesleft&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| notes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| quest&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| gift&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tradeable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| discardable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| usable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| reusable&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| multi&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| fancy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| candy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| seller&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| buyer&lt;br /&gt;
| coinmaster&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name_length&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===location===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| nocombats&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| zone&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parent&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| parentdesc&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| environment&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| bounty&lt;br /&gt;
| bounty&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| combat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| noncombat_queue&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| turns_spent&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| kisses&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| recommended_stat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| water_level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===monster===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| base_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_hp}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_attack}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_defense}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_hp&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_attack&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_defense&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| {{f|monster_initiative}} (includes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| raw_initiative&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| element attack_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| element defense_element&lt;br /&gt;
| element&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_element}}&lt;br /&gt;
|-&lt;br /&gt;
| physical_resistance&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| min_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| max_meat&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| (excludes modifiers)&lt;br /&gt;
|-&lt;br /&gt;
| base_mainstat_exp&lt;br /&gt;
| foat&lt;br /&gt;
| 0.0&lt;br /&gt;
| (includes bonus stats from +ML, but not from +stat effects)&lt;br /&gt;
|-&lt;br /&gt;
| phylum&lt;br /&gt;
| phylum&lt;br /&gt;
| none&lt;br /&gt;
| {{f|monster_phylum}}&lt;br /&gt;
|-&lt;br /&gt;
| poison&lt;br /&gt;
| effect&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| boss&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| dummy&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| images&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| attributes&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| A compilation of attack, defense, initiative, element, meat drop, and phylum&lt;br /&gt;
|-&lt;br /&gt;
| random_attributes&lt;br /&gt;
| aggregate boolean [string]&lt;br /&gt;
|&lt;br /&gt;
| The monster&#039;s random modifiers - like those generated in the One Crazy Random Summer path&lt;br /&gt;
|-&lt;br /&gt;
| manuel_name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===phylum===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===skill===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| traincost&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class&lt;br /&gt;
| class&lt;br /&gt;
| none&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| libram&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| passive&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| buff&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| combat&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| song&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| expression&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| summon&lt;br /&gt;
| boolean&lt;br /&gt;
| false&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| permable&lt;br /&gt;
| boolean&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| dailylimit&lt;br /&gt;
| int&lt;br /&gt;
| -1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| timescast&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== slot ===&lt;br /&gt;
Slot does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===stat===&lt;br /&gt;
Stat does not have any fields.&lt;br /&gt;
&lt;br /&gt;
===thrall===&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1px&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- | style=&amp;quot;background-color: #F2F2F2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Data type&lt;br /&gt;
! Default value&lt;br /&gt;
! ASH Accessor Function / Notes&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| level&lt;br /&gt;
| int&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| image&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tinyimage&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| skill&lt;br /&gt;
| skill&lt;br /&gt;
| none&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| current_modifiers&lt;br /&gt;
| string&lt;br /&gt;
| &amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Chew&amp;diff=8486</id>
		<title>Chew</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Chew&amp;diff=8486"/>
		<updated>2015-10-17T23:12:03Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|chew}}{{ #vardefine:return_type|boolean}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate}}| retu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|chew}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|int|qty}}|&lt;br /&gt;
parameter2={{Param|item|consume}}|&lt;br /&gt;
p1desc={{Pspan|qty}} is the quantity to chew|&lt;br /&gt;
p2desc={{Pspan|consume}} is the item to chew|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Will attempt to chew {{pspan|qty}} amount of item {{pspan|consume}}. Returns true for chewable items and false for items that are not. (The return value does not reflect whether or not the items were actually consumed.)|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=Chew as many coffee pixie sticks as possible.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
item it = $item[coffee pixie stick];&lt;br /&gt;
int spleenUsed = it.spleen;&lt;br /&gt;
int amount = (spleen_limit() - my_spleen_use()) / spleenUsed;&lt;br /&gt;
chew(amount, it);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|eat|drink}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;chew&amp;quot; works similarly.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Adv_cost&amp;diff=8277</id>
		<title>Adv cost</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Adv_cost&amp;diff=8277"/>
		<updated>2015-10-17T22:56:49Z</updated>

		<summary type="html">&lt;p&gt;Relyk: little more readable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|adv_cost}}{{&lt;br /&gt;
#vardefine:return_type|int}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|skill|use_me}}|&lt;br /&gt;
p1desc={{Pspan|use_me}} is the skill to check the cost of|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns the adventure cost for the next cast of the given skill {{pspan|use_me}}.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=Checks if the skill will use adventures and asks to confirm before using the skill.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
boolean use_skill_confirm(skill sk) {&lt;br /&gt;
   if(adv_cost(sk) &amp;gt; 0) {&lt;br /&gt;
      string confirmMessage = &amp;quot;This skill will cost &amp;quot; + adv_cost(sk) + &amp;quot; adventures if you cast it.&amp;quot;&lt;br /&gt;
                              + &amp;quot;\n Do you want to continue?&amp;quot;;&lt;br /&gt;
      return user_confirm(confirmMessage) &amp;amp;&amp;amp; use_skill(1, sk);&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
see_also={{SeeAlso|soulsauce_cost|mp_cost}}|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills and Effects]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=KoLmafia_Properties&amp;diff=1306</id>
		<title>KoLmafia Properties</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=KoLmafia_Properties&amp;diff=1306"/>
		<updated>2015-09-27T03:42:03Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Inside your KoLmafia &amp;quot;settings&amp;quot; directory, you should find several files. KoLmafia properties are stored in the files that end with &amp;quot;_prefs.txt&amp;quot;. One of these files will start with &amp;quot;GLOBAL&amp;quot;; the settings inside are shared by all characters using the program (and some of these properties are needed by KoLmafia even when no character is logged in). The other files ending with &amp;quot;_prefs.txt&amp;quot; will start with the name of a character, one for each who has been logged in to date. (Note: the names will all be converted to lowercase.)&lt;br /&gt;
&lt;br /&gt;
==Global Variables==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  addChatCommandLine&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  addCreationQueue&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  addStatusBarToFrames&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  allowCloseableDesktopTabs&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  allowNegativeTally&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  allowNonMoodBurning&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  alwaysGetBreakfast&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoLogin&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  allowSocketTimeout&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoHighlightOnFocus&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoPlantHardcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoPlantSoftcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithCloset&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithCoinmasters&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithMall&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithNPCs&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithStash&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoSatisfyWithStorage&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  breakfastHardcore&lt;br /&gt;
|  Advanced Saucecrafting,Pastamastery,Advanced Cocktailcrafting&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  breakfastSoftcore&lt;br /&gt;
|  Advanced Saucecrafting,Pastamastery,Advanced Cocktailcrafting&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  browserBookmarks&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cacheMallSearches&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  charsheetDropdown&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatBeep&lt;br /&gt;
|  false&lt;br /&gt;
|  Beep on private message in chat&lt;br /&gt;
|-&lt;br /&gt;
|  chatFontSize&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatLinksUseRelay&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatStyle&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  checkJackassHardcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  checkJackassSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cloverProtectActive&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  coinMasterIndex&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey0&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey3&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey5&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey6&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey7&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey8&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  combatHotkey9&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  commandLineNamespace&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  connectViaAddress&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cookies.inventory&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  copyAsHTML&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  customizedTabs&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dailyDeedsOptions &lt;br /&gt;
|  Breakfast,Daily Dungeon,Submit Spading Data,Chips,Library Card,Telescope,Ball Pit,Styx Pixie,VIP Pool,Swimming Pool,April Shower,Bag o&#039; Tricks,Legendary Beat,Outrageous Sombrero,Feast,Friars,Skate Park,Concert,Demon Summoning,Rage Gland,Free Rests,Hot Tub,Nuns,Oscus&#039; Soda,Express Card,Flush Mojo,Pudding,Hatter,Melange,Ultra Mega Sour Ball,Stills,Photocopy,Putty,Camera,Banished Monsters,Romantic Arrow,Avatar of Jarlberg Staves,Bonus Adventures,Familiar Drops,Free Fights,Free Runaways,Defective Token&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dailyDeedsVersion&lt;br /&gt;
|  8&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  debugBuy&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  debugConsequences&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  debugFoxtrotRemoval&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  debugPathnames&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultBorderColor&lt;br /&gt;
|  blue&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultDropdown1&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultDropdown2&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultDropdownSplit&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultLimit&lt;br /&gt;
|  5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultLoginServer&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  displayName&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  externalEditor&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  fixedThreadPoolSize&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  gapProtection&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  getBreakfast&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  grabCloversHardcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  grabCloversSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  greenScreenProtection&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  grimoireSkillsHardcore&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  grimoireSkillsSoftcore&lt;br /&gt;
|  Summon Hilarious Objects&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  guiUsesOneWindow&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  harvestGardenHardcore&lt;br /&gt;
|  none&lt;br /&gt;
|  The crop that breakfast will harvest, if in your garden.&lt;br /&gt;
|-&lt;br /&gt;
|  harvestGardenSoftcore&lt;br /&gt;
|  none&lt;br /&gt;
|  The crop that breakfast will harvest, if in your garden.&lt;br /&gt;
|-&lt;br /&gt;
|  hideServerDebugText&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  highlightList&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  http.proxyHost&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  http.proxyPassword&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  http.proxyPort&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  http.proxyUser&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  https.proxyHost&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  https.proxyPassword&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  https.proxyPort&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  https.proxyUser&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  initialDesktop&lt;br /&gt;
|  AdventureFrame,CommandDisplayFrame,&amp;lt;br /&amp;gt;MallSearchFrame,GearChangeFrame,SkillBuffFrame &lt;br /&gt;
|  starting tab configuration&lt;br /&gt;
|-&lt;br /&gt;
|  initialFrames&lt;br /&gt;
|  RecentEventsFrame&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  innerChatColor&lt;br /&gt;
|  #ffa98c&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  innerTabColor&lt;br /&gt;
|  #8ca9ff&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  itemManagerIndex&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBuffRequestType&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastRelayUpdate&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastRssUpdate&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastRssVersion&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastUserAgent&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastUsername&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  libramSkillsHardcore&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  libramSkillsSoftcore&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logAcquiredItems&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logBattleAction&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logBrowserInteractions&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logChatMessages&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logChatRequests&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logCleanedHTML&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logDecoratedResponses&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logFamiliarActions&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logGainMessages&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logReadableHTML&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  loginRecoveryHardcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  loginRecoverySoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  loginScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  loginServerName&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  loginWindowLogo&lt;br /&gt;
|  lantern.jpg&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logMonsterHealth&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logoutScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logReverseOrder&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logStatGains&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logStatusEffects&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  logStatusOnLogin&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  macroDebug&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  macroLens&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mementoListActive&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mergeHobopolisChat&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  outerChatColor&lt;br /&gt;
|  #b4460f&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  outerTabColor&lt;br /&gt;
|  #0f46b4&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pathedSummonsHardcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pathedSummonsSoftcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  preferredWebBrowser&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  previousNotifyList&lt;br /&gt;
|  &amp;lt;&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  previousUpdateVersion&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  previousUpdateRevision&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  protectAgainstOverdrink&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  proxySet&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  readManualHardcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  readManualSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsCustomCombat&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsDiscoHelper&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsGraphicalCLI&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsQuickScripts&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsRestoreLinks&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsUpArrowLinks&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsUseLinks&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAddsWikiLinks&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayAllowRemoteAccess&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayBrowserOnly&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayFormatsChatText&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayHidesJunkMallItems&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayMaintainsEffects&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayMaintainsHealth&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayMaintainsMana&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayOverridesImages&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayRunsAfterAdventureScript&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayRunsBeforeBattleScript&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayRunsBeforePVPScript&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayScriptButtonFirst&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relaySkillButtonCount&lt;br /&gt;
|  5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayTextualizesEffects&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayTrimsZapList&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayUsesInlineLinks&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayUsesIntegratedChat&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayViewsCustomItems&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayWarnOnRecoverFailure&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  removeMalignantEffects&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  saveSettingsOnSet&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  saveState&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  saveStateActive&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  scriptButtonPosition&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  scriptList&lt;br /&gt;
|  restore hp | restore mp&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sharePriceData&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  showAllRequests&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  showAnnouncements&lt;br /&gt;
|  true&lt;br /&gt;
|  Display special KoL announcements from the login page&lt;br /&gt;
|-&lt;br /&gt;
|  showExceptionalRequests&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  simpleSvnUpdate&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  statusDropdown&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stealthLogin&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  svnInstallDependencies&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  svnShowCommitMessages&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  svnUpdateOnLogin&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  swingLookAndFeel&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  switchEquipmentForBuffs&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  syncAfterSvnUpdate&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  tomeSkillsHardcore&lt;br /&gt;
|  Summon Snowcone&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  tomeSkillsSoftcore&lt;br /&gt;
|  all&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  toolbarPosition&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useChatToolbar&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useContactsFrame&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useCrimboToysHardcore&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useCrimboToysSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useDecoratedTabs&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useDevProxyServer&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useDockIconBadge&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useImageCache&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useLastUserAgent&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useNaiveSecureLogin&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useSecureLogin&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useShinyTabbedChat&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useSystemTrayIcon&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useTabbedChatFrame&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useToolbars&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  useZoneComboBox&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  userAgent&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  verboseSpeakeasy&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  visitLoungeHardcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  visitLoungeSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  visitRumpusHardcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  visitRumpusSoftcore&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Per-Account Variables==&lt;br /&gt;
Several categories of Per-Account preferences ([[Daily Variables]], [[Choice Adventures]], and [[Quest Tracking Preferences]]) have their own pages and are not listed here.&lt;br /&gt;
&lt;br /&gt;
===Daily Variables===&lt;br /&gt;
See page [[Daily Variables]].&lt;br /&gt;
&lt;br /&gt;
===Choice Adventures===&lt;br /&gt;
See page [[Choice Adventures]].&lt;br /&gt;
&lt;br /&gt;
===Quest Tracking===&lt;br /&gt;
See page [[Quest Tracking Preferences]].&lt;br /&gt;
&lt;br /&gt;
===User-defined variables===&lt;br /&gt;
In addition to setting the variables that KoLmafia predefines, you can also create any others to cover any information you wish.  As you do so, keep in mind that while you can clear a variable&amp;amp;#8217;s value to the null string, there is currently no way to delete a key (aside from editing the .txt file in the text processor of your choice and deleting the line that contains the key).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  addingScrolls&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  afterAdventureScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  arcadeGameHints&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoAbortThreshold&lt;br /&gt;
|  -0.05&lt;br /&gt;
|  Abort adventuring at this percentage of HP. (-0.05 means if HP restoration failed)&lt;br /&gt;
|-&lt;br /&gt;
|  autoAntidote&lt;br /&gt;
|  0&lt;br /&gt;
|  Use antidotes in combat&lt;br /&gt;
|-&lt;br /&gt;
|  autoBuyPriceLimit&lt;br /&gt;
|  20000&lt;br /&gt;
|  Don&#039;t auto purchase anything that costs more than this&lt;br /&gt;
|-&lt;br /&gt;
|  autoCraft&lt;br /&gt;
|  true&lt;br /&gt;
|  Automatically spend 10 meat to create a badass belt or Bonerdagon necklace if the components are available&lt;br /&gt;
|-&lt;br /&gt;
|  autoQuest&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  autoEntangle&lt;br /&gt;
|  false&lt;br /&gt;
|  Use Entangling Noodles at the beginning of combat&lt;br /&gt;
|-&lt;br /&gt;
|  autoGarish&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, when attempting to eat lasagna, will attempt to automatically acquire and use a {{kolwiki|potion of the field gar}}&lt;br /&gt;
|-&lt;br /&gt;
|  autoManaRestore&lt;br /&gt;
|  true&lt;br /&gt;
|  Restore MP in combat&lt;br /&gt;
|-&lt;br /&gt;
|  autoOlfact&lt;br /&gt;
|  &lt;br /&gt;
|  Automatically cast Olfaction&lt;br /&gt;
|-&lt;br /&gt;
|  autoPotionID&lt;br /&gt;
|  false&lt;br /&gt;
|  Attempt to ID ! potions in combat&lt;br /&gt;
|-&lt;br /&gt;
|  autoPutty&lt;br /&gt;
|  &lt;br /&gt;
|  Automatically use Spooky Putty&lt;br /&gt;
|-&lt;br /&gt;
|  autoRepairBoxServants&lt;br /&gt;
|  true&lt;br /&gt;
|  Create in-a-boxen before cooking or mixing &lt;br /&gt;
|-&lt;br /&gt;
|  autoSphereID&lt;br /&gt;
|  false&lt;br /&gt;
|  Attempt to ID spheres from the Hidden City&lt;br /&gt;
|-&lt;br /&gt;
|  autoSteal&lt;br /&gt;
|  true&lt;br /&gt;
|  Attempt to pickpocket in combat&lt;br /&gt;
|-&lt;br /&gt;
|  autostartGalaktikQuest&lt;br /&gt;
|  true&lt;br /&gt;
|  Get Doc Galaktik&#039;s Quest at the start of ascension&lt;br /&gt;
|-&lt;br /&gt;
|  autoTuxedo&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, when drinking a martini, automatically attempts to equip a {{kolwiki|tuxedo shirt}} first&lt;br /&gt;
|-&lt;br /&gt;
|  availableCandyCredits&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  availableDimes&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  availableQuarters&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  availableStoreCredits&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  availableSwagger&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ballpitBonus&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  banishedMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  banishingShoutMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  bankedKarma&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  barrelGoal&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  bartenderTurnsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  basementMallPrices&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  battleAction&lt;br /&gt;
|  attack with weapon&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  beeCounter&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  beforePVPScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  betweenBattleScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  bigBrotherRescued&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformCold&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformHot&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformRoc&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformSleaze&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformSpooky&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  birdformStench&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  blackBartsBootyAvailable&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  blackPuddingsDefeated&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  blackForestProgress&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  blankOutUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  Tracks current amount of active Blank-out&lt;br /&gt;
|-&lt;br /&gt;
|  boneAbacusVictories&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  booPeakProgress&lt;br /&gt;
|  100&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  borisPoints&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  breakableHandling&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  breakableHandling1964&lt;br /&gt;
|  2&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  brodenBacteria&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  brodenSprinkles&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  buffBotCasting&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  buffBotMessageDisposal&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  buffBotPhilanthropyType&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  buffJimmyIngredients&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  burnoutsDefeated&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  buyScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cameraMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  camerasUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  carboLoading&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cellarLayout&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  charitableDonations&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chasmBridgeProgress&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatbotScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatbotScriptExecuted&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatLiterate&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chatServesUpdates&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chefTurnsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  chessboardsCleared&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of queen cookies acquired from chessboards (max 50)&lt;br /&gt;
|-&lt;br /&gt;
|  chosenTrip&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cinderellaMinutesToMidnight&lt;br /&gt;
|  0&lt;br /&gt;
|  Time left while doing the stepmother section of the {{kolwiki|grimstone mask}} content&lt;br /&gt;
|-&lt;br /&gt;
|  cinderellaScore&lt;br /&gt;
|  0&lt;br /&gt;
|  Current score while doing the stepmother section of the {{kolwiki|grimstone mask}} content&lt;br /&gt;
|-&lt;br /&gt;
|  grimstoneMaskPath&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  clanAttacksEnabled&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  considerShadowNoodles&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  counterScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  corralUnlocked&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  crappyCameraMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  crimboTreeDays&lt;br /&gt;
|  7&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  crudeMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentEasyBountyItem&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentExtremity&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentHardBountyItem&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentHippyStore&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentJunkyardTool&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentJunkyardLocation&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentMood&lt;br /&gt;
|  default&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentNunneryMeat&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  currentSpecialBountyItem&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  customCombatScript&lt;br /&gt;
|  default&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cyrptAlcoveEvilness&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cyrptCrannyEvilness&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cyrptNicheEvilness&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cyrptNookEvilness&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  cyrptTotalEvilness&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dampOldBootPurchased&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dbNemesisSkill1&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dbNemesisSkill2&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dbNemesisSkill3&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultFlowerLossMessage&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  defaultFlowerWinMessage&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  demonName1&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives pies&lt;br /&gt;
|-&lt;br /&gt;
|  demonName2&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives Preternatural Greed&lt;br /&gt;
|-&lt;br /&gt;
|  demonName3&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives Fit To Be Tide&lt;br /&gt;
|-&lt;br /&gt;
|  demonName4&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives Big Flaming Whip&lt;br /&gt;
|-&lt;br /&gt;
|  demonName5&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives Demonic Taint&lt;br /&gt;
|-&lt;br /&gt;
|  demonName6&lt;br /&gt;
|  Tatter&lt;br /&gt;
|  Name of demon that gives pile of smoking rags&lt;br /&gt;
|-&lt;br /&gt;
|  demonName7&lt;br /&gt;
|  Ak&#039;gyxoth&lt;br /&gt;
|  Name of demon that gives drinks&lt;br /&gt;
|-&lt;br /&gt;
|  demonName8&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon found in the Nemesis&#039; Lair&lt;br /&gt;
|-&lt;br /&gt;
|  demonName9&lt;br /&gt;
|  &lt;br /&gt;
|  Name of demon that gives Burning, Man&lt;br /&gt;
|-&lt;br /&gt;
|  desertExploration&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  desktopHeight&lt;br /&gt;
|  600&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  desktopWidth&lt;br /&gt;
|  800&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dnaSyringe&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  dolphinItem&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  envyfishMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  flyeredML&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  fossilB&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of bat teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fossilD&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of demon teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fossilN&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of baboon teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fossilP&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of spider teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fossilS&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of serpent teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fossilW&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of wyrm teeth on the fossilized necklace&lt;br /&gt;
|-&lt;br /&gt;
|  fratboysDefeated&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  gameProBossSpecialPower&lt;br /&gt;
|  Unknown&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil1&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil2&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil3&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil4&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil5&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil6&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil7&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil8&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  ghostPencil9&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  goldenMrAccessories&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  gongPath&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  gourdItemCount&lt;br /&gt;
|  5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  grimstoneCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  Track combat turns with Grimstone Golem&lt;br /&gt;
|-&lt;br /&gt;
|  guardTurtlesFreed&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times that [http://kol.coldfront.net/thekolwiki/index.php/Cold-Blooded_Warm_Fuzzies guard turtles have been freed] this ascension.&lt;br /&gt;
|-&lt;br /&gt;
|  guyMadeOfBeesCount&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  guyMadeOfBeesDefeated&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  hardcorePVPWarning&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, will warn you if you click on the Prism with a broken Hippy Stone and PVP fights remaining&lt;br /&gt;
|-&lt;br /&gt;
|  heavyRainsStartingThunder&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  heavyRainsStartingRain&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  heavyRainsStartingLightning&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  heroDonationBoris&lt;br /&gt;
|  0&lt;br /&gt;
|  Meat donated to Boris&lt;br /&gt;
|-&lt;br /&gt;
|  heroDonationJarlsberg&lt;br /&gt;
|  0&lt;br /&gt;
|  Meat donated to Jarlsberg&lt;br /&gt;
|-&lt;br /&gt;
|  heroDonationSneakyPete&lt;br /&gt;
|  0&lt;br /&gt;
|  Meat donated to Sneaky Pete&lt;br /&gt;
|-&lt;br /&gt;
|  hippiesDefeated&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  hpAutoRecovery&lt;br /&gt;
|  -0.05&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  hpAutoRecoveryItems&lt;br /&gt;
|  cannelloni cocoon;scroll of drastic healing;tongue of the walrus;lasagna bandages;doc galaktik&#039;s ailment ointment&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  hpAutoRecoveryTarget&lt;br /&gt;
|  1.0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  iceSculptureMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  invalidBuffMessage&lt;br /&gt;
|  You sent an amount which does not correspond to a valid buff amount.&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  jarlsbergPoints&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of bonus skill points earned by doing {{kolwiki|Avatar of Jarlsberg}} ascensions&lt;br /&gt;
|-&lt;br /&gt;
|  jungCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  kingLiberated&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  kingLiberatedScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  knownAscensions&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  kolhsTotalSchoolSpirited&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lassoTraining&lt;br /&gt;
|  &lt;br /&gt;
|  Records your current {{kolwiki|sea lasso}} adjective.&lt;br /&gt;
|-&lt;br /&gt;
|  lastAdventure&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastAnticheeseDay&lt;br /&gt;
|  -5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastArcadeAscension&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBadMoonReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion819&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion820&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion821&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion822&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion823&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion824&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion825&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion826&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotion827&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBangPotionReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBattlefieldReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastBreakfast&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastCastleGroundUnlock&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastCastleTopUnlock&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastCellarReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastChanceBurn&lt;br /&gt;
|  &lt;br /&gt;
|  CLI command executed at lastChanceThreshold (&amp;quot;#&amp;quot; is replaced by the amount of MP to burn)&lt;br /&gt;
|-&lt;br /&gt;
|  lastChanceThreshold&lt;br /&gt;
|  100&lt;br /&gt;
|  amount of unburned MP at which alternatives to extending existing buffs will be considered&lt;br /&gt;
|-&lt;br /&gt;
|  lastChessboard&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastChasmReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastCouncilVisit&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastCounterDay&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDesertUnlock&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDispensaryOpen&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDoorCodeReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfDiceRolls&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfDigitRunes&lt;br /&gt;
|  -------&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfEquipmentRunes&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem118&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem119&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem120&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem360&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem361&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem362&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem363&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem364&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem365&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem910&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryItem3199&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3208&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3209&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3210&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3211&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3212&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3213&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOfficeItem3214&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfOreRunes&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfFactoryReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfHopper1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfHopper2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfHopper3&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastDwarfHopper4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastEVHelmetValue&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastEVHelmetReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastEasterEggBalloon&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastEmptiedStorage&lt;br /&gt;
|  -1&lt;br /&gt;
|  Number of the last ascension that Hangk&#039;s storage was emptied.&lt;br /&gt;
|-&lt;br /&gt;
|  lastEncounter&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastFilthClearance&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastGoofballBuy&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastGuildStoreOpen&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastGuyMadeOfBeesReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastHiddenCityAscension&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastHippyCall&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastKingLiberation&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastLightsOutTurn&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastMushroomPlot&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastMessageId&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastMiningReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStripReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip3144&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4138&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4139&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4140&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4141&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4142&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4143&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPaperStrip4144&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateEphemera&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateEphemeraReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult1&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult2&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult3&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult4&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult5&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult6&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult7&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsult8&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPirateInsultReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPlusSignUnlock&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPorkoBoard&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPorkoPayouts&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastPorkoExpected&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastQuartetAscension&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastQuartetRequest&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastSecondFloorUnlock&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastSemirareReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastTavernAscension&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastTavernSquare&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastTelescopeReset&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastTowerClimb&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastVioletFogMap&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lastWartDinseyDefeated&lt;br /&gt;
|  -1&lt;br /&gt;
|  Tracks defeat of {{kolwiki|Wart Dinsey}}&lt;br /&gt;
|-&lt;br /&gt;
|  lastZapperWand&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  lightsOutAutomation&lt;br /&gt;
|  1&lt;br /&gt;
|  Highlights/automatically selects correct option during {{kolwiki|Lights Out Quest}} noncombats&lt;br /&gt;
|-&lt;br /&gt;
|  louvreDesiredGoal&lt;br /&gt;
|  7&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  louvreGoal&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  louvreOverride&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  makeFriendsMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  manaBurnSummonThreshold&lt;br /&gt;
|  10&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  manaBurningThreshold&lt;br /&gt;
|  -0.05&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  maximizerMRUSize&lt;br /&gt;
|  5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  maximizerCombinationLimit&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  maxManaBurn&lt;br /&gt;
|  1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| mayflyExperience&lt;br /&gt;
| 0&lt;br /&gt;
| Uses of mayfly bait necklace. Reset each ascension.&lt;br /&gt;
|-&lt;br /&gt;
|  meansuckerPrice&lt;br /&gt;
|  400&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  meatDropSpading&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mineLayout1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mineLayout2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mineLayout3&lt;br /&gt;
|  &lt;br /&gt;
|  Stores the results of each twinkly rock mined in {{kolwiki|Anemone Mine (Mining)}}. This is used by the relay browser to display the results in-game.&lt;br /&gt;
|-&lt;br /&gt;
|  mineLayout4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  miniAdvClass&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mmgAutoConfirmBets&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mmgDisabled&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mmgSearchMinimum&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mmgSearchMaximum&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  moleTunnelLevel&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mpAutoRecovery&lt;br /&gt;
|  0.0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mpAutoRecoveryItems&lt;br /&gt;
|  phonics down;knob goblin superseltzer;mountain stream soda;magical mystery juice;knob goblin seltzer;cherry cloaca cola;soda water&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  mpAutoRecoveryTarget&lt;br /&gt;
|  0.3&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  munchiesPillsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  nextAdventure&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  nextSpookyravenElizabethRoom&lt;br /&gt;
|  The Haunted Storage Room&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  nextSpookyravenStephenRoom&lt;br /&gt;
|  The Haunted Bedroom&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  nosyNoseMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  oceanAction&lt;br /&gt;
|  savecontinue&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  oceanDestination&lt;br /&gt;
|  manual&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  olfactedMonster&lt;br /&gt;
|  unknown&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  parasolUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall3&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall5&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall6&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall7&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pastaThrall8&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pendingMapReflections&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeTires&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeGasTank&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeHeadlight&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeCowling&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeMuffler&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  peteMotorbikeSeat&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  photocopyMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pieStuffing&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pirateSwagger&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  plantingDate&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  plantingDay&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  plantingLength&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  plantingScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| poolSharkCount&lt;br /&gt;
| 0&lt;br /&gt;
| Number of times &amp;quot;Rack &#039;em up&amp;quot; was selected at {{kolwiki|A Shark&#039;s Chum}}&lt;br /&gt;
|-&lt;br /&gt;
|  postAscensionScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  preAscensionScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  preBlackbirdFamiliar&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  promptAboutCrafting&lt;br /&gt;
|  1&lt;br /&gt;
|  Prompt when crafting would spend an adventure. (0=never, 1=one-time confirmation, 2=always)&lt;br /&gt;
|-&lt;br /&gt;
|  pyramidPosition&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  pyramidBombUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  rainDohMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo1&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Concentration&lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo2&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Nirvana&lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo3&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Knockout&lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo4&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Bleeding&lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo5&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Steal&lt;br /&gt;
|-&lt;br /&gt;
|  raveCombo6&lt;br /&gt;
|  &lt;br /&gt;
|  Rave Substats&lt;br /&gt;
|-&lt;br /&gt;
|  reanimatorArms&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  reanimatorLegs&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  reanimatorSkulls&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  reanimatorWeirdParts&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  reanimatorWings&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  recentLocations&lt;br /&gt;
|  5&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  recoveryScript&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayCounters&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayShowSpoilers&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relayShowWarnings&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relocatePygmyJanitor&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  relocatePygmyLawyer&lt;br /&gt;
|  -1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  rememberDesktopSize&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  requireBoxServants&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  requireSewerTestItems&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  retrieveContacts&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  rumpelstiltskinTurnsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  rumpelstiltskinKidsRescued&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  safePickpocket&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  scriptMRULength&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  scriptMRUList&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  seahorseName&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  semirareCounter&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  semirareLocation&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  serverAddsCustomCombat&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sexChanges&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  showGainsPerUnit&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  showNoSummonOnly&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  showTurnFreeOnly&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sideDefeated&lt;br /&gt;
|  neither&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestArenaCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestFarmCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestJunkyardCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestLighthouseCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestNunsCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sidequestOrchardCompleted&lt;br /&gt;
|  none&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  singleFamiliarRun&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  skateParkStatus&lt;br /&gt;
|  war&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  skillLevel46&lt;br /&gt;
|  2&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  skillLevel47&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  skillLevel48&lt;br /&gt;
|  2&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sleazeAirportAlways&lt;br /&gt;
|  false&lt;br /&gt;
|  Set to true if you use an {{kolwiki|airplane charter: Spring Break Beach}}&lt;br /&gt;
|-&lt;br /&gt;
|  slimelingFullness&lt;br /&gt;
|  0.0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  slimelingStacksDropped&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  slimelingStacksDue&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  sneakyPetePoints&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of bonus skill points earned by doing {{kolwiki|Avatar of Sneaky Pete}} ascensions&lt;br /&gt;
|-&lt;br /&gt;
|  sortByRoom&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  spadingData&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  spookyAirportAlways&lt;br /&gt;
|  false&lt;br /&gt;
|  Set to true if you use an {{kolwiki|airplane charter: Conspiracy Island}}&lt;br /&gt;
|-&lt;br /&gt;
|  spookyPuttyMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stationaryButton1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stationaryButton2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stationaryButton3&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stationaryButton4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  stationaryButton5&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  suppressInappropriateNags&lt;br /&gt;
|  false&lt;br /&gt;
|  Facilitates end-user suppression of inappropriate nags.&lt;br /&gt;
|-&lt;br /&gt;
|  suppressPotentialMalware&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, prevents the relay browser from connecting to known malware attack vectors.&lt;br /&gt;
|-&lt;br /&gt;
|  tacoDanCocktailSauce&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  tacoDanFishMeat&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  [[tavernLayout]]&lt;br /&gt;
|  0000000000000000000000000&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope1&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope2&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope3&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope4&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope5&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope6&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescope7&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescopeLookedHigh&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  telescopeUpgrades&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  testudinalTeachings&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  thanksMessage&lt;br /&gt;
|  Thank you for the donation!&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  timeTowerAvailable&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  trackLightsOut&lt;br /&gt;
|  false&lt;br /&gt;
|  Track {{kolwiki|Lights Out Quest}}. Can be set with &amp;quot;spookyraven&amp;quot; CLI command.&lt;br /&gt;
|-&lt;br /&gt;
|  trapperOre&lt;br /&gt;
|  chrome ore&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  turtleBlessingTurns&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  uneffectWithHotTub&lt;br /&gt;
|  true&lt;br /&gt;
|  If true, during HC/ronin KoLmafia will spend a {{kolwiki|hot tub}} use to remove a negative effect instead of a {{kolwiki|soft green echo eyedrop antidote}}. Does not change casual/aftercore behavior.&lt;br /&gt;
|-&lt;br /&gt;
|  usable1HWeapons&lt;br /&gt;
|  3&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usable1xAccs&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usable2HWeapons&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usable3HWeapons&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usableAccessories&lt;br /&gt;
|  3&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usableHats&lt;br /&gt;
|  2&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usableOffhands&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usableOther&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usablePants&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  usableShirts&lt;br /&gt;
|  1&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  valueOfAdventure&lt;br /&gt;
|  500&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  valueOfInventory&lt;br /&gt;
|  1.8&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  valueOfStill&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  valueOfTome&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  verboseMaximizer&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  violetFogGoal&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  violetFogLayout&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  warProgress&lt;br /&gt;
|  unstarted&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  waxMonster&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  welcomeBackAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  workteaClue&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3542&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3543&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3544&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3545&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3546&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3547&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3548&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3749&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe3751&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe4172&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe4173&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  unknownRecipe4174&lt;br /&gt;
|  true&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  yearbookCameraAscensions&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  yearbookCameraPending&lt;br /&gt;
|  false&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  yearbookCameraTarget&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  yearbookCameraUpgrades&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|  zeppelinProtestors&lt;br /&gt;
|  0&lt;br /&gt;
|  Counts protesters removed from {{kolwiki|A Mob of Zeppelin Protesters}}&lt;br /&gt;
|-&lt;br /&gt;
|  zombiePoints&lt;br /&gt;
|  0&lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SeeAlso|get_property|set_property}}&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8233</id>
		<title>Quest Tracking Preferences</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Quest_Tracking_Preferences&amp;diff=8233"/>
		<updated>2015-09-27T03:36:10Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
KoLMafia internally tracks progress for a number of quests. These are stored as preferences in settings\[charactername]_prefs.&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Familiars==&lt;br /&gt;
===questF01Primordial===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF02Hyboria===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF03Future===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF04Elves===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questF05Clancy===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Guild Quests==&lt;br /&gt;
===questG01Meatcar===&lt;br /&gt;
&lt;br /&gt;
===questG02Whitecastle===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG03Ego===&lt;br /&gt;
=started&lt;br /&gt;
===questG04Nemesis===&lt;br /&gt;
=started&lt;br /&gt;
===questG05Dark===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questG06Delivery===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Quests Granted by Items==&lt;br /&gt;
===questI01Scapegoat===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questI02Beat===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
==Council Quests==&lt;br /&gt;
===questL02Larva===&lt;br /&gt;
questL02Larva tracks the player&#039;s progress in the {{kolwiki|Spooky_Forest_Quest|Spooky Forest quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: mosquito larva acquired&lt;br /&gt;
*finished: mosquito larva returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL03Rat===&lt;br /&gt;
questL03Rat tracks the player&#039;s progress in the {{kolwiki|Typical_Tavern_Quest|Typical Tavern quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: spoke to Bart Ender in the Typical Tavern&lt;br /&gt;
*step2: turned off the Rat Faucet&lt;br /&gt;
*finished: told Bart about the Faucet&lt;br /&gt;
&lt;br /&gt;
===questL04Bat===&lt;br /&gt;
questL04Bat tracks the player&#039;s progress in the {{kolwiki|Boss_Bat_Quest|Boss Bat quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1-step3: demolished 1-3 walls in the Bat Hole&lt;br /&gt;
*step4: Boss Bat defeated&lt;br /&gt;
*finished: returned to the Council to report success&lt;br /&gt;
&lt;br /&gt;
===questL05Goblin===&lt;br /&gt;
questL05Goblin tracks the player&#039;s progress in the {{kolwiki|The_King_of_Cobb&#039;s_Knob_Quest|The King of Cobb&#039;s Knob quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Cobb&#039;s Knob map decrypted&lt;br /&gt;
*finished: Knob Goblin King defeated&lt;br /&gt;
&lt;br /&gt;
===questL06Friar===&lt;br /&gt;
questL06Friar tracks the player&#039;s progress in the {{kolwiki|Deep_Fat_Friars&#039;_Gate_Quest|Friars&#039; quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: cleansed the taint&lt;br /&gt;
&lt;br /&gt;
===questL07Cyrptic===&lt;br /&gt;
questL07Cyrptic tracks the player&#039;s progress in the {{kolwiki|Undefile_the_Cyrpt_Quest|Undefile the Cyrpt quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*finished: Bonerdagon defeated&lt;br /&gt;
&lt;br /&gt;
===questL08Trapper===&lt;br /&gt;
&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Mt._McLargeHuge_Quest|Mt. McLargeHuge Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: cheese and ore requested by the Trapper&lt;br /&gt;
* step2: cheese and ore returned to the Trapper&lt;br /&gt;
* step3: discovered the stairs up to the Mist-Shrouded Peak (via either route)&lt;br /&gt;
* step4: fought at least one yeti&lt;br /&gt;
* step5: defeated the monster at the top of the Peak&lt;br /&gt;
* finished: returned the fur to the Trapper (quest complete)&lt;br /&gt;
&lt;br /&gt;
===questL09Topping===&lt;br /&gt;
questL08Trapper tracks the player&#039;s progress in the {{kolwiki|Orc_Chasm_Quest|Orc Chasm Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step1: bridge built&lt;br /&gt;
* step2: like, totally got the deets from the Highland Lord&lt;br /&gt;
* finished: quest complete&lt;br /&gt;
&lt;br /&gt;
====booPeakProgress====&lt;br /&gt;
booPeakProgress tracks the hauntedness level of {{kolwiki|A-boo Peak}}. A value of 18, for instance, indicates that A-boo Peak is 18% haunted.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 100&lt;br /&gt;
&lt;br /&gt;
====chasmBridgeProgress====&lt;br /&gt;
chasmBridgeProgress tracks the player&#039;s progress in building a bridge across the {{kolwiki|Orc Chasm}}. A value of 10, for instance, indicates that the bridge is 10 planks long.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 30&lt;br /&gt;
&lt;br /&gt;
====oilPeakProgress====&lt;br /&gt;
oilPeakProgress tracks the remaining pressure at {{kolwiki|Oil Peak}}. It decreases as the player reduces the pressure in the zone.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0.00 - 310.66&lt;br /&gt;
* 310.66: Pressure not yet reduced&lt;br /&gt;
* 0.00: Subquest completed&lt;br /&gt;
&lt;br /&gt;
====twinPeakProgress====&lt;br /&gt;
twinPeakProgress is a nibble bitmask with least significant bit set for the first choice and the most significant for the fourth. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
void comma(buffer b, string s) {&lt;br /&gt;
	if(length(b) &amp;gt; 0)&lt;br /&gt;
		b.append(&amp;quot;, &amp;quot;);&lt;br /&gt;
	b.append(s);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
boolean mysterious(int progress, int c) { &lt;br /&gt;
	return (progress &amp;amp; (1 &amp;lt;&amp;lt; c)) == 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
string twinPeak() {&lt;br /&gt;
	int p = get_property(&amp;quot;twinPeakProgress&amp;quot;).to_int();&lt;br /&gt;
	buffer need;&lt;br /&gt;
	if(mysterious(p, 0)) need.comma(&amp;quot;4 Stench Resistance&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 1)) need.comma(&amp;quot;+50% Item Drop&amp;quot;);&lt;br /&gt;
	if(mysterious(p, 2)) need.comma(&amp;quot;Jar of Oil&amp;quot;);&lt;br /&gt;
	// Only check for final if first three complete&lt;br /&gt;
	if(length(need) == 0) {&lt;br /&gt;
		if(mysterious(p, 3))&lt;br /&gt;
			return &amp;quot;Need +40% Initiative&amp;quot;;&lt;br /&gt;
		return &amp;quot;Twin Peak Completed&amp;quot;;&lt;br /&gt;
	}&lt;br /&gt;
	return &amp;quot;Need &amp;quot; + need;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questL10Garbage===&lt;br /&gt;
&lt;br /&gt;
questL10Garbage tracks the player&#039;s progress in {{kolwiki|Giant_Trash_Quest|the Giant Trash Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received from the Council&lt;br /&gt;
* step2: giant beanstalk grown&lt;br /&gt;
* step3 - step6: four Immateria acquired&lt;br /&gt;
* step7: S.O.C.K. acquired ({{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Basement}} open)&lt;br /&gt;
* step8: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Ground Floor}} open&lt;br /&gt;
* step9: {{kolwiki|The_Castle_in_the_Clouds_in_the_Sky_(Basement)|Castle Top Floor}} open&lt;br /&gt;
* step10: chore wheel turned&lt;br /&gt;
* finished: returned to the Council&lt;br /&gt;
&lt;br /&gt;
===questL11MacGuffin===&lt;br /&gt;
questL11MacGuffin tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received from the Council&lt;br /&gt;
*step1: Black Market located (blackForestProgress == 5)&lt;br /&gt;
*step2: retrieved your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: returned the MacGuffin to the Council&lt;br /&gt;
&lt;br /&gt;
====questL11Black====&lt;br /&gt;
questL11Black tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin|Black Market portion of the Holy MacGuffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started:  quest received from the Council&lt;br /&gt;
*step1: spent at least one turn in the Black Forest&lt;br /&gt;
*step2: Black Market found&lt;br /&gt;
*step3: forged identification documents purchased&lt;br /&gt;
*finished: MacGuffin diary acquired&lt;br /&gt;
&lt;br /&gt;
=====blackForestProgress=====&lt;br /&gt;
blackForestProgress tracks the player&#039;s progress in [http://kolmafia.us/showthread.php?15995 discovering the Black Market].&lt;br /&gt;
&lt;br /&gt;
*0: no progress in exploring the Forest&lt;br /&gt;
*1: blackberry bushes located&lt;br /&gt;
*2: black cottage located&lt;br /&gt;
*3: black mineshaft located&lt;br /&gt;
*4: black church located&lt;br /&gt;
*5: black market located&lt;br /&gt;
&lt;br /&gt;
====questL11Manor====&lt;br /&gt;
questL11Manor tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#Spookyraven_quest_.28In_a_Manor_of_Spooking|Spookyraven Manor portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: Spookyraven Manor Cellar opened&lt;br /&gt;
*step2: recipe: mortar-dissolving solution read&lt;br /&gt;
*step3: Suspicious Masonry demolished&lt;br /&gt;
*finished: Lord Spookyraven defeated&lt;br /&gt;
&lt;br /&gt;
=====spookyravenRecipeUsed=====&lt;br /&gt;
spookyravenRecipeUsed tracks whether and how the player has read recipe: mortar-dissolving solution&lt;br /&gt;
&lt;br /&gt;
*none: recipe not yet read&lt;br /&gt;
*with_glasses: recipe read with Lord Spookyraven&#039;s spectacles&lt;br /&gt;
*no_glasses: recipe read without the spectacles&lt;br /&gt;
&lt;br /&gt;
====questL11Desert====&lt;br /&gt;
Explore the Arid, Extra-Dry Desert to find the pyramid mentioned in your father&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest started by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*finished: discovered the Small Pyramid&lt;br /&gt;
&lt;br /&gt;
=====desertExploration=====&lt;br /&gt;
*0: haven&#039;t yet started exploring the Desert&lt;br /&gt;
*1-99: Desert exploration in progress&lt;br /&gt;
*100: Desert fully explored&lt;br /&gt;
&lt;br /&gt;
====questL11Pyramid====&lt;br /&gt;
questL11Pyramid tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#A_Small_Pyramid|Pyramid portion of the Holy Macguffin quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: Pyramid not yet discovered&lt;br /&gt;
* started: Pyramid discovered&lt;br /&gt;
* step1: Middle Chamber opened&lt;br /&gt;
* step2: The Lower Chambers opened&lt;br /&gt;
* step3: Control Room opened&lt;br /&gt;
* finished: MacGuffin retrieved (quest complete)&lt;br /&gt;
&lt;br /&gt;
=====gnasirProgress=====&lt;br /&gt;
gnasirProgress is a nibble bitmask with one bit for each possible way you can advance {{kolwiki|Quest_for_the_Holy_MacGuffin|Gnasir&#039;s quest}}. You can parse this with bitwise operators. Here&#039;s some code that demonstrates how to use it.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int gnasirProgress = get_property(&amp;quot;gnasirProgress&amp;quot;).to_int();&lt;br /&gt;
buffer gnasir;&lt;br /&gt;
if((gnasirProgress &amp;amp; 1) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a stone rose&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 2) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a can of black paint&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 4) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a killing jar&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 8) == 0)&lt;br /&gt;
	print(&amp;quot;Gnasir wants a 15 worm-riding manual page&amp;quot;);&lt;br /&gt;
if((gnasirProgress &amp;amp; 16) == 0)&lt;br /&gt;
	print(&amp;quot;You need to use a drum machine to ride the worm&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====questL11Ron====&lt;br /&gt;
Ron Copperhead&lt;br /&gt;
&lt;br /&gt;
=====zeppelinProtestors=====&lt;br /&gt;
Tracks protesters removed&lt;br /&gt;
&lt;br /&gt;
====questL11Shen====&lt;br /&gt;
Shen Copperhead&lt;br /&gt;
&lt;br /&gt;
====questL11Palindome====&lt;br /&gt;
questL11Palindome tracks the player&#039;s progress in the {{kolwiki|Quest_for_the_Holy_MacGuffin#The_Palindome|Palindome portion of the Never Odd or Even quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted:&lt;br /&gt;
* started: spent at least one turn Inside the Palindome&lt;br /&gt;
* step1: arranged the photos in Dr. Awkward&#039;s office&lt;br /&gt;
* step2: read 2 Love Me, Vol. 2&lt;br /&gt;
* step3: met Mr. Alarm in his office (received the wet stunt nut stew quest)&lt;br /&gt;
* step4: cooked wet stunt nut stew&lt;br /&gt;
* step5: returned the stew to Mr. Alarm&lt;br /&gt;
* finished: defeated Dr. Awkward&lt;br /&gt;
&lt;br /&gt;
====questL11Worship====&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Quest_for_the_Holy_MacGuffin#Hidden_Temple_quest_.28Gotta_Worship_Them_All.29|Hidden Temple portion of the Quest for the Holy MacGuffin}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: quest received, by reading your father&#039;s MacGuffin diary&lt;br /&gt;
*step1: (Hidden Temple opened?)&lt;br /&gt;
*step2: (Nostril of the Serpent acquired?)&lt;br /&gt;
*step3: Hidden City uncovered&lt;br /&gt;
*step4: four stone spheres acquired&lt;br /&gt;
*finished: ancient amulet acquired from the Protector Spectre&lt;br /&gt;
&lt;br /&gt;
=====questL11Business=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Office Building opened&lt;br /&gt;
*finished: crackling stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenOfficeProgress======&lt;br /&gt;
hiddenOfficeProgress tracks progress through the {{kolwiki|Hidden Office Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Office Building&lt;br /&gt;
* 1: Hidden Office Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Curses=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Apartment Building opened&lt;br /&gt;
*finished: moss-covered stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenApartmentProgress======&lt;br /&gt;
hiddenApartmentProgress tracks progress through the {{kolwiki|Hidden Apartment Building}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0, 1, 6 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Apartment Building&lt;br /&gt;
* 1: Hidden Apartment Building is open for adventuring&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Doctor=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Hospital opened&lt;br /&gt;
*finished: dripping stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenHospitalProgress======&lt;br /&gt;
hiddenHospitalProgress tracks progress through the {{kolwiki|Hidden Hospital}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0 - 8&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Hospital&lt;br /&gt;
* 1: Hidden Hospital is open for adventuring, but haven&#039;t bowled.&lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====questL11Spare=====&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Hidden Bowling Alley opened&lt;br /&gt;
*finished: scorched stone sphere acquired&lt;br /&gt;
&lt;br /&gt;
======hiddenBowlingAlleyProgress======&lt;br /&gt;
hiddenBowlingAlleyProgress tracks progress through the {{kolwiki|Hidden Bowling Alley}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* 0: Haven&#039;t opened the Hidden Bowling Alley&lt;br /&gt;
* 1: Hidden Bowling Alley is open for adventuring&lt;br /&gt;
* 2-5: Number of times bowled is 1 less than hiddenBowlingAlleyProgress &lt;br /&gt;
* 6: Encountered the Protector Spirit&lt;br /&gt;
* 7: Found the stone sphere&lt;br /&gt;
* 8: Placed the stone sphere in the relevant overgrown shrine&lt;br /&gt;
&lt;br /&gt;
=====hiddenTavernUnlock=====&lt;br /&gt;
hiddenTavernUnlock tracks whether or not you have unlocked the {{kolwiki|Hidden Tavern}} during the Quest for the Holy MacGuffin.&lt;br /&gt;
&lt;br /&gt;
* When the value is equal to your number of ascensions, the Tavern is unlocked&lt;br /&gt;
* When the value is any other number, the Tavern is locked&lt;br /&gt;
&lt;br /&gt;
===questL12War===&lt;br /&gt;
questL12War tracks progress during the {{kolwiki|Mysterious Island Quest}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received from the Council&lt;br /&gt;
* started: quest received&lt;br /&gt;
* step1: War started&lt;br /&gt;
* finished: War ended; boss defeated (quest complete)&lt;br /&gt;
&lt;br /&gt;
====warProgress====&lt;br /&gt;
Possible values for the progress of the {{kolwiki|Mysterious Island Quest|Isle War}}:&lt;br /&gt;
*unstarted: We can still visit the small version of the Mysterious Island&lt;br /&gt;
*started: The war is in progress&lt;br /&gt;
*finished: The final boss or bosses were defeated&lt;br /&gt;
&lt;br /&gt;
====sideDefeated====&lt;br /&gt;
Which side of the {{kolwiki|Mysterious Island Quest|Isle War}} was defeated during the Level 12 quest. &lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
*neither&lt;br /&gt;
*hippies&lt;br /&gt;
*fratboys&lt;br /&gt;
*both&lt;br /&gt;
&lt;br /&gt;
===questL13Final===&lt;br /&gt;
Progress for the {{kolwiki|Naughty Sorceress Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted - Lair is closed&lt;br /&gt;
*started - Contest booth is available&lt;br /&gt;
*step1 - Coronation ceremony&lt;br /&gt;
*step2 - Hedge maze&lt;br /&gt;
*step3 - Tower door&lt;br /&gt;
*step4 - Wall of skin&lt;br /&gt;
*step5 - Wall of meat&lt;br /&gt;
*step6 - Wall of bone&lt;br /&gt;
*step7 - Mirror&lt;br /&gt;
*step8 - Your Shadow&lt;br /&gt;
*step9 - Naughty Sorceress&lt;br /&gt;
*step10 - Prism awaits breaking&lt;br /&gt;
*finished - Gash is available&lt;br /&gt;
&lt;br /&gt;
===questL13Warehouse===&lt;br /&gt;
the final quest if you ascend as {{kolwiki|Actually Ed the Undying}} where you adventure in {{kolwiki|The Secret Council Warehouse}}.&lt;br /&gt;
*unstarted&lt;br /&gt;
*started&lt;br /&gt;
*finished&lt;br /&gt;
Current progress in the warehouse is tracked in warehouseProgress.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Quests==&lt;br /&gt;
===questM01Untinker===&lt;br /&gt;
=finished&lt;br /&gt;
===questM02Artist===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM03Bugbear===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM04Galaktic===&lt;br /&gt;
=started&lt;br /&gt;
===questM05Toot===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM06Gourd===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM07Hammer===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM08Baker===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM09Rocks===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM10Azazel===&lt;br /&gt;
questM10Azazel tracks the player&#039;s progress in the {{kolwiki|Azazel,_Ma_Belle|Azazel, Ma Belle quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted: quest not yet received&lt;br /&gt;
*started: received the quest, from Azazel or the stranger in Moaning Panda Square&lt;br /&gt;
*finished: returned Azazel&#039;s talismans to him&lt;br /&gt;
&lt;br /&gt;
===questM11Postal===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM12Pirate===&lt;br /&gt;
questM12Pirate tracks the player&#039;s progress in the {{kolwiki|Cap&#039;m Caronch Quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: Cap&#039;m Caronch&#039;s Map found&lt;br /&gt;
*step1: acquired Cap&#039;m Caronch&#039;s nasty booty from the booty crab&lt;br /&gt;
*step2: received the Orcish Frat House blueprints&lt;br /&gt;
*step3: retrieved Cap&#039;m Caronch&#039;s dentures from the Frat House&lt;br /&gt;
*step4: returned the dentures to the Cap&#039;m and accepted the beer pong challenge&lt;br /&gt;
*step5: won a game of beer pong&lt;br /&gt;
*step6: acquired pirate fledges&lt;br /&gt;
*finished: unlocked Belowdecks&lt;br /&gt;
&lt;br /&gt;
===questM13Escape===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM14Bounty===&lt;br /&gt;
=unstarted&lt;br /&gt;
===questM15Lol===&lt;br /&gt;
questM15Lol tracks the player&#039;s progress in {{kolwiki|A Quest, LOL}}. (No, but seriously.)&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*finished:&lt;br /&gt;
&lt;br /&gt;
===questM16Temple===&lt;br /&gt;
Dakota Fanning&#039;s quest to find the Hidden Temple&lt;br /&gt;
&lt;br /&gt;
===questM17Babies===&lt;br /&gt;
Lady Spookyraven&#039;s Babies&lt;br /&gt;
&lt;br /&gt;
===questM18Swamp===&lt;br /&gt;
Marty and His Swamp Problems&lt;br /&gt;
&lt;br /&gt;
===questM19Hippy===&lt;br /&gt;
Hippy Give a Hippy a Boat...&lt;br /&gt;
&lt;br /&gt;
===questM20Necklace===&lt;br /&gt;
questM20Necklace tracks the player&#039;s progress in {{kolwiki|Spookyraven_Manor_Quest#Lady_Spookyraven.27s_Necklace_.28First_Floor.29|retrieving Lady Spookyraven&#039;s necklace}}.&lt;br /&gt;
&lt;br /&gt;
* unstarted: quest not yet received&lt;br /&gt;
* started: quest received from the telegram&lt;br /&gt;
* step1: billiards room key found&lt;br /&gt;
* step2: (pool skill increased at least once?)*&lt;br /&gt;
* step3: library key found&lt;br /&gt;
* step4: necklace found&lt;br /&gt;
* finished: necklace returned to Lady Spookyraven (quest complete)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Needs spading.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===questM21Dance===&lt;br /&gt;
questM21Dance tracks the player&#039;s progress in the Second Floor portion of the {{kolwiki|Lady_spookyraven&#039;s_dance|Spookyraven Manor quest}}.&lt;br /&gt;
&lt;br /&gt;
*unstarted:&lt;br /&gt;
*started: quest received, from Lady Spookyraven&#039;s ghostly telegram&lt;br /&gt;
*step1: spoken to Lady Spookyraven on the Second Floor&lt;br /&gt;
*step2: [apparently not used]&lt;br /&gt;
*step3: returned Lady Spookyraven&#039;s dancing things to her&lt;br /&gt;
*finished: danced with Lady Spookyraven in the Ballroom&lt;br /&gt;
&lt;br /&gt;
===questM22Shirt===&lt;br /&gt;
The Shirt Off His Lack of Back&lt;br /&gt;
&lt;br /&gt;
===questM23Meatsmith===&lt;br /&gt;
Helping Make Ends Meat&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Got a {{kolwiki|check to the Meatsmith}}.&lt;br /&gt;
* finished - Returned {{kolwiki|check to the Meatsmith}} to the Meatsmith.&lt;br /&gt;
&lt;br /&gt;
===questM24Doc===&lt;br /&gt;
What&#039;s Up, Doc?&lt;br /&gt;
* unstarted&lt;br /&gt;
* started&lt;br /&gt;
* step1 - Collected the Herbs and need to return them to Doc Galaktik&lt;br /&gt;
* finished&lt;br /&gt;
&lt;br /&gt;
==Sea Quests==&lt;br /&gt;
===questS01OldGuy===&lt;br /&gt;
=finished&lt;br /&gt;
===questS02Monkee===&lt;br /&gt;
=unstarted&lt;br /&gt;
&lt;br /&gt;
When Mom is rescued the Quest is completed &lt;br /&gt;
&lt;br /&gt;
=finished&lt;br /&gt;
&lt;br /&gt;
====merkinQuestPath====&lt;br /&gt;
merkinQuestPath indicates which path the player has chosen in the {{kolwiki|Mer-Kin Deepcity}}, during the {{kolwiki|Sea Monkees Quest}}.&lt;br /&gt;
&lt;br /&gt;
Possible values:&lt;br /&gt;
* none: Player has not yet chosen a path&lt;br /&gt;
* gladiator: Player will fight Yog-Urt, Elder Goddess of Hatred&lt;br /&gt;
* scholar: Player will fight Shub-Jigguwatt, Elder God of Violence&lt;br /&gt;
* done: Player has completed the Sea Monkees Quest&lt;br /&gt;
&lt;br /&gt;
====skateParkStatus====&lt;br /&gt;
&lt;br /&gt;
==Bug Bear Invasion Properties==&lt;br /&gt;
&lt;br /&gt;
===mothershipProgress===&lt;br /&gt;
mothershipProgress tracks progress of level completion in the {{kolwiki|Bugbear Mothership}}. It goes from 0 to 3 as that level is cleared.&lt;br /&gt;
&lt;br /&gt;
Possible values: 0-3&lt;br /&gt;
&lt;br /&gt;
===statusEngineering===&lt;br /&gt;
===statusGalley===&lt;br /&gt;
===statusMedbay===&lt;br /&gt;
===statusMorgue===&lt;br /&gt;
===statusNavigation===&lt;br /&gt;
===statusScienceLab===&lt;br /&gt;
===statusSonar===&lt;br /&gt;
===statusSpecialOps===&lt;br /&gt;
===statusWasteProcessing===&lt;br /&gt;
All of these work the same way. &lt;br /&gt;
*0-x (integers): insufficient bodata collected)&lt;br /&gt;
*open: all biodata collected and zone accessible&lt;br /&gt;
* unlocked: biodata collected but zone not yet accessible&lt;br /&gt;
* cleared: zone has been cleared&lt;br /&gt;
&lt;br /&gt;
==Quests from the Elemental Planes==&lt;br /&gt;
===Spring Break Beach===&lt;br /&gt;
The Elemental Plane of Sleaze&lt;br /&gt;
=====questESlMushStash=====&lt;br /&gt;
Jimmy&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlAudit=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect receipts from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlBacteria=====&lt;br /&gt;
Broden&#039;s Quest to collect bacteria from the Fun-Guy Mansion.&lt;br /&gt;
=====questESlCheeseburger=====&lt;br /&gt;
Jimmy&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSprinkles=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect ingredients from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlCocktail=====&lt;br /&gt;
Broden&#039;s Quest to collect sprinkles from the Sloppy Seconds Diner.&lt;br /&gt;
=====questESlSalt=====&lt;br /&gt;
Jimmy&#039;s Quest to collect salt from the Sunken Yacht.&lt;br /&gt;
=====questESlFish=====&lt;br /&gt;
Taco Dan&#039;s Quest to collect fish meat from the Sunken Yacht.&lt;br /&gt;
=====questESlDebt=====&lt;br /&gt;
Broden&#039;s Quest to collect broupons from the Sunken Yacht.&lt;br /&gt;
&lt;br /&gt;
===Conspiracy Island===&lt;br /&gt;
The Elemental Plane of Spooky&lt;br /&gt;
=====questESpOutOfOrder=====&lt;br /&gt;
Deep Dark Jungle - Out of Order&lt;br /&gt;
=====questESpJunglePun=====&lt;br /&gt;
Deep Dark Jungle - Pungle in the Jungle&lt;br /&gt;
=====questESpSmokes=====&lt;br /&gt;
Deep Dark Jungle - Everyone&#039;s Running Out of Smokes&lt;br /&gt;
=====questESpClipper=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - The Big Clipper&lt;br /&gt;
=====questESpSerum=====&lt;br /&gt;
Mansion of Dr. Weirdeaux - Serum Sortie&lt;br /&gt;
=====questESpEVE=====&lt;br /&gt;
Secret Government Laboratory - Choking on the Rind&lt;br /&gt;
=====questESpFakeMedium=====&lt;br /&gt;
Secret Government Laboratory - Fake Medium at Large&lt;br /&gt;
=====questESpGore=====&lt;br /&gt;
Secret Government Laboratory - Gore Tipper&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Choice_Adventures&amp;diff=8062</id>
		<title>Choice Adventures</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Choice_Adventures&amp;diff=8062"/>
		<updated>2015-09-27T03:35:55Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A large number of the preferences saved by KoLmafia are used to determine the default behavior when a choice adventure is automated (either through auto-adventuring or use of the &amp;quot;auto&amp;quot; button in the relay browser). The number of choice adventures in KoL is large. Please consult the main wiki&#039;s {{kolwiki|Choice Adventures by Number}} page for a comprehensive list. Note that each preference follows the same numbering scheme as KoL itself. For example, the adventure &amp;quot;Minnesota Incorporeals&amp;quot; is number 77 in KoL, and its KoLmafia preference is &amp;quot;choiceAdventure77&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Each choiceAdventure is set to a number, which corresponds to which choice you want to make from the available options in KoL. The GUI can list options that set multiple choices for you with one selection. Using &amp;quot;Minnesota Incorporeals&amp;quot; again, You can simply select the result you want from the GUI and it&#039;ll set choice adventures for all 3 adventures.&lt;br /&gt;
&lt;br /&gt;
This page contains a detailed list of choice adventures and KoLmafia&#039;s options for them, which may not directly track back to KoL. For example, when trying to get the outfit on the eXtreme slope, some choices have an option 4, which will choose an outfit piece to complete your outfit. KoL, hoever, does not have an option 4 for those adventures.&lt;br /&gt;
&lt;br /&gt;
Almost all choice adventures set to 0 (zero) will abort when encountered. There are very few exceptions to this, but these exceptions have been noted.&lt;br /&gt;
&lt;br /&gt;
Choice adventures that can no longer be accessed will not be listed. There are also a few choice adventures that have special handling, like {{kolwiki|Louvre It or Leave It}}. These will be detailed afterwards.&lt;br /&gt;
==Choice Adventures 2-90==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|{{kolwiki|Denim Axes Examined}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Trade a rubber axe for a denim axe&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|{{kolwiki|The Oracle Will See You Now}}&lt;br /&gt;
|3&lt;br /&gt;
|1-skip adventure&lt;br /&gt;
2-Pay for a minor consultation (waste 100 meat)&lt;br /&gt;
&lt;br /&gt;
3-Make the plus sign usable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|{{kolwiki|Finger-Lickin&#039;... Death.}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Chance to win or lose 500 meat&lt;br /&gt;
2-Chance for poultrygeist&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|{{kolwiki|Heart of Very, Very Dark Darkness}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Without an inexplicably glowing rock, [[#6|Darker Than Dark]]. With one, [[#7|How Depressing]].&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|6}}6&lt;br /&gt;
|{{kolwiki|Darker Than Dark}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Lose all HP and get beaten up&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|7}}7&lt;br /&gt;
|{{kolwiki|How Depressing}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Without a spooky glove equipped, waste a turn. With one, [[#8|On the Verge of a Dirge]].&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|8}}8&lt;br /&gt;
|{{kolwiki|On the Verge of a Dirge}}&lt;br /&gt;
|3&lt;br /&gt;
|1&amp;amp;2&amp;amp;3-fight Felonia&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|{{kolwiki|Yeti Nother Hippy}}&lt;br /&gt;
|4&lt;br /&gt;
|1-eXtreme mittens&lt;br /&gt;
2-eXtreme scarf&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the eXtreme Cold-Weather Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|{{kolwiki|Saint Beernard}}&lt;br /&gt;
|4&lt;br /&gt;
|1-snowboarder pants&lt;br /&gt;
2-eXtreme scarf&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the eXtreme Cold-Weather Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|{{kolwiki|Generic Teen Comedy Snowboarding Adventure}}&lt;br /&gt;
|4&lt;br /&gt;
|1-eXtreme mittens&lt;br /&gt;
2-snowboarding pants&lt;br /&gt;
&lt;br /&gt;
3-small meat bost&lt;br /&gt;
&lt;br /&gt;
4-complete the eXtreme Cold-Weather Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|{{kolwiki|A Flat Miner}}&lt;br /&gt;
|4&lt;br /&gt;
|1-miner&#039;s pants&lt;br /&gt;
2-7-foot Dwarven mattock&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the Mining Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|{{kolwiki|100% Legal}}&lt;br /&gt;
|4&lt;br /&gt;
|1-miner&#039;s helmet&lt;br /&gt;
2-miner&#039;s pants&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the Mining Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|{{kolwiki|See You Next Fall}}&lt;br /&gt;
|4&lt;br /&gt;
|1-7-foot Dwarven mattock&lt;br /&gt;
2-miner&#039;s helmet&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the Mining Gear outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|{{kolwiki|Under the Knife}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Switch genders&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|{{kolwiki|The Arrrbitrator}}&lt;br /&gt;
|4&lt;br /&gt;
|1-eyepatch&lt;br /&gt;
2-swashbuckling pants&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the Swashbuckling Getup outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|{{kolwiki|Barrie Me at Sea}}&lt;br /&gt;
|4&lt;br /&gt;
|1-stuffed shoulder parrot&lt;br /&gt;
2-swashbuckling pants&lt;br /&gt;
&lt;br /&gt;
3-small meat boost&lt;br /&gt;
&lt;br /&gt;
4-complete the Swashbuckling Getup outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|{{kolwiki|Amatearrr Night}}&lt;br /&gt;
|4&lt;br /&gt;
|1-stuffed shoulder parrot&lt;br /&gt;
2-small meat boost&lt;br /&gt;
&lt;br /&gt;
3-eypatch&lt;br /&gt;
&lt;br /&gt;
4-complete the Swashbuckling Getup outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|{{kolwiki|Ouch! You bump into a door!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Buy a magic lamp for 50 meat&lt;br /&gt;
2-Fight a mimic for 5000 meat&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|{{kolwiki|A Three-Tined Fork}}&lt;br /&gt;
|2&lt;br /&gt;
|1-[[#27|Footprints]]&lt;br /&gt;
2-[[#28|A Pair of Craters]]&lt;br /&gt;
&lt;br /&gt;
3-[[#29|The Road Less Visible]]&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|27}}27&lt;br /&gt;
|{{kolwiki|Footprints}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Seal Clubber starting items&lt;br /&gt;
2-Turtle Tamer starting items&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|28}}28&lt;br /&gt;
|{{kolwiki|A Pair of Craters}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Pastamancer starting items&lt;br /&gt;
2-Sauceror starting items&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|29}}29&lt;br /&gt;
|{{kolwiki|The Road Less Visible}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Disco Bandit starting items&lt;br /&gt;
2-Accordion Thief starting items&lt;br /&gt;
|This can be simply set through the GUI&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|{{kolwiki|The Effervescent Fray}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Cloaca-Cola fatigues&lt;br /&gt;
2-Dyspepsi-Cola shield&lt;br /&gt;
&lt;br /&gt;
3-mysticality stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|{{kolwiki|Smells Like Team Spirit}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Dyspepsi-Cola fatigues&lt;br /&gt;
2-Cloaca-Cola helmet&lt;br /&gt;
&lt;br /&gt;
3-muscle substats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|{{kolwiki|What is it Good For?}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Dyspepsi-Cola helmet&lt;br /&gt;
2-Cloaca-Cola shield&lt;br /&gt;
&lt;br /&gt;
3-moxie substats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|{{kolwiki|Maps and Legends}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Spooky Temple map&lt;br /&gt;
2&amp;amp;3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|{{kolwiki|An Interesting Choice}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Moxie substats&lt;br /&gt;
2-Muscle substats&lt;br /&gt;
&lt;br /&gt;
3-Fight a spooky vampire&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|{{kolwiki|Have a Heart}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Trade vampire hearts for bottles of used blood&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|{{kolwiki|A Journey to the Center of Your Mind}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Take the Bad Trip&lt;br /&gt;
2-Take the Mediocre Trip&lt;br /&gt;
&lt;br /&gt;
3-Take the Great Trip&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|{{kolwiki|Lording Over The Flies}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Trade Moscas de España for around the worlds&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|{{kolwiki|Don&#039;t Fence Me In}}&lt;br /&gt;
|2&lt;br /&gt;
|1-muscle substats&lt;br /&gt;
2-white picket fence&lt;br /&gt;
&lt;br /&gt;
3-wedding cake and white rice&lt;br /&gt;
|KoLmafia uses &#039;&#039;&#039;_whiteRiceDrops&#039;&#039;&#039; to track how many white rices you picked up today.&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|{{kolwiki|The Only Thing About Him is the Way That He Walks}}&lt;br /&gt;
|2&lt;br /&gt;
|1-moxie substats&lt;br /&gt;
2-boxed wine&lt;br /&gt;
&lt;br /&gt;
3-mullet wig&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|{{kolwiki|Rapido!}}&lt;br /&gt;
|3&lt;br /&gt;
|1-mysticality substats&lt;br /&gt;
2-white lightning&lt;br /&gt;
&lt;br /&gt;
3-white collar&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|{{kolwiki|Junction in the Trunction}}&lt;br /&gt;
|3&lt;br /&gt;
|1-cardboard ore&lt;br /&gt;
2-styrofoam ore&lt;br /&gt;
&lt;br /&gt;
3-bubblewrap ore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|77&lt;br /&gt;
|{{kolwiki|Minnesota Incorporeals}}&lt;br /&gt;
|2&lt;br /&gt;
|1-moxie substats&lt;br /&gt;
2-[[#78|Broken]]&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|78}}78&lt;br /&gt;
|{{kolwiki|Broken}}&lt;br /&gt;
|2&lt;br /&gt;
|1-[[#79|A Hustle Here, a Hustle There]]&lt;br /&gt;
2-muscle substats&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|79}}79&lt;br /&gt;
|{{kolwiki|A Hustle Here, a Hustle There}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Spookyraven library key&lt;br /&gt;
2-muscle substats&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|{{kolwiki|Take a Look, it&#039;s in a Book! (Rise)}}&lt;br /&gt;
|99&lt;br /&gt;
|1-[[#86|History is Fun! (The Rise of the House of Spookyraven)]]&lt;br /&gt;
2-random cooking recipe&lt;br /&gt;
&lt;br /&gt;
3-[[#88|Naughty, Naughty...]]&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
&lt;br /&gt;
99-Unlock Second Floor&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|81&lt;br /&gt;
|{{kolwiki|Take a Look, it&#039;s in a Book! (Fall)}}&lt;br /&gt;
|1&lt;br /&gt;
|1-[[#87|History is Fun! (The Fall of the House of Spookyraven)]]&lt;br /&gt;
2-random cocktailcrafting recipe&lt;br /&gt;
&lt;br /&gt;
3-Gain some muscle and take spooky damage&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
&lt;br /&gt;
99-Unlock Second Floor&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|{{kolwiki|One Nightstand (White)}}&lt;br /&gt;
|1&lt;br /&gt;
|1-old leather wallet&lt;br /&gt;
2-muscle substats&lt;br /&gt;
&lt;br /&gt;
3-Fight an Animated nightstand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|83&lt;br /&gt;
|{{kolwiki|One Nightstand (Mahogany)}}&lt;br /&gt;
|1&lt;br /&gt;
|1-old coin purse&lt;br /&gt;
2-Fight an Animated nightstand&lt;br /&gt;
&lt;br /&gt;
3-With Lord Spookyraven&#039;s spectacles equipped, receive your class quest item&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|84&lt;br /&gt;
|{{kolwiki|One Nightstand (Ornate)}}&lt;br /&gt;
|2&lt;br /&gt;
|1-small meat boost&lt;br /&gt;
2-mysticality substats&lt;br /&gt;
&lt;br /&gt;
3-Lord Spookyraven&#039;s spectacles&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|85&lt;br /&gt;
|{{kolwiki|One Nightstand (Wooden)}}&lt;br /&gt;
|4&lt;br /&gt;
|1-moxie substats and dislodge the ballroom key&lt;br /&gt;
2-ballroom key then nothing&lt;br /&gt;
&lt;br /&gt;
3-Fight remains of a jilted mistress&lt;br /&gt;
&lt;br /&gt;
4-If available, get a rare book, unlock the ballroom, then gain moxie substats&lt;br /&gt;
&lt;br /&gt;
5-If available, get a rare book, unlock the ballroom, then get in a fight&lt;br /&gt;
|Options 4 and 5 will always grab the rare book Engorged Sausages and You if you have the option. If not, it will do what&#039;s needed to unlock the ballroom automatically. It will then default to the moxie boost or the fight.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|86}}86&lt;br /&gt;
|{{kolwiki|History is Fun! (The Rise of the House of Spookyraven)}}&lt;br /&gt;
|2&lt;br /&gt;
|1&amp;amp;2&amp;amp;3-Read a chapter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|87}}87&lt;br /&gt;
|{{kolwiki|History is Fun! (The Fall of the House of Spookyraven)}}&lt;br /&gt;
|2&lt;br /&gt;
|1&amp;amp;3-Read a chapter&lt;br /&gt;
2-Able to find gallery key in {{kolwiki|The Haunted Conservatory}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|88}}88&lt;br /&gt;
|{{kolwiki|Naughty, Naughty...}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-Moxie stats&lt;br /&gt;
&lt;br /&gt;
3-Gain your Mysticality class skill or take spooky damage&lt;br /&gt;
|This can be set simply in the GUI&lt;br /&gt;
|-&lt;br /&gt;
|89&lt;br /&gt;
|{{kolwiki|Out in the Garden}}&lt;br /&gt;
|6&lt;br /&gt;
|0-Fight a random knight&lt;br /&gt;
1-Fight a wolf knight&lt;br /&gt;
&lt;br /&gt;
2-fight a snake knight&lt;br /&gt;
&lt;br /&gt;
3-Without Dream and Lights, visit the maidens. Otherwise, fight a random knight.&lt;br /&gt;
&lt;br /&gt;
4-Visit the maidens, otherwise fight a wolf knight&lt;br /&gt;
&lt;br /&gt;
5-Visit the maidens, otherwise fight a snake knight&lt;br /&gt;
&lt;br /&gt;
6-skip adventure&lt;br /&gt;
|This unusual as choice 0 puts you in a fight rather than abort for the browser. According to [[http://kolmafia.us/showthread.php?9949-(Non)-Trivial-Update-Gallery-Fix-support&amp;amp;p=72862&amp;amp;viewfull=1#post72862|this post]], this seems to be somewhat standard procedure.&lt;br /&gt;
Also, if you have your appropriate quest item, make sure you choose to fight the correct knight to get your Muscle skill.&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|{{kolwiki|Curtains}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Gain your Moxie class skill or fight a ghastly organist&lt;br /&gt;
2-Gain moxie stats&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 105-199==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|{{kolwiki|Having a Medicine Ball}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-[[#107|Bad Medicine is What You Need]]&lt;br /&gt;
&lt;br /&gt;
3-Say &amp;quot;Guy Made of Bees&amp;quot; or skip adventure&lt;br /&gt;
|Each time you choose option 3, KoLmafia increases &#039;&#039;&#039;guyMadeOfBeesCount&#039;&#039;&#039; by 1. If you summon the Guy Made of Bees, it will reset to 0, whether you beat him or not. If you beat him, &#039;&#039;&#039;guyMadeOfBeesDefeated&#039;&#039;&#039; is set to true and you will simply skip this adventure.&lt;br /&gt;
|-&lt;br /&gt;
|106&lt;br /&gt;
|{{kolwiki|Strung-Up Quartet}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Increase Monster Level by 5&lt;br /&gt;
2-Decrease combat frequency by 5%&lt;br /&gt;
&lt;br /&gt;
3-Increase Item Drops by 5%&lt;br /&gt;
&lt;br /&gt;
4-Stop music and skip adventure&lt;br /&gt;
|Once your music is playing, you do not need to change this setting. KoL simply skips the adventure if you choose the same song. You can see which choice was pick by typing in the gcli &amp;quot;get lastQuartetRequest&amp;quot; or in ash &amp;quot;get_property( &amp;quot;lastQuartetRequest&amp;quot; )&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|107}}107&lt;br /&gt;
|{{kolwiki|Bad Medicine is What You Need}}&lt;br /&gt;
|4&lt;br /&gt;
|1-antique bottle of cough syrup&lt;br /&gt;
2-tube of hair oil&lt;br /&gt;
&lt;br /&gt;
3-bottle of ultravitamins&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|108&lt;br /&gt;
|{{kolwiki|Aww, Craps}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Moxie substats&lt;br /&gt;
2-Meat and More Moxie OR lose 2 HP&lt;br /&gt;
&lt;br /&gt;
3-More Meat, More Moxie, and Smugness OR lose all HP&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|109&lt;br /&gt;
|{{kolwiki|Dumpster Diving}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight a half-orc hobo&lt;br /&gt;
2-Meat and Moxie&lt;br /&gt;
&lt;br /&gt;
3-Mad Train wine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|110&lt;br /&gt;
|{{kolwiki|The Entertainer}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-Moxie and Muscle stats&lt;br /&gt;
&lt;br /&gt;
3-Meat and chance for Mysticality stats&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{kolwiki|Malice in Chains}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-More Muscle stats OR lose some HP&lt;br /&gt;
&lt;br /&gt;
3-Fight a sleeping Knob Goblin Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{kolwiki|Please, Hammer}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Get hammer parts for the {{kolwiki|Harold&#039;s Hammer Quest}} (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
&lt;br /&gt;
3-Muscle stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|113&lt;br /&gt;
|{{kolwiki|Knob Goblin BBQ}}&lt;br /&gt;
|2&lt;br /&gt;
|1-2 points hot damage and light the birthday cake for the {{kolwiki|Baker Quest}}&lt;br /&gt;
2-Fight a Knob Goblin Barbecue Team&lt;br /&gt;
&lt;br /&gt;
3-Get a random goodie&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|{{kolwiki|The Baker&#039;s Dilemma}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Get an unlit birthday cake for the {{kolwiki|Baker Quest}} (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
&lt;br /&gt;
3-Moxie stats and meat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|115&lt;br /&gt;
|{{kolwiki|Oh No, Hobo}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight a half-orc hobo&lt;br /&gt;
2-Spend 5 meat for Good Karma OR waste adventure if you have less than 6 meat&lt;br /&gt;
&lt;br /&gt;
3-Mysticality and Moxie stats and meat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|116&lt;br /&gt;
|{{kolwiki|The Singing Tree (Rustling)|The Singing Tree}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Spend 1 meat for Mysticality stats&lt;br /&gt;
2-Spend 1 meat for Moxie stats&lt;br /&gt;
&lt;br /&gt;
3-Spend 1 meat for a random result&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|117&lt;br /&gt;
|{{kolwiki|Trespasser}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight a Knob Goblin Assistant Chef&lt;br /&gt;
2-Mysticality stats and chance to lose 2 HP&lt;br /&gt;
&lt;br /&gt;
3-Random goodies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|118&lt;br /&gt;
|{{kolwiki|When Rocks Attack}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Gain 30 meat for the {{kolwiki|Wounded Guard Quest}} (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|{{kolwiki|Ennui is Wasted on the Young}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Muscle stats and either lose 2 HP or gain Pumped Up&lt;br /&gt;
2-ice-cold Sir Schlitz&lt;br /&gt;
&lt;br /&gt;
3-Moxie stats and lemon&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|123&lt;br /&gt;
|{{kolwiki|At Least It&#039;s Not Full Of Trash}}&lt;br /&gt;
|2&lt;br /&gt;
|1&amp;amp;3-Beaten Up&lt;br /&gt;
2-{{kolwiki|Beginning at the Beginning of Beginning}}&lt;br /&gt;
|KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|{{kolwiki|No Visible Means of Support}}&lt;br /&gt;
|3&lt;br /&gt;
|1&amp;amp;2-Beaten Up&lt;br /&gt;
3-Unlock Hidden City&lt;br /&gt;
|KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.&lt;br /&gt;
|-&lt;br /&gt;
|126&lt;br /&gt;
|{{kolwiki|Sun at Noon, Tan Us}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-More Moxie or Sunburned&lt;br /&gt;
&lt;br /&gt;
3-Sunburned&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|127&lt;br /&gt;
|{{kolwiki|No sir, away! A papaya war is on!}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Grab 3 papayas&lt;br /&gt;
2-Trade 3 papayas for stats. Without 3 papayas, take damage&lt;br /&gt;
&lt;br /&gt;
3-Gain less stats&lt;br /&gt;
&lt;br /&gt;
4-Trade papayas for stats until you have no papayas, then get more papayas&lt;br /&gt;
&lt;br /&gt;
5-Trade papayas for stats until you have no papayas, then gain less stats&lt;br /&gt;
|The GUI for this choice adventure has no listing for &amp;quot;show in browser&amp;quot; but setting the preference for this choice adventure to 0 will cause it to abort.&lt;br /&gt;
|-&lt;br /&gt;
|129&lt;br /&gt;
|{{kolwiki|Do Geese See God?}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Spend 500 meat for a photograph of God&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{kolwiki|Rod Nevada, Vendor}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Spend 500 meat for hard rock candy&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{kolwiki|Dr. Awkward}}&lt;br /&gt;
|1&lt;br /&gt;
|1&amp;amp;2&amp;amp;3-Fight Dr. Awkward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|132&lt;br /&gt;
|{{kolwiki|Let&#039;s Make a Deal!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Spend 5000 meat and get a broken carburetor&lt;br /&gt;
2-Unlock The Oasis&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|134&lt;br /&gt;
135&lt;br /&gt;
|{{kolwiki|Wheel in the Pyramid, Keep on Turning}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Changes the Lower Chambers&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|These are 2 separate choice adventures. The only difference in their text.&lt;br /&gt;
|-&lt;br /&gt;
|136&lt;br /&gt;
|{{kolwiki|Peace Wants Love}}&lt;br /&gt;
|4&lt;br /&gt;
|1-filthy corduroys&lt;br /&gt;
2-filthy knitted dread sack&lt;br /&gt;
&lt;br /&gt;
3-Meat&lt;br /&gt;
&lt;br /&gt;
4-Complete the Filthy Hippy Disguise outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|137&lt;br /&gt;
|{{kolwiki|An Inconvenient Truth}}&lt;br /&gt;
|4&lt;br /&gt;
|1-filthy knitted dread sack&lt;br /&gt;
2-filthy corduroys&lt;br /&gt;
&lt;br /&gt;
3-Meat&lt;br /&gt;
&lt;br /&gt;
4-Complete the Filthy Hippy Disguise outfit&lt;br /&gt;
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{kolwiki|An Inconvenient Truth}}&lt;br /&gt;
|4&lt;br /&gt;
|1-orcish cargo shorts&lt;br /&gt;
2-Orcish baseball cap&lt;br /&gt;
&lt;br /&gt;
3-homoerotic frat-paddle&lt;br /&gt;
&lt;br /&gt;
4-Complete the Frat Boy Ensemble outfit&lt;br /&gt;
|If you are missing a piece, it will get the first that you are missing. After that, ???&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{kolwiki|Bait and Switch}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-ferret bait&lt;br /&gt;
&lt;br /&gt;
3-Fight a War Hippy (space) cadet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{kolwiki|The Thin Tie-Dyed Line}}&lt;br /&gt;
|2&lt;br /&gt;
|1-water pipe bombs&lt;br /&gt;
2-Moxie stats&lt;br /&gt;
&lt;br /&gt;
3-Fight a War Hippy drill sergeant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
142&lt;br /&gt;
|{{kolwiki|Blockin&#039; Out the Scenery}}&lt;br /&gt;
|1&lt;br /&gt;
3&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-random goodies&lt;br /&gt;
&lt;br /&gt;
3-With the Frat Warrior outfit, start the war. Otherwise, waste a turn.&lt;br /&gt;
|These two adventures are basically the same, except for the third option.&lt;br /&gt;
|-&lt;br /&gt;
|143&lt;br /&gt;
|{{kolwiki|Catching Some Zetas}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-sake bombers&lt;br /&gt;
&lt;br /&gt;
3-Fight a War Pledge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|144&lt;br /&gt;
|{{kolwiki|One Less Room Than In That Movie}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-beer bombs&lt;br /&gt;
&lt;br /&gt;
3-Fight a Frat Warrior drill sergeant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|145&lt;br /&gt;
146&lt;br /&gt;
|{{kolwiki|Fratacombs}}&lt;br /&gt;
|1&lt;br /&gt;
3&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-random goodies&lt;br /&gt;
&lt;br /&gt;
3-With the War Hippy Fatigues outfit, start the war. Otherwise, waste a turn.&lt;br /&gt;
|These two adventures are basically the same, except for the third option.&lt;br /&gt;
|-&lt;br /&gt;
|147&lt;br /&gt;
|{{kolwiki|Cornered!}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Open The Granary (rotund ducks)&lt;br /&gt;
2-Open The Bog (stench ducks)&lt;br /&gt;
3-Open The Pond (cold ducks)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|148&lt;br /&gt;
|{{kolwiki|Cornered Again!}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Open The Back 40 (hot ducks)&lt;br /&gt;
2-Open The Family Plot (spooky ducks)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{kolwiki|How Many Corners Does this Stupid Barn Have!?}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Open The Shady Thicket (booze ducks)&lt;br /&gt;
2-Open The Other Back 40 (sleaze ducks)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|151&lt;br /&gt;
|{{kolwiki|Adventurer, $1.99}}&lt;br /&gt;
|2&lt;br /&gt;
|1-With enough clown gear, [[#152|Lurking at the Threashold]]. Else, take damage.&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|152}}152&lt;br /&gt;
|{{kolwiki|Lurking at the Threshold}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight Beelzebozo&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|{{kolwiki|Turn Your Head and Coffin}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-Meat&lt;br /&gt;
&lt;br /&gt;
3-half-rotten brain&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|155&lt;br /&gt;
|{{kolwiki|Skull, Skull, Skull}}&lt;br /&gt;
|4&lt;br /&gt;
|1-If on the {{kolwiki|Zombie Slayer}} path and you don&#039;t have a talkative or hovering skull yet, you get the hatchling. Otherwise, Moxie stats.&lt;br /&gt;
2-Meat&lt;br /&gt;
&lt;br /&gt;
3-rusty bonesaw&lt;br /&gt;
&lt;br /&gt;
4-debonair deboner&lt;br /&gt;
&lt;br /&gt;
5-skip adventure&lt;br /&gt;
|If your preference is set to 4 and the debonair deboner isn&#039;t available, KoLmafia will simply skip the adventure.&lt;br /&gt;
|-&lt;br /&gt;
|157&lt;br /&gt;
|{{kolwiki|Urning Your Keep}}&lt;br /&gt;
|4&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-plus-sized phylactery then waste adventure&lt;br /&gt;
&lt;br /&gt;
3-Meat&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|{{kolwiki|Melvil Dewey Would Be Ashamed}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Necrotelicomnicon&lt;br /&gt;
2-Cookbook of the Damned&lt;br /&gt;
&lt;br /&gt;
3-Sinful Desires&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|{{kolwiki|Down by the Riverside}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-Gain MP and Spirit of Alph&lt;br /&gt;
&lt;br /&gt;
3-Fight a roller-skating Muse&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|165&lt;br /&gt;
|{{kolwiki|Beyond Any Measure}}&lt;br /&gt;
|2&lt;br /&gt;
|1-With Rat-Faced, gain Night Vision. Else, waste adventure.&lt;br /&gt;
2-With Bats in the Belfry, gain Good with the Ladies. Else, waste adventure.&lt;br /&gt;
&lt;br /&gt;
3-Mysticality stats&lt;br /&gt;
&lt;br /&gt;
4-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|166&lt;br /&gt;
|{{kolwiki|Death is a Boat}}&lt;br /&gt;
|3&lt;br /&gt;
|1-With No Vertigo, gain S.T.L.T. Else, waste adventure.&lt;br /&gt;
2-Moxie stats&lt;br /&gt;
&lt;br /&gt;
3-With Unusual Fashion Sense, gain albatross necklace. Else, waste adventure.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|167&lt;br /&gt;
|{{kolwiki|It&#039;s a Fixer-Upper}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Fight a raven&lt;br /&gt;
2-Mysticality stats&lt;br /&gt;
&lt;br /&gt;
3-Gain HP&amp;amp;MP and Bats in the Belfry&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|168&lt;br /&gt;
|{{kolwiki|Midst the Pallor of the Parlor}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-With Spirit of Alph, gain Feelin&#039; Philosophical. Else, fight a black cat.&lt;br /&gt;
&lt;br /&gt;
3-With Rat-Faced, gain Unusual Fashion Sense. Else, waste adventure.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|169&lt;br /&gt;
|{{kolwiki|A Few Chintz Curtains, Some Throw Pillows...}}&lt;br /&gt;
|3&lt;br /&gt;
|1-With Night Vision, gain flask of Amontillado. Else waste adventure.&lt;br /&gt;
2-Muscle stats&lt;br /&gt;
&lt;br /&gt;
3-With Dancing Prowess, gain fancy ball mask. Else, waste adventure.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{kolwiki|La Vie Boheme}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Gain HP and Rat-Faced&lt;br /&gt;
2-Fight and sensetive poet-type&lt;br /&gt;
&lt;br /&gt;
3-Moxie stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{kolwiki|Backstage at the Rogue Windmill}}&lt;br /&gt;
|3&lt;br /&gt;
|1-With Bats in the Belfry, gain No Vertigo. Else, waste adventure.&lt;br /&gt;
2-Muscle stats&lt;br /&gt;
&lt;br /&gt;
3-With Spirit of Alph, gain Dancing Prowess. Else, waste adventure.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|172&lt;br /&gt;
|{{kolwiki|Up in the Hippo Room}}&lt;br /&gt;
|1&lt;br /&gt;
|1-With Good with the Ladies, gain Can-Can skirt. Else, fight can-can dancer.&lt;br /&gt;
2-With Feelin&#039; Philosophical, gain not-a-pipe. Else, waste adventure.&lt;br /&gt;
&lt;br /&gt;
3-Mysticality stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|173&lt;br /&gt;
174&lt;br /&gt;
|{{kolwiki|The Last Stand}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight The Big Wisniewski&lt;br /&gt;
2-Fight The Man&lt;br /&gt;
|These choice adventures are not officially supported through KoLmafia. However, it would be possible to set a preference for these and KoLmafia will automate accordingly. Since this is the choice adventure for the Silver Wossname, you may not wish to set a preference for it.&lt;br /&gt;
|-&lt;br /&gt;
|177&lt;br /&gt;
|{{kolwiki|The Blackberry Cobbler}}&lt;br /&gt;
|4&lt;br /&gt;
|1-blackberry slippers&lt;br /&gt;
2-blackberry moccasins&lt;br /&gt;
&lt;br /&gt;
3-blackberry combat boots&lt;br /&gt;
&lt;br /&gt;
4-blackberry galoshes&lt;br /&gt;
&lt;br /&gt;
5-skip banish this choice adventure for 30 turns&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|178&lt;br /&gt;
|{{kolwiki|Hammering the Armory}}&lt;br /&gt;
|1&lt;br /&gt;
|1-bronze breastplate&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|180&lt;br /&gt;
|{{kolwiki|A Pre-War Dresser Drawer, Pa!}}&lt;br /&gt;
|1&lt;br /&gt;
|1-With Torso Awaregness and without Ye Olde Navy Fleece, gain Ye Olde Navy Fleece. Else, gain meat.&lt;br /&gt;
&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|181&lt;br /&gt;
|{{kolwiki|Chieftain of the Flies}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Trade Moscas de España for around the worlds (no turn cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|{{kolwiki|Random Lack of an Encounter}}&lt;br /&gt;
|1&lt;br /&gt;
|1-With 20 or more Monster Level, fight a MagiMechTech MechaMech. Else, fight a random crew member.&lt;br /&gt;
2-Loot a Penultimate Fantasy chest&lt;br /&gt;
&lt;br /&gt;
3-Gain stats based on -combat and lose HP&lt;br /&gt;
&lt;br /&gt;
4-If available, grab the model airship. Else, get in to a fight.&lt;br /&gt;
&lt;br /&gt;
5-If available, grab the model airship. Else, get a chest.&lt;br /&gt;
&lt;br /&gt;
6-If available, grab the model airship. Else, get stats and lose HP.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|184&lt;br /&gt;
|{{kolwiki|That Explains All The Eyepatches}}&lt;br /&gt;
|6&lt;br /&gt;
|1-If Msyticality class, gain 3 drunkenness and stats. Else, fight a tipsy pirate.&lt;br /&gt;
2-If Moxie class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.&lt;br /&gt;
&lt;br /&gt;
3-If Muscle class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.&lt;br /&gt;
&lt;br /&gt;
4-Always pick the choice that gives you 3 drunkenness &lt;br /&gt;
and stats&lt;br /&gt;
&lt;br /&gt;
5-Always pick the choice that gives you a shot of rot gut.&lt;br /&gt;
&lt;br /&gt;
6-Always pick the choice that gives you a fight. If you&#039;re a Msyticality class, you get rot gut instead.&lt;br /&gt;
|Because options 4, 5, &amp;amp; 6 depend on your prime stat, new classes that are not yet supported by KoLmafia may cause problems.&lt;br /&gt;
|-&lt;br /&gt;
|185&lt;br /&gt;
|{{kolwiki|Yes, You&#039;re a Rock Starrr}}&lt;br /&gt;
|3&lt;br /&gt;
|1-base booze&lt;br /&gt;
2-mixed drinks&lt;br /&gt;
&lt;br /&gt;
3-Stats based on drunkenness. If at 0 drunkenness, fight a tetchy pirate.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|186&lt;br /&gt;
|{{kolwiki|A Test of Testarrrsterone}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Gain Muscle and Moxie stats. If a Mysticality class, Gain Mysticality stats also.&lt;br /&gt;
2-Gain 3 drunkenness and a lot more stats&lt;br /&gt;
&lt;br /&gt;
3-More Moxie stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|{{kolwiki|Arrr You Man Enough?}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Play Insult Beer Pong&lt;br /&gt;
2-skip and banish adventure for 10 turns&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|{{kolwiki|The Infiltrationist}}&lt;br /&gt;
|0&lt;br /&gt;
|1-With Frat Boy Ensemble outfit equipped, gain Cap&#039;m Caronch&#039;s dentures. Else, lose HP.&lt;br /&gt;
2-Wearing a mullet wig and possessing a briefcase, gain Cap&#039;m Caronch&#039;s dentures. Without the briefcase, waste adventure. Else, lose HP.&lt;br /&gt;
&lt;br /&gt;
3-Wearing a frilly skirt and possessing 3 hot wings, gain Cap&#039;m Caronch&#039;s dentures. Else, lose HP.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|{{kolwiki|O Cap&#039;m, My Cap&#039;m}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Spend 977 meat and {{kolwiki|Set an Open Course for the Virgin Booty}}&lt;br /&gt;
2-skip adventure&lt;br /&gt;
&lt;br /&gt;
3-Show your secret tropical island volcano lair map&lt;br /&gt;
|If option 1 is chosen, KoLmafia will look for 2 other settings. The first is &#039;&#039;&#039;oceanDestination&#039;&#039;&#039;, which will sail to the associated coordinates. The second is &#039;&#039;&#039;oceanAction&#039;&#039;&#039;. &#039;&#039;continue&#039;&#039; will keep adventuring. &#039;&#039;show&#039;&#039; will show the results and keep adventuring. &#039;&#039;stop&#039;&#039; will show the results and abort. Any choice with &#039;&#039;save&#039;&#039; in front of it will save the HTML results.&lt;br /&gt;
These options are easily set in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|{{kolwiki|Chatterboxing}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-With a valuable trinket, banish chatty pirates for 20 turns. Else, lose HP.&lt;br /&gt;
&lt;br /&gt;
3-Muscle stats&lt;br /&gt;
&lt;br /&gt;
4-Mysticality stats and cold damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{kolwiki|Somewhat Higher and Mostly Dry}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Explore the sewer&lt;br /&gt;
2-Fight a sewer gator&lt;br /&gt;
&lt;br /&gt;
3-Turn a valve&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{kolwiki|Disgustin&#039; Junction}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Explore the sewer&lt;br /&gt;
2-Fight a giant zombie goldfish&lt;br /&gt;
&lt;br /&gt;
3-Open a grate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|199&lt;br /&gt;
|{{kolwiki|The Former or the Ladder}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Explore the sewer&lt;br /&gt;
2-Fight a C.H.U.M.&lt;br /&gt;
&lt;br /&gt;
3-Free a trapped clanmate or waste an adventure.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 200-299==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|{{kolwiki|Enter The Hoboverlord}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Hodgman, The Hoboverlord&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|201&lt;br /&gt;
|{{kolwiki|Home, Home in the Range}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Ol&#039; Scratch&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|202&lt;br /&gt;
|{{kolwiki|Bumpity Bump Bump}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Frosty&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|{{kolwiki|Deep Enough to Dive}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Oscus&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|204&lt;br /&gt;
|{{kolwiki|Welcome To You!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Zombo&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|{{kolwiki|Van, Damn}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Chester&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|206&lt;br /&gt;
|{{kolwiki|Getting Tired}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Cause a tirevalanche &lt;br /&gt;
2-Add a tire to the fire&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{kolwiki|Hot Dog! I Mean... Door!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Hot damage OR clan meat and extra hot hobos&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{kolwiki|Ah, So That&#039;s Where They&#039;ve All Gone}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Send flowers to the heap (???)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|It is currently unclear what option 1 does.&lt;br /&gt;
|-&lt;br /&gt;
|209&lt;br /&gt;
|{{kolwiki|Timbarrrr!}}&lt;br /&gt;
|&lt;br /&gt;
|1-bag of Crotchety Pine saplings&lt;br /&gt;
2-bag of Saccharine Maple saplings&lt;br /&gt;
&lt;br /&gt;
3-bag of Laughing Willow saplings&lt;br /&gt;
|KoLmafia does not officially support this choice adventure.&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
212&lt;br /&gt;
|{{kolwiki|Despite All Your Rage}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Escape by spending 10 adventures&lt;br /&gt;
2-Wait&lt;br /&gt;
|If KoLmafia detects that you are trapped in the cage during login, it will use the choice selected here. This can be detrimental to your clan&#039;s efforts. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039; It is advised you leave it set at 0.&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{kolwiki|Piping Hot}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Makes it harder to get in to VGBND&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|{{kolwiki|You vs. The Volcano}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Cause a trashcano&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{kolwiki|Piping Cold}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Decrease hot damage done by hot hobos&#039; special moves&lt;br /&gt;
2-Makes it easier to get in to VGBND&lt;br /&gt;
&lt;br /&gt;
3-Decrease hot damage done by hot hobos&#039; special moves and increase the icicles in Exposure Esplanade OR waste a turn&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|216&lt;br /&gt;
|{{kolwiki|The Compostal Service}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Reduces environmental stench damage in The Heap&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|217&lt;br /&gt;
|{{kolwiki|There Goes Fritz!}}&lt;br /&gt;
|3&lt;br /&gt;
|1-Yodel a little&lt;br /&gt;
2-Yodel a lot&lt;br /&gt;
&lt;br /&gt;
3-Yodel your heart out&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|218&lt;br /&gt;
|{{kolwiki|I Refuse!}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Reset stench level and go treasure-hunting&lt;br /&gt;
2-Reset stench level and skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{kolwiki|The Furtivity of My City}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Fight a sleaze hobo&lt;br /&gt;
2-Increase stench level in The Heap&lt;br /&gt;
&lt;br /&gt;
3-Get clan meat and add sleaze hobos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{kolwiki|Returning to the Tomb}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Get clan meat and add spooky hobos&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{kolwiki|A Chiller Night|A Chiller Night (1)}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Study dance moves&lt;br /&gt;
2-waste a turn&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{kolwiki|A Chiller Night (2)|A Chiller Night}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Slay spooky hobos&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|223&lt;br /&gt;
|{{kolwiki|Getting Clubbed}}&lt;br /&gt;
|0&lt;br /&gt;
|1-[[#224|Exclusive!]] or skip adventure if you fail&lt;br /&gt;
2-Make it easier to get in to VGBND&lt;br /&gt;
&lt;br /&gt;
3-Make it easier to get in to VGBND and unlock A Chiller Night&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|{{kolwiki|Exclusive!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Fight a sleaze hobo&lt;br /&gt;
2-Eliminate 10% of sleaze hobos&lt;br /&gt;
&lt;br /&gt;
3-Gain stats and make it harder to get in to VGBND&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|225&lt;br /&gt;
|{{kolwiki|Attention -- A Tent!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-With class instrument, [[#226|Here You Are, Up On Stage]]. Else, waste a turn.&lt;br /&gt;
2-[[#226|Working the Crowd]]&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|Because of the coordination required to use this choice adventure, it is advised you leave it set at 0. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|226}}226&lt;br /&gt;
|{{kolwiki|Here You Are, Up On Stage}}&lt;br /&gt;
|&lt;br /&gt;
|1-Keep performing&lt;br /&gt;
2-Leave adventure&lt;br /&gt;
|Because of the coordination required to use this choice adventure, it is advised you do not set this preference. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|227}}227&lt;br /&gt;
|{{kolwiki|Working the Crowd}}&lt;br /&gt;
|&lt;br /&gt;
|1-Survey the situation&lt;br /&gt;
2-Start a mosh pit&lt;br /&gt;
&lt;br /&gt;
3-Busk for mickels&lt;br /&gt;
&lt;br /&gt;
4-Leave tent&lt;br /&gt;
|Because of the coordination required to use this choice adventure, it is advised you do not set this preference. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{kolwiki|Mind Yer Binder}}&lt;br /&gt;
|&lt;br /&gt;
|1-Buy the binder&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{kolwiki|Marketplace Entrance}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Enter [[#The Hobo Marketplace|The Hobo Marketplace]]&lt;br /&gt;
2-skip and banish adventure for 10 turns&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|{{kolwiki|The Frigid Air}}&lt;br /&gt;
|3&lt;br /&gt;
|1-frozen banquet&lt;br /&gt;
2-Gain clan meat and cold hobos&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|291&lt;br /&gt;
|{{kolwiki|A Tight Squeeze}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 5 hobo nickels for a jar of squeeze&lt;br /&gt;
2-spend a turn and keep your nickels&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.&lt;br /&gt;
|-&lt;br /&gt;
|292&lt;br /&gt;
|{{kolwiki|Cold Comfort}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 5 hobo nickels for a bowl of fishysoisse&lt;br /&gt;
2-spend a turn and keep your nickels&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.&lt;br /&gt;
|-&lt;br /&gt;
|293&lt;br /&gt;
|{{kolwiki|Flowers for You}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 5 hobo nickels for a deadly lampshade&lt;br /&gt;
2-spend a turn and keep your nickels&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.&lt;br /&gt;
|-&lt;br /&gt;
|294&lt;br /&gt;
|{{kolwiki|Maybe It&#039;s a Sexy Snake!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 5 hobo nickels for a lewd playing card&lt;br /&gt;
2-spend a turn and keep your nickels&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.&lt;br /&gt;
|-&lt;br /&gt;
|295&lt;br /&gt;
|{{kolwiki|Juicy!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 5 hobo nickels for a concentrated garbage juice&lt;br /&gt;
2-spend a turn and keep your nickels&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.&lt;br /&gt;
|-&lt;br /&gt;
|297&lt;br /&gt;
|{{kolwiki|Gravy Fairy Ring}}&lt;br /&gt;
|2&lt;br /&gt;
|1-random mushrooms&lt;br /&gt;
2-fairy gravy boat&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|298&lt;br /&gt;
|{{kolwiki|In the Shade}}&lt;br /&gt;
|1&lt;br /&gt;
|1-random sea foods&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|299&lt;br /&gt;
|{{kolwiki|Down at the Hatch}}&lt;br /&gt;
|1&lt;br /&gt;
|1-free Big Brother then raise area difficulty for 19 turns&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 304-399==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{kolwiki|A Vent Horizon}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Spend 200 MP for bubbling tempura batter&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|KoLmafia tracks how many batters you&#039;ve summoned in &#039;&#039;&#039;tempuraSummons&#039;&#039;&#039;, which does reset at rollover.&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{kolwiki|There is Sauce at the Bottom of the Ocean}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Trade one Mer-kin pressureglobe for a globe of Deep Sauce&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|309&lt;br /&gt;
|{{kolwiki|Barback}}&lt;br /&gt;
|1&lt;br /&gt;
|1-seaode&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|KoLmafia tracks how many seaodes you&#039;ve collected today with &#039;&#039;&#039;seaodesFound&#039;&#039;&#039; and resets at rollover.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|310}}310&lt;br /&gt;
|{{kolwiki|The Economist of Scales}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade 10 dull scales for a rough scale (no adventure cost)&lt;br /&gt;
2-Trade 10 rough scales for a dull scale (no adventure cost)&lt;br /&gt;
&lt;br /&gt;
3-end adventure (no adventure cost)&lt;br /&gt;
|This adventure does not end until you choose option 3. It is recommended that you leave this set at 0 so you can control it manually.&lt;br /&gt;
|-&lt;br /&gt;
|311&lt;br /&gt;
|{{kolwiki|Heavily Invested in Pun Futures}}&lt;br /&gt;
|0&lt;br /&gt;
|1-[[#310|The Economist of Scales}} (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|326&lt;br /&gt;
|{{kolwiki|Showdown}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight Mother Slime&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|It is surrently unknown how KoLmafia would handle it if someone closes the Slime Tube while in this choice. However, because this is part of a clan dungeon, it is recommended that you leave this set at 0. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{kolwiki|A Shark&#039;s Chum}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
2-Fight a hustled spectre&lt;br /&gt;
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}.&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{kolwiki|Engulfed!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Tickle the uvula&lt;br /&gt;
2-Squeeze the gall bladder&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|It is recommended that you leave this set at 0. &#039;&#039;&#039;You are responsible for changing this preference.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
347&lt;br /&gt;
&lt;br /&gt;
348&lt;br /&gt;
|{{kolwiki|Soup For You}}&lt;br /&gt;
{{kolwiki|Yes, Soup For You...}}&lt;br /&gt;
&lt;br /&gt;
{{kolwiki|Souped Up}}&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
|These choice adventures have no choice. Once these adventures are done, you will not encounter them again.&lt;br /&gt;
|-&lt;br /&gt;
|349&lt;br /&gt;
|{{kolwiki|The Primordial Directive}}&lt;br /&gt;
|0&lt;br /&gt;
|1-After using a memory of some delicious amino acids, banish adventure. Else, waste a turn.&lt;br /&gt;
2-random stats&lt;br /&gt;
&lt;br /&gt;
3-Without a memory of some delicious amino acids, gain memory of some delicious amino acids. Else, waste adventure.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|350&lt;br /&gt;
|{{kolwiki|Soupercharged}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight Cyrus. Once defeated, lose all HP once, then random stats after.&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{kolwiki|Beginner&#039;s Luck}}&lt;br /&gt;
|1&lt;br /&gt;
|1-random goodies&lt;br /&gt;
|This {{kolwiki|Clover Adventures|clover}} choice adventure has no choice.&lt;br /&gt;
|-&lt;br /&gt;
|352&lt;br /&gt;
|{{kolwiki|Savior Faire}}&lt;br /&gt;
{{kolwiki|The Savorier Savior}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Moxie stats and unlock [[#353|Bad Reception Down Here]]&lt;br /&gt;
2-Muscle stats and unlock [[#356|A Diseased Procurer]]&lt;br /&gt;
&lt;br /&gt;
3-Mysticality stats and unlock [[#361|Give it a Shot]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|353}}353&lt;br /&gt;
|{{kolwiki|Bad Reception Down Here}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock [[#354|You Can Never Be Too Rich or Too in the Future]]&lt;br /&gt;
2-Unlock [[#355|I&#039;m on the Hunt, I&#039;m After You]]&lt;br /&gt;
|You get items, but these items are McGuffins.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|354}}354&lt;br /&gt;
|{{kolwiki|You Can Never Be Too Rich or Too in the Future}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-Gain Serenity&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|355}}355&lt;br /&gt;
|{{kolwiki|I&#039;m on the Hunt, I&#039;m After You}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
2-Gain Phairly Pheromonal&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|356}}356&lt;br /&gt;
|{{kolwiki|A Diseased Procurer}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock [[#358|Brings All the Boys to the Blue Yard]]&lt;br /&gt;
2-Unlock [[#357|Painful, Circuitous Logic]]&lt;br /&gt;
|You get items, but these items are McGuffins.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|357}}357&lt;br /&gt;
|{{kolwiki|Painful, Circuitous Logic}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-Gain Nano-juiced&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|358}}358&lt;br /&gt;
|{{kolwiki|Brings All the Boys to the Blue Yard}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
2-Gain Dance Interpreter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|361}}361&lt;br /&gt;
|{{kolwiki|Give it a Shot}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock [[#363|Does This Bug You? Does This Bug You?]]&lt;br /&gt;
2-Unlock [[#362|A Bridge Too Far]]&lt;br /&gt;
|You get items, but these items are McGuffins.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|362}}362&lt;br /&gt;
|{{kolwiki|A Bridge Too Far}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
2-Gain Meatwise&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|363}}363&lt;br /&gt;
|{{kolwiki|Does This Bug You? Does This Bug You?}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-Gain In the Saucestream&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{kolwiki|451 Degrees! Burning Down the House!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Moxie stats&lt;br /&gt;
2-Gain Supreme Being Glossary (quest item)&lt;br /&gt;
3-Muscle stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{kolwiki|None Shall Pass}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Spend 30 meat for Muscle stats&lt;br /&gt;
2-Spend 60 meat for a multi-pass (quest item)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|366&lt;br /&gt;
|{{kolwiki|Entrance to the Forgotten City]]&lt;br /&gt;
|&lt;br /&gt;
|1-[[#368|City Center]]&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|KoLmafia does not support automation of this part of {{kolwiki|The Jungles of Loathing}}. However, choice adventures will be noted. All option the &amp;quot;Leave the City&amp;quot; effectively waste a turn.&lt;br /&gt;
|-&lt;br /&gt;
|367&lt;br /&gt;
|{{kolwiki|Ancient Temple (unlocked)|Ancient Temple}}&lt;br /&gt;
|&lt;br /&gt;
|1-If you have a memory of a glowing crystal, fight an ancient temple guardian. If you also created the supervirus, fight a group of cultists. If you also have a memory of a cultist&#039;s robe equipped, fight a high priest of Ki&#039;rhuss. Without the crystal, waste an adventure.&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|368&lt;br /&gt;
|{{kolwiki|City Center}}&lt;br /&gt;
|&lt;br /&gt;
|1-An Ancient Well&lt;br /&gt;
2-East Side of the City&lt;br /&gt;
&lt;br /&gt;
3-West Side of the City&lt;br /&gt;
&lt;br /&gt;
4-An Ancient Well&lt;br /&gt;
&lt;br /&gt;
5-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{kolwiki|North Side of the City}}&lt;br /&gt;
|&lt;br /&gt;
|1-Northern Gate&lt;br /&gt;
2-An Ancient Tower&lt;br /&gt;
&lt;br /&gt;
3-City Center&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|370&lt;br /&gt;
|{{kolwiki|East Side of the City}}&lt;br /&gt;
|&lt;br /&gt;
|1-Northern Abandoned Building&lt;br /&gt;
2-City Center&lt;br /&gt;
&lt;br /&gt;
3-Southern Abandoned Building&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|371&lt;br /&gt;
|{{kolwiki|West Side of the City}}&lt;br /&gt;
|&lt;br /&gt;
|1-An Ancient Tower&lt;br /&gt;
2-City Center&lt;br /&gt;
&lt;br /&gt;
3-Storehouse&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|372&lt;br /&gt;
|{{kolwiki|An Ancient Well}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|It is currently unclear which choice leads where.&lt;br /&gt;
|-&lt;br /&gt;
|373&lt;br /&gt;
|{{kolwiki|Northern Gate}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|It is currently unclear which choice leads where.&lt;br /&gt;
|-&lt;br /&gt;
|374&lt;br /&gt;
|{{kolwiki|An Ancient Tower}}&lt;br /&gt;
|&lt;br /&gt;
|1-North Side of the City&lt;br /&gt;
2-West Side of the City&lt;br /&gt;
&lt;br /&gt;
3-Without memory of a grappling hook, leave the city. With the giant grappling hook, fight a giant bird-creature then leave the city. After beating the giant bird-creature, memory of half a stone circle. After getting the memory of half a stone circle, do nothing.&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|375&lt;br /&gt;
|{{kolwiki|Northern Abandoned Building}}&lt;br /&gt;
|&lt;br /&gt;
|1-East Side of the City&lt;br /&gt;
2-memory of an iron key, then nothing&lt;br /&gt;
&lt;br /&gt;
3-Northern Building (Basement)&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|376&lt;br /&gt;
|{{kolwiki|Ancient Temple}&lt;br /&gt;
|1&lt;br /&gt;
|1-Northern Gate&lt;br /&gt;
2-Do nothing&lt;br /&gt;
&lt;br /&gt;
3-Unlock {{kolwiki|Ancient Temple (unlocked)|Ancient Temple}} (available if you have a memory of half a stone circle and a memory of a stone half-circle)&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|This has a default setting, but doesn&#039;t really fit in any progression.&lt;br /&gt;
|-&lt;br /&gt;
|377&lt;br /&gt;
|{{kolwiki|Southern Abandoned Building}}&lt;br /&gt;
|&lt;br /&gt;
|1-East Side of the City&lt;br /&gt;
2-Southern Building (Upstairs)&lt;br /&gt;
&lt;br /&gt;
3-Southern Building (Basement)&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|-&lt;br /&gt;
|378&lt;br /&gt;
|{{kolwiki|Storehouse}}&lt;br /&gt;
|&lt;br /&gt;
|1-West Side of the City&lt;br /&gt;
2-memory of a grappling hook then Leave the City&lt;br /&gt;
&lt;br /&gt;
3-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|379&lt;br /&gt;
|{{kolwiki|Northern Building (Basement)}}&lt;br /&gt;
|&lt;br /&gt;
|1-Northern Abandoned Building&lt;br /&gt;
???&lt;br /&gt;
|It is unclear what other options do.&lt;br /&gt;
|-&lt;br /&gt;
|380&lt;br /&gt;
|{{kolwiki|Southern Building (Upstairs)}}&lt;br /&gt;
|&lt;br /&gt;
|1-Southern Abandoned Building&lt;br /&gt;
2-Fight a giant jungle python and Leave the City, then nothing&lt;br /&gt;
&lt;br /&gt;
3-memory of a little stone block (only if you beat the python and haven&#039;t cut open the snake)&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|381&lt;br /&gt;
|{{kolwiki|Southern Building (Basement)}}&lt;br /&gt;
|&lt;br /&gt;
|1-Southern Abandoned Building&lt;br /&gt;
2-Catacombs Entrance&lt;br /&gt;
&lt;br /&gt;
3-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|382&lt;br /&gt;
|{{kolwiki|Catacombs Entrance}}&lt;br /&gt;
|&lt;br /&gt;
|1-Southern Building (Basement)&lt;br /&gt;
2-Catacomb Junction&lt;br /&gt;
&lt;br /&gt;
3-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|383&lt;br /&gt;
|{{kolwiki|Catacomb Junction}}&lt;br /&gt;
|&lt;br /&gt;
|1-Shore of an Underground Lake&lt;br /&gt;
2-Catacombs Entrance&lt;br /&gt;
&lt;br /&gt;
3-Catacombs Dead-End&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|384&lt;br /&gt;
|{{kolwiki|Catacombs Dead-End}}&lt;br /&gt;
|&lt;br /&gt;
|1-Catacomb Junction&lt;br /&gt;
2-Unlock option 3&lt;br /&gt;
&lt;br /&gt;
3-memory of a stone half-circle and Leave the City&lt;br /&gt;
&lt;br /&gt;
4-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|385&lt;br /&gt;
|{{kolwiki|Shore of an Underground Lake}}&lt;br /&gt;
|&lt;br /&gt;
|1-Catacomb Junction&lt;br /&gt;
???&lt;br /&gt;
|It isn&#039;t clear what the other options do.&lt;br /&gt;
|-&lt;br /&gt;
|386&lt;br /&gt;
|{{kolwiki|Catacombs Machinery}}&lt;br /&gt;
|&lt;br /&gt;
|1-Shore of an Underground Lake&lt;br /&gt;
2-With memory of a grappling hook, after inserting both stone blocks and pulling the lever at the Northern Gate, unlock Kick Gate for the Northern Gate&lt;br /&gt;
&lt;br /&gt;
3-Leave the City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{kolwiki|OMG KAWAIII}}&lt;br /&gt;
|0&lt;br /&gt;
|XXX&lt;br /&gt;
|This choice adventure requires you to put the correct elements on the correct shelves. KoLmafia has no automation for this, so you must do it manually.&lt;br /&gt;
|-&lt;br /&gt;
|393&lt;br /&gt;
|{{kolwiki|The Collector}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Trade a set of 11 marbles for meat (eligible for trophy)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|{{kolwiki|Woolly Scaly Bully}}&lt;br /&gt;
|3&lt;br /&gt;
|1&amp;amp;2-Lose HP&lt;br /&gt;
3-Unlock the Jantior&#039;s closet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|{{kolwiki|Bored of Education}}&lt;br /&gt;
|2&lt;br /&gt;
|1&amp;amp;3-Lose HP&lt;br /&gt;
2-Unlock the bathrooms&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|{{kolwiki|A Mer-kin Graffiti}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlock the Teacher&#039;s Lounge&lt;br /&gt;
2&amp;amp;3-Lose HP&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|399&lt;br /&gt;
|{{kolwiki|The Case of the Closet}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight a Mer-kin monitor&lt;br /&gt;
2-Mer-kin sawdust&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 400-497==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{kolwiki|No Rest for the Room}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight a Mer-kin teacher&lt;br /&gt;
2-Mer-kin cancerstick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|401&lt;br /&gt;
|{{kolwiki|Raising Cane}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Fight a Mer-kin punisher&lt;br /&gt;
2-Mer-kin wordquiz (3 with a Mer-kin bunwig). Also a Mer-kin facecowl or Mer-kin waistrope if you do not have one yet.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|402&lt;br /&gt;
|{{kolwiki|Don&#039;t Hold a Grudge}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Muscle stats&lt;br /&gt;
2-Mysticality stats&lt;br /&gt;
&lt;br /&gt;
3-Moxie stats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|403&lt;br /&gt;
|{{kolwiki|Picking Sides}}&lt;br /&gt;
|0&lt;br /&gt;
|1-skate blade&lt;br /&gt;
2-brand new key&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|409&lt;br /&gt;
|{{kolwiki|The Island Barracks}}&lt;br /&gt;
|&lt;br /&gt;
|1-A Short Hallway&lt;br /&gt;
|KoLmafia does not support automation of The Island Barracks. However, choice adventures will be noted. All options of &amp;quot;Sneak out of the fort&amp;quot; effectively waste a turn.&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{kolwiki|A Short Hallway}}&lt;br /&gt;
|&lt;br /&gt;
|1-Hallway Left&lt;br /&gt;
2-Hallway Right&lt;br /&gt;
&lt;br /&gt;
3-Sneak out of the fort&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{kolwiki|Hallway Left}}&lt;br /&gt;
|&lt;br /&gt;
|1-Kitchen&lt;br /&gt;
2-Dining room&lt;br /&gt;
&lt;br /&gt;
3-Storeroom&lt;br /&gt;
&lt;br /&gt;
4-Sneak out of the fort&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|412&lt;br /&gt;
|{{kolwiki|Hallway Right}}&lt;br /&gt;
|&lt;br /&gt;
|1-Bedroom&lt;br /&gt;
2-Library&lt;br /&gt;
&lt;br /&gt;
3-Parlour&lt;br /&gt;
&lt;br /&gt;
4-Sneak out of the fort&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{kolwiki|Kitchen (The Barracks)|Kitchen}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|414&lt;br /&gt;
|{{kolwiki|Dining room}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|415&lt;br /&gt;
|{{kolwiki|Storeroom}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|416&lt;br /&gt;
|{{kolwiki|Bedroom (The Barracks)|Bedroom}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|417&lt;br /&gt;
|{{kolwiki|Library (The Barracks)|Library}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|418&lt;br /&gt;
|{{kolwiki|Parlour}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.&lt;br /&gt;
|-&lt;br /&gt;
|440&lt;br /&gt;
|{{kolwiki|Puttin&#039; on the Wax}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|Due to the construction of this choice adventure, study of its HTML may be proper to decide how to automate this. Keep in mind that accessing and leaving this adventure does not cost an adventure, unlike other parts of the Island Barracks.&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|{{kolwiki|The Mad Tea Party}}&lt;br /&gt;
|&lt;br /&gt;
|1-Get an effect depending on your hat (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|Rather than a preference setting, KoLmafia automates this in 2 ways. First, the CLI has a &#039;&#039;hatter&#039;&#039; command, which can show which effects you can get with your available hats or get an effect with a certain hat. Second, the Daily Deed panel has a dropdown list of available effects you can get with a mouseover effect explaining what the effect is. Both option with use a &amp;quot;DRINK ME&amp;quot; potion first, which not only allows you in to the area, but also increments &#039;&#039;&#039;pendingMapReflections&#039;&#039;&#039; which determines how may {{kolwiki|reflection of a map|reflections of maps}} you can get.&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{kolwiki|A Moment of Reflection}}&lt;br /&gt;
|&lt;br /&gt;
|1-yellow matter custard unless you&#039;re the right class&lt;br /&gt;
2-delicious comfit? unless you&#039;re the right class&lt;br /&gt;
&lt;br /&gt;
3-Fight a croqueteer unless you&#039;re the right class&lt;br /&gt;
&lt;br /&gt;
4-[[#450|The Duchess&#039; Cottage]]&lt;br /&gt;
&lt;br /&gt;
5-[[#443|The Great Big Chessboard]]&lt;br /&gt;
&lt;br /&gt;
6-skip adventure (does not consume map)&lt;br /&gt;
|KoLmafia does support automating this. The GUI has dropdowns for all but the Duchess and the chessboard.&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{kolwiki|The Great Big Chessboard}}&lt;br /&gt;
|&lt;br /&gt;
|See Notes&lt;br /&gt;
|KoLmafia supports this choice adventure through the relay browser. It will add a &amp;quot;Solve!&amp;quot; button which will get you a queen cookie and increment &#039;&#039;&#039;chessboardsCleared&#039;&#039;&#039; up to 50. The GUI also has a &#039;&#039;chess&#039;&#039; command.&lt;br /&gt;
|-&lt;br /&gt;
|444&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;445&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;446&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;447&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;448&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;449&lt;br /&gt;
|{{kolwiki|The&amp;amp;nbsp;Field&amp;amp;nbsp;of&amp;amp;nbsp;Strawberries&amp;lt;br&amp;gt;(Seal&amp;amp;nbsp;Clubber)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{kolwiki|The&amp;amp;nbsp;Field&amp;amp;nbsp;of&amp;amp;nbsp;Strawberries&amp;lt;br&amp;gt;(Pastamancer)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{kolwiki|A&amp;amp;nbsp;Caucus&amp;amp;nbsp;Racetrack&amp;lt;br&amp;gt;(Accordion&amp;amp;nbsp;Thief)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{kolwiki|A&amp;amp;nbsp;Caucus&amp;amp;nbsp;Racetrack&amp;lt;br&amp;gt;(Sauceror)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{kolwiki|The&amp;amp;nbsp;Croquet&amp;amp;nbsp;Grounds&amp;lt;br&amp;gt;(Turtle&amp;amp;nbsp;Tamer)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{kolwiki|The&amp;amp;nbsp;Croquet&amp;amp;nbsp;Grounds&amp;lt;br&amp;gt;(Disco&amp;amp;nbsp;Bandit)}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Receive your class&#039;s special item&lt;br /&gt;
2-Get the regular reward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|450&lt;br /&gt;
|{{kolwiki|The Duchess&#039; Cottage}}&lt;br /&gt;
|&lt;br /&gt;
|1-Present your foods&lt;br /&gt;
2-Walk away (Wastes a map and turn)&lt;br /&gt;
|KoLmafia does not officially support automating this. However, it should be safe to set this preference to 1.&lt;br /&gt;
|-&lt;br /&gt;
|451&lt;br /&gt;
|{{kolwiki|Typographical Clutter}}&lt;br /&gt;
|5&lt;br /&gt;
|1-left parenthesis&lt;br /&gt;
2-Moxie stats and lose and gain meat&lt;br /&gt;
&lt;br /&gt;
3-plus sign then Muscle stats&lt;br /&gt;
&lt;br /&gt;
4-Mysticality stats and MP&lt;br /&gt;
&lt;br /&gt;
5-Gain Teleportitis&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{kolwiki|Leave a Message and I&#039;ll Call You Back}}&lt;br /&gt;
|&lt;br /&gt;
|1-Lose all HP or kill spider&lt;br /&gt;
2-With a live spider, tiny fly glasses. With a dead spider and torso awaregness, flyest of shirts. Else, waste adventure&lt;br /&gt;
&lt;br /&gt;
3-3 fruits&lt;br /&gt;
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|{{kolwiki|Getting a Leg Up (Small-O-Fier)|Getting a Leg Up}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight a jungle scabie&lt;br /&gt;
2-Gain stats&lt;br /&gt;
&lt;br /&gt;
3-hair of the calf&lt;br /&gt;
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|{{kolwiki|Just Like the Ocean Under the Moon}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight a smooth jazz scabie&lt;br /&gt;
2-Heal HP&amp;amp;MP&lt;br /&gt;
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|{{kolwiki|Double Trouble in the Stubble}}&lt;br /&gt;
|&lt;br /&gt;
|1-Gain stats&lt;br /&gt;
2-With a can-you-dig-it? equipped, The Legendary Beat. Else, lose HP&lt;br /&gt;
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|456&lt;br /&gt;
|{{kolwiki|Made it, Ma! Top of the World!}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight The Whole Kingdom&lt;br /&gt;
2-Gain Hurricane Force&lt;br /&gt;
&lt;br /&gt;
3-Gain a dance upon the palate if you don&#039;t have it.&lt;br /&gt;
&lt;br /&gt;
4-Gain stats&lt;br /&gt;
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|457&lt;br /&gt;
|{{kolwiki|Oh, No! Five-Oh!}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Turn in phone numbers for reward&lt;br /&gt;
2-Keep gathering phone numbers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|496&lt;br /&gt;
|{{kolwiki|Crate Expectations (Tavern Cellar)|Crate Expectations}}&lt;br /&gt;
|1&lt;br /&gt;
|1-random booze&lt;br /&gt;
2-skip adventure (available with +20 hot damage)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|497&lt;br /&gt;
|{{kolwiki|SHAFT!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Fight an unearthed monstrosity&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 508-599==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|508&lt;br /&gt;
|{{kolwiki|Greatest American Pants|Pants-Gazing}}&lt;br /&gt;
|&lt;br /&gt;
|See notes&lt;br /&gt;
|This choice adventure is reached by activating the Greatest American Pants. KoLmafia supports buffs using the pants. You can use the CLI command &#039;&#039;gap&#039;&#039; or activate it through the Modifier Maximizer.&lt;br /&gt;
|-&lt;br /&gt;
|511&lt;br /&gt;
|{{kolwiki|If it&#039;s Tiny, is it Still a Mansion?}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Fight Baron von Ratsworth&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|512&lt;br /&gt;
|{{kolwiki|Hot and Cold Running Rats}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight a drunken rat&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|513&lt;br /&gt;
|{{kolwiki|Staring Down the Barrel}}&lt;br /&gt;
|1&lt;br /&gt;
|1-ice-cold Willers&lt;br /&gt;
2-skip adventure (available with +20 cold damge)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|514&lt;br /&gt;
|{{kolwiki|1984 Had Nothing on This Cellar}}&lt;br /&gt;
|1&lt;br /&gt;
|1-rat whiskers and a chance for a smiling rat&lt;br /&gt;
2-skip adventure (available with +20 stench damage)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|515&lt;br /&gt;
|{{kolwiki|A Rat&#039;s Home...}}&lt;br /&gt;
|1&lt;br /&gt;
|1-3 bottles of tequila&lt;br /&gt;
2-skip adventure (available with +20 spooky damage)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|522&lt;br /&gt;
|{{kolwiki|Welcome to the Footlocker}}&lt;br /&gt;
|2&lt;br /&gt;
|1-Gain missing Knob Goblin Elite Guard Uniform outfit piece. Else, Knob jelly donut&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|523&lt;br /&gt;
|{{kolwiki|Death Rattlin&#039;}}&lt;br /&gt;
|5&lt;br /&gt;
|1-Meat&lt;br /&gt;
2-Gain stats, HP, and MP&lt;br /&gt;
&lt;br /&gt;
3-can of Ghuol-B-Gone™&lt;br /&gt;
&lt;br /&gt;
4-Fight a swarm of ghuol whelps basedon ML&lt;br /&gt;
&lt;br /&gt;
5-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|524&lt;br /&gt;
|{{kolwiki|The Adventures of Lars the Cyberian}}&lt;br /&gt;
|&lt;br /&gt;
|See Notes&lt;br /&gt;
|Due to the nature of this item, it is recommended to be investigated manually.&lt;br /&gt;
|-&lt;br /&gt;
|525&lt;br /&gt;
|{{kolwiki|Fiddling with a Puzzle}}&lt;br /&gt;
|&lt;br /&gt;
|See notes&lt;br /&gt;
|Due to the nature of this item, it is recommended to be investigated manually.&lt;br /&gt;
|-&lt;br /&gt;
|527&lt;br /&gt;
|{{kolwiki|The Haert of Darkness}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Fight The Bonerdagon&lt;br /&gt;
2-sikp advenuter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|535&lt;br /&gt;
|{{kolwiki|Deep Inside Ronald, Baby}}&lt;br /&gt;
|0&lt;br /&gt;
|1-E.M.U. rocket thrusters&lt;br /&gt;
2-Gain Spell Transfer Complete&lt;br /&gt;
&lt;br /&gt;
3-E.M.U. joystick&lt;br /&gt;
&lt;br /&gt;
4-elven medi-pack &amp;amp; elven magi-pack&lt;br /&gt;
&lt;br /&gt;
5-Gain Overstimulated&lt;br /&gt;
&lt;br /&gt;
6-Gain Simulation Stimulation&lt;br /&gt;
|KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|536&lt;br /&gt;
|{{kolwiki|Deep Inside Grimace, Bow Chick-a Bow Bow}}&lt;br /&gt;
|0&lt;br /&gt;
|1-distension pill&lt;br /&gt;
2-synthetic dog hair pill&lt;br /&gt;
&lt;br /&gt;
3-Heal Thy Nanoself&lt;br /&gt;
&lt;br /&gt;
4-E.M.U. harness&lt;br /&gt;
&lt;br /&gt;
5-biscuits of elven hardtack and bottles of elven squeeze&lt;br /&gt;
&lt;br /&gt;
6-E.M.U. helmet&lt;br /&gt;
|KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{kolwiki|Foreshadowing Demon!}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlocks [[#561|You Must Choose Your Destruction!]] (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|561}}561&lt;br /&gt;
|{{kolwiki|You Must Choose Your Destruction!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock The Thorax (no adventure cost)&lt;br /&gt;
2-Unlock The Bat in the Spats (no adventure cost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|563&lt;br /&gt;
|{{kolwiki|A Test of Your Mettle}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlock the other of The Thorax or The Bat in the Spats (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{kolwiki|A Maelstrom of Trouble}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlocks [[#565|To Get Groped or Get Mugged?]] (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|565}}565&lt;br /&gt;
|{{kolwiki|To Get Groped or Get Mugged?}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock The Terrible Pinch (no adventure cost)&lt;br /&gt;
2-Unlock Thug 1 and Thug 2 (no adventure cost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|566&lt;br /&gt;
|{{kolwiki|A Choice to be Made}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlock the other of The Terrible Pinch or Thug 1 and Thug 2 (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|567&lt;br /&gt;
|{{kolwiki|You May Be on Thin Ice}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlocks [[#568|Some Sounds Most Unnerving]] (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|568}}568&lt;br /&gt;
|{{kolwiki|Some Sounds Most Unnerving}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Unlock Mammon the Elephant (no adventure cost)&lt;br /&gt;
2-Unlock The Large-Bellied Snitch (no adventure cost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|569&lt;br /&gt;
|{{kolwiki|One More Demon to Slay}}&lt;br /&gt;
|1&lt;br /&gt;
|1-Unlock the other of Mammon the Elephant and The Large-Bellied Snitch (no adventure cost)&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|575&lt;br /&gt;
|{{kolwiki|Duffel on the Double}}&lt;br /&gt;
|2&lt;br /&gt;
|1-get a piece of the eXtreme Cold-Weather Gear outfit&lt;br /&gt;
2-jar of frostigkraut&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|If your preference is set to 2 and the jar of frostigkraut isn&#039;t available, KoLmafia will get stuck on that choice adventure indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|578&lt;br /&gt;
|{{kolwiki|End of the Boris Road}}&lt;br /&gt;
|0&lt;br /&gt;
|See notes&lt;br /&gt;
|This is encountered after beating the last boss during an Avatar of Boris run. You choose which class you will then change in to. It is recommended you leave this set at 0 so that you can choose the class you want when the time is right.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|579}}579&lt;br /&gt;
|{{kolwiki|Such Great Heights}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Mysticality stats&lt;br /&gt;
2-the Nostril of the Serpent then skip adventure&lt;br /&gt;
3-gain 3 adventures then skip adventure&lt;br /&gt;
|KoLmafia tracks you 3 free adventures for each ascension in &#039;&#039;&#039;lastTempleAdventures&#039;&#039;&#039;, which is equal to the last ascension you got them.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|580}}580&lt;br /&gt;
|{{kolwiki|The Hidden Heart of the Hidden Temple}}&lt;br /&gt;
|&lt;br /&gt;
|1-Go through the door&lt;br /&gt;
2-[[#583|Confusing Buttons]] or [[#584|Unconfusing Buttons]]&lt;br /&gt;
&lt;br /&gt;
3-Moxie stats and Somewhat Poisoned&lt;br /&gt;
|KoLmafia does not officially support this choice adventure. Option 1 will go through the current door which can be set by using option 2. If you choose option 2 with the Nostril of the Serpent, you will lose the Nostril, unlock Unconfusing Buttons, Mafia will set &#039;&#039;&#039;lastTempleButtonsUnlock&#039;&#039;&#039; to your current ascension number, and, if automated, will continuously loop.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|581}}581&lt;br /&gt;
|{{kolwiki|Such Great Depths}}&lt;br /&gt;
|0&lt;br /&gt;
|1-glowing fungus&lt;br /&gt;
2-Gain Hidden Power then skip adventure&lt;br /&gt;
&lt;br /&gt;
3-Fight a clan of cave bars&lt;br /&gt;
|When you gain your Hidden Power for the day, KoLmafia sets &#039;&#039;&#039;_templeHiddenPower&#039;&#039;&#039; to true.&lt;br /&gt;
|-&lt;br /&gt;
|582&lt;br /&gt;
|{{kolwiki|Fitting In}}&lt;br /&gt;
|0&lt;br /&gt;
|1-[[#579|Such Great Heights]]&lt;br /&gt;
2-[[#580|The Hidden Heart of the Hidden Temple]]&lt;br /&gt;
&lt;br /&gt;
3-[[#581|Such Great Depths]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|584}}584&lt;br /&gt;
|{{kolwiki|Unconfusing Buttons}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Get the Stone door&lt;br /&gt;
2-Get the Sun door&lt;br /&gt;
&lt;br /&gt;
3-Get the Gargoyle door&lt;br /&gt;
&lt;br /&gt;
4-Access to The Hidden City&lt;br /&gt;
|Any of these choices will return you to [[#580|The Hidden Heart of the Hidden Temple]]&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{kolwiki|Huggler Radio}}&lt;br /&gt;
|&lt;br /&gt;
|1-Listen to all Fights&lt;br /&gt;
2-Listen to Friends Fight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-Listen to Clanmates Fight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4-Listen to Clanmates and Friends Fight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5-Stop Listening&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|588&lt;br /&gt;
|{{kolwiki|Machines!}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|This choice adventure is set up differently. You need to enter values and then click the button of your choice. KoLmafia does not currently support this.&lt;br /&gt;
|-&lt;br /&gt;
|590&lt;br /&gt;
|{{kolwiki|Not Alone In The Dark}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight a Black Ops Bugbear or waste adventure&lt;br /&gt;
2-Shoot a flare (available if you have a flaregun)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|595&lt;br /&gt;
|{{kolwiki|Fire! I... have made... fire!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-HP &amp;amp; MP regen after combats&lt;br /&gt;
2-3 PvP fights&lt;br /&gt;
|If you have this preference set to 1 or 2, KoLmafia will use a CSA fire-starting kit as part of [[breakfast]]. When used, KoLmafia will also set the preference &#039;&#039;&#039;_fireStartingKitUsed&#039;&#039;&#039; to true.&lt;br /&gt;
|-&lt;br /&gt;
|597&lt;br /&gt;
|{{kolwiki|Reagnimated Gnome}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Gnomish swimmer&#039;s ears	&lt;br /&gt;
2-Gnomish coal miner&#039;s lung&lt;br /&gt;
&lt;br /&gt;
3-Gnomish tennis elbow&lt;br /&gt;
&lt;br /&gt;
4-Gnomish housemaid&#039;s kgnee&lt;br /&gt;
&lt;br /&gt;
5-Gnomish athlete&#039;s foot&lt;br /&gt;
|This occurs when you visit the Cake-Shaped Arena with your Reagnimated Gnome.&lt;br /&gt;
|-&lt;br /&gt;
|598&lt;br /&gt;
|{{kolwiki|Recruit Zombie}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Spend a turn to recruit zombies&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|This only occurs when you use the skill Recruit Zombie.&lt;br /&gt;
|-&lt;br /&gt;
|599&lt;br /&gt;
|{{kolwiki|Lure Minions}}&lt;br /&gt;
|0&lt;br /&gt;
|See note&lt;br /&gt;
|This skill allows you to sacrifice brains you&#039;ve collected for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 600-699==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|600&lt;br /&gt;
601&lt;br /&gt;
|{{kolwiki|Summon Minion}}&lt;br /&gt;
{{kolwiki|Summon Horde}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;&lt;br /&gt;
--&lt;br /&gt;
|See notes&lt;br /&gt;
|This skill allows you to sacrifice meat for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|603&lt;br /&gt;
|{{kolwiki|Skeletons and The Closet}}&lt;br /&gt;
|0&lt;br /&gt;
|1-Gain Skeletal Warrior&lt;br /&gt;
2-Gain Skeletal Cleric&lt;br /&gt;
&lt;br /&gt;
3-Gain Skeletal Wizard&lt;br /&gt;
&lt;br /&gt;
4-Gain Skeletal Rogue&lt;br /&gt;
&lt;br /&gt;
5-Gain Skeletal Buddy&lt;br /&gt;
&lt;br /&gt;
6-skip choice&lt;br /&gt;
|This occurs when you use a skeleton in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
|606&lt;br /&gt;
|{{kolwiki|Lost in the Great Overlook Lodge}}&lt;br /&gt;
|&lt;br /&gt;
|1-Room 237&lt;br /&gt;
2-Go Check It Out!&lt;br /&gt;
&lt;br /&gt;
3-There&#039;s Always Music In the Air&lt;br /&gt;
&lt;br /&gt;
4-To Catch a Killer (available if first 3 are done successfully)&lt;br /&gt;
&lt;br /&gt;
6-skip adventure&lt;br /&gt;
|Option 1-4 lead to no-choice adventures. Oddly, option 6 is not a typo. Option 5 does not exist. Progress through these choice adventures are tracked in &#039;&#039;&#039;twinPeakProgress&#039;&#039;&#039; using a 4-bit &amp;quot;nibble bitmask&amp;quot;. See [[Quest Tracking]] for more details.&lt;br /&gt;
|-&lt;br /&gt;
|611&lt;br /&gt;
|{{kolwiki|The Horror... (A-Boo Peak)|The Horror...}}&lt;br /&gt;
|&lt;br /&gt;
|1-Reduce hauntedness&lt;br /&gt;
2-end adventure&lt;br /&gt;
|Progress through A-boo Peak is tracked in &#039;&#039;&#039;booPeakProgress&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|618&lt;br /&gt;
|{{kolwiki|Cabin Fever}}&lt;br /&gt;
|&lt;br /&gt;
|1-Continue in Twin Peak&lt;br /&gt;
2-Burn Twin Peak&lt;br /&gt;
|KoLmafia does not update &#039;&#039;&#039;twinPeakProgess&#039;&#039;&#039; if you choose option two. However, looking at your quest log will update it.&lt;br /&gt;
|-&lt;br /&gt;
|619&amp;lt;br&amp;gt;620&amp;lt;br&amp;gt;621&amp;lt;br&amp;gt;623&amp;lt;br&amp;gt;624&lt;br /&gt;
|{{kolwiki|The Gourd|To Meet a Gourd&amp;lt;br&amp;gt;A Blow Is Struck!&amp;lt;br&amp;gt;Hold the Line!&amp;lt;br&amp;gt;Return To the Fray!&amp;lt;br&amp;gt;Returning to Action}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight 6 conspirators&lt;br /&gt;
2-end adventure (no adventure cost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|622&lt;br /&gt;
|{{kolwiki|The Moment of Truth}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight Fnord the Unspeakable&lt;br /&gt;
2-end adventure (no adventure cost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{kolwiki|The Table}}&lt;br /&gt;
|&lt;br /&gt;
|???&lt;br /&gt;
|It is unclear which options appear and when.&lt;br /&gt;
|-&lt;br /&gt;
|636&amp;lt;br&amp;gt;637&amp;lt;br&amp;gt;638&amp;lt;br&amp;gt;639&amp;lt;br&amp;gt;&lt;br /&gt;
|{{kolwiki|First Mate&#039;s Log}}&lt;br /&gt;
|&lt;br /&gt;
|See notes&lt;br /&gt;
|There are 4 choice, but the choices can be different each time. Also, some choices will not be available depending on your bath toy inventory.&lt;br /&gt;
|-&lt;br /&gt;
|640&lt;br /&gt;
|{{kolwiki|Tailor the Snow Suit}}&lt;br /&gt;
|&lt;br /&gt;
|1-Angry Eyebrows&lt;br /&gt;
2-Ice-Cold Smirk&lt;br /&gt;
&lt;br /&gt;
3-Sensitive Carrot Nose&lt;br /&gt;
&lt;br /&gt;
4-Entertaining Goatee&lt;br /&gt;
&lt;br /&gt;
5-Magical Hat&lt;br /&gt;
|Occurs by choosing to &amp;quot;decorate&amp;quot; your Snow Suit. KoLmafia track the 3 carrots that drop with &#039;&#039;&#039;_carrotNoseDrops&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|641&lt;br /&gt;
|{{kolwiki|Stupid Pipes.}}&lt;br /&gt;
|&lt;br /&gt;
|1-Take hot damage (succeeding unlocks [[#642|You&#039;re Freaking Kidding Me]])&lt;br /&gt;
2-flickering pixel (available with at least 25 hot resistance)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|642}}642&lt;br /&gt;
|{{kolwiki|You&#039;re Freaking Kidding Me}}&lt;br /&gt;
|&lt;br /&gt;
|1-Succeeding unlocks [[#643|You&#039;re Freaking Kidding Me]]&lt;br /&gt;
2-flickering pixel (available with at least 500 in all stats)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|643}}643&lt;br /&gt;
|{{kolwiki|Great. A Stupid Door. What Next?}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight Anger Man&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|644&lt;br /&gt;
|{{kolwiki|Snakes.}}&lt;br /&gt;
|&lt;br /&gt;
|1-Succeeding unlocks [[#645|So... Many... Skulls...]]&lt;br /&gt;
2-flickering pixel (available with at least 300 Moxie)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|645}}645&lt;br /&gt;
|{{kolwiki|So... Many... Skulls...}}&lt;br /&gt;
|&lt;br /&gt;
|1-Take spooky damage (succeeding unlocks [[#646|Oh No... A Door...]])&lt;br /&gt;
2-flickering pixel (available with at least 25 spooky resistance)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|646}}646&lt;br /&gt;
|{{kolwiki|Oh No... A Door...}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight Fear Man&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|647&lt;br /&gt;
|{{kolwiki|A Stupid Dummy. Also, a Straw Man.}}&lt;br /&gt;
|&lt;br /&gt;
|1-Succeeding unlocks [[#648|Slings and Arrows]]&lt;br /&gt;
2-flickering pixel (available with at least 300 Moxie)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|648}}648&lt;br /&gt;
|{{kolwiki|Slings and Arrows}}&lt;br /&gt;
|&lt;br /&gt;
|1-Take spooky damage (succeeding unlocks [[#649|A Door. Figures.]])&lt;br /&gt;
2-flickering pixel (available with at least 200? total bonus weapon damage)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|649}}649&lt;br /&gt;
|{{kolwiki|A Door. Figures.}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight Doubt Man&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|650&lt;br /&gt;
|{{kolwiki|This Is Your Life. Your Horrible, Horrible Life.}}&lt;br /&gt;
|&lt;br /&gt;
|1-Succeeding unlocks [[#651|The Wall of Wailing]]&lt;br /&gt;
2-flickering pixel (available with at least 1000 MP)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|651}}651&lt;br /&gt;
|{{kolwiki|The Wall of Wailing}}&lt;br /&gt;
|&lt;br /&gt;
|1-Succeeding unlocks [[#652|A Door. Too Soon...]]&lt;br /&gt;
2-flickering pixel (available with at 60 prismatic damage)&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|652}}652&lt;br /&gt;
|{{kolwiki|A Door. Too Soon...}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight Regret Man&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|652&lt;br /&gt;
|{{kolwiki|You Grind 16 Rats, and Whaddya Get?}}&lt;br /&gt;
|&lt;br /&gt;
|1-Unlocks [[#658|Debasement (Chinatown)|Debasement]]&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|If you choose option 1 without 30 gold pieces, it just skips the adventure.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|653}}653&lt;br /&gt;
|{{kolwiki|Debasement (Chinatown)|Debasement}}&lt;br /&gt;
|&lt;br /&gt;
|1-Fight The Server&lt;br /&gt;
2-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|669&lt;br /&gt;
|{{kolwiki|The Fast and the Furry-ous}}&lt;br /&gt;
|0&lt;br /&gt;
|1-With titanium assault umbrella equipped, unlock Ground Floor. Else, [[#671|Out in the Open Source]]&lt;br /&gt;
2-Moxie stats&lt;br /&gt;
&lt;br /&gt;
4-skip adventure and return next time&lt;br /&gt;
|Oddly, option 4 is not a typo. Option 3 does not exist.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|670}}670&lt;br /&gt;
|{{kolwiki|You Don&#039;t Mess Around with Gym}}&lt;br /&gt;
|0&lt;br /&gt;
|1-massive dumbbell then skip adventure&lt;br /&gt;
2-Muscle stats&lt;br /&gt;
&lt;br /&gt;
3-random goodies&lt;br /&gt;
&lt;br /&gt;
4-With an amulet of extreme plot significance equipped, unlock Ground Floor. Else, skip adventure.&lt;br /&gt;
&lt;br /&gt;
5-skip adventure and return next time&lt;br /&gt;
|Option 5 is not listed in the GUI.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|671}}671&lt;br /&gt;
|{{kolwiki|Out in the Open Source}}&lt;br /&gt;
|0&lt;br /&gt;
|1-With a massive dumbbell, unlock Ground Floor. Else, waste adventure.&lt;br /&gt;
2-Mysticality stats&lt;br /&gt;
&lt;br /&gt;
3-O&#039;RLY manual and open sauce&lt;br /&gt;
&lt;br /&gt;
4-[[#670|You Don&#039;t Mess Around with Gym]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|672&lt;br /&gt;
|{{kolwiki|There&#039;s No Ability Like Possibility}}&lt;br /&gt;
|0&lt;br /&gt;
|1-3 random goodies&lt;br /&gt;
2-Gain Nothing is Impossible&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|673&lt;br /&gt;
|{{kolwiki|Putting Off Is Off-Putting}}&lt;br /&gt;
|0&lt;br /&gt;
|1-very overdue library book then skip adventure&lt;br /&gt;
2-Gain Trash-Wrapped&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|674&lt;br /&gt;
|{{kolwiki|Huzzah!}}&lt;br /&gt;
|0&lt;br /&gt;
|1-pewter claymore&lt;br /&gt;
2-Gain Pretending to Pretend&lt;br /&gt;
&lt;br /&gt;
3-skip adventure&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Choice Adventures 700-799==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  default&lt;br /&gt;
!  Options&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Cases==&lt;br /&gt;
===Spooky Forest===&lt;br /&gt;
{{kolwiki|The Spooky Forest}} has a selector to pick your choices through the GUI. However, this setting cannot be set through an ash [[Set property|set_property()]] or a CLI set command. KoLmafia reads the setting for the choice adventures associated with {{kolwiki|Arboreal Respite}} and determines what your current setting is. The options available are:&lt;br /&gt;
*show in browser&lt;br /&gt;
*mosquito larva or spooky mushrooms&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Spooky-Gro fertilizer&lt;br /&gt;
*spooky sapling &amp;amp; sell bar skins&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Spooky Temple map then skip adventure&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
*meet vampire hunter&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
*meet vampire&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
*gain meat&lt;br /&gt;
*loot Seal Clubber corpse&lt;br /&gt;
*loot Turtle Tamer corpse&lt;br /&gt;
*loot Pastamancer corpse&lt;br /&gt;
*loot Sauceror corpse&lt;br /&gt;
*loot Disco Bandit corpse&lt;br /&gt;
*loot Accordion Thief corpse&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;The first time, you&#039;ll grab a mosquito larva for the Council&#039;s quest. You&#039;ll get mushrooms every time after.&amp;lt;br \&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;If you don&#039;t have a sapling, KoLmafia will buy one. It&#039;ll also sell all bar skins you have in your inventory. It will then exit as normal.&amp;lt;br \&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;First time, you get the tree-holed coin. Second time, you get the map. Afterward, you take the path for the coin to skip the adventure without using a turn.&amp;lt;br \&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;This is set in the GUI. If you haven&#039;t gotten wooden stakes, you will get them the first time you visit. After that, KoLmafia will trade vapmire hearts for bottles of used blood OR skip the adventure, as you choose.&amp;lt;br \&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;This is set in the GUI as well, allowing you to gain Moxie stats, Muscle stats, or fight a vampire.&amp;lt;br \&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Louvre===&lt;br /&gt;
{{kolwiki|Louvre It or Leave It}} is a complicated maze, changing each ascension. KoLmafia has a built-in solver for it. It may take a couple tries as it figure out the path, but once it does, you&#039;ll easily automate your way through it. It&#039;s setting is saved in &#039;&#039;&#039;louvreDesiredGoal&#039;&#039;&#039; and has 9 options:&lt;br /&gt;
*0: skip adventure&lt;br /&gt;
*1: Manetwich&lt;br /&gt;
*2: bottle of Vangoghbitussin&lt;br /&gt;
*3: bottle of Pinot Renoir&lt;br /&gt;
*4: Boost Muscle&lt;br /&gt;
*5: Boost Mysticality&lt;br /&gt;
*6: Boost Moxie&lt;br /&gt;
*7: Boost Prime Stat&lt;br /&gt;
*8: Boost Lowest Stat&lt;br /&gt;
===Violet Fog===&lt;br /&gt;
KoLmafia has a built-in solver for the {{kolwiki|Violet Fog}} similar to the louvre. It&#039;s setting is saved in &#039;&#039;&#039;violetFogGoal&#039;&#039;&#039; and has 12 options:&lt;br /&gt;
*0: escape the fog&lt;br /&gt;
*1: Cerebral Cloche&lt;br /&gt;
*2: Cerebral Crossbow&lt;br /&gt;
*3: Cerebral Culottes&lt;br /&gt;
*4: Muscle Training&lt;br /&gt;
*5: Mysticality Training&lt;br /&gt;
*6: Moxie Training&lt;br /&gt;
*7: ice stein&lt;br /&gt;
*8: munchies pill&lt;br /&gt;
*9: homeopathic healing powder&lt;br /&gt;
*10: Boost Prime Stat&lt;br /&gt;
*11: Boost Lowest Stat&lt;br /&gt;
&lt;br /&gt;
===The Hobo Marketplace===&lt;br /&gt;
{{kolwiki|The Hobo Marketplace}} does not have any special automation. In fact, the only part that has any support is the very first part where you choose to enter. While you can still set preferences for each individual marketplace choice, it should be done very carefully.&lt;br /&gt;
===llama lama gong===&lt;br /&gt;
The {{kolwiki|llama lama gong}} has a dropdown list in the GUI. It can also be set by changing the preference &#039;&#039;&#039;gongPath&#039;&#039;&#039; to what you desire. Options 4-30 describe all the outcomes from being a Roach. The Mole path is not automated, though it&#039;s possible to write scripts that will track your progress and play accordingly. KoLmafia tracks your progress through Mt. Molehill using the &#039;&#039;&#039;moleTunnelLevel&#039;&#039;&#039; preference.&lt;br /&gt;
*0: show in browser&lt;br /&gt;
*1: bird&lt;br /&gt;
*2: mole&lt;br /&gt;
*3: roach (in browser)&lt;br /&gt;
*4: musc, musc, +30% musc&lt;br /&gt;
*5: musc, mox, +30% musc&lt;br /&gt;
*6: musc, MP, +30% musc&lt;br /&gt;
*7: myst, musc, +30% myst&lt;br /&gt;
*8: myst, myst, +30% myst&lt;br /&gt;
*9: myst, MP, +30% myst&lt;br /&gt;
*10: mox, myst, +30% mox&lt;br /&gt;
*11: mox, mox, +30% mox&lt;br /&gt;
*12: mox, MP, +30% mox&lt;br /&gt;
*13: musc, musc, +10% all&lt;br /&gt;
*14: myst, musc, +10% all&lt;br /&gt;
*15: musc, mox, +10% all&lt;br /&gt;
*16: myst, myst, +10% all&lt;br /&gt;
*17: mox, mox, +10% all&lt;br /&gt;
*18: mox, MP, +10% all&lt;br /&gt;
*19: musc, musc, +50% items&lt;br /&gt;
*20: myst, musc, +50% items&lt;br /&gt;
*21: musc, MP, +50% items&lt;br /&gt;
*22: mox, myst, +50% items&lt;br /&gt;
*23: myst, MP, +50% items&lt;br /&gt;
*24: mox, MP, +50% items&lt;br /&gt;
*25: musc, mox, +30 ML&lt;br /&gt;
*26: musc, MP, +30 ML&lt;br /&gt;
*27: myst, myst, +30 ML&lt;br /&gt;
*28: mox, myst, +30 ML&lt;br /&gt;
*29: myst, MP, +30 ML&lt;br /&gt;
*30: mox, mox, +30 ML&lt;br /&gt;
===Turtle Taming===&lt;br /&gt;
{{kolwiki|Turtle Taming}} adventures have only one choice: get the turtle! KoLmafia does not track limited taming, such as the 3 tamings per day for a ballast turtle.&lt;br /&gt;
===Hunt the Wumpus===&lt;br /&gt;
When traveling through your {{kolwiki|Memories, in the Corners of your Mind|memories}}, you may come across a {{kolwiki|Cavern Entrance}} that will let you {{kolwiki|Hunt the Wumpus}}. KoLmafia has support for tracking and fighting the wumpus through the Relay Browser.&lt;br /&gt;
===Arcade Game===&lt;br /&gt;
{{kolwiki|The Game Grid}} has various games you can play using a Game Grid token. KoLmafia does have support for these games through the relay browser. These can be turned on or off by setting &#039;&#039;&#039;arcadeGameHints&#039;&#039;&#039; to true or false, respectively.&lt;br /&gt;
===Vamping Out===&lt;br /&gt;
{{kolwiki|Interview With You|Vamping out}} allows you gain various benefits. KoLmafia provides some support, but the nature of these choices need to be changed each time in the GUI. Scripts can be written to take the route you want, such as [[http://kolmafia.us/showthread.php?10670|Bale&#039;s Vamp Out Manager]], which sets up the choices as Daily Deeds. The Daily Variables that are associated with these adventures are &#039;&#039;&#039;_interviewIsabella&#039;&#039;&#039;, &#039;&#039;&#039;_interviewMasquerade&#039;&#039;&#039;, and &#039;&#039;&#039;_interviewVlad&#039;&#039;&#039;.&lt;br /&gt;
===GameInformPowerDailyPro Dungeon===&lt;br /&gt;
When you read a GameInformPowerDailyPro magazine, KoLmafia will parse the walkthrough and set choices for your particular dungeon. When you come across non-combats that requires choice, such as the maze, it will have everything set up correctly. If you&#039;re playing through the relay browser, an arrow will indicate the correct choice. The maze itself will have a shortcut button to quickly go through the maze.&lt;br /&gt;
===Clan swimming pool===&lt;br /&gt;
When you visit {{kolwiki|An Olympic-Sized Swimming Pool}}, you can do a cannonball or you can do laps. KoLmafia will do a cannonball every day for [[breakfast]] and search for an item. Also, you can get the effects from doing laps or sprints through the Daily Deeds panel.&amp;lt;br&amp;gt;&lt;br /&gt;
When you use a lost key, KoLmafia can automate what you get. Instead of the direct choices, you can set a goal by setting &#039;&#039;&#039;choiceAdventure594&#039;&#039;&#039; to your choice or through the GUI&lt;br /&gt;
*0: show in browser&lt;br /&gt;
*1: The Lost Glasses&lt;br /&gt;
*2: The Lost Comb&lt;br /&gt;
*3: The Lost Pill Bottle&lt;br /&gt;
&lt;br /&gt;
==No Choice Adventures==&lt;br /&gt;
These choice adventures, while technically a choice adventure in that they use choice.php, have only one option. These are usually to continue a narrative or accept something. They generally have a default of 1.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  #&lt;br /&gt;
!  Name&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|210&lt;br /&gt;
|Stumped&lt;br /&gt;
|Occurs in The Arrrboretum. You recieve any reward you earned. KoLmafia does not set this by default.&lt;br /&gt;
|-&lt;br /&gt;
|296&lt;br /&gt;
|Pop!&lt;br /&gt;
|This occurs if you are in a non-combat while in any part of Hobopolis, such as being trapped in the cage or deciding to fight a boss.&lt;br /&gt;
|-&lt;br /&gt;
|302&amp;lt;br&amp;gt;303&amp;lt;br&amp;gt;306&amp;lt;br&amp;gt;307&amp;lt;br&amp;gt;308	&lt;br /&gt;
|You&#039;ve&amp;amp;nbsp;Hit&amp;amp;nbsp;Bottom&amp;lt;br&amp;gt;&lt;br /&gt;
Not&amp;amp;nbsp;a&amp;amp;nbsp;Micro&amp;amp;nbsp;Fish&amp;lt;br&amp;gt;&lt;br /&gt;
Salacious&amp;amp;nbsp;Cocktailcrafting&amp;lt;br&amp;gt;&lt;br /&gt;
Boxing&amp;amp;nbsp;the&amp;amp;nbsp;Juke&lt;br /&gt;
|These occur when you get your reward for finding Grandpa Sea Monkee.&lt;br /&gt;
|-&lt;br /&gt;
|387&amp;lt;br&amp;gt;388&amp;lt;br&amp;gt;389&amp;lt;br&amp;gt;390&amp;lt;br&amp;gt;391	&lt;br /&gt;
|Time&amp;amp;nbsp;Isn&#039;t&amp;amp;nbsp;Holding&amp;amp;nbsp;Up;&amp;amp;nbsp;Time&amp;amp;nbsp;Is&amp;amp;nbsp;a&amp;amp;nbsp;Doughnut&amp;lt;br&amp;gt;Extra&amp;amp;nbsp;Savior&amp;amp;nbsp;Faire&amp;lt;br&amp;gt;The&amp;amp;nbsp;Unbearable&amp;amp;nbsp;Supremeness&amp;amp;nbsp;of&amp;amp;nbsp;Being&amp;lt;br&amp;gt;A&amp;amp;nbsp;Winning&amp;amp;nbsp;Pass&amp;lt;br&amp;gt;OMG&amp;amp;nbsp;KAWAIII&lt;br /&gt;
|These occur in Seaside Megalpois. Some of them require you to have the Future quest active.&lt;br /&gt;
|-&lt;br /&gt;
|437&lt;br /&gt;
|Flying In Circles&lt;br /&gt;
|This leads to the final combat with your nemesis.&lt;br /&gt;
|-&lt;br /&gt;
|438&amp;lt;br&amp;gt;458&lt;br /&gt;
|From Little Acorns...&amp;lt;br&amp;gt;... Grow Unspeakable Horrors&lt;br /&gt;
|These occur in The Arrrboretum, requiring an underworld acorn.&lt;br /&gt;
|-&lt;br /&gt;
|509&amp;lt;br&amp;gt;510&lt;br /&gt;
|Of Course!&lt;br /&gt;
Those Who Came Before You&lt;br /&gt;
|These are part of the Rat Cellar.&lt;br /&gt;
|-&lt;br /&gt;
|517&lt;br /&gt;
|Mr. Alarm, I Presarm&lt;br /&gt;
|This is part of the MacGuffin quest.&lt;br /&gt;
|-&lt;br /&gt;
|521&lt;br /&gt;
|A Wicked Buzz&lt;br /&gt;
|An additional part of the St. Sneaky Pete&#039;s day tattoo. Once you have the full tattoo, you will never get this again.&lt;br /&gt;
|-&lt;br /&gt;
|538&amp;lt;br&amp;gt;539&lt;br /&gt;
|Big-Time Generator&lt;br /&gt;
An E.M.U. for Y.O.U.&lt;br /&gt;
|Part of the quest to unlock Elvish Paradise.&lt;br /&gt;
|-&lt;br /&gt;
|542&amp;lt;br&amp;gt;543&amp;lt;br&amp;gt;544	&lt;br /&gt;
|Now&#039;s&amp;amp;nbsp;Your&amp;amp;nbsp;Pants!&amp;amp;nbsp;I&amp;amp;nbsp;Mean...&amp;amp;nbsp;Your&amp;amp;nbsp;Chance!&amp;lt;br&amp;gt;Up&amp;amp;nbsp;In&amp;amp;nbsp;Their&amp;amp;nbsp;Grill&amp;lt;br&amp;gt;A&amp;amp;nbsp;Sandwich&amp;amp;nbsp;Appears!&lt;br /&gt;
|These unlock your guild.&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|GameInformPowerDailyPro Walkthru&lt;br /&gt;
|This unlock the GameInformPowerDailyPro dungeon. KoLmafia will parse the information, set the choices for you, and automate the NCs for you.&lt;br /&gt;
|-&lt;br /&gt;
|571&amp;lt;br&amp;gt;572&amp;lt;br&amp;gt;573&amp;lt;br&amp;gt;574&amp;lt;br&amp;gt;576&amp;lt;br&amp;gt;577&lt;br /&gt;
|Your Minstrel Vamps&amp;lt;br&amp;gt;Your Minstrel Clamps&amp;lt;br&amp;gt;Your Minstrel Stamps&amp;lt;br&amp;gt;The Minstrel Cycle Begins&amp;lt;br&amp;gt;Your Minstrel Camps&amp;lt;br&amp;gt;Your Minstrel Scamp&lt;br /&gt;
|These are encountered when CLancy gets a ! while adventuring as an Avatar of Boris.&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|583}}583&lt;br /&gt;
|Confusing Buttons&lt;br /&gt;
|This is part of The Hidden Temple. It will change the door and end the adventure.&lt;br /&gt;
|-&lt;br /&gt;
|591&amp;lt;br&amp;gt;592&amp;lt;br&amp;gt;593&lt;br /&gt;
|The&amp;amp;nbsp;Beginning&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;Beginning&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;End&amp;lt;br&amp;gt;&lt;br /&gt;
The&amp;amp;nbsp;Middle&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;Beginning&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;End&amp;lt;br&amp;gt;&lt;br /&gt;
The&amp;amp;nbsp;End&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;Beginning&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;End&lt;br /&gt;
|These lead to the fight with the Bugbear Captain&lt;br /&gt;
|-&lt;br /&gt;
|596&lt;br /&gt;
|Dawn of the D&#039;oh&lt;br /&gt;
|This is your introduction to a Zombie Slayer path. You will receive your starting skill and gear at the end.&lt;br /&gt;
|-&lt;br /&gt;
|602&lt;br /&gt;
|Behind the Gash&lt;br /&gt;
|This ends the Zombie Slayer path and let you choose your new path. It is recommended you not set this so you can choose your own path.&lt;br /&gt;
|-&lt;br /&gt;
|605&lt;br /&gt;
|Welcome to the Great Overlook Lodge&lt;br /&gt;
|Your first adventure in Twin Peaks.&lt;br /&gt;
|-&lt;br /&gt;
|607&amp;lt;br&amp;gt;608&amp;lt;br&amp;gt;609&amp;lt;br&amp;gt;610&amp;lt;br&amp;gt;616&amp;lt;br&amp;gt;&lt;br /&gt;
|Room 237&lt;br /&gt;
Go Check It Out!&lt;br /&gt;
&lt;br /&gt;
There&#039;s Always Music In the Air&lt;br /&gt;
&lt;br /&gt;
To Catch a Killer&lt;br /&gt;
&lt;br /&gt;
He Is the Arm, and He Sounds Like This&lt;br /&gt;
&lt;br /&gt;
Now It&#039;s Dark&lt;br /&gt;
|These result from choices in Lost in the Great Overlook Lodge&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|Goodbye Fnord&lt;br /&gt;
|The finishes The Gourd and gives you a fancy gourd potion.&lt;br /&gt;
|-&lt;br /&gt;
|655&amp;lt;br&amp;gt;656&amp;lt;br&amp;gt;657&lt;br /&gt;
|Courier? I don&#039;t even...&lt;br /&gt;
They Have a Fight, Triangle Loses&lt;br /&gt;
&lt;br /&gt;
Wheels Within Wheels&lt;br /&gt;
&lt;br /&gt;
|These occur in The Suspicious-Looking Guy&#039;s Shady Past.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7981</id>
		<title>Daily Variables</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7981"/>
		<updated>2015-09-27T03:35:44Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Underscore Daily Variables==&lt;br /&gt;
These per-account variables are reset to default value at the beginning of each day or at the beginning of a new ascension. Each one starts with an underscore _&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  _absintheDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many tiny bottles of absinthe the {{kolwiki|Green Pixie}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _aguaDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bottles of agua de vida the {{kolwiki|Baby Sandworm}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _akgyxothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Emblem of Ak&#039;gyxoth}} or an {{kolwiki|Idol of Ak&#039;gyxoth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _allYearSucker&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|All-year sucker}}&lt;br /&gt;
|-&lt;br /&gt;
|  _announcementShown&lt;br /&gt;
|  false&lt;br /&gt;
|  If false, login pages announcements will appear; set to true when a login page announcement is displayed&lt;br /&gt;
|-&lt;br /&gt;
|  _aprilShower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used the {{kolwiki|April Shower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _astralDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many astral mushrooms the {{kolwiki|Astral Badger}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _badlyRomanticArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  If you have your {{kolwiki|Obtuse Angel}} fire a badly romantic arrow, or wink at your {{kolwiki|Reanimated Reanimator}}, this will be 1&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandy&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Stocking Mimic}} pulled a bag of candy out of itself&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Chester&#039;s bag of candy}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOTricksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used your {{kolwiki|Bag o&#039; Tricks}} to increase your effects&#039; duration&lt;br /&gt;
|-&lt;br /&gt;
|  _ballastTurtleUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ballast turtle}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ballInACupUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ball-in-a-cup}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _ballpit&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve jumped in {{kolwiki|An Awesome Ball Pit}} &lt;br /&gt;
|-&lt;br /&gt;
|  _banderRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten free runaways with your {{kolwiki|Frumious Bandersnatch}} or {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bearHugs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Bear Hug}} as a {{kolwiki|Zombie Master}}&lt;br /&gt;
|-&lt;br /&gt;
|  _beerLensDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve found a {{kolwiki|Beer lens}}&lt;br /&gt;
|-&lt;br /&gt;
|  _benettonsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast or recorded {{kolwiki|Benetton&#039;s Medley of Diversity (skill)|Benetton&#039;s Medley of Diversity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bittycar&lt;br /&gt;
|  &lt;br /&gt;
|  Which {{kolwiki|Uncle Crimbo&#039;s Futuristic Trailer|Bittycar}} is currently active. Values: {{kolwiki|BittyCar HotCar|hotcar}}, {{kolwiki|BittyCar MeatCar|meatcar}}, {{kolwiki|BittyCar SoulCar|soulcar}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _blankoutUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|bottle of Blank-Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bonersSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve cast {{kolwiki|Summon &amp;quot;Boner Battalion&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bootStomps&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used Release the Boots with your {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _borrowedTimeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Borrowed time}}&lt;br /&gt;
|-&lt;br /&gt;
|  _boxingGloveArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many boxing-glove arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _boxOfHammersUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Box of hammers}} from inventory&lt;br /&gt;
|-&lt;br /&gt;
|  _brainPreservationFluidUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you drank {{kolwiki|brain preservation fluid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brassDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|brass Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many {{kolwiki|BRICKO brick|BRICKO}} monsters have been fought today&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoEyeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you got a {{kolwiki|BRICKO eye brick}} when casting {{kolwiki|Summon BRICKOs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Shaking 4-d camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _candySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Crimbo Candy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carboLoaded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Canticle of Carboloading}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carnieCandyDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a {{kolwiki|Cotton Candy Carnie}} drops cotton candy&lt;br /&gt;
|-&lt;br /&gt;
|  _carrotNoseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a carrot dropped from a {{kolwiki|Snow Suit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauDeskHarvested&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received the contents from the {{kolwiki|Chateau Mantegna|Desk}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauMonsterFought&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you fought a monster from the {{kolwiki|Chateau Mantegna|Empty Painting Frame}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _cheerleaderSteam&lt;br /&gt;
|  200&lt;br /&gt;
|  How much steam your {{kolwiki|Steam-Powered Cheerleader}} has left.&lt;br /&gt;
|-&lt;br /&gt;
|  _chipBags&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bags of chips you got from {{kolwiki|A Snack Machine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolateCigarsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate cigar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolatesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate Phenomenon|chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerCrossUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner cross}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerTriggerUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner trigger}}&lt;br /&gt;
|-&lt;br /&gt;
|  _clipartSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Clip Art}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coalPaperweightUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Coal paperweight}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coldOne&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Grab a Cold One}}&lt;br /&gt;
|-&lt;br /&gt;
|  _companionshipCasts&lt;br /&gt;
|  false&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Chorale of Companionship}}&lt;br /&gt;
|-&lt;br /&gt;
|  _corruptedStardustUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|corrupted stardust}} or a {{kolwiki|pixel orb}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cosmicSixPackConjured&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you summoned your free {{kolwiki|cosmic six-pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _crappyCameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|shaking crappy camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _creepyVoodooDollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Creepy voodoo doll}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _crimboTree&lt;br /&gt;
|  false&lt;br /&gt;
|  Defunct. If a Crimbo Present from {{kolwiki|A Crimbo Tree}} is available, you will automatically collect it. &lt;br /&gt;
|-&lt;br /&gt;
|  _cursedKegUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed pony keg}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _cursedMicrowaveUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed microwave}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _darkChocolateHeart&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Heart of dark chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenChecked&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you checked the coin return of {{kolwiki|Jackass Plumber}} in {{kolwiki|The Game Grid}}. This is done automatically as part of Breakfast if the &amp;quot;check Jackass Plumber&amp;quot; setting is enabled under Automation (In-Ronin/After Ronin).&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|defective Game Grid token}}&lt;br /&gt;
|-&lt;br /&gt;
|  _deluxeKlawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve played the {{kolwiki|Deluxe Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _demandSandwich&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Demand Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _discoKnife&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|That&#039;s Not a Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _distentionPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Distention pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaHybrid&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you acquired an intrinsic from a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaPotionsMade&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of Gene Tonics made with a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _donhosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Donho&#039;s Bubbly Ballad (skill)|Donho&#039;s Bubbly Ballad}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dreamJarDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Unconscious Collective Dream Jars have been dropped by your {{kolwiki|Unconscious Collective}}&lt;br /&gt;
|-&lt;br /&gt;
|  _elronsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  Many many times you cast {{kolwiki|Elron&#039;s Explosive Etude (skill)|Elron&#039;s Explosive Etude}}&lt;br /&gt;
|-&lt;br /&gt;
|  _envyfishEggUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Envyfish egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _essentialTofuUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Essential tofu}}&lt;br /&gt;
|-&lt;br /&gt;
|  _eternalCarBatteryUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|eternal car battery}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fancyHotDogEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a fancy hot dog from a {{kolwiki|Hot Dog Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _favorRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summon a cracker, popper, or flute when casting {{kolwiki|Summon Party Favor}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastedFamiliars&lt;br /&gt;
|  &lt;br /&gt;
|  A semicolon-separated list of familiars who have been fed from a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fingertrapArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many fingertrap arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _fireStartingKitUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|CSA fire-starting kit}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences. You can further set it up by choosing an topin under Choice Adventures &amp;gt; Item&lt;br /&gt;
|-&lt;br /&gt;
|  _fishyPipeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Fishy pipe}}&lt;br /&gt;
|-&lt;br /&gt;
|  _floristPlantsUsed&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-separated list of plants planted by the {{kolwiki|The Florist Friar&#039;s Cottage|Florist Friar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fudgeWaspFights&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. In {{kolwiki|Fudge Mountain Breakdown}}, you could fight a {{kolwiki|Swarm of fudgewasps}} 3 times per day.&lt;br /&gt;
|-&lt;br /&gt;
|  _gapBuffs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Greatest American Pants}} buffs&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ll receive at rollover from the {{kolwiki|Squamous Gibberer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Squamous Gibberer}} gave a free rollover adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _gnollEyeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Glass gnoll eye}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _gnomeAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Reagnimated Gnome}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gongDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many llama lama gongs the {{kolwiki|Llama Lama}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free PvPs you received from the {{kolwiki|Artistic Goth Kid}} if you broke your {{kolwiki|Magical Mystical Hippy Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat since the {{kolwiki|Artistic Goth Kid}} gave a free PvP&lt;br /&gt;
|-&lt;br /&gt;
|  _grimBuff&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received a buff from your {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireConfiscatorSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Confiscated Things}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireGeekySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Geeky Gifts}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grooseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many globs of groose grease were dropped by the {{kolwiki|Bloovian Groose}}&lt;br /&gt;
|-&lt;br /&gt;
|  _guildManualUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used your {{kolwiki|The Wizard of Ego#Rewards|Class-specific manual}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hareAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Wild Hare}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hareCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Wild Hare}} gave a free adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _hippyMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve collected you meat from {{kolwiki|The Organic Produce Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hipsterAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free combats you&#039;ve gotten from the {{kolwiki|Mini-Hipster}} and {{kolwiki|Artistic Goth Kid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hobbyHorseUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Handmade hobby horse}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hoboUnderlingSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon hobo underling}}&lt;br /&gt;
|-&lt;br /&gt;
|  _holoWristDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Track {{kolwiki|Xiblaxian holo-wrist-puter}} drops&lt;br /&gt;
|-&lt;br /&gt;
|  _holoWristProgress&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of adventures as progress toward the next Xiblaxian holo-wrist-puter drop&lt;br /&gt;
|-&lt;br /&gt;
|  _hotAshesDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten {{kolwiki|hot ashes}} from a {{kolwiki|Galloping Grill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hotTubSoaks&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|A Relaxing Hot Tub}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hungerSauceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Hunger™ Sauce}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hyperinflatedSealLungUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Hyperinflated seal lung}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceballUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Frosty&#039;s iceball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceSculptureUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|ice sculpture}}&lt;br /&gt;
|-&lt;br /&gt;
|  _inigosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you cast {{kolwiki|Inigo&#039;s Incantation of Inspiration (skill)|Inigo&#039;s Incantation of Inspiration}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewVlad&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Vlad)|Vlad&#039;s Boutique}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewIsabella&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Isabella)|Isabella&#039;s}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewMasquerade&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Masquerade)|The Masquerade}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ironicMoustache&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Mini-Hipster}} grew an ironic moustache&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCheeseSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCreamSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsDoughSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Dough}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsEggsSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsFruitSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Fruit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsMeatSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Meat Product}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsPotatoSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Potato}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsVeggiesSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Vegetables}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheese&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheesedMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-delimited list of monsters banished by jiggling a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCream&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCreamedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Names the last monster you fought when you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleLife&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Staff of Life}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleSteak&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the All-Steak}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jitbCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats a {{kolwiki|Jack-in-the-Box}} been in since it last opened&lt;br /&gt;
|-&lt;br /&gt;
|  _jukebox&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|A Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jungDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many psychoanalytic jars were dropped by your {{kolwiki|Angry Jung Man}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kloopDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many devilish folios were dropped by your {{kolwiki|Blavious Kloop}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jackassPlumberGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jackass Plumber home game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jickJarAvailable&lt;br /&gt;
|  unknown&lt;br /&gt;
|  This is true or false depending on whether you can get a {{kolwiki|jar of psychoses (Jick)}} from Jick&#039;s profile or not. Respectively.&lt;br /&gt;
|-&lt;br /&gt;
|  _jingleBellUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jingle bell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _klawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played the {{kolwiki|Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolConSixPackUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|KoL Con Six Pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsAdventures&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve adventured in {{kolwiki|KoL High School}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsCutButNotDried&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Cut But Not Dried}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsIsskayLikeAnAshtray&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Isskay like an Ashtray}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsPoeticallyLicenced&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Poetically Licensed}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSavedByTheBell&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve encountered {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSchoolSpirited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|School Spirited}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastDailyDungeonRoom&lt;br /&gt;
|  0&lt;br /&gt;
|  The number of the last room completed in {{kolwiki|The Daily Dungeon}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastZomboEye&lt;br /&gt;
|  0&lt;br /&gt;
|  The last turn number you used {{kolwiki|Zombo&#039;s empty eye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _leafblowerML&lt;br /&gt;
|  1&lt;br /&gt;
|  The current ML provided by {{kolwiki|The Landscaper&#039;s leafblower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legendaryBeat&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|The Legendary Beat}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legionJackhammerCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free meatsmithings were done with a {{kolwiki|Loathing Legion jackhammer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lookingGlass&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got your &amp;quot;DRINK ME&amp;quot; potion from {{kolwiki|A Looking Glass}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lunchBreak&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Lunch Break}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lupineHormonesUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|lupine appetite hormones}}&lt;br /&gt;
|-&lt;br /&gt;
| _madTeaParty&lt;br /&gt;
| false&lt;br /&gt;
| If true, you got a seat at {{kolwiki|The Mad Tea Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _managerialManipulationUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Managerial Manipulation}} on someone&lt;br /&gt;
|-&lt;br /&gt;
| _mayflowerDrops&lt;br /&gt;
| 0&lt;br /&gt;
| How many flowers dropped from a {{kolwiki|Mayflower bouquet}}&lt;br /&gt;
|-&lt;br /&gt;
| _mayflySummons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Summon Mayfly Swarm}}&lt;br /&gt;
|-&lt;br /&gt;
| _mediumSiphons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Siphon Spirits}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoBanishedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Which monster has been banished after using {{kolwiki|Unleash Nanites}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoCharge&lt;br /&gt;
|  100&lt;br /&gt;
|  {{kolwiki|Nanorhino}} charge level&lt;br /&gt;
|-&lt;br /&gt;
|  _navelRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free runaways you&#039;ve gotten from your {{kolwiki|navel ring of navel gazing}}, {{kolwiki|Greatest American Pants}}, and {{kolwiki|peppermint parasol}}&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPool&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|An Olympic-Sized Swimming Pool}} to swim laps or do submarine sprints&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPoolItemFound&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you found an item while {{kolwiki|Screwing Around!}} in {{kolwiki|An Olympic-Sized Swimming Pool}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingBanish&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve banished a monster with {{kolwiki|Talk About Politics}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you&#039;ve been in while wearing {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCrumbs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many items you&#039;ve obtained by casting {{kolwiki|Pocket Crumbs}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingFullness&lt;br /&gt;
|  0&lt;br /&gt;
|  How many extra points of max fullness have been given by {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pastaAdditive&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|experimental carbon fiber pasta additive}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pasteDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. This used to track boots stomps, but it does nothing now.&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJukeboxFixed&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Fix Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJumpedShark&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Jump Shark}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePartyThrown&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Throw Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePeeledOut&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Peel Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteRiotIncited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Incite Riot}}&lt;br /&gt;
|-&lt;br /&gt;
|  _photocopyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Photocopied monster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pieDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many pies were dropped by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _piePartsCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many monster pieces were collected by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pirateBellowUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Pirate Bellow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pneumaticityPotionUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|pressurized potion of pneumaticity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poisonArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you used {{kolwiki|Fire a poison arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poolGames&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played at a {{kolwiki|A Pool Table (VIP Lounge)|clan pool table}}&lt;br /&gt;
|-&lt;br /&gt;
|  _precisionCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Prelude of Precision (skill)|Prelude of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarFilled&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|psychoanalytic jar}} on Jick&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Psychoanalytic jar|jar of psychoses}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychokineticHugUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Psychokinetic Hug}}&lt;br /&gt;
|-&lt;br /&gt;
|  _radlibSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Rad Libs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raindohCopiesMade&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you copied a monster using a {{kolwiki|Rain-Doh black box}}. See {{kolwiki|Copying#Limits|Copying}} for limit details&lt;br /&gt;
|-&lt;br /&gt;
|  _rapidPrototypingUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve crafted an item at no adventure cost via {{kolwiki|Rapid Prototyping}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raveStealCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Disco Combos|Rave Steal}}&lt;br /&gt;
|-&lt;br /&gt;
|  _requestSandwichSucceeded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a sandwich from using {{kolwiki|Request Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _resolutionAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|resolution: be more adventurous}}&lt;br /&gt;
|-&lt;br /&gt;
|  _riftletAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ve gotten from a {{kolwiki|Temporal Riftlet}}&lt;br /&gt;
|-&lt;br /&gt;
|  _romanticFightsLeft&lt;br /&gt;
|  0&lt;br /&gt;
|  How many love-struck monsters you have left to fight after using a {{kolwiki|Fire a badly romantic arrow|romantic arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _svnUpdated&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you updated files using subversion (svn)&lt;br /&gt;
|-&lt;br /&gt;
|  _sealFigurineUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used the {{kolwiki|depleted uranium seal figurine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sealScreeches&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times a screeching wail has been emitted by a {{kolwiki|hellseal pup}} today&lt;br /&gt;
|-&lt;br /&gt;
|  _sealsSummoned&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summoned {{kolwiki|Infernal Seals}}&lt;br /&gt;
|-&lt;br /&gt;
|  _setOfJacksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|set of jacks}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _sexChanged&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you have the operation in {{kolwiki|Under the Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _silverDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|silver Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff1&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Lutz, the Ice Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff2&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Comet, the Roller Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff3&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Bandshell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff4&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Eclectic Eels}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff5&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|A Merry-Go Round}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sleazeAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Spring Break Beach}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sloppyDinerBeachBucks&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you&#039;ve plundered the cash register during {{kolwiki|Break Time!}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smilesOfMrA&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Smile of Mr. A.}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smithsnessSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Smithsness}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowconeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Snowcones}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowSuitCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you win while your familair has the {{kolwiki|Snow Suit}} equipped&lt;br /&gt;
|-&lt;br /&gt;
|  _softwareGlitchTurnReceived&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a free adventure from a {{kolwiki|software glitch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Spaghetti Breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfastEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you ate a {{kolwiki|spaghetti breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _speakeasyDrinksDrunk&lt;br /&gt;
|  0&lt;br /&gt;
|  How many drinks you&#039;ve had at {{kolwiki|A Speakeasy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spookyAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Conspiracy Island}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stabonicScrollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Stabonic scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|  _steamCardDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many cards you&#039;ve gotten from {{kolwiki|Steam elemental}}s.&lt;br /&gt;
|-&lt;br /&gt;
|  _stickerSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Stickers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Give Your Opponent the Stinkeye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you been in with an item made from a {{kolwiki|stinky cheese ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stolenAccordions&lt;br /&gt;
|  &lt;br /&gt;
|  Which accordions you&#039;ve stolen with {{kolwiki|Steal Accordion}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stressBallSqueezes&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Squeeze Stress Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stuffedPocketwatchUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|stuffed pocketwatch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _styxSprayUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|STYX deodorant body spray}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sugarSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Sugar Sheets}}&lt;br /&gt;
|-&lt;br /&gt;
|  _summonAnnoyanceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Summon Annoyance}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sweetToothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|sweet tooth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _syntheticDogHairPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|synthetic dog hair pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tacoFlierUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Taco Dan&#039;s Taco Stand Flier}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow, green, or indigo pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyYellowSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}. (Yellow taffies still increment _taffyRareSummons as well.)&lt;br /&gt;
|-&lt;br /&gt;
|  _templeHiddenPower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you gained Hidden Power from traveling to {{kolwiki|Such Great Depths}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tempuraAirUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a {{kolwiki|tempura air}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thingfinderCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Ballad of Richie Thingfinder (skill)|The Ballad of Richie Thingfinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thinknerdPackageDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of {{kolwiki|returned Thinknerd package}}s obtained&lt;br /&gt;
|-&lt;br /&gt;
|  _thorsPliersCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of meatsmithing/jewelrycrafting adventures saved by using {{kolwiki|Thor&#039;s Pliers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _timeHelmetAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you gained while having a {{kolwiki|Mad Hatrack}} wear a Time Helmet&lt;br /&gt;
|-&lt;br /&gt;
|  _toastSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten toast when using a {{kolwiki|cheap toaster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tokenDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Game Grid tokens were dropped by your {{kolwiki|Rogue Program}}&lt;br /&gt;
|-&lt;br /&gt;
|  _transponderDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many transporter transponders were dropped by your {{kolwiki|Li&#039;l Xenomorph}}&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryEliteMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Elite Guard Uniform&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryHaremMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Harem Girl Disguise&lt;br /&gt;
|-&lt;br /&gt;
|  _trivialAvocationsGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used the {{kolwiki|Trivial Avocations board game}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _turkeyBooze&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten booze from your {{kolwiki|Fist Turkey}}&lt;br /&gt;
|-&lt;br /&gt;
|  _turtlePowerCast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Turtle Power}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ultraMegaSourBallUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Ultra Mega Sour Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _userMods&lt;br /&gt;
|  &lt;br /&gt;
|  Sets modifiers that are calculated in addition to other modifiers. To quote Veracity:&lt;br /&gt;
For example, if you know that there have been five gall bladder squeezes in your current Slime Tube run, you can adjust the displayed ML value via:&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: +100&lt;br /&gt;
&lt;br /&gt;
Or better yet (since it would only apply in the Slime Tube):&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: [100*zone(slime)]&lt;br /&gt;
&lt;br /&gt;
See src/data/modifiers.txt for examples of how modifier specifications are written - note that they are case-sensitive, and require precise formatting. Use &amp;quot;modref _userMods&amp;quot; to see exactly how your override was parsed.&lt;br /&gt;
|-&lt;br /&gt;
|  _vitachocCapsulesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|vitachoconutriment capsule}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you got from using a {{kolwiki|V for Vivala mask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Creepy Grin}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBankUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|festive warbear bank}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBreakfastMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear breakfast machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearGyrocopterUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear gyrocopter}} (or a {{kolwiki|broken warbear gyrocopter}})&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearSodaMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear soda machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _workshedItemUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Your Workshed|workshed appliance}}. Workshed ppliancess can be used once a day to set a new item in the workshed.&lt;br /&gt;
|-&lt;br /&gt;
|  _whiteRiceDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you collected white rice from {{kolwiki|Don&#039;t Fence Me In}}&lt;br /&gt;
|-&lt;br /&gt;
|  _zapCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|Zapping|zap wand}}. If you use a {{kolwiki|Platinum Yendorian Express Card}}, this will be reset to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Non-standard Daily Variables==&lt;br /&gt;
Older daily variables do not begin with an underscore. Before the system of underscore variable was invented this is how daily variables were implemented. These variables were hardcoded to reset and were never converted to the underscore system. They are kept so that Mafia does not break scripts which rely on them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|barrelLayout&lt;br /&gt;
|?????????&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bootsCharged&lt;br /&gt;
|false&lt;br /&gt;
|Are your {{kolwiki|Pair of Stomping Boots}} currently ready to stomp&lt;br /&gt;
|-&lt;br /&gt;
|breakfastCompleted&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubHiveUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubSummonsRemaining&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cocktailSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|concertVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentMojoFilters&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentPvpVictories&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dailyDungeonDone&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|demonSummoned&lt;br /&gt;
|false&lt;br /&gt;
|Whether you&#039;ve summoned a demon from the {{kolwiki|Summoning Chamber}}&lt;br /&gt;
|-&lt;br /&gt;
|expressCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|extraRolloverAdventures&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|friarsBlessingReceived&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire1Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire2Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire3Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|lastBarrelSmashed&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libramSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libraryCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|noodleSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nunsVisits&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|oscusSodaUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|outrageousSombreroUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|prismaticSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rageGlandVented&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|reagentSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|romanticTarget&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tempuraSummons&lt;br /&gt;
|0&lt;br /&gt;
|How many bubbling tempura batters you summoned from {{kolwiki|A Vent Horizon}}&lt;br /&gt;
|-&lt;br /&gt;
|seaodesFound&lt;br /&gt;
|0&lt;br /&gt;
|How many seaodes you colected from {{kolwiki|Barback}}&lt;br /&gt;
|-&lt;br /&gt;
|spiceMelangeUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|spookyPuttyCopiesMade&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|styxPixieVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|telescopeLookedHigh&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|timesRested&lt;br /&gt;
|0&lt;br /&gt;
|Number of times you rested in your {{kolwiki|Housing}}&lt;br /&gt;
|-&lt;br /&gt;
|tomeSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{SeeAlso|get_property|set_property}}&lt;br /&gt;
&lt;br /&gt;
{{PropertyNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Template:PropertyNav&amp;diff=8485</id>
		<title>Template:PropertyNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Template:PropertyNav&amp;diff=8485"/>
		<updated>2015-09-27T03:35:27Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
! colspan = &amp;quot;4&amp;quot; | Property Navigation&lt;br /&gt;
|-&lt;br /&gt;
| {{NavLink|KoLmafia Properties}}&lt;br /&gt;
| {{NavLink|Daily Variables}}&lt;br /&gt;
| {{NavLink|Choice Adventures}}&lt;br /&gt;
| {{NavLink|Quest Tracking Preferences}}&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Template:PropertyNav&amp;diff=8484</id>
		<title>Template:PropertyNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Template:PropertyNav&amp;diff=8484"/>
		<updated>2015-09-27T03:32:28Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;3&amp;quot; ! colspan = &amp;quot;4&amp;quot; | Property Navigation |- | {{NavLink|KoLmafia Properties}} | {{NavLink|Daily Variables}} | {{NavLink|Choice A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan = &amp;quot;4&amp;quot; | Property Navigation&lt;br /&gt;
|-&lt;br /&gt;
| {{NavLink|KoLmafia Properties}}&lt;br /&gt;
| {{NavLink|Daily Variables}}&lt;br /&gt;
| {{NavLink|Choice Adventures}}&lt;br /&gt;
| {{NavLink|Quest Tracking Preferences}}&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Template:NavLink&amp;diff=8327</id>
		<title>Template:NavLink</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Template:NavLink&amp;diff=8327"/>
		<updated>2015-09-27T03:27:01Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#ifeq: {{FULLPAGENAMEE}} | {{{1}}} | style=&amp;quot;{{{currentcss|background-color:#e9ebf5;}}}&amp;quot;| style=&amp;quot;{{{css|background-color:white;}}}&amp;quot;}} |&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;nowiki&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/nowiki&amp;gt;[[{{{1}}}|&amp;lt;span style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;{{{2|{{{1}}}}}}&amp;lt;/span&amp;gt;]]&amp;lt;nowiki&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/nowiki&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Basic Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7980</id>
		<title>Daily Variables</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7980"/>
		<updated>2015-09-27T03:22:44Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Underscore Daily Variables==&lt;br /&gt;
These per-account variables are reset to default value at the beginning of each day or at the beginning of a new ascension. Each one starts with an underscore _&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  _absintheDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many tiny bottles of absinthe the {{kolwiki|Green Pixie}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _aguaDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bottles of agua de vida the {{kolwiki|Baby Sandworm}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _akgyxothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Emblem of Ak&#039;gyxoth}} or an {{kolwiki|Idol of Ak&#039;gyxoth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _allYearSucker&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|All-year sucker}}&lt;br /&gt;
|-&lt;br /&gt;
|  _announcementShown&lt;br /&gt;
|  false&lt;br /&gt;
|  If false, login pages announcements will appear; set to true when a login page announcement is displayed&lt;br /&gt;
|-&lt;br /&gt;
|  _aprilShower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used the {{kolwiki|April Shower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _astralDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many astral mushrooms the {{kolwiki|Astral Badger}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _badlyRomanticArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  If you have your {{kolwiki|Obtuse Angel}} fire a badly romantic arrow, or wink at your {{kolwiki|Reanimated Reanimator}}, this will be 1&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandy&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Stocking Mimic}} pulled a bag of candy out of itself&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Chester&#039;s bag of candy}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOTricksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used your {{kolwiki|Bag o&#039; Tricks}} to increase your effects&#039; duration&lt;br /&gt;
|-&lt;br /&gt;
|  _ballastTurtleUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ballast turtle}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ballInACupUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ball-in-a-cup}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _ballpit&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve jumped in {{kolwiki|An Awesome Ball Pit}} &lt;br /&gt;
|-&lt;br /&gt;
|  _banderRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten free runaways with your {{kolwiki|Frumious Bandersnatch}} or {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bearHugs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Bear Hug}} as a {{kolwiki|Zombie Master}}&lt;br /&gt;
|-&lt;br /&gt;
|  _beerLensDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve found a {{kolwiki|Beer lens}}&lt;br /&gt;
|-&lt;br /&gt;
|  _benettonsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast or recorded {{kolwiki|Benetton&#039;s Medley of Diversity (skill)|Benetton&#039;s Medley of Diversity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bittycar&lt;br /&gt;
|  &lt;br /&gt;
|  Which {{kolwiki|Uncle Crimbo&#039;s Futuristic Trailer|Bittycar}} is currently active. Values: {{kolwiki|BittyCar HotCar|hotcar}}, {{kolwiki|BittyCar MeatCar|meatcar}}, {{kolwiki|BittyCar SoulCar|soulcar}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _blankoutUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|bottle of Blank-Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bonersSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve cast {{kolwiki|Summon &amp;quot;Boner Battalion&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bootStomps&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used Release the Boots with your {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _borrowedTimeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Borrowed time}}&lt;br /&gt;
|-&lt;br /&gt;
|  _boxingGloveArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many boxing-glove arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _boxOfHammersUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Box of hammers}} from inventory&lt;br /&gt;
|-&lt;br /&gt;
|  _brainPreservationFluidUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you drank {{kolwiki|brain preservation fluid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brassDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|brass Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many {{kolwiki|BRICKO brick|BRICKO}} monsters have been fought today&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoEyeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you got a {{kolwiki|BRICKO eye brick}} when casting {{kolwiki|Summon BRICKOs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Shaking 4-d camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _candySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Crimbo Candy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carboLoaded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Canticle of Carboloading}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carnieCandyDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a {{kolwiki|Cotton Candy Carnie}} drops cotton candy&lt;br /&gt;
|-&lt;br /&gt;
|  _carrotNoseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a carrot dropped from a {{kolwiki|Snow Suit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauDeskHarvested&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received the contents from the {{kolwiki|Chateau Mantegna|Desk}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauMonsterFought&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you fought a monster from the {{kolwiki|Chateau Mantegna|Empty Painting Frame}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _cheerleaderSteam&lt;br /&gt;
|  200&lt;br /&gt;
|  How much steam your {{kolwiki|Steam-Powered Cheerleader}} has left.&lt;br /&gt;
|-&lt;br /&gt;
|  _chipBags&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bags of chips you got from {{kolwiki|A Snack Machine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolateCigarsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate cigar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolatesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate Phenomenon|chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerCrossUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner cross}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerTriggerUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner trigger}}&lt;br /&gt;
|-&lt;br /&gt;
|  _clipartSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Clip Art}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coalPaperweightUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Coal paperweight}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coldOne&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Grab a Cold One}}&lt;br /&gt;
|-&lt;br /&gt;
|  _companionshipCasts&lt;br /&gt;
|  false&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Chorale of Companionship}}&lt;br /&gt;
|-&lt;br /&gt;
|  _corruptedStardustUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|corrupted stardust}} or a {{kolwiki|pixel orb}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cosmicSixPackConjured&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you summoned your free {{kolwiki|cosmic six-pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _crappyCameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|shaking crappy camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _creepyVoodooDollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Creepy voodoo doll}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _crimboTree&lt;br /&gt;
|  false&lt;br /&gt;
|  Defunct. If a Crimbo Present from {{kolwiki|A Crimbo Tree}} is available, you will automatically collect it. &lt;br /&gt;
|-&lt;br /&gt;
|  _cursedKegUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed pony keg}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _cursedMicrowaveUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed microwave}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _darkChocolateHeart&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Heart of dark chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenChecked&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you checked the coin return of {{kolwiki|Jackass Plumber}} in {{kolwiki|The Game Grid}}. This is done automatically as part of Breakfast if the &amp;quot;check Jackass Plumber&amp;quot; setting is enabled under Automation (In-Ronin/After Ronin).&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|defective Game Grid token}}&lt;br /&gt;
|-&lt;br /&gt;
|  _deluxeKlawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve played the {{kolwiki|Deluxe Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _demandSandwich&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Demand Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _discoKnife&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|That&#039;s Not a Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _distentionPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Distention pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaHybrid&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you acquired an intrinsic from a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaPotionsMade&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of Gene Tonics made with a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _donhosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Donho&#039;s Bubbly Ballad (skill)|Donho&#039;s Bubbly Ballad}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dreamJarDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Unconscious Collective Dream Jars have been dropped by your {{kolwiki|Unconscious Collective}}&lt;br /&gt;
|-&lt;br /&gt;
|  _elronsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  Many many times you cast {{kolwiki|Elron&#039;s Explosive Etude (skill)|Elron&#039;s Explosive Etude}}&lt;br /&gt;
|-&lt;br /&gt;
|  _envyfishEggUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Envyfish egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _essentialTofuUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Essential tofu}}&lt;br /&gt;
|-&lt;br /&gt;
|  _eternalCarBatteryUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|eternal car battery}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fancyHotDogEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a fancy hot dog from a {{kolwiki|Hot Dog Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _favorRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summon a cracker, popper, or flute when casting {{kolwiki|Summon Party Favor}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastedFamiliars&lt;br /&gt;
|  &lt;br /&gt;
|  A semicolon-separated list of familiars who have been fed from a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fingertrapArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many fingertrap arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _fireStartingKitUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|CSA fire-starting kit}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences. You can further set it up by choosing an topin under Choice Adventures &amp;gt; Item&lt;br /&gt;
|-&lt;br /&gt;
|  _fishyPipeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Fishy pipe}}&lt;br /&gt;
|-&lt;br /&gt;
|  _floristPlantsUsed&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-separated list of plants planted by the {{kolwiki|The Florist Friar&#039;s Cottage|Florist Friar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fudgeWaspFights&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. In {{kolwiki|Fudge Mountain Breakdown}}, you could fight a {{kolwiki|Swarm of fudgewasps}} 3 times per day.&lt;br /&gt;
|-&lt;br /&gt;
|  _gapBuffs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Greatest American Pants}} buffs&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ll receive at rollover from the {{kolwiki|Squamous Gibberer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Squamous Gibberer}} gave a free rollover adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _gnollEyeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Glass gnoll eye}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _gnomeAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Reagnimated Gnome}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gongDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many llama lama gongs the {{kolwiki|Llama Lama}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free PvPs you received from the {{kolwiki|Artistic Goth Kid}} if you broke your {{kolwiki|Magical Mystical Hippy Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat since the {{kolwiki|Artistic Goth Kid}} gave a free PvP&lt;br /&gt;
|-&lt;br /&gt;
|  _grimBuff&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received a buff from your {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireConfiscatorSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Confiscated Things}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireGeekySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Geeky Gifts}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grooseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many globs of groose grease were dropped by the {{kolwiki|Bloovian Groose}}&lt;br /&gt;
|-&lt;br /&gt;
|  _guildManualUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used your {{kolwiki|The Wizard of Ego#Rewards|Class-specific manual}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hareAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Wild Hare}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hareCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Wild Hare}} gave a free adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _hippyMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve collected you meat from {{kolwiki|The Organic Produce Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hipsterAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free combats you&#039;ve gotten from the {{kolwiki|Mini-Hipster}} and {{kolwiki|Artistic Goth Kid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hobbyHorseUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Handmade hobby horse}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hoboUnderlingSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon hobo underling}}&lt;br /&gt;
|-&lt;br /&gt;
|  _holoWristDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Track {{kolwiki|Xiblaxian holo-wrist-puter}} drops&lt;br /&gt;
|-&lt;br /&gt;
|  _holoWristProgress&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of adventures as progress toward the next Xiblaxian holo-wrist-puter drop&lt;br /&gt;
|-&lt;br /&gt;
|  _hotAshesDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten {{kolwiki|hot ashes}} from a {{kolwiki|Galloping Grill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hotTubSoaks&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|A Relaxing Hot Tub}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hungerSauceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Hunger™ Sauce}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hyperinflatedSealLungUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Hyperinflated seal lung}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceballUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Frosty&#039;s iceball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceSculptureUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|ice sculpture}}&lt;br /&gt;
|-&lt;br /&gt;
|  _inigosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you cast {{kolwiki|Inigo&#039;s Incantation of Inspiration (skill)|Inigo&#039;s Incantation of Inspiration}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewVlad&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Vlad)|Vlad&#039;s Boutique}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewIsabella&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Isabella)|Isabella&#039;s}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewMasquerade&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Masquerade)|The Masquerade}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ironicMoustache&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Mini-Hipster}} grew an ironic moustache&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCheeseSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCreamSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsDoughSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Dough}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsEggsSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsFruitSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Fruit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsMeatSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Meat Product}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsPotatoSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Potato}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsVeggiesSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Vegetables}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheese&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheesedMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-delimited list of monsters banished by jiggling a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCream&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCreamedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Names the last monster you fought when you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleLife&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Staff of Life}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleSteak&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the All-Steak}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jitbCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats a {{kolwiki|Jack-in-the-Box}} been in since it last opened&lt;br /&gt;
|-&lt;br /&gt;
|  _jukebox&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|A Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jungDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many psychoanalytic jars were dropped by your {{kolwiki|Angry Jung Man}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kloopDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many devilish folios were dropped by your {{kolwiki|Blavious Kloop}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jackassPlumberGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jackass Plumber home game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jickJarAvailable&lt;br /&gt;
|  unknown&lt;br /&gt;
|  This is true or false depending on whether you can get a {{kolwiki|jar of psychoses (Jick)}} from Jick&#039;s profile or not. Respectively.&lt;br /&gt;
|-&lt;br /&gt;
|  _jingleBellUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jingle bell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _klawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played the {{kolwiki|Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolConSixPackUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|KoL Con Six Pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsAdventures&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve adventured in {{kolwiki|KoL High School}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsCutButNotDried&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Cut But Not Dried}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsIsskayLikeAnAshtray&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Isskay like an Ashtray}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsPoeticallyLicenced&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Poetically Licensed}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSavedByTheBell&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve encountered {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSchoolSpirited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|School Spirited}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastDailyDungeonRoom&lt;br /&gt;
|  0&lt;br /&gt;
|  The number of the last room completed in {{kolwiki|The Daily Dungeon}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastZomboEye&lt;br /&gt;
|  0&lt;br /&gt;
|  The last turn number you used {{kolwiki|Zombo&#039;s empty eye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _leafblowerML&lt;br /&gt;
|  1&lt;br /&gt;
|  The current ML provided by {{kolwiki|The Landscaper&#039;s leafblower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legendaryBeat&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|The Legendary Beat}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legionJackhammerCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free meatsmithings were done with a {{kolwiki|Loathing Legion jackhammer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lookingGlass&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got your &amp;quot;DRINK ME&amp;quot; potion from {{kolwiki|A Looking Glass}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lunchBreak&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Lunch Break}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lupineHormonesUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|lupine appetite hormones}}&lt;br /&gt;
|-&lt;br /&gt;
| _madTeaParty&lt;br /&gt;
| false&lt;br /&gt;
| If true, you got a seat at {{kolwiki|The Mad Tea Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _managerialManipulationUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Managerial Manipulation}} on someone&lt;br /&gt;
|-&lt;br /&gt;
| _mayflowerDrops&lt;br /&gt;
| 0&lt;br /&gt;
| How many flowers dropped from a {{kolwiki|Mayflower bouquet}}&lt;br /&gt;
|-&lt;br /&gt;
| _mayflySummons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Summon Mayfly Swarm}}&lt;br /&gt;
|-&lt;br /&gt;
| _mediumSiphons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Siphon Spirits}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoBanishedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Which monster has been banished after using {{kolwiki|Unleash Nanites}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoCharge&lt;br /&gt;
|  100&lt;br /&gt;
|  {{kolwiki|Nanorhino}} charge level&lt;br /&gt;
|-&lt;br /&gt;
|  _navelRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free runaways you&#039;ve gotten from your {{kolwiki|navel ring of navel gazing}}, {{kolwiki|Greatest American Pants}}, and {{kolwiki|peppermint parasol}}&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPool&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|An Olympic-Sized Swimming Pool}} to swim laps or do submarine sprints&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPoolItemFound&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you found an item while {{kolwiki|Screwing Around!}} in {{kolwiki|An Olympic-Sized Swimming Pool}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingBanish&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve banished a monster with {{kolwiki|Talk About Politics}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you&#039;ve been in while wearing {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCrumbs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many items you&#039;ve obtained by casting {{kolwiki|Pocket Crumbs}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingFullness&lt;br /&gt;
|  0&lt;br /&gt;
|  How many extra points of max fullness have been given by {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pastaAdditive&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|experimental carbon fiber pasta additive}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pasteDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. This used to track boots stomps, but it does nothing now.&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJukeboxFixed&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Fix Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJumpedShark&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Jump Shark}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePartyThrown&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Throw Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePeeledOut&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Peel Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteRiotIncited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Incite Riot}}&lt;br /&gt;
|-&lt;br /&gt;
|  _photocopyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Photocopied monster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pieDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many pies were dropped by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _piePartsCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many monster pieces were collected by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pirateBellowUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Pirate Bellow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pneumaticityPotionUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|pressurized potion of pneumaticity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poisonArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you used {{kolwiki|Fire a poison arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poolGames&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played at a {{kolwiki|A Pool Table (VIP Lounge)|clan pool table}}&lt;br /&gt;
|-&lt;br /&gt;
|  _precisionCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Prelude of Precision (skill)|Prelude of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarFilled&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|psychoanalytic jar}} on Jick&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Psychoanalytic jar|jar of psychoses}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychokineticHugUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Psychokinetic Hug}}&lt;br /&gt;
|-&lt;br /&gt;
|  _radlibSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Rad Libs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raindohCopiesMade&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you copied a monster using a {{kolwiki|Rain-Doh black box}}. See {{kolwiki|Copying#Limits|Copying}} for limit details&lt;br /&gt;
|-&lt;br /&gt;
|  _rapidPrototypingUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve crafted an item at no adventure cost via {{kolwiki|Rapid Prototyping}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raveStealCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Disco Combos|Rave Steal}}&lt;br /&gt;
|-&lt;br /&gt;
|  _requestSandwichSucceeded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a sandwich from using {{kolwiki|Request Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _resolutionAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|resolution: be more adventurous}}&lt;br /&gt;
|-&lt;br /&gt;
|  _riftletAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ve gotten from a {{kolwiki|Temporal Riftlet}}&lt;br /&gt;
|-&lt;br /&gt;
|  _romanticFightsLeft&lt;br /&gt;
|  0&lt;br /&gt;
|  How many love-struck monsters you have left to fight after using a {{kolwiki|Fire a badly romantic arrow|romantic arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _svnUpdated&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you updated files using subversion (svn)&lt;br /&gt;
|-&lt;br /&gt;
|  _sealFigurineUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used the {{kolwiki|depleted uranium seal figurine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sealScreeches&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times a screeching wail has been emitted by a {{kolwiki|hellseal pup}} today&lt;br /&gt;
|-&lt;br /&gt;
|  _sealsSummoned&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summoned {{kolwiki|Infernal Seals}}&lt;br /&gt;
|-&lt;br /&gt;
|  _setOfJacksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|set of jacks}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _sexChanged&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you have the operation in {{kolwiki|Under the Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _silverDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|silver Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff1&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Lutz, the Ice Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff2&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Comet, the Roller Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff3&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Bandshell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff4&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Eclectic Eels}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff5&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|A Merry-Go Round}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sleazeAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Spring Break Beach}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sloppyDinerBeachBucks&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you&#039;ve plundered the cash register during {{kolwiki|Break Time!}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smilesOfMrA&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Smile of Mr. A.}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smithsnessSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Smithsness}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowconeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Snowcones}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowSuitCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you win while your familair has the {{kolwiki|Snow Suit}} equipped&lt;br /&gt;
|-&lt;br /&gt;
|  _softwareGlitchTurnReceived&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a free adventure from a {{kolwiki|software glitch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Spaghetti Breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfastEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you ate a {{kolwiki|spaghetti breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _speakeasyDrinksDrunk&lt;br /&gt;
|  0&lt;br /&gt;
|  How many drinks you&#039;ve had at {{kolwiki|A Speakeasy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spookyAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Conspiracy Island}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stabonicScrollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Stabonic scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|  _steamCardDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many cards you&#039;ve gotten from {{kolwiki|Steam elemental}}s.&lt;br /&gt;
|-&lt;br /&gt;
|  _stickerSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Stickers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Give Your Opponent the Stinkeye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you been in with an item made from a {{kolwiki|stinky cheese ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stolenAccordions&lt;br /&gt;
|  &lt;br /&gt;
|  Which accordions you&#039;ve stolen with {{kolwiki|Steal Accordion}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stressBallSqueezes&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Squeeze Stress Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stuffedPocketwatchUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|stuffed pocketwatch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _styxSprayUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|STYX deodorant body spray}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sugarSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Sugar Sheets}}&lt;br /&gt;
|-&lt;br /&gt;
|  _summonAnnoyanceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Summon Annoyance}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sweetToothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|sweet tooth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _syntheticDogHairPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|synthetic dog hair pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tacoFlierUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Taco Dan&#039;s Taco Stand Flier}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow, green, or indigo pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyYellowSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}. (Yellow taffies still increment _taffyRareSummons as well.)&lt;br /&gt;
|-&lt;br /&gt;
|  _templeHiddenPower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you gained Hidden Power from traveling to {{kolwiki|Such Great Depths}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tempuraAirUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a {{kolwiki|tempura air}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thingfinderCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Ballad of Richie Thingfinder (skill)|The Ballad of Richie Thingfinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thinknerdPackageDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of {{kolwiki|returned Thinknerd package}}s obtained&lt;br /&gt;
|-&lt;br /&gt;
|  _thorsPliersCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of meatsmithing/jewelrycrafting adventures saved by using {{kolwiki|Thor&#039;s Pliers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _timeHelmetAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you gained while having a {{kolwiki|Mad Hatrack}} wear a Time Helmet&lt;br /&gt;
|-&lt;br /&gt;
|  _toastSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten toast when using a {{kolwiki|cheap toaster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tokenDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Game Grid tokens were dropped by your {{kolwiki|Rogue Program}}&lt;br /&gt;
|-&lt;br /&gt;
|  _transponderDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many transporter transponders were dropped by your {{kolwiki|Li&#039;l Xenomorph}}&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryEliteMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Elite Guard Uniform&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryHaremMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Harem Girl Disguise&lt;br /&gt;
|-&lt;br /&gt;
|  _trivialAvocationsGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used the {{kolwiki|Trivial Avocations board game}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _turkeyBooze&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten booze from your {{kolwiki|Fist Turkey}}&lt;br /&gt;
|-&lt;br /&gt;
|  _turtlePowerCast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Turtle Power}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ultraMegaSourBallUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Ultra Mega Sour Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _userMods&lt;br /&gt;
|  &lt;br /&gt;
|  Sets modifiers that are calculated in addition to other modifiers. To quote Veracity:&lt;br /&gt;
For example, if you know that there have been five gall bladder squeezes in your current Slime Tube run, you can adjust the displayed ML value via:&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: +100&lt;br /&gt;
&lt;br /&gt;
Or better yet (since it would only apply in the Slime Tube):&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: [100*zone(slime)]&lt;br /&gt;
&lt;br /&gt;
See src/data/modifiers.txt for examples of how modifier specifications are written - note that they are case-sensitive, and require precise formatting. Use &amp;quot;modref _userMods&amp;quot; to see exactly how your override was parsed.&lt;br /&gt;
|-&lt;br /&gt;
|  _vitachocCapsulesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|vitachoconutriment capsule}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you got from using a {{kolwiki|V for Vivala mask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Creepy Grin}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBankUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|festive warbear bank}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBreakfastMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear breakfast machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearGyrocopterUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear gyrocopter}} (or a {{kolwiki|broken warbear gyrocopter}})&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearSodaMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear soda machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _workshedItemUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Your Workshed|workshed appliance}}. Workshed ppliancess can be used once a day to set a new item in the workshed.&lt;br /&gt;
|-&lt;br /&gt;
|  _whiteRiceDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you collected white rice from {{kolwiki|Don&#039;t Fence Me In}}&lt;br /&gt;
|-&lt;br /&gt;
|  _zapCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|Zapping|zap wand}}. If you use a {{kolwiki|Platinum Yendorian Express Card}}, this will be reset to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Non-standard Daily Variables==&lt;br /&gt;
Older daily variables do not begin with an underscore. Before the system of underscore variable was invented this is how daily variables were implemented. These variables were hardcoded to reset and were never converted to the underscore system. They are kept so that Mafia does not break scripts which rely on them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|barrelLayout&lt;br /&gt;
|?????????&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bootsCharged&lt;br /&gt;
|false&lt;br /&gt;
|Are your {{kolwiki|Pair of Stomping Boots}} currently ready to stomp&lt;br /&gt;
|-&lt;br /&gt;
|breakfastCompleted&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubHiveUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubSummonsRemaining&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cocktailSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|concertVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentMojoFilters&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentPvpVictories&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dailyDungeonDone&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|demonSummoned&lt;br /&gt;
|false&lt;br /&gt;
|Whether you&#039;ve summoned a demon from the {{kolwiki|Summoning Chamber}}&lt;br /&gt;
|-&lt;br /&gt;
|expressCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|extraRolloverAdventures&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|friarsBlessingReceived&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire1Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire2Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire3Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|lastBarrelSmashed&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libramSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libraryCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|noodleSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nunsVisits&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|oscusSodaUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|outrageousSombreroUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|prismaticSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rageGlandVented&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|reagentSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|romanticTarget&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tempuraSummons&lt;br /&gt;
|0&lt;br /&gt;
|How many bubbling tempura batters you summoned from {{kolwiki|A Vent Horizon}}&lt;br /&gt;
|-&lt;br /&gt;
|seaodesFound&lt;br /&gt;
|0&lt;br /&gt;
|How many seaodes you colected from {{kolwiki|Barback}}&lt;br /&gt;
|-&lt;br /&gt;
|spiceMelangeUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|spookyPuttyCopiesMade&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|styxPixieVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|telescopeLookedHigh&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|timesRested&lt;br /&gt;
|0&lt;br /&gt;
|Number of times you rested in your {{kolwiki|Housing}}&lt;br /&gt;
|-&lt;br /&gt;
|tomeSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{SeeAlso|get_property|set_property}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Inaccessible_reason&amp;diff=7509</id>
		<title>Inaccessible reason</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Inaccessible_reason&amp;diff=7509"/>
		<updated>2015-09-27T03:17:52Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|inaccessible_reason}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type=string|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|coinmaster|master}}|&lt;br /&gt;
p1desc={{pspan|master}} is the coinmaster to check|&lt;br /&gt;
&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns a sentence explaining why {{pspan|master}} is currently unavailable. If {{pspan|master}} is available, then it returns an empty string.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=Check if a coinmaster is available and if not, explains why.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
boolean check(coinmaster master) {&lt;br /&gt;
   if(is_accessible(master))&lt;br /&gt;
      return true;&lt;br /&gt;
   print(master+ &amp;quot; is not accesible! &amp;quot;&lt;br /&gt;
      + inaccessible_reason(master));&lt;br /&gt;
   return false;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|is_accessible|to_coinmaster|is_coinmaster_item}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Holiday&amp;diff=7195</id>
		<title>Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Holiday&amp;diff=7195"/>
		<updated>2015-09-27T03:15:46Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|holiday}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=A string representation of the {{kolwiki|Kingdom of Loathing Calendar|in-game holiday}}. Returns an empty string otherwise.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
if(holiday() == &amp;quot;Veracity&#039;s Birthday&amp;quot;)&lt;br /&gt;
   private_message(&amp;quot;veracity&amp;quot;, &amp;quot;Happy Birthday!&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
cli_equiv=Also available as the CLI command &amp;quot;holiday&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Functions]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=User_talk:Relyk&amp;diff=7886</id>
		<title>User talk:Relyk</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=User_talk:Relyk&amp;diff=7886"/>
		<updated>2015-09-27T03:13:05Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thank you very much for adding {{f|my_effects}} to this wiki. Many hands make for light work so I always hope that eventually we&#039;ll have many hands here. :D --[[User:Bale|Bale]] 20:24, 16 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I see no problem with splitting Mood management from Mood (CLI) if you want to do that. You created the Mood page yourself after all and the idea isn&#039;t bad. While I&#039;m at it, thanks for attacking the &amp;quot;To Do&amp;quot; list!  --[[User:Bale|Bale]] ([[User talk:Bale|talk]]) 04:40, 24 September 2015 (UTC)&lt;br /&gt;
:Figure I&#039;ll work on other parts as well since more hands never came in the past three years :P--[[User:Relyk|Relyk]] ([[User talk:Relyk|talk]]) 03:13, 27 September 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Holiday&amp;diff=7194</id>
		<title>Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Holiday&amp;diff=7194"/>
		<updated>2015-09-27T02:52:26Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|holiday}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=A string representation of the [http://kol.coldfront.net/thekolwiki/index.php/Kingdom_of_Loathing_Calendar in-game holiday]. Returns an empty string otherwise.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
if(holiday() == &amp;quot;Veracity&#039;s Birthday&amp;quot;)&lt;br /&gt;
   private_message(&amp;quot;veracity&amp;quot;, &amp;quot;Happy Birthday!&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
cli_equiv=Also available as the CLI command &amp;quot;holiday&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Functions]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7790</id>
		<title>Help:To Do List</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7790"/>
		<updated>2015-09-24T01:38:20Z</updated>

		<summary type="html">&lt;p&gt;Relyk: weeee&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To Do&amp;quot; List ==&lt;br /&gt;
&lt;br /&gt;
This is a list of stuff that is missing from the wiki or else needs major work. Please help!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you need tips for editing the wiki, find that here: [[Help:Editing]].&lt;br /&gt;
&lt;br /&gt;
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.&lt;br /&gt;
&lt;br /&gt;
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list. &lt;br /&gt;
**It is not necessary to always create a code sample, although it is preferred.&lt;br /&gt;
**If you don&#039;t add a code sample, please remember to add &#039;&#039;&#039;needscode=yes|&#039;&#039;&#039; to the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Stuff ==&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;test CLI commands:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 r14764: add &amp;quot;test xpath&amp;quot; to, well, test xpath expressions&lt;br /&gt;
 r14767: Expose an xpath function that relay scripts can use after they&#039;ve invoked visit_url().&lt;br /&gt;
 http://kolmafia.us/showthread.php?16722-the-DOM-regex-scalability-and-other-jargony-words&lt;br /&gt;
 http://kolmafia.us/showthread.php?16764-xpath-primer&lt;br /&gt;
 &lt;br /&gt;
 r14967: Add &amp;quot;test mchat&amp;quot; command which can be used after &amp;quot;test load JSONFILE&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 This is how test newitem is used!&lt;br /&gt;
 http://kolmafia.us/showthread.php?17365-When-detecting-new-items-detect-new-outfits-too&amp;amp;p=119368&amp;amp;viewfull=1#post119368&lt;br /&gt;
 r15741, Now &amp;quot;test newitem descId&amp;quot; no longer requires itemId.&lt;br /&gt;
 &lt;br /&gt;
 r15176: Add &amp;quot;test adventure URL&amp;quot; CLI command to see how we translate the given URL&lt;br /&gt;
 &lt;br /&gt;
 r15239: Add &amp;quot;test dump_disabled_skills&amp;quot; to the gCLI to aid upcoming debugging&lt;br /&gt;
 &lt;br /&gt;
 r15606: Add &amp;quot;test encounter URL&amp;quot; command.&lt;br /&gt;
 &lt;br /&gt;
 r15874: Add &amp;quot;test leet NAME&amp;quot; command to check if KoL monster names get translated successfully from their 1337 versions.&lt;br /&gt;
 &lt;br /&gt;
 r15883: &amp;quot;test load HTMLFILE&amp;quot; followed by &amp;quot;test aagain&amp;quot; will print the Adventure Again URL from that page.&lt;br /&gt;
 &lt;br /&gt;
 r16275: &amp;quot;test visit-choice&amp;quot; now prints the various choice options available on the loaded HTML text.&lt;br /&gt;
 &lt;br /&gt;
 r16309: Add &amp;quot;test manuel&amp;quot; command which will process a loaded HTML file as if it were the response to a visit to Monster Manuel.&lt;br /&gt;
 http://kolmafia.us/showthread.php?19094-shrine-to-the-Barrel-god-(Sept-2015-IotM)&amp;amp;p=128256&amp;amp;viewfull=1#post128256&lt;br /&gt;
 &lt;br /&gt;
 r15928: Add &amp;quot;test monster&amp;quot; command to parse the monster out of the saved HTML and save&lt;br /&gt;
 it where ASH&#039;s last_monster() function will fetch it.&lt;br /&gt;
&lt;br /&gt;
 r15120: Add ASH &#039;&#039;&#039;holiday()&#039;&#039;&#039; function.&lt;br /&gt;
 returns a string which has one of the following, as appropriate: game/real; game; real; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 r15148: Track Xiblaxian holo-wrist-puter drops in &#039;&#039;&#039;_holoWristDrops&#039;&#039;&#039;, and progress toward the next drop in &#039;&#039;&#039;_holoWristProgress&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15177: Track which keys have been used on the Sorceress Tower door in a setting: &#039;&#039;&#039;nsTowerDoorKeysUsed&#039;&#039;&#039;&lt;br /&gt;
 It is a comma separated list.&lt;br /&gt;
&lt;br /&gt;
 r15235: Add buffer &#039;&#039;&#039;run_choice( int )&#039;&#039;&#039; command. When in a choice adventure, use this to submit the selected option.&lt;br /&gt;
 With -1 as imput, it will automate the rest of the choice using existing settings.&lt;br /&gt;
 &lt;br /&gt;
 Also add &#039;&#039;&#039;run_turn()&#039;&#039;&#039;, which will work as run_combat() or run_choice( -1 ) depending on whether you are in combat or in a choice.&lt;br /&gt;
&lt;br /&gt;
 r15238: Provide &#039;&#039;&#039;limit_mode()&#039;&#039;&#039; function that returns (currently) null or spelunky.&lt;br /&gt;
&lt;br /&gt;
 r15354: Move &amp;quot;equip all familiars&amp;quot; function from the FamiliarTrainingFrame to a new&lt;br /&gt;
 module: FamiliarManager. Let ASH use it via boolean &#039;&#039;&#039;equip_all_familiars()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15440: Add &amp;quot;&#039;&#039;&#039;servants&#039;&#039;&#039;&amp;quot; command to list Ed&#039;s servants, &amp;quot;&#039;&#039;&#039;servant&#039;&#039;&#039;&amp;quot; to list status of your current servant, &lt;br /&gt;
 and &amp;quot;&#039;&#039;&#039;servant TYPE&#039;&#039;&#039;&amp;quot; to switch to the servant of the specified type.&lt;br /&gt;
&lt;br /&gt;
 r15441 adds the $servant data type to ASH and the following functions to manipulate them:&lt;br /&gt;
 &lt;br /&gt;
 int &#039;&#039;&#039;to_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 servant to_servant( int )&lt;br /&gt;
 servant to_servant( string )&lt;br /&gt;
 servant &#039;&#039;&#039;my_servant&#039;&#039;&#039;()&lt;br /&gt;
 boolean &#039;&#039;&#039;have_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 boolean &#039;&#039;&#039;use_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 &lt;br /&gt;
 Additionally, it has the following proxy fields:&lt;br /&gt;
 int id&lt;br /&gt;
 string name&lt;br /&gt;
 int level&lt;br /&gt;
 int experience&lt;br /&gt;
 string image,&lt;br /&gt;
 string level1_ability&lt;br /&gt;
 string level7_ability&lt;br /&gt;
 string level14_ability&lt;br /&gt;
 string level21_ability&lt;br /&gt;
&lt;br /&gt;
 r15466: Add &#039;&#039;&#039;chew&#039;&#039;&#039;(INT,ITEM) to ASH for cnsuming spleen toxins&lt;br /&gt;
&lt;br /&gt;
 equip [2268] will equip an item by number.&lt;br /&gt;
&lt;br /&gt;
 r15475: Add &#039;&#039;&#039;prefref&#039;&#039;&#039; as a built-in gCLI command&lt;br /&gt;
&lt;br /&gt;
 r15590: &#039;&#039;&#039;Add run_combat( string filter )&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15676: Make built-in Sorceress Tower scripts available to scripts.&lt;br /&gt;
&lt;br /&gt;
 CLI: &#039;&#039;&#039;maze&#039;&#039;&#039; [arg]&lt;br /&gt;
 CLI: &#039;&#039;&#039;door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hedge_maze( string )&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;tower_door()&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 The string argument for the maze can be one of:&lt;br /&gt;
 traps - 4 turns, all traps&lt;br /&gt;
 gopher or duck - 7 turns gopher and duck&lt;br /&gt;
 chihuahua or kiwi - 7 turns chihuahua and kiwi&lt;br /&gt;
 nugglets - 10 turns, all nugglets&lt;br /&gt;
&lt;br /&gt;
 r15791: The &amp;quot;pvp&amp;quot; command with no arguments will list available stances and their&lt;br /&gt;
 associated option number. You now can now specify a stance by either name or&lt;br /&gt;
 number. The &amp;quot;pvp&amp;quot; command now requires you to choose a stance, since it can&lt;br /&gt;
 no longer choose a reaosnable default based on your stats.&lt;br /&gt;
&lt;br /&gt;
 r15796: Add ASH function: &#039;&#039;&#039;int [string] current_pvp_stances()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15840: Provide  ASH &#039;&#039;&#039;string leetify( string )&#039;&#039;&#039; function to garble strings.&lt;br /&gt;
&lt;br /&gt;
 r15847: Add &amp;quot;Random Monster Attributes&amp;quot; modifier as provided by dice items and the&lt;br /&gt;
 Curse of Randomness status effect. Add random_attributes proxy field to ASH&lt;br /&gt;
 $monster type. Munge random attributes from monster names is the Random Monster&lt;br /&gt;
 Attribute modifier is &amp;gt; 0, not only if current path is One Crazy Random Summer.&lt;br /&gt;
&lt;br /&gt;
 r15922: Add Familiar Script. This script will run after changing familiars, before &lt;br /&gt;
 automatically changing familiar equipment. The script should have a boolean main() function. &lt;br /&gt;
 Returning true will cause normal familiar equipiment switching to be skipped,&lt;br /&gt;
 while false will lead to it running after the script returns.&lt;br /&gt;
&lt;br /&gt;
 r15937: Add mayosoak command&lt;br /&gt;
&lt;br /&gt;
 r15959: Add knowledge of familiar drop counters to FamiliarData, &lt;br /&gt;
 New ASH proxy fields for $familiar data type:&lt;br /&gt;
 drop_name = short name of the thing that drops&lt;br /&gt;
 drop_item = if it is a single item, the $item. Otherwise, $item[none]&lt;br /&gt;
 drops_today = how many things this familiar has dropped so far today&lt;br /&gt;
 drops_limit = the maximum number of available drops from this familiar today&lt;br /&gt;
&lt;br /&gt;
 CLI: wumpus status - Display status of last wumpus cave.&lt;br /&gt;
 r16014: Add &amp;quot;wumpus replay FILE&amp;quot; command to process the session log of a wumpus exploration and make deductions, etc.&lt;br /&gt;
 r16015: Add &amp;quot;wumpus reset&amp;quot; CLI command to clear in-memory Wumpus cave state&lt;br /&gt;
&lt;br /&gt;
 r16044:The &amp;quot;cheat&amp;quot; command is a synonym for the &amp;quot;play&amp;quot; command. options:&lt;br /&gt;
 play random - play a random card (1 draw)&lt;br /&gt;
 cheat phylum PHYLUM - cheat (5 draws) a fight with specified phylum&lt;br /&gt;
 cheat stat STAT - cheat (5 draws) 500 substats of specified stat&lt;br /&gt;
 cheat buff BUFF - cheat (5 draws) 20 turns of the specified buff, either by name&lt;br /&gt;
   or by effect: muscle, mysticality, moxie, item drop (or items), initiative&lt;br /&gt;
 cheat CARD - cheat (5 draws) the specified card name.&lt;br /&gt;
 PHYLUM, STAT, BUFF, and CARD all use fuzzy matching.&lt;br /&gt;
&lt;br /&gt;
 r16047: Track Armorer quest (Madness Bakery) as questM25Armorer.&lt;br /&gt;
&lt;br /&gt;
 r16060: Make fixed list of modifier maximizer strings configurable&lt;br /&gt;
 set maximizerList. Default value is:&lt;br /&gt;
 mainstat | mus | mys | mox | familiar weight | HP | MP | ML | DA | DR | +combat -tie | -combat -tie | initiative | exp | meat drop | item drop | 2.0 meat, 1.0 item | item, sea | weapon dmg | ranged dmg | elemental dmg | spell dmg | adv | pvp fights | hot res | cold res | spooky res | stench res | sleaze res | all res | mp regen | ML, 0.001 slime res | 4 clownosity, -tie | 7 raveosity, -tie | surgeonosity | +four songs&lt;br /&gt;
&lt;br /&gt;
 r16163: For all monsters where our name differs from Manuel&#039;s, add a new attribute: Manuel: &amp;quot;MANUEL NAME&amp;quot;&lt;br /&gt;
 Add .manuelName proxy field for ASH $monster data type&lt;br /&gt;
 &lt;br /&gt;
 Add &amp;quot;&#039;&#039;&#039;checkmanuel&#039;&#039;&#039;&amp;quot; command which will look up all of you&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;int monster_factoids_available( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns number of factoids currently retained in memory. Note that this&lt;br /&gt;
 can be more than the currently logged in character knows, since we don&#039;t&lt;br /&gt;
 flush the factoids from a previous login if you know all three factoids.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;string monster_manuel_text( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns the full HTML of the monster manuel entry for the given&lt;br /&gt;
 monster. As above, this could have been retained from the previous&lt;br /&gt;
 character; otherwise, it will fetch and cache the text.&lt;br /&gt;
&lt;br /&gt;
 r16166: Add ASH function: &#039;&#039;&#039;boolean [monster] all_monsters_with_id()&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 returns a map of all monsters that have a non-zero monster ID. It builds this&lt;br /&gt;
 afresh every time you call it, since new monsters can be (temporarily) added&lt;br /&gt;
&lt;br /&gt;
 r16169: Add MonsterManuelManager.flushCache()and expose it to ASH via flush_&#039;&#039;&#039;monster_manuel_cache()&#039;&#039;&#039; function.&lt;br /&gt;
 Add a second parameter to MonsterManuelManager.getFactoidsAvailable: boolean&lt;br /&gt;
 cachedOnly says &amp;quot;don&#039;t look on the page if the monster is not in the cache,&lt;br /&gt;
 because we have already looked at the page and the monster wasn&#039;t there.&amp;quot;&lt;br /&gt;
 Expose this to ASH by changing &#039;&#039;&#039;monster_factoids_available()&#039;&#039;&#039; parameters: monster, boolean&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 r16171: Add ASH function: &#039;&#039;&#039;boolean[monster] get_location_monsters(location)&#039;&#039;&#039; &lt;br /&gt;
 This has the same info as get_monsters, but returns a (perhaps) more useful aggregate value&lt;br /&gt;
&lt;br /&gt;
 r16200: &#039;&#039;&#039;Mayominder&#039;&#039;&#039; CLi command. Sets (buying if needed) Mayo Minder to a particular Mayo.&lt;br /&gt;
 Can specify Mayo name or use a description (adv, stat, food, drunk or bmc).&lt;br /&gt;
&lt;br /&gt;
 r16218: Add ASH function &#039;&#039;&#039;get_stash()&#039;&#039;&#039; to retrieve cached view of clan stash&lt;br /&gt;
&lt;br /&gt;
== Needs Major Work ==&lt;br /&gt;
&lt;br /&gt;
[[Proxy Records]] is only slightly better than a placeholder.&lt;br /&gt;
&lt;br /&gt;
 In r10047, the adventure tab interface was altered. Fix SinginSally&#039;s guide on pages...&lt;br /&gt;
 &lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring&lt;br /&gt;
&lt;br /&gt;
 Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&amp;amp;p=66468&amp;amp;viewfull=1#post66468&lt;br /&gt;
&lt;br /&gt;
== Needs Code Samples ==&lt;br /&gt;
&lt;br /&gt;
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]&lt;br /&gt;
&lt;br /&gt;
Information on how to create a code sample: [[Template:CodeSample]]&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Outfit_tattoo&amp;diff=8483</id>
		<title>Outfit tattoo</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Outfit_tattoo&amp;diff=8483"/>
		<updated>2015-09-24T01:36:49Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|outfit_tattoo}}{{ #vardefine:return_type|string}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|outfit_tattoo}}{{&lt;br /&gt;
#vardefine:return_type|string}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|string|name}}|&lt;br /&gt;
p1desc={{Pspan|name}} is an outfit to check|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function returns image file name of outfit tattoo. If the outfit doesn&#039;t exist, returns an empty string.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following code will check if you have the tattoo for Knob Goblin Harem Girl Disguise.|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
string result = visit_url(&amp;quot;account_tattoos.php&amp;quot;);&lt;br /&gt;
string tattoo = outfit_tattoo(&amp;quot;Knob Goblin Harem Girl Disguise&amp;quot;);&lt;br /&gt;
if( contains_text(result, tattoo) )&lt;br /&gt;
   print(&amp;quot;You have the tattoo&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|have_outfit}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8482</id>
		<title>All normal outfits</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8482"/>
		<updated>2015-09-24T01:15:05Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|all_normal_outfits}}{{&lt;br /&gt;
#vardefine:return_type|string [int]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function returns a list of all available in-game outfits.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following code will print the list of available outfits you own and their components.|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach x,outfit_name in all_normal_outfits()&lt;br /&gt;
{&lt;br /&gt;
   if( have_outfit(outfit_name) )&lt;br /&gt;
   {&lt;br /&gt;
      foreach x,piece in outfit_pieces(outfit_name)&lt;br /&gt;
         print(&amp;quot;=&amp;gt; &amp;quot; + piece);&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
cli_equiv=The CLI command &amp;lt;code&amp;gt; outfit list &amp;lt;/code&amp;gt; will print a list of official KoL outfits to the CLI.|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|have_outfit|outfit_pieces|is_wearing_outfit|get_outfits}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8481</id>
		<title>All normal outfits</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8481"/>
		<updated>2015-09-24T01:14:35Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|all_normal_outfits}}{{&lt;br /&gt;
#vardefine:return_type|string [int]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function returns a list of all available in-game outfits.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following code will print the list of available outfits you own.|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach x,outfit_name in all_normal_outfits()&lt;br /&gt;
{&lt;br /&gt;
   if( have_outfit(outfit_name) )&lt;br /&gt;
   {&lt;br /&gt;
      foreach x,piece in outfit_pieces(outfit_name)&lt;br /&gt;
         print(&amp;quot;=&amp;gt; &amp;quot; + piece);&lt;br /&gt;
   }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
cli_equiv=The CLI command &amp;lt;code&amp;gt; outfit list &amp;lt;/code&amp;gt; will print a list of official KoL outfits to the CLI.|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|have_outfit|outfit_pieces|is_wearing_outfit|get_outfits}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8480</id>
		<title>All normal outfits</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=All_normal_outfits&amp;diff=8480"/>
		<updated>2015-09-24T01:10:57Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|get_custom_outfits}}{{ #vardefine:return_type|string [int]}}{{ #vardefine:aggregate|yes}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|get_custom_outfits}}{{&lt;br /&gt;
#vardefine:return_type|string [int]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function returns a list of all available in-game outfits.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following code will print the list of available outfits.|&lt;br /&gt;
code=&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
foreach x,outfit_name in all_normal_outfits()&lt;br /&gt;
   {&lt;br /&gt;
      print(&amp;quot;Outfit: &amp;quot; + outfit_name);&lt;br /&gt;
      foreach x,piece in outfit_pieces(outfit_name)&lt;br /&gt;
         print(&amp;quot;=&amp;gt; &amp;quot; + piece);&lt;br /&gt;
   }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
cli_equiv=The CLI command &amp;lt;code&amp;gt; outfit list &amp;lt;/code&amp;gt; will print a list of official KoL outfits to the CLI.|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|have_outfit|outfit_pieces|is_wearing_outfit|get_outfits}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2994</id>
		<title>CLI Reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2994"/>
		<updated>2015-09-24T00:53:32Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Mafia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The KoLmafia Graphical CLI is one of the most helpful features Mafia has. This page is intended to provide information on the commands available.&lt;br /&gt;
&lt;br /&gt;
=How to use these commands=&lt;br /&gt;
&lt;br /&gt;
Square brackets [ ] enclose optional elements of commands. In command descriptions, they may also enclose the effects of using those optional elements.&lt;br /&gt;
&lt;br /&gt;
Vertical bars | separate alternative elements - choose any one. (But note that || is an actual part of a few commands.)&lt;br /&gt;
&lt;br /&gt;
An ellipsis ... after an element means that it can be repeated as many times as needed.&lt;br /&gt;
&lt;br /&gt;
Elements in italics are placeholders - replace them with an actual name you want the command to operate on.&lt;br /&gt;
&lt;br /&gt;
Commands with an asterisk * after the name are abbreviations - you can type them in a longer form if desired.&lt;br /&gt;
&lt;br /&gt;
Some command names can be followed by a question mark (shown as [?] ), in which case the command will just display what it would do, rather than actually doing it.&lt;br /&gt;
&lt;br /&gt;
When adventuring, or using an item or skill, the name can be preceded by a number specifying how many times to do it. An asterisk in place of this number means &amp;quot;as many as possible&amp;quot; or &amp;quot;the current quantity in inventory&amp;quot;, depending on context. Negative numbers mean to do that many less than the maximum.&lt;br /&gt;
&lt;br /&gt;
Usually, multiple commands can be given on the same line, separated by semicolons. The exceptions (alias, ash, ashq, cheapest, expensive, fecho, fprint, get, set, speculate, whatif, later) treat the entire remainder of the line as a parameter.&lt;br /&gt;
&lt;br /&gt;
A few commands (elseif, else, if, try, while) treat at least one following command as a block that is executed conditionally or repetitively. The block consists of the remainder of the line, or the entire next line if that&#039;s empty. The block is extended by additional lines if it would otherwise end with one of these special commands.&lt;br /&gt;
&lt;br /&gt;
===Quantity Parameter===&lt;br /&gt;
Any place that a number can be used to define a quantity, such as &amp;lt;code&amp;gt;autosell 5 heavy D&amp;lt;/code&amp;gt;, you can use one of the following to indicate a variable quantity:&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; is used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell * heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* 0 is also used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell 0 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* a negative number means sell off all items except for the number listed. For example, -5 means keep 5 and sell the rest.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell -5 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Parameter===&lt;br /&gt;
There are two ways to provide an item. By name or number.&lt;br /&gt;
* An item&#039;s name can be used in the obvious way, however this may sometimes fail because some items have numbers as part of their names. KoL&#039;s fuzzy matching will sometimes make a mistake such as interpreting {{Pspan|1 WA}} as a {{Pspan|100-watt light bulb}}.&lt;br /&gt;
&lt;br /&gt;
* An item&#039;s ID number can be used to avoid any possibility of ambiguity. This also allows names with commas to be passed as parameters to functions that contain comma separated lists. To do this the item needs to be prefaced by a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/Pilcrow pilcrow]&amp;lt;/span&amp;gt;. The character: ¶, is also known as a paragraph mark. It can be typed from your keyboard with a bit of know-how or included in an ash script as &amp;quot;\u00B6&amp;quot;.&lt;br /&gt;
: &amp;lt;code&amp;gt;send 1 ¶4358 to Bale|Thanks for being awesome&amp;lt;/code&amp;gt; &lt;br /&gt;
: is a way to send {{Pspan|A Crimbo Carol, Ch. 5}} to Bale despite the comma in the item&#039;s name.&lt;br /&gt;
&lt;br /&gt;
=Commands=&lt;br /&gt;
==Equipment, Inventory and Consumption Management==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *brewery*[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  *kitchen*[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  consumes item at Hell&#039;s Kitchen, if available.&lt;br /&gt;
|-&lt;br /&gt;
|  acquire&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  accordions&lt;br /&gt;
|   &lt;br /&gt;
|  show information about accordions.&lt;br /&gt;
|-&lt;br /&gt;
|  bake&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  bjornify&lt;br /&gt;
|  [familiar]&lt;br /&gt;
|  list available familiars, or put a familiar in your {{kolwiki|Buddy Bjorn}}&lt;br /&gt;
|-&lt;br /&gt;
|  chew[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  cleanup&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  closet&lt;br /&gt;
|  list &#039;&#039;filter&#039;&#039; &amp;amp;#124; empty &amp;amp;#124; put &#039;&#039;item&#039;&#039;... &amp;amp;#124; take &#039;&#039;item&#039;&#039;... &lt;br /&gt;
|  list or manipulate your closet.&lt;br /&gt;
|-&lt;br /&gt;
|  create&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  display&lt;br /&gt;
|  [filter] &amp;amp;#124; put item... | take item... &lt;br /&gt;
|  list or manipulate your display case.&lt;br /&gt;
|-&lt;br /&gt;
|  eat[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  edpiece[?]&lt;br /&gt;
|  [ bear &amp;amp;#124; owl &amp;amp;#124; puma &amp;amp;#124; hyena &amp;amp;#124; mouse &amp;amp;#124; weasel ]&lt;br /&gt;
|  place a golden animal on the Crown of Ed (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  equip&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  find&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  fold[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  ghost[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  hagnk&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  hermit[?]&lt;br /&gt;
|  [item] &lt;br /&gt;
|  get clover status, or trade for item.&lt;br /&gt;
|-&lt;br /&gt;
|  hobo[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  inv*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  junk&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  make&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  maximize[?]&lt;br /&gt;
|  [+&amp;amp;#124;-&amp;amp;#124;weight] keyword, ...&lt;br /&gt;
|  run the [[Modifier Maximizer]].&lt;br /&gt;
|-&lt;br /&gt;
|  mix&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  modifies&lt;br /&gt;
|  filter &lt;br /&gt;
|  list all possible sources of modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Modifiers|modref]]&lt;br /&gt;
|  [object] &lt;br /&gt;
|  list all modifiers, show values for player [and object].&lt;br /&gt;
|-&lt;br /&gt;
|  modtrace&lt;br /&gt;
|  filter &lt;br /&gt;
|  list everything that adds to modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  outfit&lt;br /&gt;
|  [list filter] &amp;amp;#124; save name &amp;amp;#124; checkpoint &amp;amp;#124; name &lt;br /&gt;
|  list, save, restore, or change outfits.&lt;br /&gt;
|-&lt;br /&gt;
|  overdrink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  ply&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  pull&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  pulverize&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  quark[?]&lt;br /&gt;
|  [itemList...] &lt;br /&gt;
|  gain MP by pasting unstable quark with best item from itemList (or your junk list).&lt;br /&gt;
|-&lt;br /&gt;
|  remove&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  restaurant[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  retrieve&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  skeeball&lt;br /&gt;
|  [count]&lt;br /&gt;
|  squander Game Grid tokens at the broken Skeeball machine&lt;br /&gt;
|-&lt;br /&gt;
|  slime-stack*&lt;br /&gt;
|  &lt;br /&gt;
|  show details of slime stacks disgorged by Slimeling&lt;br /&gt;
|-&lt;br /&gt;
|  slimeling[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  smash&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  smith&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  snowsuit[?]&lt;br /&gt;
|  &#039;&#039;decoration&#039;&#039;&lt;br /&gt;
|  decorate Snowsuit (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  [[speculate]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item &amp;amp;#124; unequip slot &amp;amp;#124; familiar type &amp;amp;#124; up eff &amp;amp;#124; uneffect eff &amp;amp;#124; quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  squeeze[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  stash&lt;br /&gt;
|  [put] item... &amp;amp;#124; take item... &lt;br /&gt;
|  exchange items with clan stash&lt;br /&gt;
|-&lt;br /&gt;
|  sticker*&lt;br /&gt;
|  sticker1 [, sticker2 [, sticker3]] &lt;br /&gt;
|  replace worn stickers.&lt;br /&gt;
|-&lt;br /&gt;
|  storage&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  tinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  wear&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  [[whatif]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item | unequip slot | familiar type | up eff | uneffect eff | quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  wield&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  zap&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  transform items with your wand.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  !&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  bang&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  baron&lt;br /&gt;
|  &lt;br /&gt;
|  finds the baron in the Tavern.&lt;br /&gt;
|-&lt;br /&gt;
|  bugbears&lt;br /&gt;
|  &lt;br /&gt;
|  List progress of {{kolwiki|Bugbear Invasion|bugbear hunting}}.&lt;br /&gt;
|-&lt;br /&gt;
|  chamber&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  council&lt;br /&gt;
|  &lt;br /&gt;
|  visit the Council to advance quest progress.&lt;br /&gt;
|-&lt;br /&gt;
|  dusty&lt;br /&gt;
|  &lt;br /&gt;
|  list the dusty bottles of wine you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  entryway&lt;br /&gt;
|  [clover] &lt;br /&gt;
|  automatically complete quest [using a clover].&lt;br /&gt;
|-&lt;br /&gt;
|  factory&lt;br /&gt;
|  report digits &lt;br /&gt;
|  Given a string of 7 dwarven digits, report on factory.&lt;br /&gt;
|-&lt;br /&gt;
|  gourd&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  grandpa&lt;br /&gt;
|  query &lt;br /&gt;
|  Ask Grandpa about something.&lt;br /&gt;
|-&lt;br /&gt;
|  guardians&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  guild&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  hedge*&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  insults&lt;br /&gt;
|  &lt;br /&gt;
|  list the pirate insult comebacks you know.&lt;br /&gt;
|-&lt;br /&gt;
|  leaflet&lt;br /&gt;
|  [nomagic] &amp;amp;#124; location &amp;amp;#124; command &lt;br /&gt;
|  complete leaflet quest [without using magic words].&lt;br /&gt;
|-&lt;br /&gt;
|  maze&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  nemesis&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  poolskill&lt;br /&gt;
|  &lt;br /&gt;
|  calculates your current pool skill&lt;br /&gt;
|-&lt;br /&gt;
|  spookyraven&lt;br /&gt;
|  [on &amp;amp;#124; off]&lt;br /&gt;
|  when enabled, tracks Lights Out all the time&lt;br /&gt;
|-&lt;br /&gt;
|  tavern&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  telescope&lt;br /&gt;
|  [look] high &amp;amp;#124; low &lt;br /&gt;
|  get daily buff, or Lair hints from your telescope.&lt;br /&gt;
|-&lt;br /&gt;
|  tower&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capitalism==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  automall&lt;br /&gt;
|  &lt;br /&gt;
|  dump all profitable, non-memento items into the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  autosell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  buy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  cheapest[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds] &lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  expensive[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds]&lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  mallbuy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  mallsell&lt;br /&gt;
|  item [[@] price [[limit] num]] [, another]... &lt;br /&gt;
|  sell in Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  reprice&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  searchmall&lt;br /&gt;
|  item [ with limit number ] &lt;br /&gt;
|  search the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  sell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  shop&lt;br /&gt;
|  put item [[@] price [[limit] num]] [, another] &amp;amp;#124; take [all] item [, another]&lt;br /&gt;
|  put item into the mall or take from from mall.&lt;br /&gt;
|-&lt;br /&gt;
|  undercut&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  untinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  complete quest, or untinker items.&lt;br /&gt;
|-&lt;br /&gt;
|  use[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mafia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  adv*[?]&lt;br /&gt;
|  last &amp;amp;#124; [count] location &lt;br /&gt;
|  spend your turns.&lt;br /&gt;
|-&lt;br /&gt;
|  abort&lt;br /&gt;
|  [message] &lt;br /&gt;
|  stop current script or automated task.&lt;br /&gt;
|-&lt;br /&gt;
|  [[alias]]&lt;br /&gt;
|  [ word =&amp;gt; expansion ] &lt;br /&gt;
|  list or create CLI abbreviations.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ash]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  test a line of ASH code without having to edit a script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ashq]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  Like ash, but does not display the return value.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ashwiki]]&lt;br /&gt;
|  searchText&lt;br /&gt;
|  perform search on KoLmafia Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  ashref&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  summarize ASH built-in functions [matching filter].&lt;br /&gt;
|-&lt;br /&gt;
|  backtrace&lt;br /&gt;
|  text &amp;amp;#124; off &lt;br /&gt;
|  dump stack when a gCLI message or page URL matches text (case-sensitive).&lt;br /&gt;
|-&lt;br /&gt;
|  breakfast&lt;br /&gt;
|  &lt;br /&gt;
|  perform start-of-day activities.&lt;br /&gt;
|-&lt;br /&gt;
|  budget&lt;br /&gt;
|  [number] &lt;br /&gt;
|  show [or set] the number of budgeted Hagnk&#039;s pulls.&lt;br /&gt;
|-&lt;br /&gt;
|  buffbot&lt;br /&gt;
|  number &lt;br /&gt;
|  run buffbot for number iterations.&lt;br /&gt;
|-&lt;br /&gt;
|  cache&lt;br /&gt;
|  [clear]&lt;br /&gt;
|  get image cache status or clear cache.&lt;br /&gt;
|-&lt;br /&gt;
|  call&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  ccs&lt;br /&gt;
|  [script] &lt;br /&gt;
|  show [or select] Custom Combat Script in use.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  chat&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  check&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  checkpoint&lt;br /&gt;
|  &lt;br /&gt;
|  remembers current equipment, use &amp;quot;outfit checkpoint&amp;quot; to restore.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice]]&lt;br /&gt;
|  [number&amp;amp;#124;text] &lt;br /&gt;
|  list or choose choice adventure options.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice-goal]]&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  clear&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  cls&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  [[condition]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  condref&lt;br /&gt;
|  &lt;br /&gt;
|  list conditions usable with if/while commands.&lt;br /&gt;
|-&lt;br /&gt;
|  [[counters]]&lt;br /&gt;
|  [ clear &amp;amp;#124; add number [title img] ] &lt;br /&gt;
|  show, clear, or add to current turn counters.&lt;br /&gt;
|-&lt;br /&gt;
|  debug&lt;br /&gt;
|  debug [on] &amp;amp;#124; off &amp;amp;#124; trace [ [on] &amp;amp;#124; off ] &amp;amp;#124; ash [ [on] &amp;amp;#124; off ] &amp;amp;#124; listener [ [on] &amp;amp;#124; off ]&lt;br /&gt;
|  start or stop logging of debugging data. ASH tracing goes into ASH_datestamp.txt&lt;br /&gt;
|-&lt;br /&gt;
|  disable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  events&lt;br /&gt;
|  [clear] &lt;br /&gt;
|  clear or show recent events.&lt;br /&gt;
|-&lt;br /&gt;
|  exec*&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  exit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  gc&lt;br /&gt;
|  &lt;br /&gt;
|  force Java garbage collection.&lt;br /&gt;
|-&lt;br /&gt;
|  garden&lt;br /&gt;
|  [pick]&lt;br /&gt;
|  get status of garden, or harvest it.&lt;br /&gt;
|-&lt;br /&gt;
|  gear&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  get&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  [[goal]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  graygui&lt;br /&gt;
|  [force]&lt;br /&gt;
|  print out a stack trace to help figure out why the UI might be gray/stuck (requires use of the JDK instead of the JRE).&lt;br /&gt;
|-&lt;br /&gt;
|  greygui&lt;br /&gt;
|  &lt;br /&gt;
|  same as graygui&lt;br /&gt;
|-&lt;br /&gt;
|  hatter&lt;br /&gt;
|  [hat]&lt;br /&gt;
|  List effects you can get by wearing available hats at the hatter&#039;s tea party. If parameter is provided, get the buff for that hat. (Using a potion if necessary.)&lt;br /&gt;
|-&lt;br /&gt;
|  help&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list CLI commands [that match filter].&lt;br /&gt;
|-&lt;br /&gt;
|  item&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  [jukebox]&lt;br /&gt;
|  song&lt;br /&gt;
|  listen to a song on your clan&#039;s jukebox.&lt;br /&gt;
|-&lt;br /&gt;
|  later&lt;br /&gt;
|  commands &lt;br /&gt;
|  adds a button to do commands to the Daily Deeds list.&lt;br /&gt;
|-&lt;br /&gt;
|  load&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  location&lt;br /&gt;
|  snarfblat loc&lt;br /&gt;
|  Adds a new location named loc with the snarfblat number specified. This does not persist across session.&lt;br /&gt;
|-&lt;br /&gt;
|  log&lt;br /&gt;
|  [status],[equipment],[effects],[etc.] &lt;br /&gt;
|  record data, &amp;quot;log snapshot&amp;quot; for all common data.&lt;br /&gt;
|-&lt;br /&gt;
|  logecho&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  login&lt;br /&gt;
|  username &lt;br /&gt;
|  logout then log back in as username.&lt;br /&gt;
|-&lt;br /&gt;
|  logout&lt;br /&gt;
|  &lt;br /&gt;
|  logout and return to login window.&lt;br /&gt;
|-&lt;br /&gt;
|  logprint&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  mail&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  mood*&lt;br /&gt;
|  list &amp;amp;#124; listall &amp;amp;#124; clear &amp;amp;#124; autofill &amp;amp;#124; execute &amp;amp;#124; repeat [numTimes] &amp;amp;#124; moodName [numTimes] &lt;br /&gt;
|  mood management.&lt;br /&gt;
|-&lt;br /&gt;
|  neweffect&lt;br /&gt;
|  effect description ID&lt;br /&gt;
|  learn a new effect (add to database override)&lt;br /&gt;
|-&lt;br /&gt;
|  [[objective]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  opt*&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  print&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  priphea&lt;br /&gt;
|  &lt;br /&gt;
|  launch KoLmafia GUI.&lt;br /&gt;
|-&lt;br /&gt;
|  quit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  radio&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  relay&lt;br /&gt;
|  &lt;br /&gt;
|  open the relay browser.&lt;br /&gt;
|-&lt;br /&gt;
|  refresh&lt;br /&gt;
|  all &amp;amp;#124; status &amp;amp;#124; equip &amp;amp;#124; inv &amp;amp;#124; storage &amp;amp;#124; familiar &amp;amp;#124; stickers &lt;br /&gt;
|  resynchronize with KoL.&lt;br /&gt;
|-&lt;br /&gt;
|  repeat&lt;br /&gt;
|  [number] &lt;br /&gt;
|  repeat previous line [number times].&lt;br /&gt;
|-&lt;br /&gt;
|  restores&lt;br /&gt;
|  [all &amp;amp;#124; obtainable] &lt;br /&gt;
|  List details of restores. (current, all or obtainable)&lt;br /&gt;
|-&lt;br /&gt;
|  run&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  save&lt;br /&gt;
|  as mood &lt;br /&gt;
|  add your current effects to the mood.&lt;br /&gt;
|-&lt;br /&gt;
|  session&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  set&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  start&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Svn#CLI_Commands|svn]]&lt;br /&gt;
|  heckout &#039;&#039;svnurl&#039;&#039; &amp;amp;#124; update [&#039;&#039;svnurl&#039;&#039;] &amp;amp;#124; list &amp;amp;#124; delete &#039;&#039;project&#039;&#039; &amp;amp;#124; sync&lt;br /&gt;
|  install/update/manage svn &#039;&#039;projects&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|  [[trigger]]*&lt;br /&gt;
|  clear &amp;amp;#124; autofill | [type,] effect [, action] &lt;br /&gt;
|  edit current mood. Options for type are gain_effect, lose_effect, unconditional&lt;br /&gt;
|-&lt;br /&gt;
|  unalias&lt;br /&gt;
|  word &lt;br /&gt;
|  remove a CLI abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
|  update&lt;br /&gt;
|  data &amp;amp;#124; clear &amp;amp;#124; prices URL or filename &lt;br /&gt;
|  download most recent data files, or revert to built-in data.&lt;br /&gt;
|-&lt;br /&gt;
|  validate&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  verify&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  version&lt;br /&gt;
|  &lt;br /&gt;
|  display KoLmafia version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;inline-ash-script&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  embed an ASH script in a CLI script.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  colorecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  echo&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  else&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands if preceding if/while/try didn&#039;t execute.&lt;br /&gt;
|-&lt;br /&gt;
|  elseif&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do if condition is true but preceding condition was false.&lt;br /&gt;
|-&lt;br /&gt;
|  if&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands once if condition is true (see condref).&lt;br /&gt;
|-&lt;br /&gt;
|  [[using|namespace]]&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list namespace scripts and the functions they define.&lt;br /&gt;
|-&lt;br /&gt;
|  pause&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  try&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands, and continue even if an error occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  [[using]]&lt;br /&gt;
|  filename &lt;br /&gt;
|  add ASH script to namespace.&lt;br /&gt;
|-&lt;br /&gt;
|  wait&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  while&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands repeatedly while condition is true.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *.php*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  *mirror*&lt;br /&gt;
|  [filename] &lt;br /&gt;
|  stop [or start] logging to an additional file.&lt;br /&gt;
|-&lt;br /&gt;
|  aa&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|attack]]&lt;br /&gt;
|  attack target [, target...]&lt;br /&gt;
|  PvP for items or fame&lt;br /&gt;
|-&lt;br /&gt;
|  autoattack&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  ballpit&lt;br /&gt;
|  &lt;br /&gt;
|  jump in your clan&#039;s awesome ball pit.&lt;br /&gt;
|-&lt;br /&gt;
|  basement&lt;br /&gt;
|  &lt;br /&gt;
|  check Fernswarthy&#039;s Basement status.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|  banishes&lt;br /&gt;
|  &lt;br /&gt;
|  display information about current banishes.&lt;br /&gt;
|-&lt;br /&gt;
|  barrelprayer&lt;br /&gt;
|  protection &amp;amp;#124; glamour &amp;amp;#124; vigor &amp;amp;#124; buff&lt;br /&gt;
|  make use of the Shrine to the Barrel god&lt;br /&gt;
|-&lt;br /&gt;
|  bounty&lt;br /&gt;
|  [ easy &amp;amp;#124; hard &amp;amp;#124; special]&lt;br /&gt;
|  List or optionally accept bounties of given difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|bjornify]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Buddy Bjorn.&lt;br /&gt;
|-&lt;br /&gt;
|  burn&lt;br /&gt;
|  extra &amp;amp;#124; &amp;amp;#42; &amp;amp;#124; num &amp;amp;#124; -num&lt;br /&gt;
|  use excess/all/specified/all but specified MP for buff extension and summons.&lt;br /&gt;
|-&lt;br /&gt;
|  [[camp]]*&lt;br /&gt;
|  rest &amp;amp;#124; etc. [numTimes] &lt;br /&gt;
|  perform campground actions.&lt;br /&gt;
|-&lt;br /&gt;
|  cast[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 cheat]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of play)&lt;br /&gt;
|-&lt;br /&gt;
|  chips&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  buy chips from your clan&#039;s snack machine: radium, ennui, wintergreen&lt;br /&gt;
|-&lt;br /&gt;
|  clan&lt;br /&gt;
|  [ snapshot &amp;amp;#124; stashlog ] &lt;br /&gt;
|  clan management.&lt;br /&gt;
|-&lt;br /&gt;
|  coinmaster&lt;br /&gt;
|  (buy &amp;amp;#124; sell) nickname item [,item] ...&lt;br /&gt;
|  buy or sell items to specified coinmaster.&lt;br /&gt;
|-&lt;br /&gt;
|  crimbotree&lt;br /&gt;
|  [ get ] &lt;br /&gt;
|  check [or get present from] the Crimbo Tree in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  csend&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  dad&lt;br /&gt;
|  &lt;br /&gt;
|  show the round-by-round elemental weaknesses of Dad Sea Monkee.&lt;br /&gt;
|-&lt;br /&gt;
|  demons&lt;br /&gt;
|  &lt;br /&gt;
|  list the demon names you know.&lt;br /&gt;
|-&lt;br /&gt;
|  donate&lt;br /&gt;
|  boris &amp;amp;#124; mus &amp;amp;#124; jarl &amp;amp;#124; mys &amp;amp;#124; pete &amp;amp;#124; mox amount &lt;br /&gt;
|  donate in Hall of Legends.&lt;br /&gt;
|-&lt;br /&gt;
|  drink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  effects&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  enable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  encounters&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  entity&lt;br /&gt;
|  &lt;br /&gt;
|  give details of your current pastamancer combat entity.&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|enthrone]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Crown of Thrones.&lt;br /&gt;
|-&lt;br /&gt;
|  eudora&lt;br /&gt;
|  penpal &amp;amp;#124; game lock &amp;amp;#124; xi&lt;br /&gt;
|  switch to the specified correspondent&lt;br /&gt;
|-&lt;br /&gt;
|  familiar[?]&lt;br /&gt;
|  [list filter] &amp;amp;#124; lock &amp;amp;#124; unlock &amp;amp;#124; species &amp;amp;#124; none &lt;br /&gt;
|  list or change familiar types&lt;br /&gt;
|-&lt;br /&gt;
|  fax&lt;br /&gt;
|  send &amp;amp;#124; put &amp;amp;#124; receive &amp;amp;#124; get&lt;br /&gt;
|  use the fax machine in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  faxbot&lt;br /&gt;
|  [command]&lt;br /&gt;
|  send the command cmd to faxbot&lt;br /&gt;
|-&lt;br /&gt;
|  field&lt;br /&gt;
|  [ plant square type &amp;amp;#124; pick square &amp;amp;#124; harvest ] &lt;br /&gt;
|  view or use your mushroom plot&lt;br /&gt;
|-&lt;br /&gt;
|  florist&lt;br /&gt;
|  plant [plantname]&lt;br /&gt;
|  Add the plant to your current location&lt;br /&gt;
|-&lt;br /&gt;
|  [[holiday]]&lt;br /&gt;
|  [[PvP Commands|flowers]]&lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  forum*&lt;br /&gt;
|  &lt;br /&gt;
|  visit the official KoL forums.&lt;br /&gt;
|-&lt;br /&gt;
|  friars&lt;br /&gt;
|  [blessing] food &amp;amp;#124; familiar &amp;amp;#124; booze &lt;br /&gt;
|  get daily blessing.&lt;br /&gt;
|-&lt;br /&gt;
|  grim&lt;br /&gt;
|  init &amp;amp;#124; hpmp &amp;amp;#124; damage &lt;br /&gt;
|  get a Grim Brother buff&lt;br /&gt;
|-&lt;br /&gt;
|  HolidayName &lt;br /&gt;
|&lt;br /&gt;
|  enable special processing for unpredicted holidays.&lt;br /&gt;
|-&lt;br /&gt;
|  hottub&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  http:*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  ingredients&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items&lt;br /&gt;
|-&lt;br /&gt;
|  kmail&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  locations&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  lookup&lt;br /&gt;
|  [ effect &amp;amp;#124; familiar &amp;amp;#124; item &amp;amp;#124; skill &amp;amp;#124; outfit &amp;amp;#124; monster &amp;amp;#124; location ] &#039;&#039;target&#039;&#039;&lt;br /&gt;
|  go to appropriate KoL Wiki page for target.&lt;br /&gt;
|-&lt;br /&gt;
|  mcd&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  mind-control&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  moleref&lt;br /&gt;
|  &lt;br /&gt;
|  Path of the Mole spoilers.&lt;br /&gt;
|-&lt;br /&gt;
|  monsters&lt;br /&gt;
|  location &lt;br /&gt;
|  show combat details for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  moon*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  mpitems&lt;br /&gt;
|  &lt;br /&gt;
|  counts MP restoratives in inventory.&lt;br /&gt;
|-&lt;br /&gt;
|  nuns&lt;br /&gt;
|  [mp] &lt;br /&gt;
|  visit the Nunnery for restoration [but only if MP is restored].&lt;br /&gt;
|-&lt;br /&gt;
|  olfact*&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[panda]]&lt;br /&gt;
|  moan | temple | comedy type | arena bandmember item&lt;br /&gt;
|  interact with NPCs in Pandamonium&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 play]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of cheat)&lt;br /&gt;
|-&lt;br /&gt;
|  pool&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  play pool games in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  putty&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|pvp]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  pvplog*&lt;br /&gt;
|  &lt;br /&gt;
|  summarize PvP results.&lt;br /&gt;
|-&lt;br /&gt;
|  raffle&lt;br /&gt;
|  ticketsToBuy [ inventory &amp;amp;#124; storage ] &lt;br /&gt;
|  buy raffle tickets&lt;br /&gt;
|-&lt;br /&gt;
|  recipe&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items.&lt;br /&gt;
|-&lt;br /&gt;
|  recover*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  remedy[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  restore*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  safe&lt;br /&gt;
|  location &lt;br /&gt;
|  show summary data for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  send&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  shower&lt;br /&gt;
|  cold &amp;amp;#124; ice &amp;amp;#124; cool &amp;amp;#124; moxie &amp;amp;#124; lukewarm &amp;amp;#124; mysticality &amp;amp;#124; warm &amp;amp;#124; muscle &amp;amp;#124; hot &amp;amp;#124; mp&lt;br /&gt;
|  take a shower in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  shrug[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  skeleton&lt;br /&gt;
|  warrior &amp;amp;#124; cleric &amp;amp;#124; wizard &amp;amp;#124; rogue &amp;amp;#124; buddy &lt;br /&gt;
|  Use a single skeleton and select from the choice adventure according to the parameter&lt;br /&gt;
|-&lt;br /&gt;
|  skill[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  skills&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  sleep&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  soak&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s VIP hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  sofa&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  spade&lt;br /&gt;
|  [prices URL] &lt;br /&gt;
|  submit automatically gathered data.&lt;br /&gt;
|-&lt;br /&gt;
|  status&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|steal]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  styx&lt;br /&gt;
|  muscle &amp;amp;#124; mysticality &amp;amp;#124; moxie &lt;br /&gt;
|  get daily Styx Pixie buff.&lt;br /&gt;
|-&lt;br /&gt;
|  summary&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  summon&lt;br /&gt;
|  demonName &amp;amp;#124; effect &amp;amp;#124; location &amp;amp;#124; number &lt;br /&gt;
|  use the Summoning Chamber.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|swagger]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  swim&lt;br /&gt;
|  laps &amp;amp;#124; ml &amp;amp;#124; sprints &amp;amp;#124; noncombat&lt;br /&gt;
|  work out in your clan&#039;s VIP lounge swimming pool&lt;br /&gt;
|-&lt;br /&gt;
|  text&lt;br /&gt;
|  URL &lt;br /&gt;
|  show text results from visiting URL.&lt;br /&gt;
|-&lt;br /&gt;
|  train&lt;br /&gt;
|  base weight &amp;amp;#124; buffed weight &amp;amp;#124; turns number &lt;br /&gt;
|  train familiar.&lt;br /&gt;
|-&lt;br /&gt;
|  uneffect[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  unequip&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  up?&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  extend duration of effects.&lt;br /&gt;
|-&lt;br /&gt;
|  wiki&lt;br /&gt;
|  searchText &lt;br /&gt;
|  perform search on KoL Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  win&lt;br /&gt;
|  game &lt;br /&gt;
|  I&#039;m as surprised as you! I didn&#039;t think it was possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Developer==&lt;br /&gt;
None of these commands take arguments.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Added to KoLmafia&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  checkconsumption&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkeffects&lt;br /&gt;
|  r6966&lt;br /&gt;
|  Check KoLmafia&#039;s effect data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkfamiliars&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkitems&lt;br /&gt;
|  r6966&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkmodifiers&lt;br /&gt;
|  r4640&lt;br /&gt;
|  Check KoLmafia&#039;s modifier data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkoutfits&lt;br /&gt;
|  r14949&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkplurals&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpotions&lt;br /&gt;
|  r9791&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpowers&lt;br /&gt;
|  r9080&lt;br /&gt;
|  Check KoLmafia&#039;s equipment power data for correctness. Note: This is only done for equipment you possess.&lt;br /&gt;
|-&lt;br /&gt;
|  checkprofile&lt;br /&gt;
|  r6539&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpulverization&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkshields&lt;br /&gt;
|  r9091&lt;br /&gt;
|  Check KoLmafia&#039;s equipment data pertaining to shields for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkzapgroups&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:CLI Commands]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7789</id>
		<title>Help:To Do List</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7789"/>
		<updated>2015-09-24T00:53:17Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Missing Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To Do&amp;quot; List ==&lt;br /&gt;
&lt;br /&gt;
This is a list of stuff that is missing from the wiki or else needs major work. Please help!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you need tips for editing the wiki, find that here: [[Help:Editing]].&lt;br /&gt;
&lt;br /&gt;
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.&lt;br /&gt;
&lt;br /&gt;
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list. &lt;br /&gt;
**It is not necessary to always create a code sample, although it is preferred.&lt;br /&gt;
**If you don&#039;t add a code sample, please remember to add &#039;&#039;&#039;needscode=yes|&#039;&#039;&#039; to the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Stuff ==&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;test CLI commands:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 r14764: add &amp;quot;test xpath&amp;quot; to, well, test xpath expressions&lt;br /&gt;
 r14767: Expose an xpath function that relay scripts can use after they&#039;ve invoked visit_url().&lt;br /&gt;
 http://kolmafia.us/showthread.php?16722-the-DOM-regex-scalability-and-other-jargony-words&lt;br /&gt;
 http://kolmafia.us/showthread.php?16764-xpath-primer&lt;br /&gt;
 &lt;br /&gt;
 r14967: Add &amp;quot;test mchat&amp;quot; command which can be used after &amp;quot;test load JSONFILE&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 This is how test newitem is used!&lt;br /&gt;
 http://kolmafia.us/showthread.php?17365-When-detecting-new-items-detect-new-outfits-too&amp;amp;p=119368&amp;amp;viewfull=1#post119368&lt;br /&gt;
 r15741, Now &amp;quot;test newitem descId&amp;quot; no longer requires itemId.&lt;br /&gt;
 &lt;br /&gt;
 r15176: Add &amp;quot;test adventure URL&amp;quot; CLI command to see how we translate the given URL&lt;br /&gt;
 &lt;br /&gt;
 r15239: Add &amp;quot;test dump_disabled_skills&amp;quot; to the gCLI to aid upcoming debugging&lt;br /&gt;
 &lt;br /&gt;
 r15606: Add &amp;quot;test encounter URL&amp;quot; command.&lt;br /&gt;
 &lt;br /&gt;
 r15874: Add &amp;quot;test leet NAME&amp;quot; command to check if KoL monster names get translated successfully from their 1337 versions.&lt;br /&gt;
 &lt;br /&gt;
 r15883: &amp;quot;test load HTMLFILE&amp;quot; followed by &amp;quot;test aagain&amp;quot; will print the Adventure Again URL from that page.&lt;br /&gt;
 &lt;br /&gt;
 r16275: &amp;quot;test visit-choice&amp;quot; now prints the various choice options available on the loaded HTML text.&lt;br /&gt;
 &lt;br /&gt;
 r16309: Add &amp;quot;test manuel&amp;quot; command which will process a loaded HTML file as if it were the response to a visit to Monster Manuel.&lt;br /&gt;
 http://kolmafia.us/showthread.php?19094-shrine-to-the-Barrel-god-(Sept-2015-IotM)&amp;amp;p=128256&amp;amp;viewfull=1#post128256&lt;br /&gt;
&lt;br /&gt;
 r13980: Add is_unrestricted( item/familiar/skill/string ) to see if something can be used in the current path.&lt;br /&gt;
&lt;br /&gt;
 r15102: Add ASH functions: &lt;br /&gt;
 &#039;&#039;&#039;string [int] all_normal_outfits()&#039;&#039;&#039; -&amp;gt; returns map out all outfit names index by outfit number.&lt;br /&gt;
 &#039;&#039;&#039;string outfit_tattoo( string name )&#039;&#039;&#039; -&amp;gt; returns image file name of outfit tattoo&lt;br /&gt;
 &lt;br /&gt;
 r15928: Add &amp;quot;test monster&amp;quot; command to parse the monster out of the saved HTML and save&lt;br /&gt;
 it where ASH&#039;s last_monster() function will fetch it.&lt;br /&gt;
&lt;br /&gt;
 r15120: Add ASH &#039;&#039;&#039;holiday()&#039;&#039;&#039; function.&lt;br /&gt;
 returns a string which has one of the following, as appropriate: game/real; game; real; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 r15148: Track Xiblaxian holo-wrist-puter drops in &#039;&#039;&#039;_holoWristDrops&#039;&#039;&#039;, and progress toward the next drop in &#039;&#039;&#039;_holoWristProgress&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15177: Track which keys have been used on the Sorceress Tower door in a setting: &#039;&#039;&#039;nsTowerDoorKeysUsed&#039;&#039;&#039;&lt;br /&gt;
 It is a comma separated list.&lt;br /&gt;
&lt;br /&gt;
 r15235: Add buffer &#039;&#039;&#039;run_choice( int )&#039;&#039;&#039; command. When in a choice adventure, use this to submit the selected option.&lt;br /&gt;
 With -1 as imput, it will automate the rest of the choice using existing settings.&lt;br /&gt;
 &lt;br /&gt;
 Also add &#039;&#039;&#039;run_turn()&#039;&#039;&#039;, which will work as run_combat() or run_choice( -1 ) depending on whether you are in combat or in a choice.&lt;br /&gt;
&lt;br /&gt;
 r15238: Provide &#039;&#039;&#039;limit_mode()&#039;&#039;&#039; function that returns (currently) null or spelunky.&lt;br /&gt;
&lt;br /&gt;
 r15354: Move &amp;quot;equip all familiars&amp;quot; function from the FamiliarTrainingFrame to a new&lt;br /&gt;
 module: FamiliarManager. Let ASH use it via boolean &#039;&#039;&#039;equip_all_familiars()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15440: Add &amp;quot;&#039;&#039;&#039;servants&#039;&#039;&#039;&amp;quot; command to list Ed&#039;s servants, &amp;quot;&#039;&#039;&#039;servant&#039;&#039;&#039;&amp;quot; to list status of your current servant, &lt;br /&gt;
 and &amp;quot;&#039;&#039;&#039;servant TYPE&#039;&#039;&#039;&amp;quot; to switch to the servant of the specified type.&lt;br /&gt;
&lt;br /&gt;
 r15441 adds the $servant data type to ASH and the following functions to manipulate them:&lt;br /&gt;
 &lt;br /&gt;
 int &#039;&#039;&#039;to_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 servant to_servant( int )&lt;br /&gt;
 servant to_servant( string )&lt;br /&gt;
 servant &#039;&#039;&#039;my_servant&#039;&#039;&#039;()&lt;br /&gt;
 boolean &#039;&#039;&#039;have_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 boolean &#039;&#039;&#039;use_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 &lt;br /&gt;
 Additionally, it has the following proxy fields:&lt;br /&gt;
 int id&lt;br /&gt;
 string name&lt;br /&gt;
 int level&lt;br /&gt;
 int experience&lt;br /&gt;
 string image,&lt;br /&gt;
 string level1_ability&lt;br /&gt;
 string level7_ability&lt;br /&gt;
 string level14_ability&lt;br /&gt;
 string level21_ability&lt;br /&gt;
&lt;br /&gt;
 r15466: Add &#039;&#039;&#039;chew&#039;&#039;&#039;(INT,ITEM) to ASH for cnsuming spleen toxins&lt;br /&gt;
&lt;br /&gt;
 equip [2268] will equip an item by number.&lt;br /&gt;
&lt;br /&gt;
 r15475: Add &#039;&#039;&#039;prefref&#039;&#039;&#039; as a built-in gCLI command&lt;br /&gt;
&lt;br /&gt;
 r15590: &#039;&#039;&#039;Add run_combat( string filter )&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15676: Make built-in Sorceress Tower scripts available to scripts.&lt;br /&gt;
&lt;br /&gt;
 CLI: &#039;&#039;&#039;maze&#039;&#039;&#039; [arg]&lt;br /&gt;
 CLI: &#039;&#039;&#039;door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hedge_maze( string )&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;tower_door()&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 The string argument for the maze can be one of:&lt;br /&gt;
 traps - 4 turns, all traps&lt;br /&gt;
 gopher or duck - 7 turns gopher and duck&lt;br /&gt;
 chihuahua or kiwi - 7 turns chihuahua and kiwi&lt;br /&gt;
 nugglets - 10 turns, all nugglets&lt;br /&gt;
&lt;br /&gt;
 r15791: The &amp;quot;pvp&amp;quot; command with no arguments will list available stances and their&lt;br /&gt;
 associated option number. You now can now specify a stance by either name or&lt;br /&gt;
 number. The &amp;quot;pvp&amp;quot; command now requires you to choose a stance, since it can&lt;br /&gt;
 no longer choose a reaosnable default based on your stats.&lt;br /&gt;
&lt;br /&gt;
 r15796: Add ASH function: &#039;&#039;&#039;int [string] current_pvp_stances()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15840: Provide  ASH &#039;&#039;&#039;string leetify( string )&#039;&#039;&#039; function to garble strings.&lt;br /&gt;
&lt;br /&gt;
 r15847: Add &amp;quot;Random Monster Attributes&amp;quot; modifier as provided by dice items and the&lt;br /&gt;
 Curse of Randomness status effect. Add random_attributes proxy field to ASH&lt;br /&gt;
 $monster type. Munge random attributes from monster names is the Random Monster&lt;br /&gt;
 Attribute modifier is &amp;gt; 0, not only if current path is One Crazy Random Summer.&lt;br /&gt;
&lt;br /&gt;
 r15922: Add Familiar Script. This script will run after changing familiars, before &lt;br /&gt;
 automatically changing familiar equipment. The script should have a boolean main() function. &lt;br /&gt;
 Returning true will cause normal familiar equipiment switching to be skipped,&lt;br /&gt;
 while false will lead to it running after the script returns.&lt;br /&gt;
&lt;br /&gt;
 r15937: Add mayosoak command&lt;br /&gt;
&lt;br /&gt;
 r15959: Add knowledge of familiar drop counters to FamiliarData, &lt;br /&gt;
 New ASH proxy fields for $familiar data type:&lt;br /&gt;
 drop_name = short name of the thing that drops&lt;br /&gt;
 drop_item = if it is a single item, the $item. Otherwise, $item[none]&lt;br /&gt;
 drops_today = how many things this familiar has dropped so far today&lt;br /&gt;
 drops_limit = the maximum number of available drops from this familiar today&lt;br /&gt;
&lt;br /&gt;
 CLI: wumpus status - Display status of last wumpus cave.&lt;br /&gt;
 r16014: Add &amp;quot;wumpus replay FILE&amp;quot; command to process the session log of a wumpus exploration and make deductions, etc.&lt;br /&gt;
 r16015: Add &amp;quot;wumpus reset&amp;quot; CLI command to clear in-memory Wumpus cave state&lt;br /&gt;
&lt;br /&gt;
 r16044:The &amp;quot;cheat&amp;quot; command is a synonym for the &amp;quot;play&amp;quot; command. options:&lt;br /&gt;
 play random - play a random card (1 draw)&lt;br /&gt;
 cheat phylum PHYLUM - cheat (5 draws) a fight with specified phylum&lt;br /&gt;
 cheat stat STAT - cheat (5 draws) 500 substats of specified stat&lt;br /&gt;
 cheat buff BUFF - cheat (5 draws) 20 turns of the specified buff, either by name&lt;br /&gt;
   or by effect: muscle, mysticality, moxie, item drop (or items), initiative&lt;br /&gt;
 cheat CARD - cheat (5 draws) the specified card name.&lt;br /&gt;
 PHYLUM, STAT, BUFF, and CARD all use fuzzy matching.&lt;br /&gt;
&lt;br /&gt;
 r16047: Track Armorer quest (Madness Bakery) as questM25Armorer.&lt;br /&gt;
&lt;br /&gt;
 r16060: Make fixed list of modifier maximizer strings configurable&lt;br /&gt;
 set maximizerList. Default value is:&lt;br /&gt;
 mainstat | mus | mys | mox | familiar weight | HP | MP | ML | DA | DR | +combat -tie | -combat -tie | initiative | exp | meat drop | item drop | 2.0 meat, 1.0 item | item, sea | weapon dmg | ranged dmg | elemental dmg | spell dmg | adv | pvp fights | hot res | cold res | spooky res | stench res | sleaze res | all res | mp regen | ML, 0.001 slime res | 4 clownosity, -tie | 7 raveosity, -tie | surgeonosity | +four songs&lt;br /&gt;
&lt;br /&gt;
 r16163: For all monsters where our name differs from Manuel&#039;s, add a new attribute: Manuel: &amp;quot;MANUEL NAME&amp;quot;&lt;br /&gt;
 Add .manuelName proxy field for ASH $monster data type&lt;br /&gt;
 &lt;br /&gt;
 Add &amp;quot;&#039;&#039;&#039;checkmanuel&#039;&#039;&#039;&amp;quot; command which will look up all of you&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;int monster_factoids_available( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns number of factoids currently retained in memory. Note that this&lt;br /&gt;
 can be more than the currently logged in character knows, since we don&#039;t&lt;br /&gt;
 flush the factoids from a previous login if you know all three factoids.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;string monster_manuel_text( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns the full HTML of the monster manuel entry for the given&lt;br /&gt;
 monster. As above, this could have been retained from the previous&lt;br /&gt;
 character; otherwise, it will fetch and cache the text.&lt;br /&gt;
&lt;br /&gt;
 r16166: Add ASH function: &#039;&#039;&#039;boolean [monster] all_monsters_with_id()&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 returns a map of all monsters that have a non-zero monster ID. It builds this&lt;br /&gt;
 afresh every time you call it, since new monsters can be (temporarily) added&lt;br /&gt;
&lt;br /&gt;
 r16169: Add MonsterManuelManager.flushCache()and expose it to ASH via flush_&#039;&#039;&#039;monster_manuel_cache()&#039;&#039;&#039; function.&lt;br /&gt;
 Add a second parameter to MonsterManuelManager.getFactoidsAvailable: boolean&lt;br /&gt;
 cachedOnly says &amp;quot;don&#039;t look on the page if the monster is not in the cache,&lt;br /&gt;
 because we have already looked at the page and the monster wasn&#039;t there.&amp;quot;&lt;br /&gt;
 Expose this to ASH by changing &#039;&#039;&#039;monster_factoids_available()&#039;&#039;&#039; parameters: monster, boolean&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 r16171: Add ASH function: &#039;&#039;&#039;boolean[monster] get_location_monsters(location)&#039;&#039;&#039; &lt;br /&gt;
 This has the same info as get_monsters, but returns a (perhaps) more useful aggregate value&lt;br /&gt;
&lt;br /&gt;
 r16200: &#039;&#039;&#039;Mayominder&#039;&#039;&#039; CLi command. Sets (buying if needed) Mayo Minder to a particular Mayo.&lt;br /&gt;
 Can specify Mayo name or use a description (adv, stat, food, drunk or bmc).&lt;br /&gt;
&lt;br /&gt;
 r16218: Add ASH function &#039;&#039;&#039;get_stash()&#039;&#039;&#039; to retrieve cached view of clan stash&lt;br /&gt;
&lt;br /&gt;
== Needs Major Work ==&lt;br /&gt;
&lt;br /&gt;
[[Proxy Records]] is only slightly better than a placeholder.&lt;br /&gt;
&lt;br /&gt;
 In r10047, the adventure tab interface was altered. Fix SinginSally&#039;s guide on pages...&lt;br /&gt;
 &lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring&lt;br /&gt;
&lt;br /&gt;
 Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&amp;amp;p=66468&amp;amp;viewfull=1#post66468&lt;br /&gt;
&lt;br /&gt;
== Needs Code Samples ==&lt;br /&gt;
&lt;br /&gt;
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]&lt;br /&gt;
&lt;br /&gt;
Information on how to create a code sample: [[Template:CodeSample]]&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2993</id>
		<title>CLI Reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=CLI_Reference&amp;diff=2993"/>
		<updated>2015-09-24T00:52:55Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Mafia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The KoLmafia Graphical CLI is one of the most helpful features Mafia has. This page is intended to provide information on the commands available.&lt;br /&gt;
&lt;br /&gt;
=How to use these commands=&lt;br /&gt;
&lt;br /&gt;
Square brackets [ ] enclose optional elements of commands. In command descriptions, they may also enclose the effects of using those optional elements.&lt;br /&gt;
&lt;br /&gt;
Vertical bars | separate alternative elements - choose any one. (But note that || is an actual part of a few commands.)&lt;br /&gt;
&lt;br /&gt;
An ellipsis ... after an element means that it can be repeated as many times as needed.&lt;br /&gt;
&lt;br /&gt;
Elements in italics are placeholders - replace them with an actual name you want the command to operate on.&lt;br /&gt;
&lt;br /&gt;
Commands with an asterisk * after the name are abbreviations - you can type them in a longer form if desired.&lt;br /&gt;
&lt;br /&gt;
Some command names can be followed by a question mark (shown as [?] ), in which case the command will just display what it would do, rather than actually doing it.&lt;br /&gt;
&lt;br /&gt;
When adventuring, or using an item or skill, the name can be preceded by a number specifying how many times to do it. An asterisk in place of this number means &amp;quot;as many as possible&amp;quot; or &amp;quot;the current quantity in inventory&amp;quot;, depending on context. Negative numbers mean to do that many less than the maximum.&lt;br /&gt;
&lt;br /&gt;
Usually, multiple commands can be given on the same line, separated by semicolons. The exceptions (alias, ash, ashq, cheapest, expensive, fecho, fprint, get, set, speculate, whatif, later) treat the entire remainder of the line as a parameter.&lt;br /&gt;
&lt;br /&gt;
A few commands (elseif, else, if, try, while) treat at least one following command as a block that is executed conditionally or repetitively. The block consists of the remainder of the line, or the entire next line if that&#039;s empty. The block is extended by additional lines if it would otherwise end with one of these special commands.&lt;br /&gt;
&lt;br /&gt;
===Quantity Parameter===&lt;br /&gt;
Any place that a number can be used to define a quantity, such as &amp;lt;code&amp;gt;autosell 5 heavy D&amp;lt;/code&amp;gt;, you can use one of the following to indicate a variable quantity:&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; is used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell * heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* 0 is also used to indicate all items in inventory.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell 0 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
* a negative number means sell off all items except for the number listed. For example, -5 means keep 5 and sell the rest.&lt;br /&gt;
: &amp;lt;code&amp;gt;autosell -5 heavy D&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Parameter===&lt;br /&gt;
There are two ways to provide an item. By name or number.&lt;br /&gt;
* An item&#039;s name can be used in the obvious way, however this may sometimes fail because some items have numbers as part of their names. KoL&#039;s fuzzy matching will sometimes make a mistake such as interpreting {{Pspan|1 WA}} as a {{Pspan|100-watt light bulb}}.&lt;br /&gt;
&lt;br /&gt;
* An item&#039;s ID number can be used to avoid any possibility of ambiguity. This also allows names with commas to be passed as parameters to functions that contain comma separated lists. To do this the item needs to be prefaced by a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/Pilcrow pilcrow]&amp;lt;/span&amp;gt;. The character: ¶, is also known as a paragraph mark. It can be typed from your keyboard with a bit of know-how or included in an ash script as &amp;quot;\u00B6&amp;quot;.&lt;br /&gt;
: &amp;lt;code&amp;gt;send 1 ¶4358 to Bale|Thanks for being awesome&amp;lt;/code&amp;gt; &lt;br /&gt;
: is a way to send {{Pspan|A Crimbo Carol, Ch. 5}} to Bale despite the comma in the item&#039;s name.&lt;br /&gt;
&lt;br /&gt;
=Commands=&lt;br /&gt;
==Equipment, Inventory and Consumption Management==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *brewery*[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  *kitchen*[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  consumes item at Hell&#039;s Kitchen, if available.&lt;br /&gt;
|-&lt;br /&gt;
|  acquire&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  accordions&lt;br /&gt;
|   &lt;br /&gt;
|  show information about accordions.&lt;br /&gt;
|-&lt;br /&gt;
|  bake&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  bjornify&lt;br /&gt;
|  [familiar]&lt;br /&gt;
|  list available familiars, or put a familiar in your {{kolwiki|Buddy Bjorn}}&lt;br /&gt;
|-&lt;br /&gt;
|  chew[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  cleanup&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  closet&lt;br /&gt;
|  list &#039;&#039;filter&#039;&#039; &amp;amp;#124; empty &amp;amp;#124; put &#039;&#039;item&#039;&#039;... &amp;amp;#124; take &#039;&#039;item&#039;&#039;... &lt;br /&gt;
|  list or manipulate your closet.&lt;br /&gt;
|-&lt;br /&gt;
|  create&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  display&lt;br /&gt;
|  [filter] &amp;amp;#124; put item... | take item... &lt;br /&gt;
|  list or manipulate your display case.&lt;br /&gt;
|-&lt;br /&gt;
|  eat[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  edpiece[?]&lt;br /&gt;
|  [ bear &amp;amp;#124; owl &amp;amp;#124; puma &amp;amp;#124; hyena &amp;amp;#124; mouse &amp;amp;#124; weasel ]&lt;br /&gt;
|  place a golden animal on the Crown of Ed (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  equip&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  find&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  fold[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  ghost[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  hagnk&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  hermit[?]&lt;br /&gt;
|  [item] &lt;br /&gt;
|  get clover status, or trade for item.&lt;br /&gt;
|-&lt;br /&gt;
|  hobo[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  inv*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  junk&lt;br /&gt;
|  &lt;br /&gt;
|  use, pulverize, or autosell your junk items.&lt;br /&gt;
|-&lt;br /&gt;
|  make&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  maximize[?]&lt;br /&gt;
|  [+&amp;amp;#124;-&amp;amp;#124;weight] keyword, ...&lt;br /&gt;
|  run the [[Modifier Maximizer]].&lt;br /&gt;
|-&lt;br /&gt;
|  mix&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  modifies&lt;br /&gt;
|  filter &lt;br /&gt;
|  list all possible sources of modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Modifiers|modref]]&lt;br /&gt;
|  [object] &lt;br /&gt;
|  list all modifiers, show values for player [and object].&lt;br /&gt;
|-&lt;br /&gt;
|  modtrace&lt;br /&gt;
|  filter &lt;br /&gt;
|  list everything that adds to modifiers matching filter.&lt;br /&gt;
|-&lt;br /&gt;
|  outfit&lt;br /&gt;
|  [list filter] &amp;amp;#124; save name &amp;amp;#124; checkpoint &amp;amp;#124; name &lt;br /&gt;
|  list, save, restore, or change outfits.&lt;br /&gt;
|-&lt;br /&gt;
|  overdrink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  ply&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  pull&lt;br /&gt;
|  outfit name &amp;amp;#124; item [, item]... &lt;br /&gt;
|  pull items from Hagnk&#039;s storage.&lt;br /&gt;
|-&lt;br /&gt;
|  pulverize&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  quark[?]&lt;br /&gt;
|  [itemList...] &lt;br /&gt;
|  gain MP by pasting unstable quark with best item from itemList (or your junk list).&lt;br /&gt;
|-&lt;br /&gt;
|  remove&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  restaurant[?]&lt;br /&gt;
|  [ daily special &amp;amp;#124; item ] &lt;br /&gt;
|  show daily special [or consume it or other restaurant item].&lt;br /&gt;
|-&lt;br /&gt;
|  retrieve&lt;br /&gt;
|  item &lt;br /&gt;
|  ensure that you have item, creating or buying it if needed.&lt;br /&gt;
|-&lt;br /&gt;
|  skeeball&lt;br /&gt;
|  [count]&lt;br /&gt;
|  squander Game Grid tokens at the broken Skeeball machine&lt;br /&gt;
|-&lt;br /&gt;
|  slime-stack*&lt;br /&gt;
|  &lt;br /&gt;
|  show details of slime stacks disgorged by Slimeling&lt;br /&gt;
|-&lt;br /&gt;
|  slimeling[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  smash&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  pulverize specified items&lt;br /&gt;
|-&lt;br /&gt;
|  smith&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  snowsuit[?]&lt;br /&gt;
|  &#039;&#039;decoration&#039;&#039;&lt;br /&gt;
|  decorate Snowsuit (and equip it if unequipped)&lt;br /&gt;
|-&lt;br /&gt;
|  [[speculate]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item &amp;amp;#124; unequip slot &amp;amp;#124; familiar type &amp;amp;#124; up eff &amp;amp;#124; uneffect eff &amp;amp;#124; quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  squeeze[?]&lt;br /&gt;
|  item &lt;br /&gt;
|  produce item by using another form, repeated as needed.&lt;br /&gt;
|-&lt;br /&gt;
|  stash&lt;br /&gt;
|  [put] item... &amp;amp;#124; take item... &lt;br /&gt;
|  exchange items with clan stash&lt;br /&gt;
|-&lt;br /&gt;
|  sticker*&lt;br /&gt;
|  sticker1 [, sticker2 [, sticker3]] &lt;br /&gt;
|  replace worn stickers.&lt;br /&gt;
|-&lt;br /&gt;
|  storage&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  tinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  list creatables, or create specified items.&lt;br /&gt;
|-&lt;br /&gt;
|  wear&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  [[whatif]]&lt;br /&gt;
|  MCD num &amp;amp;#124; equip [slot] item | unequip slot | familiar type | up eff | uneffect eff | quiet ; [another;...] &lt;br /&gt;
|  predict modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|  wield&lt;br /&gt;
|  [list filter] &amp;amp;#124; [slot] item &lt;br /&gt;
|  show equipment, or equip item [in slot].&lt;br /&gt;
|-&lt;br /&gt;
|  zap&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  transform items with your wand.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  !&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  bang&lt;br /&gt;
|  &lt;br /&gt;
|  list the Dungeons of Doom potions you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  baron&lt;br /&gt;
|  &lt;br /&gt;
|  finds the baron in the Tavern.&lt;br /&gt;
|-&lt;br /&gt;
|  bugbears&lt;br /&gt;
|  &lt;br /&gt;
|  List progress of {{kolwiki|Bugbear Invasion|bugbear hunting}}.&lt;br /&gt;
|-&lt;br /&gt;
|  chamber&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  council&lt;br /&gt;
|  &lt;br /&gt;
|  visit the Council to advance quest progress.&lt;br /&gt;
|-&lt;br /&gt;
|  dusty&lt;br /&gt;
|  &lt;br /&gt;
|  list the dusty bottles of wine you&#039;ve identified.&lt;br /&gt;
|-&lt;br /&gt;
|  entryway&lt;br /&gt;
|  [clover] &lt;br /&gt;
|  automatically complete quest [using a clover].&lt;br /&gt;
|-&lt;br /&gt;
|  factory&lt;br /&gt;
|  report digits &lt;br /&gt;
|  Given a string of 7 dwarven digits, report on factory.&lt;br /&gt;
|-&lt;br /&gt;
|  gourd&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  grandpa&lt;br /&gt;
|  query &lt;br /&gt;
|  Ask Grandpa about something.&lt;br /&gt;
|-&lt;br /&gt;
|  guardians&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  guild&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  hedge*&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  insults&lt;br /&gt;
|  &lt;br /&gt;
|  list the pirate insult comebacks you know.&lt;br /&gt;
|-&lt;br /&gt;
|  leaflet&lt;br /&gt;
|  [nomagic] &amp;amp;#124; location &amp;amp;#124; command &lt;br /&gt;
|  complete leaflet quest [without using magic words].&lt;br /&gt;
|-&lt;br /&gt;
|  maze&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  nemesis&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  poolskill&lt;br /&gt;
|  &lt;br /&gt;
|  calculates your current pool skill&lt;br /&gt;
|-&lt;br /&gt;
|  spookyraven&lt;br /&gt;
|  [on &amp;amp;#124; off]&lt;br /&gt;
|  when enabled, tracks Lights Out all the time&lt;br /&gt;
|-&lt;br /&gt;
|  tavern&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  telescope&lt;br /&gt;
|  [look] high &amp;amp;#124; low &lt;br /&gt;
|  get daily buff, or Lair hints from your telescope.&lt;br /&gt;
|-&lt;br /&gt;
|  tower&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capitalism==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  automall&lt;br /&gt;
|  &lt;br /&gt;
|  dump all profitable, non-memento items into the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  autosell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  buy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  cheapest[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds] &lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  expensive[?]&lt;br /&gt;
|  [+]item [,[-]item]... [; cmds]&lt;br /&gt;
|  compare prices, do cmds with &amp;quot;it&amp;quot; replaced with best.&lt;br /&gt;
|-&lt;br /&gt;
|  mallbuy&lt;br /&gt;
|  item [@ limit] [, another]... &lt;br /&gt;
|  buy from NPC store or the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  mallsell&lt;br /&gt;
|  item [[@] price [[limit] num]] [, another]... &lt;br /&gt;
|  sell in Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  reprice&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  searchmall&lt;br /&gt;
|  item [ with limit number ] &lt;br /&gt;
|  search the Mall.&lt;br /&gt;
|-&lt;br /&gt;
|  sell&lt;br /&gt;
|  item [, item]... &lt;br /&gt;
|  autosell items.&lt;br /&gt;
|-&lt;br /&gt;
|  shop&lt;br /&gt;
|  put item [[@] price [[limit] num]] [, another] &amp;amp;#124; take [all] item [, another]&lt;br /&gt;
|  put item into the mall or take from from mall.&lt;br /&gt;
|-&lt;br /&gt;
|  undercut&lt;br /&gt;
|  &lt;br /&gt;
|  price all max-priced items at or below current Mall minimum price.&lt;br /&gt;
|-&lt;br /&gt;
|  untinker&lt;br /&gt;
|  [ item... ] &lt;br /&gt;
|  complete quest, or untinker items.&lt;br /&gt;
|-&lt;br /&gt;
|  use[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mafia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  adv*[?]&lt;br /&gt;
|  last &amp;amp;#124; [count] location &lt;br /&gt;
|  spend your turns.&lt;br /&gt;
|-&lt;br /&gt;
|  abort&lt;br /&gt;
|  [message] &lt;br /&gt;
|  stop current script or automated task.&lt;br /&gt;
|-&lt;br /&gt;
|  [[alias]]&lt;br /&gt;
|  [ word =&amp;gt; expansion ] &lt;br /&gt;
|  list or create CLI abbreviations.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ash]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  test a line of ASH code without having to edit a script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ash (CLI)|ashq]]&lt;br /&gt;
|  statement &lt;br /&gt;
|  Like ash, but does not display the return value.&lt;br /&gt;
|-&lt;br /&gt;
|  [[ashwiki]]&lt;br /&gt;
|  searchText&lt;br /&gt;
|  perform search on KoLmafia Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  ashref&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  summarize ASH built-in functions [matching filter].&lt;br /&gt;
|-&lt;br /&gt;
|  backtrace&lt;br /&gt;
|  text &amp;amp;#124; off &lt;br /&gt;
|  dump stack when a gCLI message or page URL matches text (case-sensitive).&lt;br /&gt;
|-&lt;br /&gt;
|  breakfast&lt;br /&gt;
|  &lt;br /&gt;
|  perform start-of-day activities.&lt;br /&gt;
|-&lt;br /&gt;
|  budget&lt;br /&gt;
|  [number] &lt;br /&gt;
|  show [or set] the number of budgeted Hagnk&#039;s pulls.&lt;br /&gt;
|-&lt;br /&gt;
|  buffbot&lt;br /&gt;
|  number &lt;br /&gt;
|  run buffbot for number iterations.&lt;br /&gt;
|-&lt;br /&gt;
|  cache&lt;br /&gt;
|  [clear]&lt;br /&gt;
|  get image cache status or clear cache.&lt;br /&gt;
|-&lt;br /&gt;
|  call&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  ccs&lt;br /&gt;
|  [script] &lt;br /&gt;
|  show [or select] Custom Combat Script in use.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  chat&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  check&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  checkpoint&lt;br /&gt;
|  &lt;br /&gt;
|  remembers current equipment, use &amp;quot;outfit checkpoint&amp;quot; to restore.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice]]&lt;br /&gt;
|  [number&amp;amp;#124;text] &lt;br /&gt;
|  list or choose choice adventure options.&lt;br /&gt;
|-&lt;br /&gt;
|  [[choice (CLI)|choice-goal]]&lt;br /&gt;
|  &lt;br /&gt;
|  automatically complete quest.&lt;br /&gt;
|-&lt;br /&gt;
|  clear&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  cls&lt;br /&gt;
|  &lt;br /&gt;
|  clear CLI window.&lt;br /&gt;
|-&lt;br /&gt;
|  [[condition]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  condref&lt;br /&gt;
|  &lt;br /&gt;
|  list conditions usable with if/while commands.&lt;br /&gt;
|-&lt;br /&gt;
|  [[counters]]&lt;br /&gt;
|  [ clear &amp;amp;#124; add number [title img] ] &lt;br /&gt;
|  show, clear, or add to current turn counters.&lt;br /&gt;
|-&lt;br /&gt;
|  debug&lt;br /&gt;
|  debug [on] &amp;amp;#124; off &amp;amp;#124; trace [ [on] &amp;amp;#124; off ] &amp;amp;#124; ash [ [on] &amp;amp;#124; off ] &amp;amp;#124; listener [ [on] &amp;amp;#124; off ]&lt;br /&gt;
|  start or stop logging of debugging data.&lt;br /&gt;
|-&lt;br /&gt;
|  disable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  events&lt;br /&gt;
|  [clear] &lt;br /&gt;
|  clear or show recent events.&lt;br /&gt;
|-&lt;br /&gt;
|  exec*&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  exit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  gc&lt;br /&gt;
|  &lt;br /&gt;
|  force Java garbage collection.&lt;br /&gt;
|-&lt;br /&gt;
|  garden&lt;br /&gt;
|  [pick]&lt;br /&gt;
|  get status of garden, or harvest it.&lt;br /&gt;
|-&lt;br /&gt;
|  gear&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  get&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  [[goal]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  graygui&lt;br /&gt;
|  [force]&lt;br /&gt;
|  print out a stack trace to help figure out why the UI might be gray/stuck (requires use of the JDK instead of the JRE).&lt;br /&gt;
|-&lt;br /&gt;
|  greygui&lt;br /&gt;
|  &lt;br /&gt;
|  same as graygui&lt;br /&gt;
|-&lt;br /&gt;
|  hatter&lt;br /&gt;
|  [hat]&lt;br /&gt;
|  List effects you can get by wearing available hats at the hatter&#039;s tea party. If parameter is provided, get the buff for that hat. (Using a potion if necessary.)&lt;br /&gt;
|-&lt;br /&gt;
|  help&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list CLI commands [that match filter].&lt;br /&gt;
|-&lt;br /&gt;
|  item&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  [jukebox]&lt;br /&gt;
|  song&lt;br /&gt;
|  listen to a song on your clan&#039;s jukebox.&lt;br /&gt;
|-&lt;br /&gt;
|  later&lt;br /&gt;
|  commands &lt;br /&gt;
|  adds a button to do commands to the Daily Deeds list.&lt;br /&gt;
|-&lt;br /&gt;
|  load&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  location&lt;br /&gt;
|  snarfblat loc&lt;br /&gt;
|  Adds a new location named loc with the snarfblat number specified. This does not persist across session.&lt;br /&gt;
|-&lt;br /&gt;
|  log&lt;br /&gt;
|  [status],[equipment],[effects],[etc.] &lt;br /&gt;
|  record data, &amp;quot;log snapshot&amp;quot; for all common data.&lt;br /&gt;
|-&lt;br /&gt;
|  logecho&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  login&lt;br /&gt;
|  username &lt;br /&gt;
|  logout then log back in as username.&lt;br /&gt;
|-&lt;br /&gt;
|  logout&lt;br /&gt;
|  &lt;br /&gt;
|  logout and return to login window.&lt;br /&gt;
|-&lt;br /&gt;
|  logprint&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log only.&lt;br /&gt;
|-&lt;br /&gt;
|  mail&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  mood*&lt;br /&gt;
|  list &amp;amp;#124; listall &amp;amp;#124; clear &amp;amp;#124; autofill &amp;amp;#124; execute &amp;amp;#124; repeat [numTimes] &amp;amp;#124; moodName [numTimes] &lt;br /&gt;
|  mood management.&lt;br /&gt;
|-&lt;br /&gt;
|  neweffect&lt;br /&gt;
|  effect description ID&lt;br /&gt;
|  learn a new effect (add to database override)&lt;br /&gt;
|-&lt;br /&gt;
|  [[objective]]*&lt;br /&gt;
|  clear &amp;amp;#124; check | add condition | set condition &lt;br /&gt;
|  modify your adventuring goals.&lt;br /&gt;
|-&lt;br /&gt;
|  opt*&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  print&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  priphea&lt;br /&gt;
|  &lt;br /&gt;
|  launch KoLmafia GUI.&lt;br /&gt;
|-&lt;br /&gt;
|  quit&lt;br /&gt;
|  &lt;br /&gt;
|  logout and exit KoLmafia.&lt;br /&gt;
|-&lt;br /&gt;
|  radio&lt;br /&gt;
|  &lt;br /&gt;
|  switch to tab or open window&lt;br /&gt;
|-&lt;br /&gt;
|  relay&lt;br /&gt;
|  &lt;br /&gt;
|  open the relay browser.&lt;br /&gt;
|-&lt;br /&gt;
|  refresh&lt;br /&gt;
|  all &amp;amp;#124; status &amp;amp;#124; equip &amp;amp;#124; inv &amp;amp;#124; storage &amp;amp;#124; familiar &amp;amp;#124; stickers &lt;br /&gt;
|  resynchronize with KoL.&lt;br /&gt;
|-&lt;br /&gt;
|  repeat&lt;br /&gt;
|  [number] &lt;br /&gt;
|  repeat previous line [number times].&lt;br /&gt;
|-&lt;br /&gt;
|  restores&lt;br /&gt;
|  [all &amp;amp;#124; obtainable] &lt;br /&gt;
|  List details of restores. (current, all or obtainable)&lt;br /&gt;
|-&lt;br /&gt;
|  run&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  save&lt;br /&gt;
|  as mood &lt;br /&gt;
|  add your current effects to the mood.&lt;br /&gt;
|-&lt;br /&gt;
|  session&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  set&lt;br /&gt;
|  preference [ = value ] &lt;br /&gt;
|  show/change preference settings&lt;br /&gt;
|-&lt;br /&gt;
|  start&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Svn#CLI_Commands|svn]]&lt;br /&gt;
|  heckout &#039;&#039;svnurl&#039;&#039; &amp;amp;#124; update [&#039;&#039;svnurl&#039;&#039;] &amp;amp;#124; list &amp;amp;#124; delete &#039;&#039;project&#039;&#039; &amp;amp;#124; sync&lt;br /&gt;
|  install/update/manage svn &#039;&#039;projects&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|  [[trigger]]*&lt;br /&gt;
|  clear &amp;amp;#124; autofill | [type,] effect [, action] &lt;br /&gt;
|  edit current mood. Options for type are gain_effect, lose_effect, unconditional&lt;br /&gt;
|-&lt;br /&gt;
|  unalias&lt;br /&gt;
|  word &lt;br /&gt;
|  remove a CLI abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
|  update&lt;br /&gt;
|  data &amp;amp;#124; clear &amp;amp;#124; prices URL or filename &lt;br /&gt;
|  download most recent data files, or revert to built-in data.&lt;br /&gt;
|-&lt;br /&gt;
|  validate&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  verify&lt;br /&gt;
|  [numberx] filename &amp;amp;#124; function [parameters] &lt;br /&gt;
|  check/run script.&lt;br /&gt;
|-&lt;br /&gt;
|  version&lt;br /&gt;
|  &lt;br /&gt;
|  display KoLmafia version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;inline-ash-script&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  embed an ASH script in a CLI script.&lt;br /&gt;
|-&lt;br /&gt;
|  cecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  colorecho&lt;br /&gt;
|  color text &lt;br /&gt;
|  show text using color (specified by name or #RRGGBB).&lt;br /&gt;
|-&lt;br /&gt;
|  echo&lt;br /&gt;
|  timestamp &amp;amp;#124; text &lt;br /&gt;
|  include timestamp or text in the session log.&lt;br /&gt;
|-&lt;br /&gt;
|  else&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands if preceding if/while/try didn&#039;t execute.&lt;br /&gt;
|-&lt;br /&gt;
|  elseif&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do if condition is true but preceding condition was false.&lt;br /&gt;
|-&lt;br /&gt;
|  if&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands once if condition is true (see condref).&lt;br /&gt;
|-&lt;br /&gt;
|  [[using|namespace]]&lt;br /&gt;
|  [filter] &lt;br /&gt;
|  list namespace scripts and the functions they define.&lt;br /&gt;
|-&lt;br /&gt;
|  pause&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  try&lt;br /&gt;
|  ; commands &lt;br /&gt;
|  do commands, and continue even if an error occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  [[using]]&lt;br /&gt;
|  filename &lt;br /&gt;
|  add ASH script to namespace.&lt;br /&gt;
|-&lt;br /&gt;
|  wait&lt;br /&gt;
|  [seconds] &lt;br /&gt;
|  pause script execution (default 1 second).&lt;br /&gt;
|-&lt;br /&gt;
|  while&lt;br /&gt;
|  condition; commands &lt;br /&gt;
|  do commands repeatedly while condition is true.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Arguments&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  *.php*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  *mirror*&lt;br /&gt;
|  [filename] &lt;br /&gt;
|  stop [or start] logging to an additional file.&lt;br /&gt;
|-&lt;br /&gt;
|  aa&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|attack]]&lt;br /&gt;
|  attack target [, target...]&lt;br /&gt;
|  PvP for items or fame&lt;br /&gt;
|-&lt;br /&gt;
|  autoattack&lt;br /&gt;
|  skill &lt;br /&gt;
|  set default attack method.&lt;br /&gt;
|-&lt;br /&gt;
|  ballpit&lt;br /&gt;
|  &lt;br /&gt;
|  jump in your clan&#039;s awesome ball pit.&lt;br /&gt;
|-&lt;br /&gt;
|  basement&lt;br /&gt;
|  &lt;br /&gt;
|  check Fernswarthy&#039;s Basement status.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|  banishes&lt;br /&gt;
|  &lt;br /&gt;
|  display information about current banishes.&lt;br /&gt;
|-&lt;br /&gt;
|  barrelprayer&lt;br /&gt;
|  protection &amp;amp;#124; glamour &amp;amp;#124; vigor &amp;amp;#124; buff&lt;br /&gt;
|  make use of the Shrine to the Barrel god&lt;br /&gt;
|-&lt;br /&gt;
|  bounty&lt;br /&gt;
|  [ easy &amp;amp;#124; hard &amp;amp;#124; special]&lt;br /&gt;
|  List or optionally accept bounties of given difficulty&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|bjornify]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Buddy Bjorn.&lt;br /&gt;
|-&lt;br /&gt;
|  burn&lt;br /&gt;
|  extra &amp;amp;#124; &amp;amp;#42; &amp;amp;#124; num &amp;amp;#124; -num&lt;br /&gt;
|  use excess/all/specified/all but specified MP for buff extension and summons.&lt;br /&gt;
|-&lt;br /&gt;
|  [[camp]]*&lt;br /&gt;
|  rest &amp;amp;#124; etc. [numTimes] &lt;br /&gt;
|  perform campground actions.&lt;br /&gt;
|-&lt;br /&gt;
|  cast[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 cheat]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of play)&lt;br /&gt;
|-&lt;br /&gt;
|  chips&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  buy chips from your clan&#039;s snack machine: radium, ennui, wintergreen&lt;br /&gt;
|-&lt;br /&gt;
|  clan&lt;br /&gt;
|  [ snapshot &amp;amp;#124; stashlog ] &lt;br /&gt;
|  clan management.&lt;br /&gt;
|-&lt;br /&gt;
|  coinmaster&lt;br /&gt;
|  (buy &amp;amp;#124; sell) nickname item [,item] ...&lt;br /&gt;
|  buy or sell items to specified coinmaster.&lt;br /&gt;
|-&lt;br /&gt;
|  crimbotree&lt;br /&gt;
|  [ get ] &lt;br /&gt;
|  check [or get present from] the Crimbo Tree in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  csend&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  dad&lt;br /&gt;
|  &lt;br /&gt;
|  show the round-by-round elemental weaknesses of Dad Sea Monkee.&lt;br /&gt;
|-&lt;br /&gt;
|  demons&lt;br /&gt;
|  &lt;br /&gt;
|  list the demon names you know.&lt;br /&gt;
|-&lt;br /&gt;
|  donate&lt;br /&gt;
|  boris &amp;amp;#124; mus &amp;amp;#124; jarl &amp;amp;#124; mys &amp;amp;#124; pete &amp;amp;#124; mox amount &lt;br /&gt;
|  donate in Hall of Legends.&lt;br /&gt;
|-&lt;br /&gt;
|  drink[?]&lt;br /&gt;
|  [either] item [, item]... &lt;br /&gt;
|  use/consume items&lt;br /&gt;
|-&lt;br /&gt;
|  effects&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  enable&lt;br /&gt;
|  all &amp;amp;#124; command [, command]... &lt;br /&gt;
|  allow/deny CLI commands.&lt;br /&gt;
|-&lt;br /&gt;
|  encounters&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  entity&lt;br /&gt;
|  &lt;br /&gt;
|  give details of your current pastamancer combat entity.&lt;br /&gt;
|-&lt;br /&gt;
|  [[enthrone (CLI)|enthrone]][?] &lt;br /&gt;
|  species&lt;br /&gt;
|  place a familiar in the Crown of Thrones.&lt;br /&gt;
|-&lt;br /&gt;
|  eudora&lt;br /&gt;
|  penpal &amp;amp;#124; game lock &amp;amp;#124; xi&lt;br /&gt;
|  switch to the specified correspondent&lt;br /&gt;
|-&lt;br /&gt;
|  familiar[?]&lt;br /&gt;
|  [list filter] &amp;amp;#124; lock &amp;amp;#124; unlock &amp;amp;#124; species &amp;amp;#124; none &lt;br /&gt;
|  list or change familiar types&lt;br /&gt;
|-&lt;br /&gt;
|  fax&lt;br /&gt;
|  send &amp;amp;#124; put &amp;amp;#124; receive &amp;amp;#124; get&lt;br /&gt;
|  use the fax machine in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  faxbot&lt;br /&gt;
|  [command]&lt;br /&gt;
|  send the command cmd to faxbot&lt;br /&gt;
|-&lt;br /&gt;
|  field&lt;br /&gt;
|  [ plant square type &amp;amp;#124; pick square &amp;amp;#124; harvest ] &lt;br /&gt;
|  view or use your mushroom plot&lt;br /&gt;
|-&lt;br /&gt;
|  florist&lt;br /&gt;
|  plant [plantname]&lt;br /&gt;
|  Add the plant to your current location&lt;br /&gt;
|-&lt;br /&gt;
|  [[holiday]]&lt;br /&gt;
|  [[PvP Commands|flowers]]&lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  forum*&lt;br /&gt;
|  &lt;br /&gt;
|  visit the official KoL forums.&lt;br /&gt;
|-&lt;br /&gt;
|  friars&lt;br /&gt;
|  [blessing] food &amp;amp;#124; familiar &amp;amp;#124; booze &lt;br /&gt;
|  get daily blessing.&lt;br /&gt;
|-&lt;br /&gt;
|  grim&lt;br /&gt;
|  init &amp;amp;#124; hpmp &amp;amp;#124; damage &lt;br /&gt;
|  get a Grim Brother buff&lt;br /&gt;
|-&lt;br /&gt;
|  HolidayName &lt;br /&gt;
|&lt;br /&gt;
|  enable special processing for unpredicted holidays.&lt;br /&gt;
|-&lt;br /&gt;
|  hottub&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  http:*&lt;br /&gt;
|  &lt;br /&gt;
|  visit URL without showing results.&lt;br /&gt;
|-&lt;br /&gt;
|  ingredients&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items&lt;br /&gt;
|-&lt;br /&gt;
|  kmail&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  locations&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  lookup&lt;br /&gt;
|  [ effect &amp;amp;#124; familiar &amp;amp;#124; item &amp;amp;#124; skill &amp;amp;#124; outfit &amp;amp;#124; monster &amp;amp;#124; location ] &#039;&#039;target&#039;&#039;&lt;br /&gt;
|  go to appropriate KoL Wiki page for target.&lt;br /&gt;
|-&lt;br /&gt;
|  mcd&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  mind-control&lt;br /&gt;
|  number &lt;br /&gt;
|  set mind control device (or equivalent) to new value.&lt;br /&gt;
|-&lt;br /&gt;
|  moleref&lt;br /&gt;
|  &lt;br /&gt;
|  Path of the Mole spoilers.&lt;br /&gt;
|-&lt;br /&gt;
|  monsters&lt;br /&gt;
|  location &lt;br /&gt;
|  show combat details for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  moon*&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  mpitems&lt;br /&gt;
|  &lt;br /&gt;
|  counts MP restoratives in inventory.&lt;br /&gt;
|-&lt;br /&gt;
|  nuns&lt;br /&gt;
|  [mp] &lt;br /&gt;
|  visit the Nunnery for restoration [but only if MP is restored].&lt;br /&gt;
|-&lt;br /&gt;
|  olfact*&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[panda]]&lt;br /&gt;
|  moan | temple | comedy type | arena bandmember item&lt;br /&gt;
|  interact with NPCs in Pandamonium&lt;br /&gt;
|-&lt;br /&gt;
|  [http://kolmafia.us/showthread.php?18721-Deck-of-Every-Card&amp;amp;p=126239&amp;amp;viewfull=1#post126239 play]&lt;br /&gt;
|  &#039;&#039;cardname&#039;&#039; &amp;amp;#124; buff &#039;&#039;buffname&#039;&#039; &amp;amp;#124; phylum &#039;&#039;phylumname&#039;&#039; &amp;amp;#124; stat &#039;&#039;statname&#039;&#039;&lt;br /&gt;
|  cheat to draw cards from the {{kolwiki|Deck of Every Card}} (synonym of cheat)&lt;br /&gt;
|-&lt;br /&gt;
|  pool&lt;br /&gt;
|  type [,type [,type]]&lt;br /&gt;
|  play pool games in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  putty&lt;br /&gt;
|  ( none &amp;amp;#124; monster name &amp;amp;#124; [item] list &amp;amp;#124; goals ) [abort] &lt;br /&gt;
|  tag next monster [that drops all items in list, or your goals].&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|pvp]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  pvplog*&lt;br /&gt;
|  &lt;br /&gt;
|  summarize PvP results.&lt;br /&gt;
|-&lt;br /&gt;
|  raffle&lt;br /&gt;
|  ticketsToBuy [ inventory &amp;amp;#124; storage ] &lt;br /&gt;
|  buy raffle tickets&lt;br /&gt;
|-&lt;br /&gt;
|  recipe&lt;br /&gt;
|  item [, item]...&lt;br /&gt;
|  get ingredients or recipe for items.&lt;br /&gt;
|-&lt;br /&gt;
|  recover*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  remedy[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  restore*&lt;br /&gt;
|  hp &amp;amp;#124; health &amp;amp;#124; mp &amp;amp;#124; mana &amp;amp;#124; both &lt;br /&gt;
|  attempt to regain some HP or MP.&lt;br /&gt;
|-&lt;br /&gt;
|  safe&lt;br /&gt;
|  location &lt;br /&gt;
|  show summary data for the specified area.&lt;br /&gt;
|-&lt;br /&gt;
|  send&lt;br /&gt;
|  item [, item]... to recipient [ &amp;amp;#124;&amp;amp;#124; message ] &lt;br /&gt;
|  send kmail&lt;br /&gt;
|-&lt;br /&gt;
|  shower&lt;br /&gt;
|  cold &amp;amp;#124; ice &amp;amp;#124; cool &amp;amp;#124; moxie &amp;amp;#124; lukewarm &amp;amp;#124; mysticality &amp;amp;#124; warm &amp;amp;#124; muscle &amp;amp;#124; hot &amp;amp;#124; mp&lt;br /&gt;
|  take a shower in your clan&#039;s VIP lounge&lt;br /&gt;
|-&lt;br /&gt;
|  shrug[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  skeleton&lt;br /&gt;
|  warrior &amp;amp;#124; cleric &amp;amp;#124; wizard &amp;amp;#124; rogue &amp;amp;#124; buddy &lt;br /&gt;
|  Use a single skeleton and select from the choice adventure according to the parameter&lt;br /&gt;
|-&lt;br /&gt;
|  skill[?]&lt;br /&gt;
|  [ [count] skill [on player] ] &lt;br /&gt;
|  list spells, or use one.&lt;br /&gt;
|-&lt;br /&gt;
|  skills&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  sleep&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  soak&lt;br /&gt;
|  &lt;br /&gt;
|  soak in your clan&#039;s VIP hot tub&lt;br /&gt;
|-&lt;br /&gt;
|  sofa&lt;br /&gt;
|  number &lt;br /&gt;
|  rest on your clan sofa for number turns.&lt;br /&gt;
|-&lt;br /&gt;
|  spade&lt;br /&gt;
|  [prices URL] &lt;br /&gt;
|  submit automatically gathered data.&lt;br /&gt;
|-&lt;br /&gt;
|  status&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|steal]]&lt;br /&gt;
|  [attacks] ( flowers &amp;amp;#124; loot &amp;amp;#124; fame ) [muscle&amp;amp;#124;myst&amp;amp;#124;moxie&amp;amp;#124;ballyhoo]&lt;br /&gt;
|  commit random acts of PvP [using the specified stance].&lt;br /&gt;
|-&lt;br /&gt;
|  styx&lt;br /&gt;
|  muscle &amp;amp;#124; mysticality &amp;amp;#124; moxie &lt;br /&gt;
|  get daily Styx Pixie buff.&lt;br /&gt;
|-&lt;br /&gt;
|  summary&lt;br /&gt;
|  [param] &lt;br /&gt;
|  list indicated type of data, possibly filtered by param.&lt;br /&gt;
|-&lt;br /&gt;
|  summon&lt;br /&gt;
|  demonName &amp;amp;#124; effect &amp;amp;#124; location &amp;amp;#124; number &lt;br /&gt;
|  use the Summoning Chamber.&lt;br /&gt;
|-&lt;br /&gt;
|  [[PvP Commands|swagger]]&lt;br /&gt;
|  &lt;br /&gt;
|  commit random acts of PvP.&lt;br /&gt;
|-&lt;br /&gt;
|  swim&lt;br /&gt;
|  laps &amp;amp;#124; ml &amp;amp;#124; sprints &amp;amp;#124; noncombat&lt;br /&gt;
|  work out in your clan&#039;s VIP lounge swimming pool&lt;br /&gt;
|-&lt;br /&gt;
|  text&lt;br /&gt;
|  URL &lt;br /&gt;
|  show text results from visiting URL.&lt;br /&gt;
|-&lt;br /&gt;
|  train&lt;br /&gt;
|  base weight &amp;amp;#124; buffed weight &amp;amp;#124; turns number &lt;br /&gt;
|  train familiar.&lt;br /&gt;
|-&lt;br /&gt;
|  uneffect[?]&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  remove effects using appropriate means.&lt;br /&gt;
|-&lt;br /&gt;
|  unequip&lt;br /&gt;
|  slot &amp;amp;#124; name &lt;br /&gt;
|  remove equipment in slot, or that matches name&lt;br /&gt;
|-&lt;br /&gt;
|  up?&lt;br /&gt;
|  effect [, effect]... &lt;br /&gt;
|  extend duration of effects.&lt;br /&gt;
|-&lt;br /&gt;
|  wiki&lt;br /&gt;
|  searchText &lt;br /&gt;
|  perform search on KoL Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|  win&lt;br /&gt;
|  game &lt;br /&gt;
|  I&#039;m as surprised as you! I didn&#039;t think it was possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Developer==&lt;br /&gt;
None of these commands take arguments.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command Name&lt;br /&gt;
!  Added to KoLmafia&lt;br /&gt;
!  Description&lt;br /&gt;
|-&lt;br /&gt;
|  checkconsumption&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkeffects&lt;br /&gt;
|  r6966&lt;br /&gt;
|  Check KoLmafia&#039;s effect data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkfamiliars&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkitems&lt;br /&gt;
|  r6966&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkmodifiers&lt;br /&gt;
|  r4640&lt;br /&gt;
|  Check KoLmafia&#039;s modifier data for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkoutfits&lt;br /&gt;
|  r14949&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkplurals&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpotions&lt;br /&gt;
|  r9791&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpowers&lt;br /&gt;
|  r9080&lt;br /&gt;
|  Check KoLmafia&#039;s equipment power data for correctness. Note: This is only done for equipment you possess.&lt;br /&gt;
|-&lt;br /&gt;
|  checkprofile&lt;br /&gt;
|  r6539&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkpulverization&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|-&lt;br /&gt;
|  checkshields&lt;br /&gt;
|  r9091&lt;br /&gt;
|  Check KoLmafia&#039;s equipment data pertaining to shields for correctness.&lt;br /&gt;
|-&lt;br /&gt;
|  checkzapgroups&lt;br /&gt;
|  rXXXX&lt;br /&gt;
|  description goes here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:CLI Commands]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7788</id>
		<title>Help:To Do List</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7788"/>
		<updated>2015-09-24T00:49:31Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Missing Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To Do&amp;quot; List ==&lt;br /&gt;
&lt;br /&gt;
This is a list of stuff that is missing from the wiki or else needs major work. Please help!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you need tips for editing the wiki, find that here: [[Help:Editing]].&lt;br /&gt;
&lt;br /&gt;
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.&lt;br /&gt;
&lt;br /&gt;
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list. &lt;br /&gt;
**It is not necessary to always create a code sample, although it is preferred.&lt;br /&gt;
**If you don&#039;t add a code sample, please remember to add &#039;&#039;&#039;needscode=yes|&#039;&#039;&#039; to the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Stuff ==&lt;br /&gt;
&lt;br /&gt;
 13213: Add &amp;quot;debug ash on&amp;quot; and &amp;quot;debug ash off&amp;quot; to turn on and off ASH script tracing &lt;br /&gt;
 ASH tracing goes into ASH_datestamp.txt&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;test CLI commands:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 r14764: add &amp;quot;test xpath&amp;quot; to, well, test xpath expressions&lt;br /&gt;
 r14767: Expose an xpath function that relay scripts can use after they&#039;ve invoked visit_url().&lt;br /&gt;
 http://kolmafia.us/showthread.php?16722-the-DOM-regex-scalability-and-other-jargony-words&lt;br /&gt;
 http://kolmafia.us/showthread.php?16764-xpath-primer&lt;br /&gt;
 &lt;br /&gt;
 r14967: Add &amp;quot;test mchat&amp;quot; command which can be used after &amp;quot;test load JSONFILE&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 This is how test newitem is used!&lt;br /&gt;
 http://kolmafia.us/showthread.php?17365-When-detecting-new-items-detect-new-outfits-too&amp;amp;p=119368&amp;amp;viewfull=1#post119368&lt;br /&gt;
 r15741, Now &amp;quot;test newitem descId&amp;quot; no longer requires itemId.&lt;br /&gt;
 &lt;br /&gt;
 r15176: Add &amp;quot;test adventure URL&amp;quot; CLI command to see how we translate the given URL&lt;br /&gt;
 &lt;br /&gt;
 r15239: Add &amp;quot;test dump_disabled_skills&amp;quot; to the gCLI to aid upcoming debugging&lt;br /&gt;
 &lt;br /&gt;
 r15606: Add &amp;quot;test encounter URL&amp;quot; command.&lt;br /&gt;
 &lt;br /&gt;
 r15874: Add &amp;quot;test leet NAME&amp;quot; command to check if KoL monster names get translated successfully from their 1337 versions.&lt;br /&gt;
 &lt;br /&gt;
 r15883: &amp;quot;test load HTMLFILE&amp;quot; followed by &amp;quot;test aagain&amp;quot; will print the Adventure Again URL from that page.&lt;br /&gt;
 &lt;br /&gt;
 r16275: &amp;quot;test visit-choice&amp;quot; now prints the various choice options available on the loaded HTML text.&lt;br /&gt;
 &lt;br /&gt;
 r16309: Add &amp;quot;test manuel&amp;quot; command which will process a loaded HTML file as if it were the response to a visit to Monster Manuel.&lt;br /&gt;
 http://kolmafia.us/showthread.php?19094-shrine-to-the-Barrel-god-(Sept-2015-IotM)&amp;amp;p=128256&amp;amp;viewfull=1#post128256&lt;br /&gt;
&lt;br /&gt;
 r13980: Add is_unrestricted( item/familiar/skill/string ) to see if something can be used in the current path.&lt;br /&gt;
&lt;br /&gt;
 r15102: Add ASH functions: &lt;br /&gt;
 &#039;&#039;&#039;string [int] all_normal_outfits()&#039;&#039;&#039; -&amp;gt; returns map out all outfit names index by outfit number.&lt;br /&gt;
 &#039;&#039;&#039;string outfit_tattoo( string name )&#039;&#039;&#039; -&amp;gt; returns image file name of outfit tattoo&lt;br /&gt;
 &lt;br /&gt;
 r15928: Add &amp;quot;test monster&amp;quot; command to parse the monster out of the saved HTML and save&lt;br /&gt;
 it where ASH&#039;s last_monster() function will fetch it.&lt;br /&gt;
&lt;br /&gt;
 r15120: Add ASH &#039;&#039;&#039;holiday()&#039;&#039;&#039; function.&lt;br /&gt;
 returns a string which has one of the following, as appropriate: game/real; game; real; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 r15148: Track Xiblaxian holo-wrist-puter drops in &#039;&#039;&#039;_holoWristDrops&#039;&#039;&#039;, and progress toward the next drop in &#039;&#039;&#039;_holoWristProgress&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15177: Track which keys have been used on the Sorceress Tower door in a setting: &#039;&#039;&#039;nsTowerDoorKeysUsed&#039;&#039;&#039;&lt;br /&gt;
 It is a comma separated list.&lt;br /&gt;
&lt;br /&gt;
 r15235: Add buffer &#039;&#039;&#039;run_choice( int )&#039;&#039;&#039; command. When in a choice adventure, use this to submit the selected option.&lt;br /&gt;
 With -1 as imput, it will automate the rest of the choice using existing settings.&lt;br /&gt;
 &lt;br /&gt;
 Also add &#039;&#039;&#039;run_turn()&#039;&#039;&#039;, which will work as run_combat() or run_choice( -1 ) depending on whether you are in combat or in a choice.&lt;br /&gt;
&lt;br /&gt;
 r15238: Provide &#039;&#039;&#039;limit_mode()&#039;&#039;&#039; function that returns (currently) null or spelunky.&lt;br /&gt;
&lt;br /&gt;
 r15354: Move &amp;quot;equip all familiars&amp;quot; function from the FamiliarTrainingFrame to a new&lt;br /&gt;
 module: FamiliarManager. Let ASH use it via boolean &#039;&#039;&#039;equip_all_familiars()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15440: Add &amp;quot;&#039;&#039;&#039;servants&#039;&#039;&#039;&amp;quot; command to list Ed&#039;s servants, &amp;quot;&#039;&#039;&#039;servant&#039;&#039;&#039;&amp;quot; to list status of your current servant, &lt;br /&gt;
 and &amp;quot;&#039;&#039;&#039;servant TYPE&#039;&#039;&#039;&amp;quot; to switch to the servant of the specified type.&lt;br /&gt;
&lt;br /&gt;
 r15441 adds the $servant data type to ASH and the following functions to manipulate them:&lt;br /&gt;
 &lt;br /&gt;
 int &#039;&#039;&#039;to_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 servant to_servant( int )&lt;br /&gt;
 servant to_servant( string )&lt;br /&gt;
 servant &#039;&#039;&#039;my_servant&#039;&#039;&#039;()&lt;br /&gt;
 boolean &#039;&#039;&#039;have_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 boolean &#039;&#039;&#039;use_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 &lt;br /&gt;
 Additionally, it has the following proxy fields:&lt;br /&gt;
 int id&lt;br /&gt;
 string name&lt;br /&gt;
 int level&lt;br /&gt;
 int experience&lt;br /&gt;
 string image,&lt;br /&gt;
 string level1_ability&lt;br /&gt;
 string level7_ability&lt;br /&gt;
 string level14_ability&lt;br /&gt;
 string level21_ability&lt;br /&gt;
&lt;br /&gt;
 r15466: Add &#039;&#039;&#039;chew&#039;&#039;&#039;(INT,ITEM) to ASH for cnsuming spleen toxins&lt;br /&gt;
&lt;br /&gt;
 equip [2268] will equip an item by number.&lt;br /&gt;
&lt;br /&gt;
 r15475: Add &#039;&#039;&#039;prefref&#039;&#039;&#039; as a built-in gCLI command&lt;br /&gt;
&lt;br /&gt;
 r15590: &#039;&#039;&#039;Add run_combat( string filter )&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15676: Make built-in Sorceress Tower scripts available to scripts.&lt;br /&gt;
&lt;br /&gt;
 CLI: &#039;&#039;&#039;maze&#039;&#039;&#039; [arg]&lt;br /&gt;
 CLI: &#039;&#039;&#039;door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hedge_maze( string )&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;tower_door()&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 The string argument for the maze can be one of:&lt;br /&gt;
 traps - 4 turns, all traps&lt;br /&gt;
 gopher or duck - 7 turns gopher and duck&lt;br /&gt;
 chihuahua or kiwi - 7 turns chihuahua and kiwi&lt;br /&gt;
 nugglets - 10 turns, all nugglets&lt;br /&gt;
&lt;br /&gt;
 r15791: The &amp;quot;pvp&amp;quot; command with no arguments will list available stances and their&lt;br /&gt;
 associated option number. You now can now specify a stance by either name or&lt;br /&gt;
 number. The &amp;quot;pvp&amp;quot; command now requires you to choose a stance, since it can&lt;br /&gt;
 no longer choose a reaosnable default based on your stats.&lt;br /&gt;
&lt;br /&gt;
 r15796: Add ASH function: &#039;&#039;&#039;int [string] current_pvp_stances()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15840: Provide  ASH &#039;&#039;&#039;string leetify( string )&#039;&#039;&#039; function to garble strings.&lt;br /&gt;
&lt;br /&gt;
 r15847: Add &amp;quot;Random Monster Attributes&amp;quot; modifier as provided by dice items and the&lt;br /&gt;
 Curse of Randomness status effect. Add random_attributes proxy field to ASH&lt;br /&gt;
 $monster type. Munge random attributes from monster names is the Random Monster&lt;br /&gt;
 Attribute modifier is &amp;gt; 0, not only if current path is One Crazy Random Summer.&lt;br /&gt;
&lt;br /&gt;
 r15922: Add Familiar Script. This script will run after changing familiars, before &lt;br /&gt;
 automatically changing familiar equipment. The script should have a boolean main() function. &lt;br /&gt;
 Returning true will cause normal familiar equipiment switching to be skipped,&lt;br /&gt;
 while false will lead to it running after the script returns.&lt;br /&gt;
&lt;br /&gt;
 r15937: Add mayosoak command&lt;br /&gt;
&lt;br /&gt;
 r15959: Add knowledge of familiar drop counters to FamiliarData, &lt;br /&gt;
 New ASH proxy fields for $familiar data type:&lt;br /&gt;
 drop_name = short name of the thing that drops&lt;br /&gt;
 drop_item = if it is a single item, the $item. Otherwise, $item[none]&lt;br /&gt;
 drops_today = how many things this familiar has dropped so far today&lt;br /&gt;
 drops_limit = the maximum number of available drops from this familiar today&lt;br /&gt;
&lt;br /&gt;
 CLI: wumpus status - Display status of last wumpus cave.&lt;br /&gt;
 r16014: Add &amp;quot;wumpus replay FILE&amp;quot; command to process the session log of a wumpus exploration and make deductions, etc.&lt;br /&gt;
 r16015: Add &amp;quot;wumpus reset&amp;quot; CLI command to clear in-memory Wumpus cave state&lt;br /&gt;
&lt;br /&gt;
 r16044:The &amp;quot;cheat&amp;quot; command is a synonym for the &amp;quot;play&amp;quot; command. options:&lt;br /&gt;
 play random - play a random card (1 draw)&lt;br /&gt;
 cheat phylum PHYLUM - cheat (5 draws) a fight with specified phylum&lt;br /&gt;
 cheat stat STAT - cheat (5 draws) 500 substats of specified stat&lt;br /&gt;
 cheat buff BUFF - cheat (5 draws) 20 turns of the specified buff, either by name&lt;br /&gt;
   or by effect: muscle, mysticality, moxie, item drop (or items), initiative&lt;br /&gt;
 cheat CARD - cheat (5 draws) the specified card name.&lt;br /&gt;
 PHYLUM, STAT, BUFF, and CARD all use fuzzy matching.&lt;br /&gt;
&lt;br /&gt;
 r16047: Track Armorer quest (Madness Bakery) as questM25Armorer.&lt;br /&gt;
&lt;br /&gt;
 r16060: Make fixed list of modifier maximizer strings configurable&lt;br /&gt;
 set maximizerList. Default value is:&lt;br /&gt;
 mainstat | mus | mys | mox | familiar weight | HP | MP | ML | DA | DR | +combat -tie | -combat -tie | initiative | exp | meat drop | item drop | 2.0 meat, 1.0 item | item, sea | weapon dmg | ranged dmg | elemental dmg | spell dmg | adv | pvp fights | hot res | cold res | spooky res | stench res | sleaze res | all res | mp regen | ML, 0.001 slime res | 4 clownosity, -tie | 7 raveosity, -tie | surgeonosity | +four songs&lt;br /&gt;
&lt;br /&gt;
 r16163: For all monsters where our name differs from Manuel&#039;s, add a new attribute: Manuel: &amp;quot;MANUEL NAME&amp;quot;&lt;br /&gt;
 Add .manuelName proxy field for ASH $monster data type&lt;br /&gt;
 &lt;br /&gt;
 Add &amp;quot;&#039;&#039;&#039;checkmanuel&#039;&#039;&#039;&amp;quot; command which will look up all of you&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;int monster_factoids_available( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns number of factoids currently retained in memory. Note that this&lt;br /&gt;
 can be more than the currently logged in character knows, since we don&#039;t&lt;br /&gt;
 flush the factoids from a previous login if you know all three factoids.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;string monster_manuel_text( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns the full HTML of the monster manuel entry for the given&lt;br /&gt;
 monster. As above, this could have been retained from the previous&lt;br /&gt;
 character; otherwise, it will fetch and cache the text.&lt;br /&gt;
&lt;br /&gt;
 r16166: Add ASH function: &#039;&#039;&#039;boolean [monster] all_monsters_with_id()&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 returns a map of all monsters that have a non-zero monster ID. It builds this&lt;br /&gt;
 afresh every time you call it, since new monsters can be (temporarily) added&lt;br /&gt;
&lt;br /&gt;
 r16169: Add MonsterManuelManager.flushCache()and expose it to ASH via flush_&#039;&#039;&#039;monster_manuel_cache()&#039;&#039;&#039; function.&lt;br /&gt;
 Add a second parameter to MonsterManuelManager.getFactoidsAvailable: boolean&lt;br /&gt;
 cachedOnly says &amp;quot;don&#039;t look on the page if the monster is not in the cache,&lt;br /&gt;
 because we have already looked at the page and the monster wasn&#039;t there.&amp;quot;&lt;br /&gt;
 Expose this to ASH by changing &#039;&#039;&#039;monster_factoids_available()&#039;&#039;&#039; parameters: monster, boolean&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 r16171: Add ASH function: &#039;&#039;&#039;boolean[monster] get_location_monsters(location)&#039;&#039;&#039; &lt;br /&gt;
 This has the same info as get_monsters, but returns a (perhaps) more useful aggregate value&lt;br /&gt;
&lt;br /&gt;
 r16200: &#039;&#039;&#039;Mayominder&#039;&#039;&#039; CLi command. Sets (buying if needed) Mayo Minder to a particular Mayo.&lt;br /&gt;
 Can specify Mayo name or use a description (adv, stat, food, drunk or bmc).&lt;br /&gt;
&lt;br /&gt;
 r16218: Add ASH function &#039;&#039;&#039;get_stash()&#039;&#039;&#039; to retrieve cached view of clan stash&lt;br /&gt;
&lt;br /&gt;
== Needs Major Work ==&lt;br /&gt;
&lt;br /&gt;
[[Proxy Records]] is only slightly better than a placeholder.&lt;br /&gt;
&lt;br /&gt;
 In r10047, the adventure tab interface was altered. Fix SinginSally&#039;s guide on pages...&lt;br /&gt;
 &lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring&lt;br /&gt;
&lt;br /&gt;
 Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&amp;amp;p=66468&amp;amp;viewfull=1#post66468&lt;br /&gt;
&lt;br /&gt;
== Needs Code Samples ==&lt;br /&gt;
&lt;br /&gt;
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]&lt;br /&gt;
&lt;br /&gt;
Information on how to create a code sample: [[Template:CodeSample]]&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=User_talk:Bale&amp;diff=4348</id>
		<title>User talk:Bale</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=User_talk:Bale&amp;diff=4348"/>
		<updated>2015-09-24T00:47:43Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Mood */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bale,&lt;br /&gt;
&lt;br /&gt;
Note a problem! I was planning on doing most of them but then I keep getting to ones that I have no practical ideas for (i.e. is_integer, is_goal, in_moxie_sign, etc) which ends up killing motivation :(&lt;br /&gt;
I&#039;ll probably do a handful of more and then go work on my user interface for my ascension script. Thanks for noticing/looking over them :)&lt;br /&gt;
&lt;br /&gt;
--[[User:Eliteofdelete|Eliteofdelete]] ([[User talk:Eliteofdelete|talk]]) 06:19, 16 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bale;&lt;br /&gt;
&lt;br /&gt;
Sorry, I was called away &amp;amp; didn&#039;t get back till you were gone, so I thought I&#039;d answer your questions here before I lost &#039;em.&lt;br /&gt;
&lt;br /&gt;
RE: Consult Scripts. How many rounds does the consult script act for? Does a consult script keep running until combat is over? Just for rounds it&#039;s specifically called? I totally don&#039;t understand how that works...&lt;br /&gt;
&lt;br /&gt;
RE: appearance_rates() &amp;amp; ultra-rares; when using said function on the treasury, it returned -42.5 for that UR monster. It just seems a point worth mentioning, in case anyone wants to parse UR availability by location; wouldn&#039;t want them to assume a STATIC negative number.&lt;br /&gt;
&lt;br /&gt;
Thanks, --[[User:StDoodle|StDoodle]] 23:52, 4 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
I&#039;ve updated the front page (again); it now includes a link to [[Help:Editing]], where I will try to keep all relevant information on what needs work on the wiki. --[[User:StDoodle|StDoodle]] 13:32, 4 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nice job on [[Custom Combat Script]]! I fixed two minor typos, but otherwise it looks great. There are a few things I&#039;d like to flesh out eventually, such as formatting (make sure to have a space on each side of monster / location name), mention that locations are acceptable, how to specify 2nd funksling item, etc. But most of that is &amp;quot;Regular Mafia&amp;quot; stuff, which, while I intend to get to, is after ash on my to-do list.&lt;br /&gt;
&lt;br /&gt;
For now, I&#039;m &#039;&#039;trying&#039;&#039; to keep up with tagging articles that need specific help, so keep an eye on:&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[:Category:Request_For_Information]]&lt;br /&gt;
* [[:Category:Needs_Code_Sample]]&lt;br /&gt;
if you want to know where I need the most help.&lt;br /&gt;
&lt;br /&gt;
Also, I want to eventually redo a lot of the regular-mafia stuff as well. I think it deserves its own section similar to &amp;quot;Quick Links for ASH Scripters&amp;quot; on the main page, with links to a page for each mafia tab / window. For page naming, I&#039;d like to go with &amp;quot;Adventuring Tab,&amp;quot; &amp;quot;Graphical CLI Tab,&amp;quot; etc. to avoid any collision with function names. I imagine that a lot of the info on these pages will either be stolen from, or added in by Sally.&lt;br /&gt;
&lt;br /&gt;
While in general this is a lower priority from my POV, I&#039;d like to get the pages set up so that others can work on them.&lt;br /&gt;
&lt;br /&gt;
If you want to tackle something more ASH-related, one thing that bugs me is the rather arbitrary (and in many cases outdated) categorization of ASH functions. If you&#039;d like to go through the list &amp;amp; break them up more sensibly, that would be much appreciated!&lt;br /&gt;
&lt;br /&gt;
Thanks! --[[User:StDoodle|StDoodle]] 14:56, 3 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you may have noticed me mentioning on the forum, I&#039;ve given you admin powers. Mostly, this makes it easier to quickly revert undesired changes, and to protect pages if needed. But also! you should no longer see nearly as many captcha&#039;s &amp;amp; such. --[[User:StDoodle|StDoodle (#1059825)]] 07:41, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Regarding wiki-style lists (using * for bullet points): I generally find it easier to just add a non-breaking space (&amp;amp;amp;nbsp;) on the line after the list rather than add in HTML (see the source of [[to_slot]] to see what I mean -- I can&#039;t really articulate these things too well) --[[User:Heeheehee|Heeheehee]] 06:10, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
drive-by. :P --[[User:StDoodle|StDoodle (#1059825)]] 04:30, 7 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is this the right place to respond to your message to me here? If not, my apologies. In any event, yes, apparently I did have an account here and couldn&#039;t remember my password and had to get a temporary one sent to me. I&#039;ll probably forget the password that I changed it to if I get logged out of this and will have to get another temp password. I&#039;m terrible like that lol. --[[User:Spiny Twizzler|Spiny Twizzler]] 04:49, 11 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You are now a Bureaucrat as well as an Administrator. I think this means you can now edit user permissions, but I was never just an admin, so I&#039;m not sure. ;) Good luck! --[[User:StDoodle|StDoodle (#1059825)]] 07:30, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Pipes ===&lt;br /&gt;
&lt;br /&gt;
Just a quick heads up; the wiki automatically puts a pipe between each category, whether it&#039;s called directly on-page or from a template; putting a pipe in manually between categories means the pipe will show up &#039;&#039;after&#039;&#039; the categories on its own line. ;) --[[User:StDoodle|StDoodle (#1059825)]] 04:36, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, I know. That&#039;s a mistake I made a long time ago before I understood. Hadn&#039;t noticed it on this page also. Sadly we&#039;re still cleaning up after that long gone error since I did it on too many pages. :( --[[User:Bale|Bale]] 05:30, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Recent blocking ===&lt;br /&gt;
   21:43, 3 March 2011 Bale (Talk | contribs | block) blocked Zanmatoer (Talk | contribs) with an expiry time of 6 months (account creation disabled) ‎ (Spamming links to external sites) (unblock | change block)&lt;br /&gt;
&lt;br /&gt;
Was this accidental? As far as I can tell, that was a legitimate poster, so, uh, I guess I&#039;ll be unblocking him, unless you had some reason for doing so, in which case I&#039;ll reverse the unblocking. --[[User:Heeheehee|Heeheehee]] 06:00, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
He registered around the same time as two spammers and got lost in the crowd. Oops. Thanks for unblocking him. --[[User:Bale|Bale]] 09:13, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Typical... :P --[[User:Zanmatoer|Zanmatoer]] 11:24, 1 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Mood]] ==&lt;br /&gt;
&lt;br /&gt;
want to split the gui info from the CLI command? The wiki needs a page about mood management containing information on using both the gui and the CLI commands though since there are no tutorials available.--[[User:Relyk|Relyk]] ([[User talk:Relyk|talk]]) 00:47, 24 September 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Mood&amp;diff=8475</id>
		<title>Mood</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Mood&amp;diff=8475"/>
		<updated>2015-09-24T00:38:15Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mood is a set of triggers that are executed after an adventure.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
=== Buttons ===&lt;br /&gt;
; Settings&lt;br /&gt;
* Trigger On: The trigger to check the mood for an action.&lt;br /&gt;
* Check For: The condition required to take an action.&lt;br /&gt;
* Command: The [[CLI Reference|CLI]] command to execute.&lt;br /&gt;
&lt;br /&gt;
; Controls&lt;br /&gt;
* add entry - Add an entry to the mood with the current settings.&lt;br /&gt;
* auto-fill&lt;br /&gt;
** minimal set - Adds all current active effects on the player. Users will find this function extremely useful.&lt;br /&gt;
** maximal set - Adds the castable buffs availabe to the player. This only includes buffs available from skills.&lt;br /&gt;
&lt;br /&gt;
; Management&lt;br /&gt;
* Active mood - A drop-list of moods with the curent active mood. The scroll box lists all triggers for the active mood.&lt;br /&gt;
* new list - Create a new mood. Entering the name of an existing mood will set it as active.&lt;br /&gt;
* delete list - Deletes the current active mood selected.&lt;br /&gt;
* copy list - Copy the current triggers of the active mood into a new mood. This will replace the mood if it exists.&lt;br /&gt;
* execute - Execute the current mood.&lt;br /&gt;
&lt;br /&gt;
=== Triggers ===&lt;br /&gt;
There are three types of triggers in the drop-down list. A trigger is checked upon the completion of an adventure or prompt from the user.&lt;br /&gt;
* When an effect is lost - An effect is no longer active on the character.&lt;br /&gt;
* When an effect is gained - An effect is active on the character.&lt;br /&gt;
* Unconditional trigger - Trigger command is executed every time.&lt;br /&gt;
&lt;br /&gt;
=== Condition ===&lt;br /&gt;
If the trigger is for an effect, the field is a drop-down list of all the effects in the game. The interface will fuzzy match to what the user types in. In addition, the interface will match common abbreviations such as &amp;quot;sss&amp;quot; matching to &amp;quot;Shortie Shaman Shurprise&amp;quot; and &amp;quot;Stevedave&#039;s Shanty of Superiority&amp;quot;. The filtering is quite robust. For example, the interface will accept &amp;quot;2020&amp;quot; as matching to 20/20 Vision.&lt;br /&gt;
&lt;br /&gt;
Unconditional triggers will always execute the command and does not allow the user to add a condition.&lt;br /&gt;
&lt;br /&gt;
=== Command ===&lt;br /&gt;
The command is a [[CLI Reference|CLI]] command. The command will be executed if the condition for the trigger is true. Unconditional triggers are primarily for advanced users as it requires familiarity with the CLI and scripting. Typical usage is to use an if statement to check for the condition and then excute a command. See [[CLI Reference#Scripting|CLI scripting]] for control structures avaialble for scripting.&lt;br /&gt;
&lt;br /&gt;
== Using the CLI ==&lt;br /&gt;
Moods are can be managed through the CLI using &amp;quot;mood&amp;quot; and &amp;quot;trigger&amp;quot; commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood* list | listall | clear | autofill | execute | repeat [numTimes] | moodName [numTimes] - mood management.&lt;br /&gt;
trigger* list | clear | autofill | [type,] effect [, action] - edit current mood&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;mood&lt;br /&gt;
* &amp;lt;code&amp;gt;mood&amp;lt;/code&amp;gt; - List all triggers for current mood. Equivalent to &amp;lt;code&amp;gt;trigger list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood list&amp;lt;/code&amp;gt; - List all saved moods including active mood.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood clear&amp;lt;/code&amp;gt; - Remove all triggers from the current mood. Ignores composable moods.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood autofill&amp;lt;/code&amp;gt; - List current moods available.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood repeat [numTimes]&amp;lt;/code&amp;gt; - Execute current mood number of times. Default to 1.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood &amp;lt;mood&amp;gt; [numTimes]&amp;lt;/code&amp;gt; - Execute the given mood number of times. Default to 1. If mood doesn&#039;t exist, does nothing.&lt;br /&gt;
&lt;br /&gt;
;[[trigger]]&lt;br /&gt;
See the page for information.&lt;br /&gt;
&lt;br /&gt;
== Composable moods ==&lt;br /&gt;
Composable moods can be used to combine a set of moods together. Composable moods are handled through the CLI as the interface doesn&#039;t have equivalent functionality.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;mood&amp;gt; extends &amp;lt;mood&amp;gt;[, mood] &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A composable mood is treated just like a normal mood but multiple moods. In addition, triggers can be added and removed from the mood itself. If you want to clear all the moods the composable mood is referencing without removing triggers specific to the mood, you can extend the &amp;quot;apathetic&amp;quot; mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood default extends apathetic&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anonymous composable moods can be created by using a list of existing moods. Anonymous moods are temporary and will disappear when the mood is changed or the session ends. This is useful when you don&#039;t want to create a new mood every time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood combat, item, sea&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
A common example is a player making a farming mood. Instead of creating a mood for effects that increase item and meat in a single list, the player creates a &amp;quot;item&amp;quot; and &amp;quot;meat&amp;quot; mood. The player then defines a &amp;quot;farm&amp;quot; mood consisting of the item and meat moods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood farm extends item, meat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Automation]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Mood&amp;diff=8474</id>
		<title>Mood</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Mood&amp;diff=8474"/>
		<updated>2015-09-24T00:32:51Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;A mood is a set of triggers that are executed after an adventure.  == Interface ==  === Buttons === ; Settings * Trigger On: The trigger to check the mood for an action. * Che...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mood is a set of triggers that are executed after an adventure.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
=== Buttons ===&lt;br /&gt;
; Settings&lt;br /&gt;
* Trigger On: The trigger to check the mood for an action.&lt;br /&gt;
* Check For: The condition required to take an action.&lt;br /&gt;
* Command: The [[CLI Reference|CLI]] command to execute.&lt;br /&gt;
&lt;br /&gt;
; Controls&lt;br /&gt;
* add entry - Add an entry to the mood with the current settings.&lt;br /&gt;
* auto-fill&lt;br /&gt;
** minimal set - Adds all current active effects on the player. Users will find this function extremely useful.&lt;br /&gt;
** maximal set - Adds the castable buffs availabe to the player. This only includes buffs available from skills.&lt;br /&gt;
&lt;br /&gt;
; Management&lt;br /&gt;
* Active mood - A drop-list of moods with the curent active mood. The scroll box lists all triggers for the active mood.&lt;br /&gt;
* new list - Create a new mood. Entering the name of an existing mood will set it as active.&lt;br /&gt;
* delete list - Deletes the current active mood selected.&lt;br /&gt;
* copy list - Copy the current triggers of the active mood into a new mood. This will replace the mood if it exists.&lt;br /&gt;
* execute - Execute the current mood.&lt;br /&gt;
&lt;br /&gt;
=== Triggers ===&lt;br /&gt;
There are three types of triggers in the drop-down list. A trigger is checked upon the completion of an adventure or prompt from the user.&lt;br /&gt;
* When an effect is lost - An effect is no longer active on the character.&lt;br /&gt;
* When an effect is gained - An effect is active on the character.&lt;br /&gt;
* Unconditional trigger - Trigger command is executed every time.&lt;br /&gt;
&lt;br /&gt;
=== Condition ===&lt;br /&gt;
If the trigger is for an effect, the field is a drop-down list of all the effects in the game. The interface will fuzzy match to what the user types in. In addition, the interface will match common abbreviations such as &amp;quot;sss&amp;quot; matching to &amp;quot;Shortie Shaman Shurprise&amp;quot; and &amp;quot;Stevedave&#039;s Shanty of Superiority&amp;quot;. The filtering is quite robust. For example, the interface will accept &amp;quot;2020&amp;quot; as matching to 20/20 Vision.&lt;br /&gt;
&lt;br /&gt;
Unconditional triggers will always execute the command and does not allow the user to add a condition.&lt;br /&gt;
&lt;br /&gt;
=== Command ===&lt;br /&gt;
The command is a [[CLI Reference|CLI]] command. The command will be executed if the condition for the trigger is true. Unconditional triggers are primarily for advanced users as it requires familiarity with the CLI and scripting. Typical usage is to use an if statement to check for the condition and then excute a command. See [[CLI Reference#Scripting|CLI scripting]] for control structures avaialble for scripting.&lt;br /&gt;
&lt;br /&gt;
== Using the CLI ==&lt;br /&gt;
Moods are can be managed through the CLI using &amp;quot;mood&amp;quot; and &amp;quot;trigger&amp;quot; commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood* list | listall | clear | autofill | execute | repeat [numTimes] | moodName [numTimes] - mood management.&lt;br /&gt;
trigger* list | clear | autofill | [type,] effect [, action] - edit current mood&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;mood&lt;br /&gt;
* &amp;lt;code&amp;gt;mood&amp;lt;/code&amp;gt; - List all triggers for current mood. Equivalent to &amp;lt;code&amp;gt;trigger list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood list&amp;lt;/code&amp;gt; - List all saved moods including active mood.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood clear&amp;lt;/code&amp;gt; - Remove all triggers from the current mood. Ignores composable moods.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood autofill&amp;lt;/code&amp;gt; - List current moods available.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood repeat [numTimes]&amp;lt;/code&amp;gt; - Execute current mood number of times. Default to 1.&lt;br /&gt;
* &amp;lt;code&amp;gt;mood &amp;lt;mood&amp;gt; [numTimes]&amp;lt;/code&amp;gt; - Execute the given mood number of times. Default to 1. If mood doesn&#039;t exist, does nothing.&lt;br /&gt;
&lt;br /&gt;
;[[trigger]]&lt;br /&gt;
See the page for information.&lt;br /&gt;
&lt;br /&gt;
== Composable moods ==&lt;br /&gt;
Composable moods can be used to combine a set of moods together. Composable moods are handled through the CLI as the interface doesn&#039;t have equivalent functionality.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;mood&amp;gt; extends &amp;lt;mood&amp;gt;[, mood] &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A composable mood is treated just like a normal mood but multiple moods. In addition, triggers can be added and removed from the mood itself. If you want to clear all the moods the composable mood is referencing without removing triggers specific to the mood, you can extend the &amp;quot;apathetic&amp;quot; mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood farm extends apathetic&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
A common example is a player making a farming mood. Instead of creating a mood for effects that increase item and meat in a single list, the player creates a &amp;quot;item&amp;quot; and &amp;quot;meat&amp;quot; mood. The player then defines a &amp;quot;farm&amp;quot; mood consisting of the item and meat moods. If you want to clear all the moods the composable mood is referencing without removing triggers specific to the mood, you can extend the &amp;quot;apathetic&amp;quot; mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mood farm extends item, meat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Automation]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7783</id>
		<title>Help:To Do List</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Help:To_Do_List&amp;diff=7783"/>
		<updated>2015-08-20T08:42:02Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To Do&amp;quot; List ==&lt;br /&gt;
&lt;br /&gt;
This is a list of stuff that is missing from the wiki or else needs major work. Please help!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you need tips for editing the wiki, find that here: [[Help:Editing]].&lt;br /&gt;
&lt;br /&gt;
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.&lt;br /&gt;
&lt;br /&gt;
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list. &lt;br /&gt;
**It is not necessary to always create a code sample, although it is preferred.&lt;br /&gt;
**If you don&#039;t add a code sample, please remember to add &#039;&#039;&#039;needscode=yes|&#039;&#039;&#039; to the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Stuff ==&lt;br /&gt;
 r9181, 9183, 9184 &amp;amp; r9190: &#039;&#039;&#039;moods&#039;&#039;&#039; per slyz&#039;s summary here: http://kolmafia.us/showthread.php?8852-Composable-Moods&lt;br /&gt;
&lt;br /&gt;
 13213: Add &amp;quot;debug ash on&amp;quot; and &amp;quot;debug ash off&amp;quot; to turn on and off ASH script tracing &lt;br /&gt;
 ASH tracing goes into ASH_datestamp.txt&lt;br /&gt;
&lt;br /&gt;
 r14729: add fixedThreadPoolSize pref - diagnostic/fine tuning for limiting the threadpool size.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;test CLI commands:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 r14764: add &amp;quot;test xpath&amp;quot; to, well, test xpath expressions&lt;br /&gt;
 r14767: Expose an xpath function that relay scripts can use after they&#039;ve invoked visit_url().&lt;br /&gt;
 http://kolmafia.us/showthread.php?16722-the-DOM-regex-scalability-and-other-jargony-words&lt;br /&gt;
 http://kolmafia.us/showthread.php?16764-xpath-primer&lt;br /&gt;
 &lt;br /&gt;
 r14967: Add &amp;quot;test mchat&amp;quot; command which can be used after &amp;quot;test load JSONFILE&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 This is how test newitem is used!&lt;br /&gt;
 http://kolmafia.us/showthread.php?17365-When-detecting-new-items-detect-new-outfits-too&amp;amp;p=119368&amp;amp;viewfull=1#post119368&lt;br /&gt;
 r15741, Now &amp;quot;test newitem descId&amp;quot; no longer requires itemId.&lt;br /&gt;
 &lt;br /&gt;
 r15176: Add &amp;quot;test adventure URL&amp;quot; CLI command to see how we translate the given URL&lt;br /&gt;
 &lt;br /&gt;
 r15239: Add &amp;quot;test dump_disabled_skills&amp;quot; to the gCLI to aid upcoming debugging&lt;br /&gt;
 &lt;br /&gt;
 r15606: Add &amp;quot;test encounter URL&amp;quot; command.&lt;br /&gt;
 &lt;br /&gt;
 r15874: Add &amp;quot;test leet NAME&amp;quot; command to check if KoL monster names get translated successfully from their 1337 versions.&lt;br /&gt;
 &lt;br /&gt;
 r15883: &amp;quot;test load HTMLFILE&amp;quot; followed by &amp;quot;test aagain&amp;quot; will print the Adventure Again URL from that page.&lt;br /&gt;
&lt;br /&gt;
 r13980: Add is_unrestricted( item/familiar/skill/string ) to see if something can be used in the current path.&lt;br /&gt;
&lt;br /&gt;
 r15102: Add ASH functions: &lt;br /&gt;
 &#039;&#039;&#039;string [int] all_normal_outfits()&#039;&#039;&#039; -&amp;gt; returns map out all outfit names index by outfit number.&lt;br /&gt;
 &#039;&#039;&#039;string outfit_tattoo( string name )&#039;&#039;&#039; -&amp;gt; returns image file name of outfit tattoo&lt;br /&gt;
 &lt;br /&gt;
 r15928: Add &amp;quot;test monster&amp;quot; command to parse the monster out of the saved HTML and save&lt;br /&gt;
 it where ASH&#039;s last_monster() function will fetch it.&lt;br /&gt;
&lt;br /&gt;
 r15120: Add ASH &#039;&#039;&#039;holiday()&#039;&#039;&#039; function.&lt;br /&gt;
 returns a string which has one of the following, as appropriate: game/real; game; real; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 r15148: Track Xiblaxian holo-wrist-puter drops in &#039;&#039;&#039;_holoWristDrops&#039;&#039;&#039;, and progress toward the next drop in &#039;&#039;&#039;_holoWristProgress&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15177: Track which keys have been used on the Sorceress Tower door in a setting: &#039;&#039;&#039;nsTowerDoorKeysUsed&#039;&#039;&#039;&lt;br /&gt;
 It is a comma separated list.&lt;br /&gt;
&lt;br /&gt;
 r15235: Add buffer &#039;&#039;&#039;run_choice( int )&#039;&#039;&#039; command. When in a choice adventure, use this to submit the selected option.&lt;br /&gt;
 With -1 as imput, it will automate the rest of the choice using existing settings.&lt;br /&gt;
 &lt;br /&gt;
 Also add &#039;&#039;&#039;run_turn()&#039;&#039;&#039;, which will work as run_combat() or run_choice( -1 ) depending on whether you are in combat or in a choice.&lt;br /&gt;
&lt;br /&gt;
 r15238: Provide &#039;&#039;&#039;limit_mode()&#039;&#039;&#039; function that returns (currently) null or spelunky.&lt;br /&gt;
&lt;br /&gt;
 r15354: Move &amp;quot;equip all familiars&amp;quot; function from the FamiliarTrainingFrame to a new&lt;br /&gt;
 module: FamiliarManager. Let ASH use it via boolean &#039;&#039;&#039;equip_all_familiars()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15440: Add &amp;quot;&#039;&#039;&#039;servants&#039;&#039;&#039;&amp;quot; command to list Ed&#039;s servants, &amp;quot;&#039;&#039;&#039;servant&#039;&#039;&#039;&amp;quot; to list status of your current servant, &lt;br /&gt;
 and &amp;quot;&#039;&#039;&#039;servant TYPE&#039;&#039;&#039;&amp;quot; to switch to the servant of the specified type.&lt;br /&gt;
&lt;br /&gt;
 r15441 adds the $servant data type to ASH and the following functions to manipulate them:&lt;br /&gt;
 &lt;br /&gt;
 int &#039;&#039;&#039;to_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 servant to_servant( int )&lt;br /&gt;
 servant to_servant( string )&lt;br /&gt;
 servant &#039;&#039;&#039;my_servant&#039;&#039;&#039;()&lt;br /&gt;
 boolean &#039;&#039;&#039;have_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 boolean &#039;&#039;&#039;use_servant&#039;&#039;&#039;( servant )&lt;br /&gt;
 &lt;br /&gt;
 Additionally, it has the following proxy fields:&lt;br /&gt;
 int id&lt;br /&gt;
 string name&lt;br /&gt;
 int level&lt;br /&gt;
 int experience&lt;br /&gt;
 string image,&lt;br /&gt;
 string level1_ability&lt;br /&gt;
 string level7_ability&lt;br /&gt;
 string level14_ability&lt;br /&gt;
 string level21_ability&lt;br /&gt;
&lt;br /&gt;
 r15466: Add &#039;&#039;&#039;chew&#039;&#039;&#039;(INT,ITEM) to ASH for cnsuming spleen toxins&lt;br /&gt;
&lt;br /&gt;
 equip [2268] will equip an item by number.&lt;br /&gt;
&lt;br /&gt;
 r15475: Add &#039;&#039;&#039;prefref&#039;&#039;&#039; as a built-in gCLI command&lt;br /&gt;
&lt;br /&gt;
 r15590: &#039;&#039;&#039;Add run_combat( string filter )&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 r15676: Make built-in Sorceress Tower scripts available to scripts.&lt;br /&gt;
&lt;br /&gt;
 CLI: &#039;&#039;&#039;maze&#039;&#039;&#039; [arg]&lt;br /&gt;
 CLI: &#039;&#039;&#039;door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hedge_maze( string )&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;tower_door()&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 The string argument for the maze can be one of:&lt;br /&gt;
 traps - 4 turns, all traps&lt;br /&gt;
 gopher or duck - 7 turns gopher and duck&lt;br /&gt;
 chihuahua or kiwi - 7 turns chihuahua and kiwi&lt;br /&gt;
 nugglets - 10 turns, all nugglets&lt;br /&gt;
&lt;br /&gt;
 r15791: The &amp;quot;pvp&amp;quot; command with no arguments will list available stances and their&lt;br /&gt;
 associated option number. You now can now specify a stance by either name or&lt;br /&gt;
 number. The &amp;quot;pvp&amp;quot; command now requires you to choose a stance, since it can&lt;br /&gt;
 no longer choose a reaosnable default based on your stats.&lt;br /&gt;
&lt;br /&gt;
 r15796: Add ASH function: &#039;&#039;&#039;int [string] current_pvp_stances()&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 r15840: Provide  ASH &#039;&#039;&#039;string leetify( string )&#039;&#039;&#039; function to garble strings.&lt;br /&gt;
&lt;br /&gt;
 r15847: Add &amp;quot;Random Monster Attributes&amp;quot; modifier as provided by dice items and the&lt;br /&gt;
 Curse of Randomness status effect. Add random_attributes proxy field to ASH&lt;br /&gt;
 $monster type. Munge random attributes from monster names is the Random Monster&lt;br /&gt;
 Attribute modifier is &amp;gt; 0, not only if current path is One Crazy Random Summer.&lt;br /&gt;
&lt;br /&gt;
 r15922: Add Familiar Script. This script will run after changing familiars, before &lt;br /&gt;
 automatically changing familiar equipment. The script should have a boolean main() function. &lt;br /&gt;
 Returning true will cause normal familiar equipiment switching to be skipped,&lt;br /&gt;
 while false will lead to it running after the script returns.&lt;br /&gt;
&lt;br /&gt;
 r15937: Add mayosoak command&lt;br /&gt;
&lt;br /&gt;
 r15959: Add knowledge of familiar drop counters to FamiliarData, &lt;br /&gt;
 New ASH proxy fields for $familiar data type:&lt;br /&gt;
 drop_name = short name of the thing that drops&lt;br /&gt;
 drop_item = if it is a single item, the $item. Otherwise, $item[none]&lt;br /&gt;
 drops_today = how many things this familiar has dropped so far today&lt;br /&gt;
 drops_limit = the maximum number of available drops from this familiar today&lt;br /&gt;
&lt;br /&gt;
 CLI: wumpus status - Display status of last wumpus cave.&lt;br /&gt;
 r16014: Add &amp;quot;wumpus replay FILE&amp;quot; command to process the session log of a wumpus exploration and make deductions, etc.&lt;br /&gt;
 r16015: Add &amp;quot;wumpus reset&amp;quot; CLI command to clear in-memory Wumpus cave state&lt;br /&gt;
&lt;br /&gt;
 r16044:The &amp;quot;cheat&amp;quot; command is a synonym for the &amp;quot;play&amp;quot; command. options:&lt;br /&gt;
 play random - play a random card (1 draw)&lt;br /&gt;
 cheat phylum PHYLUM - cheat (5 draws) a fight with specified phylum&lt;br /&gt;
 cheat stat STAT - cheat (5 draws) 500 substats of specified stat&lt;br /&gt;
 cheat buff BUFF - cheat (5 draws) 20 turns of the specified buff, either by name&lt;br /&gt;
   or by effect: muscle, mysticality, moxie, item drop (or items), initiative&lt;br /&gt;
 cheat CARD - cheat (5 draws) the specified card name.&lt;br /&gt;
 PHYLUM, STAT, BUFF, and CARD all use fuzzy matching.&lt;br /&gt;
&lt;br /&gt;
 r16047: Track Armorer quest (Madness Bakery) as questM25Armorer.&lt;br /&gt;
&lt;br /&gt;
 r16060: Make fixed list of modifier maximizer strings configurable&lt;br /&gt;
 set maximizerList. Default value is:&lt;br /&gt;
 mainstat | mus | mys | mox | familiar weight | HP | MP | ML | DA | DR | +combat -tie | -combat -tie | initiative | exp | meat drop | item drop | 2.0 meat, 1.0 item | item, sea | weapon dmg | ranged dmg | elemental dmg | spell dmg | adv | pvp fights | hot res | cold res | spooky res | stench res | sleaze res | all res | mp regen | ML, 0.001 slime res | 4 clownosity, -tie | 7 raveosity, -tie | surgeonosity | +four songs&lt;br /&gt;
&lt;br /&gt;
 r16163: For all monsters where our name differs from Manuel&#039;s, add a new attribute: Manuel: &amp;quot;MANUEL NAME&amp;quot;&lt;br /&gt;
 Add .manuelName proxy field for ASH $monster data type&lt;br /&gt;
 &lt;br /&gt;
 Add &amp;quot;&#039;&#039;&#039;checkmanuel&#039;&#039;&#039;&amp;quot; command which will look up all of you&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;int monster_factoids_available( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns number of factoids currently retained in memory. Note that this&lt;br /&gt;
 can be more than the currently logged in character knows, since we don&#039;t&lt;br /&gt;
 flush the factoids from a previous login if you know all three factoids.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;string monster_manuel_text( monster )&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 returns the full HTML of the monster manuel entry for the given&lt;br /&gt;
 monster. As above, this could have been retained from the previous&lt;br /&gt;
 character; otherwise, it will fetch and cache the text.&lt;br /&gt;
&lt;br /&gt;
 r16166: Add ASH function: &#039;&#039;&#039;boolean [monster] all_monsters_with_id()&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 returns a map of all monsters that have a non-zero monster ID. It builds this&lt;br /&gt;
 afresh every time you call it, since new monsters can be (temporarily) added&lt;br /&gt;
&lt;br /&gt;
 r16169: Add MonsterManuelManager.flushCache()and expose it to ASH via flush_&#039;&#039;&#039;monster_manuel_cache()&#039;&#039;&#039; function.&lt;br /&gt;
 Add a second parameter to MonsterManuelManager.getFactoidsAvailable: boolean&lt;br /&gt;
 cachedOnly says &amp;quot;don&#039;t look on the page if the monster is not in the cache,&lt;br /&gt;
 because we have already looked at the page and the monster wasn&#039;t there.&amp;quot;&lt;br /&gt;
 Expose this to ASH by changing &#039;&#039;&#039;monster_factoids_available()&#039;&#039;&#039; parameters: monster, boolean&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 r16171: Add ASH function: &#039;&#039;&#039;boolean[monster] get_location_monsters(location)&#039;&#039;&#039; &lt;br /&gt;
 This has the same info as get_monsters, but returns a (perhaps) more useful aggregate value&lt;br /&gt;
&lt;br /&gt;
 r16200: &#039;&#039;&#039;Mayominder&#039;&#039;&#039; CLi command. Sets (buying if needed) Mayo Minder to a particular Mayo.&lt;br /&gt;
 Can specify Mayo name or use a description (adv, stat, food, drunk or bmc).&lt;br /&gt;
&lt;br /&gt;
== Needs Major Work ==&lt;br /&gt;
&lt;br /&gt;
[[Proxy Records]] is only slightly better than a placeholder.&lt;br /&gt;
&lt;br /&gt;
 In r10047, the adventure tab interface was altered. Fix SinginSally&#039;s guide on pages...&lt;br /&gt;
 &lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script&lt;br /&gt;
 http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring&lt;br /&gt;
&lt;br /&gt;
 Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&amp;amp;p=66468&amp;amp;viewfull=1#post66468&lt;br /&gt;
&lt;br /&gt;
== Needs Code Samples ==&lt;br /&gt;
&lt;br /&gt;
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]&lt;br /&gt;
&lt;br /&gt;
Information on how to create a code sample: [[Template:CodeSample]]&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7979</id>
		<title>Daily Variables</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7979"/>
		<updated>2015-08-06T14:28:13Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Underscore Daily Variables==&lt;br /&gt;
These per-account variables are reset to default value at the beginning of each day or at the beginning of a new ascension. Each one starts with an underscore _&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  _absintheDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many tiny bottles of absinthe the {{kolwiki|Green Pixie}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _aguaDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bottles of agua de vida the {{kolwiki|Baby Sandworm}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _akgyxothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Emblem of Ak&#039;gyxoth}} or an {{kolwiki|Idol of Ak&#039;gyxoth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _allYearSucker&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|All-year sucker}}&lt;br /&gt;
|-&lt;br /&gt;
|  _announcementShown&lt;br /&gt;
|  false&lt;br /&gt;
|  If false, login pages announcements will appear; set to true when a login page announcement is displayed&lt;br /&gt;
|-&lt;br /&gt;
|  _aprilShower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used the {{kolwiki|April Shower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _astralDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many astral mushrooms the {{kolwiki|Astral Badger}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _badlyRomanticArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  If you have your {{kolwiki|Obtuse Angel}} fire a badly romantic arrow, or wink at your {{kolwiki|Reanimated Reanimator}}, this will be 1&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandy&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Stocking Mimic}} pulled a bag of candy out of itself&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Chester&#039;s bag of candy}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOTricksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used your {{kolwiki|Bag o&#039; Tricks}} to increase your effects&#039; duration&lt;br /&gt;
|-&lt;br /&gt;
|  _ballastTurtleUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ballast turtle}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ballInACupUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ball-in-a-cup}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _ballpit&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve jumped in {{kolwiki|An Awesome Ball Pit}} &lt;br /&gt;
|-&lt;br /&gt;
|  _banderRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten free runaways with your {{kolwiki|Frumious Bandersnatch}} or {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bearHugs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Bear Hug}} as a {{kolwiki|Zombie Master}}&lt;br /&gt;
|-&lt;br /&gt;
|  _beerLensDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve found a {{kolwiki|Beer lens}}&lt;br /&gt;
|-&lt;br /&gt;
|  _benettonsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast or recorded {{kolwiki|Benetton&#039;s Medley of Diversity (skill)|Benetton&#039;s Medley of Diversity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bittycar&lt;br /&gt;
|  &lt;br /&gt;
|  Which {{kolwiki|Uncle Crimbo&#039;s Futuristic Trailer|Bittycar}} is currently active. Values: {{kolwiki|BittyCar HotCar|hotcar}}, {{kolwiki|BittyCar MeatCar|meatcar}}, {{kolwiki|BittyCar SoulCar|soulcar}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _blankoutUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|bottle of Blank-Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bonersSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve cast {{kolwiki|Summon &amp;quot;Boner Battalion&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bootStomps&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used Release the Boots with your {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _borrowedTimeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Borrowed time}}&lt;br /&gt;
|-&lt;br /&gt;
|  _boxingGloveArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many boxing-glove arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _boxOfHammersUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Box of hammers}} from inventory&lt;br /&gt;
|-&lt;br /&gt;
|  _brainPreservationFluidUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you drank {{kolwiki|brain preservation fluid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brassDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|brass Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many {{kolwiki|BRICKO brick|BRICKO}} monsters have been fought today&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoEyeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you got a {{kolwiki|BRICKO eye brick}} when casting {{kolwiki|Summon BRICKOs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Shaking 4-d camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _candySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Crimbo Candy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carboLoaded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Canticle of Carboloading}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carnieCandyDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a {{kolwiki|Cotton Candy Carnie}} drops cotton candy&lt;br /&gt;
|-&lt;br /&gt;
|  _carrotNoseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a carrot dropped from a {{kolwiki|Snow Suit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauDeskHarvested&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received the contents from the {{kolwiki|Chateau Mantegna|Desk}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _chateauMonsterFought&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you fought a monster from the {{kolwiki|Chateau Mantegna|Empty Painting Frame}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _cheerleaderSteam&lt;br /&gt;
|  200&lt;br /&gt;
|  How much steam your {{kolwiki|Steam-Powered Cheerleader}} has left.&lt;br /&gt;
|-&lt;br /&gt;
|  _chipBags&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bags of chips you got from {{kolwiki|A Snack Machine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolateCigarsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate cigar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolatesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate Phenomenon|chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerCrossUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner cross}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chronerTriggerUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you use a {{kolwiki|Chroner trigger}}&lt;br /&gt;
|-&lt;br /&gt;
|  _clipartSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Clip Art}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coalPaperweightUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Coal paperweight}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coldOne&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Grab a Cold One}}&lt;br /&gt;
|-&lt;br /&gt;
|  _companionshipCasts&lt;br /&gt;
|  false&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Chorale of Companionship}}&lt;br /&gt;
|-&lt;br /&gt;
|  _corruptedStardustUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|corrupted stardust}} or a {{kolwiki|pixel orb}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cosmicSixPackConjured&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you summoned your free {{kolwiki|cosmic six-pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _crappyCameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|shaking crappy camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _creepyVoodooDollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Creepy voodoo doll}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _crimboTree&lt;br /&gt;
|  false&lt;br /&gt;
|  Defunct. If a Crimbo Present from {{kolwiki|A Crimbo Tree}} is available, you will automatically collect it. &lt;br /&gt;
|-&lt;br /&gt;
|  _cursedKegUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed pony keg}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _cursedMicrowaveUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed microwave}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _darkChocolateHeart&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Heart of dark chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenChecked&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you checked the coin return of {{kolwiki|Jackass Plumber}} in {{kolwiki|The Game Grid}}. This is done automatically as part of Breakfast if the &amp;quot;check Jackass Plumber&amp;quot; setting is enabled under Automation (In-Ronin/After Ronin).&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|defective Game Grid token}}&lt;br /&gt;
|-&lt;br /&gt;
|  _deluxeKlawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve played the {{kolwiki|Deluxe Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _demandSandwich&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Demand Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _discoKnife&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|That&#039;s Not a Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _distentionPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Distention pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaHybrid&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you acquired an intrinsic from a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dnaPotionsMade&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of Gene Tonics made with a {{kolwiki|Little Geneticist DNA-Splicing Lab}}&lt;br /&gt;
|-&lt;br /&gt;
|  _donhosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Donho&#039;s Bubbly Ballad (skill)|Donho&#039;s Bubbly Ballad}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dreamJarDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Unconscious Collective Dream Jars have been dropped by your {{kolwiki|Unconscious Collective}}&lt;br /&gt;
|-&lt;br /&gt;
|  _elronsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  Many many times you cast {{kolwiki|Elron&#039;s Explosive Etude (skill)|Elron&#039;s Explosive Etude}}&lt;br /&gt;
|-&lt;br /&gt;
|  _envyfishEggUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Envyfish egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _essentialTofuUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Essential tofu}}&lt;br /&gt;
|-&lt;br /&gt;
|  _eternalCarBatteryUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|eternal car battery}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fancyHotDogEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a fancy hot dog from a {{kolwiki|Hot Dog Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _favorRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summon a cracker, popper, or flute when casting {{kolwiki|Summon Party Favor}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastedFamiliars&lt;br /&gt;
|  &lt;br /&gt;
|  A semicolon-separated list of familiars who have been fed from a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fingertrapArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many fingertrap arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _fireStartingKitUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|CSA fire-starting kit}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences. You can further set it up by choosing an topin under Choice Adventures &amp;gt; Item&lt;br /&gt;
|-&lt;br /&gt;
|  _fishyPipeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Fishy pipe}}&lt;br /&gt;
|-&lt;br /&gt;
|  _floristPlantsUsed&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-separated list of plants planted by the {{kolwiki|The Florist Friar&#039;s Cottage|Florist Friar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fudgeWaspFights&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. In {{kolwiki|Fudge Mountain Breakdown}}, you could fight a {{kolwiki|Swarm of fudgewasps}} 3 times per day.&lt;br /&gt;
|-&lt;br /&gt;
|  _gapBuffs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Greatest American Pants}} buffs&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ll receive at rollover from the {{kolwiki|Squamous Gibberer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Squamous Gibberer}} gave a free rollover adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _gnollEyeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Glass gnoll eye}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _gnomeAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Reagnimated Gnome}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gongDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many llama lama gongs the {{kolwiki|Llama Lama}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free PvPs you received from the {{kolwiki|Artistic Goth Kid}} if you broke your {{kolwiki|Magical Mystical Hippy Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat since the {{kolwiki|Artistic Goth Kid}} gave a free PvP&lt;br /&gt;
|-&lt;br /&gt;
|  _grimBuff&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you received a buff from your {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimFairyTaleDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grim fairy tales were dropped by the {{kolwiki|Grim Brother}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireConfiscatorSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Confiscated Things}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireGeekySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Geeky Gifts}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}}&lt;br /&gt;
|-&lt;br /&gt;
|  _grimstoneMaskDropsCrown&lt;br /&gt;
|  0&lt;br /&gt;
|  How many grimstone masks were dropped by the {{kolwiki|Grimstone Golem}} while it was in your Crown of Thrones or Buddy Bjorn&lt;br /&gt;
|-&lt;br /&gt;
|  _grooseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many globs of groose grease were dropped by the {{kolwiki|Bloovian Groose}}&lt;br /&gt;
|-&lt;br /&gt;
|  _guildManualUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used your {{kolwiki|The Wizard of Ego#Rewards|Class-specific manual}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hareAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Wild Hare}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hareCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Wild Hare}} gave a free adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _hippyMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve collected you meat from {{kolwiki|The Organic Produce Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hipsterAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free combats you&#039;ve gotten from the {{kolwiki|Mini-Hipster}} and {{kolwiki|Artistic Goth Kid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hobbyHorseUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Handmade hobby horse}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hoboUnderlingSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon hobo underling}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hotAshesDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten {{kolwiki|hot ashes}} from a {{kolwiki|Galloping Grill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hotTubSoaks&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|A Relaxing Hot Tub}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hungerSauceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Hunger™ Sauce}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hyperinflatedSealLungUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Hyperinflated seal lung}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceballUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Frosty&#039;s iceball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceSculptureUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|ice sculpture}}&lt;br /&gt;
|-&lt;br /&gt;
|  _inigosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you cast {{kolwiki|Inigo&#039;s Incantation of Inspiration (skill)|Inigo&#039;s Incantation of Inspiration}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewVlad&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Vlad)|Vlad&#039;s Boutique}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewIsabella&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Isabella)|Isabella&#039;s}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewMasquerade&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Masquerade)|The Masquerade}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ironicMoustache&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Mini-Hipster}} grew an ironic moustache&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCheeseSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCreamSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsDoughSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Dough}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsEggsSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsFruitSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Fruit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsMeatSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Meat Product}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsPotatoSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Potato}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsVeggiesSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Vegetables}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheese&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheesedMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-delimited list of monsters banished by jiggling a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCream&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCreamedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Names the last monster you fought when you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleLife&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Staff of Life}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleSteak&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the All-Steak}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jitbCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats a {{kolwiki|Jack-in-the-Box}} been in since it last opened&lt;br /&gt;
|-&lt;br /&gt;
|  _jukebox&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|A Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jungDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many psychoanalytic jars were dropped by your {{kolwiki|Angry Jung Man}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kloopDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many devilish folios were dropped by your {{kolwiki|Blavious Kloop}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jackassPlumberGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jackass Plumber home game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jickJarAvailable&lt;br /&gt;
|  unknown&lt;br /&gt;
|  This is true or false depending on whether you can get a {{kolwiki|jar of psychoses (Jick)}} from Jick&#039;s profile or not. Respectively.&lt;br /&gt;
|-&lt;br /&gt;
|  _jingleBellUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jingle bell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _klawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played the {{kolwiki|Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolConSixPackUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|KoL Con Six Pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsAdventures&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve adventured in {{kolwiki|KoL High School}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsCutButNotDried&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Cut But Not Dried}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsIsskayLikeAnAshtray&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Isskay like an Ashtray}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsPoeticallyLicenced&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Poetically Licensed}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSavedByTheBell&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve encountered {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSchoolSpirited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|School Spirited}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastDailyDungeonRoom&lt;br /&gt;
|  0&lt;br /&gt;
|  The number of the last room completed in {{kolwiki|The Daily Dungeon}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastZomboEye&lt;br /&gt;
|  0&lt;br /&gt;
|  The last turn number you used {{kolwiki|Zombo&#039;s empty eye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _leafblowerML&lt;br /&gt;
|  1&lt;br /&gt;
|  The current ML provided by {{kolwiki|The Landscaper&#039;s leafblower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legendaryBeat&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|The Legendary Beat}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legionJackhammerCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free meatsmithings were done with a {{kolwiki|Loathing Legion jackhammer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lookingGlass&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got your &amp;quot;DRINK ME&amp;quot; potion from {{kolwiki|A Looking Glass}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lunchBreak&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Lunch Break}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lupineHormonesUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|lupine appetite hormones}}&lt;br /&gt;
|-&lt;br /&gt;
| _madTeaParty&lt;br /&gt;
| false&lt;br /&gt;
| If true, you got a seat at {{kolwiki|The Mad Tea Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _managerialManipulationUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Managerial Manipulation}} on someone&lt;br /&gt;
|-&lt;br /&gt;
| _mayflowerDrops&lt;br /&gt;
| 0&lt;br /&gt;
| How many flowers dropped from a {{kolwiki|Mayflower bouquet}}&lt;br /&gt;
|-&lt;br /&gt;
| _mayflySummons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Summon Mayfly Swarm}}&lt;br /&gt;
|-&lt;br /&gt;
| _mediumSiphons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Siphon Spirits}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoBanishedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Which monster has been banished after using {{kolwiki|Unleash Nanites}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoCharge&lt;br /&gt;
|  100&lt;br /&gt;
|  {{kolwiki|Nanorhino}} charge level&lt;br /&gt;
|-&lt;br /&gt;
|  _navelRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free runaways you&#039;ve gotten from your {{kolwiki|navel ring of navel gazing}}, {{kolwiki|Greatest American Pants}}, and {{kolwiki|peppermint parasol}}&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPool&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|An Olympic-Sized Swimming Pool}} to swim laps or do submarine sprints&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPoolItemFound&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you found an item while {{kolwiki|Screwing Around!}} in {{kolwiki|An Olympic-Sized Swimming Pool}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingBanish&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve banished a monster with {{kolwiki|Talk About Politics}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you&#039;ve been in while wearing {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCrumbs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many items you&#039;ve obtained by casting {{kolwiki|Pocket Crumbs}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingFullness&lt;br /&gt;
|  0&lt;br /&gt;
|  How many extra points of max fullness have been given by {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pastaAdditive&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|experimental carbon fiber pasta additive}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pasteDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. This used to track boots stomps, but it does nothing now.&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJukeboxFixed&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Fix Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteJumpedShark&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Jump Shark}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePartyThrown&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Throw Party}}&lt;br /&gt;
|-&lt;br /&gt;
|  _petePeeledOut&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you used {{kolwiki|Peel Out}}&lt;br /&gt;
|-&lt;br /&gt;
|  _peteRiotIncited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Incite Riot}}&lt;br /&gt;
|-&lt;br /&gt;
|  _photocopyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Photocopied monster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pieDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many pies were dropped by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _piePartsCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many monster pieces were collected by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pirateBellowUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Pirate Bellow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pneumaticityPotionUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|pressurized potion of pneumaticity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poisonArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you used {{kolwiki|Fire a poison arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poolGames&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played at a {{kolwiki|A Pool Table (VIP Lounge)|clan pool table}}&lt;br /&gt;
|-&lt;br /&gt;
|  _precisionCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Prelude of Precision (skill)|Prelude of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarFilled&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|psychoanalytic jar}} on Jick&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Psychoanalytic jar|jar of psychoses}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychokineticHugUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Psychokinetic Hug}}&lt;br /&gt;
|-&lt;br /&gt;
|  _radlibSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Rad Libs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raindohCopiesMade&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you copied a monster using a {{kolwiki|Rain-Doh black box}}. See {{kolwiki|Copying#Limits|Copying}} for limit details&lt;br /&gt;
|-&lt;br /&gt;
|  _rapidPrototypingUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve crafted an item at no adventure cost via {{kolwiki|Rapid Prototyping}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raveStealCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Disco Combos|Rave Steal}}&lt;br /&gt;
|-&lt;br /&gt;
|  _requestSandwichSucceeded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a sandwich from using {{kolwiki|Request Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _resolutionAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|resolution: be more adventurous}}&lt;br /&gt;
|-&lt;br /&gt;
|  _riftletAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ve gotten from a {{kolwiki|Temporal Riftlet}}&lt;br /&gt;
|-&lt;br /&gt;
|  _romanticFightsLeft&lt;br /&gt;
|  0&lt;br /&gt;
|  How many love-struck monsters you have left to fight after using a {{kolwiki|Fire a badly romantic arrow|romantic arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _svnUpdated&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you updated files using subversion (svn)&lt;br /&gt;
|-&lt;br /&gt;
|  _sealFigurineUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used the {{kolwiki|depleted uranium seal figurine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sealScreeches&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times a screeching wail has been emitted by a {{kolwiki|hellseal pup}} today&lt;br /&gt;
|-&lt;br /&gt;
|  _sealsSummoned&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summoned {{kolwiki|Infernal Seals}}&lt;br /&gt;
|-&lt;br /&gt;
|  _setOfJacksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|set of jacks}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _sexChanged&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you have the operation in {{kolwiki|Under the Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _silverDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|silver Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff1&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Lutz, the Ice Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff2&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Comet, the Roller Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff3&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Bandshell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff4&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Eclectic Eels}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff5&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|A Merry-Go Round}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sleazeAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Spring Break Beach}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sloppyDinerBeachBucks&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of times you&#039;ve plundered the cash register during {{kolwiki|Break Time!}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smilesOfMrA&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Smile of Mr. A.}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smithsnessSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Smithsness}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowconeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Snowcones}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowSuitCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you win while your familair has the {{kolwiki|Snow Suit}} equipped&lt;br /&gt;
|-&lt;br /&gt;
|  _softwareGlitchTurnReceived&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a free adventure from a {{kolwiki|software glitch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Spaghetti Breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfastEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you ate a {{kolwiki|spaghetti breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _speakeasyDrinksDrunk&lt;br /&gt;
|  0&lt;br /&gt;
|  How many drinks you&#039;ve had at {{kolwiki|A Speakeasy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spookyAirportToday&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you probably used a {{kolwiki|one-day ticket to Conspiracy Island}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stabonicScrollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Stabonic scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|  _steamCardDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many cards you&#039;ve gotten from {{kolwiki|Steam elemental}}s.&lt;br /&gt;
|-&lt;br /&gt;
|  _stickerSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Stickers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Give Your Opponent the Stinkeye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you been in with an item made from a {{kolwiki|stinky cheese ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stolenAccordions&lt;br /&gt;
|  &lt;br /&gt;
|  Which accordions you&#039;ve stolen with {{kolwiki|Steal Accordion}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stressBallSqueezes&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Squeeze Stress Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stuffedPocketwatchUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|stuffed pocketwatch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _styxSprayUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|STYX deodorant body spray}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sugarSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Sugar Sheets}}&lt;br /&gt;
|-&lt;br /&gt;
|  _summonAnnoyanceUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Summon Annoyance}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sweetToothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|sweet tooth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _syntheticDogHairPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|synthetic dog hair pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tacoFlierUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Taco Dan&#039;s Taco Stand Flier}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow, green, or indigo pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyYellowSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}. (Yellow taffies still increment _taffyRareSummons as well.)&lt;br /&gt;
|-&lt;br /&gt;
|  _templeHiddenPower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you gained Hidden Power from traveling to {{kolwiki|Such Great Depths}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tempuraAirUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a {{kolwiki|tempura air}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thingfinderCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Ballad of Richie Thingfinder (skill)|The Ballad of Richie Thingfinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thinknerdPackageDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of {{kolwiki|returned Thinknerd package}}s obtained&lt;br /&gt;
|-&lt;br /&gt;
|  _thorsPliersCrafting&lt;br /&gt;
|  0&lt;br /&gt;
|  Number of meatsmithing/jewelrycrafting adventures saved by using {{kolwiki|Thor&#039;s Pliers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _timeHelmetAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you gained while having a {{kolwiki|Mad Hatrack}} wear a Time Helmet&lt;br /&gt;
|-&lt;br /&gt;
|  _toastSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten toast when using a {{kolwiki|cheap toaster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tokenDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Game Grid tokens were dropped by your {{kolwiki|Rogue Program}}&lt;br /&gt;
|-&lt;br /&gt;
|  _transponderDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many transporter transponders were dropped by your {{kolwiki|Li&#039;l Xenomorph}}&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryEliteMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Elite Guard Uniform&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryHaremMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Harem Girl Disguise&lt;br /&gt;
|-&lt;br /&gt;
|  _trivialAvocationsGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used the {{kolwiki|Trivial Avocations board game}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _turkeyBooze&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten booze from your {{kolwiki|Fist Turkey}}&lt;br /&gt;
|-&lt;br /&gt;
|  _turtlePowerCast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Turtle Power}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ultraMegaSourBallUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Ultra Mega Sour Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _userMods&lt;br /&gt;
|  &lt;br /&gt;
|  Sets modifiers that are calculated in addition to other modifiers. To quote Veracity:&lt;br /&gt;
For example, if you know that there have been five gall bladder squeezes in your current Slime Tube run, you can adjust the displayed ML value via:&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: +100&lt;br /&gt;
&lt;br /&gt;
Or better yet (since it would only apply in the Slime Tube):&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: [100*zone(slime)]&lt;br /&gt;
&lt;br /&gt;
See src/data/modifiers.txt for examples of how modifier specifications are written - note that they are case-sensitive, and require precise formatting. Use &amp;quot;modref _userMods&amp;quot; to see exactly how your override was parsed.&lt;br /&gt;
|-&lt;br /&gt;
|  _vitachocCapsulesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|vitachoconutriment capsule}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you got from using a {{kolwiki|V for Vivala mask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Creepy Grin}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBankUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|festive warbear bank}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBreakfastMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear breakfast machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearGyrocopterUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear gyrocopter}} (or a {{kolwiki|broken warbear gyrocopter}})&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearSodaMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear soda machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _workshedItemUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Your Workshed|workshed appliance}}. Workshed ppliancess can be used once a day to set a new item in the workshed.&lt;br /&gt;
|-&lt;br /&gt;
|  _whiteRiceDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you collected white rice from {{kolwiki|Don&#039;t Fence Me In}}&lt;br /&gt;
|-&lt;br /&gt;
|  _zapCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|Zapping|zap wand}}. If you use a {{kolwiki|Platinum Yendorian Express Card}}, this will be reset to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Non-standard Daily Variables==&lt;br /&gt;
Older daily variables do not begin with an underscore. Before the system of underscore variable was invented this is how daily variables were implemented. These variables were hardcoded to reset and were never converted to the underscore system. They are kept so that Mafia does not break scripts which rely on them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|barrelLayout&lt;br /&gt;
|?????????&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bootsCharged&lt;br /&gt;
|false&lt;br /&gt;
|Are your {{kolwiki|Pair of Stomping Boots}} currently ready to stomp&lt;br /&gt;
|-&lt;br /&gt;
|breakfastCompleted&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubHiveUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|burrowgrubSummonsRemaining&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cocktailSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|concertVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentMojoFilters&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|currentPvpVictories&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dailyDungeonDone&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|demonSummoned&lt;br /&gt;
|false&lt;br /&gt;
|Whether you&#039;ve summoned a demon from the {{kolwiki|Summoning Chamber}}&lt;br /&gt;
|-&lt;br /&gt;
|expressCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|extraRolloverAdventures&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|friarsBlessingReceived&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire1Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire2Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grimoire3Summons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|lastBarrelSmashed&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libramSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|libraryCardUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|noodleSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nunsVisits&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|oscusSodaUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|outrageousSombreroUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|prismaticSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rageGlandVented&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|reagentSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|romanticTarget&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tempuraSummons&lt;br /&gt;
|0&lt;br /&gt;
|How many bubbling tempura batters you summoned from {{kolwiki|A Vent Horizon}}&lt;br /&gt;
|-&lt;br /&gt;
|seaodesFound&lt;br /&gt;
|0&lt;br /&gt;
|How many seaodes you colected from {{kolwiki|Barback}}&lt;br /&gt;
|-&lt;br /&gt;
|spiceMelangeUsed&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|spookyPuttyCopiesMade&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|styxPixieVisited&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|telescopeLookedHigh&lt;br /&gt;
|false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|timesRested&lt;br /&gt;
|0&lt;br /&gt;
|Number of times you rested in your {{kolwiki|Housing}}&lt;br /&gt;
|-&lt;br /&gt;
|tomeSummons&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{SeeAlso|get_property|set_property}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Get_chateau&amp;diff=8469</id>
		<title>Get chateau</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Get_chateau&amp;diff=8469"/>
		<updated>2015-04-29T12:31:26Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|get_chateau}}{{&lt;br /&gt;
#vardefine:return_type|int [item]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns a map of your campground items as integers, keyed by item names.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Most values will be 1 to represent the item exists.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Not all items will be included, players must purchase at least one item for each spot to appear.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Your painting is accessed separately with its own properties.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following checks if Chateau Mantegna is available and then prints the contents and painting status.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
  if(to_boolean(get_property(&amp;quot;chateauAvailable&amp;quot;)))&lt;br /&gt;
  {&lt;br /&gt;
    int [item] chateau = get_chateau();&lt;br /&gt;
    foreach furniture in chateau&lt;br /&gt;
    {&lt;br /&gt;
      print(furniture + &amp;quot; &amp;quot; + chateau[furniture]);&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    string painting = get_property(&amp;quot;chateauMonster&amp;quot;);&lt;br /&gt;
    string fought = get_property(&amp;quot;_chateauMonsterFought&amp;quot;);&lt;br /&gt;
    print(painting + &amp;quot; &amp;quot; + fought);&lt;br /&gt;
  }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|get_campground}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Get_chateau&amp;diff=8468</id>
		<title>Get chateau</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Get_chateau&amp;diff=8468"/>
		<updated>2015-04-29T12:31:07Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|get_chateau}}{{ #vardefine:return_type|int [item]}}{{ #vardefine:aggregate|yes}}{{  FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:nam...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|get_chateau}}{{&lt;br /&gt;
#vardefine:return_type|int [item]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns a map of your campground items as integers, keyed by item names.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Most values will be 1 to represent the item exists; some can be as high as 9, such as pretty bouquets and fences.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Not all items will be included, players must purchase at least one item for each spot to appear.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Your painting is accessed separately with its own properties.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following checks if Chateau Mantegna is available and then prints the contents and painting status.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
  if(to_boolean(get_property(&amp;quot;chateauAvailable&amp;quot;)))&lt;br /&gt;
  {&lt;br /&gt;
    int [item] chateau = get_chateau();&lt;br /&gt;
    foreach furniture in chateau&lt;br /&gt;
    {&lt;br /&gt;
      print(furniture + &amp;quot; &amp;quot; + chateau[furniture]);&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    string painting = get_property(&amp;quot;chateauMonster&amp;quot;);&lt;br /&gt;
    string fought = get_property(&amp;quot;_chateauMonsterFought&amp;quot;);&lt;br /&gt;
    print(painting + &amp;quot; &amp;quot; + fought);&lt;br /&gt;
  }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|get_campground}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Historical_price&amp;diff=6434</id>
		<title>Historical price</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Historical_price&amp;diff=6434"/>
		<updated>2015-01-30T21:23:23Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|historical_price}}{{&lt;br /&gt;
#vardefine:return_type|int}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|item|shop_for}}|&lt;br /&gt;
p1desc={{Pspan|shop_for}} is the item to inquire on the mall price of|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns the most recently seen mall price of the given item, following the same restrictions as [[mall_price|mall_price()]]. Unlike [[mall_price|mall_price()]] this function will never hit the server. To update to a more recent price you can use [[mall_price|mall_price()]] (if you haven&#039;t called it for that item yet this session) or purchase some of {{pspan|shop_for}} in the mall.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Samples|&lt;br /&gt;
description=Gives you an estimate of your total mall-worth.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
cli_execute(&amp;quot;outfit save Backup&amp;quot;);&lt;br /&gt;
cli_execute(&amp;quot;outfit birthday suit&amp;quot;);&lt;br /&gt;
int[item] inventory = get_inventory();&lt;br /&gt;
cli_execute(&amp;quot;outfit Backup&amp;quot;);&lt;br /&gt;
int total;&lt;br /&gt;
foreach it in inventory&lt;br /&gt;
   total += historical_price(it) * inventory[it];&lt;br /&gt;
string amount = to_string(total, &amp;quot;%,d&amp;quot;);   &lt;br /&gt;
print(&amp;quot;The estimated total mall-worth of your inventory is &amp;quot;+amount+&amp;quot; meat.&amp;quot;, &amp;quot;blue&amp;quot;);&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;|&lt;br /&gt;
moreinfo=Historical price is best used for estimates and planning. When purchasing items or putting them into your store, it is better to use mall_price.&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|historical_age|mall_price}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;searchmall&amp;quot; also returns current mall prices.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Management]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Familiar_equipment&amp;diff=5023</id>
		<title>Familiar equipment</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Familiar_equipment&amp;diff=5023"/>
		<updated>2014-04-13T01:28:32Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|familiar_equipment}}{{&lt;br /&gt;
#vardefine:return_type|item}}{{&lt;br /&gt;
&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|familiar|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is the familiar to check the equipment association of|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Reports the most commonly associated familiar equipment for the specified familiar {{pspan|check_me}}.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following checks if your familiar has its associated equipment and equips the equipment if it does not.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
if( familiar_equipped_equipment(my_familiar()) != familiar_equipment(my_familiar()) ){&lt;br /&gt;
    equip( $slot[familiar], familiar_equipment(my_familiar()) );&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|familiar_equipped_equipment}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7968</id>
		<title>Daily Variables</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Daily_Variables&amp;diff=7968"/>
		<updated>2014-01-28T19:12:17Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These per-account variables are reset to default value at the beginning of each day or at the beginning of a new ascension. Each one starts with an underscore _&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|  _absintheDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many tiny bottles of absinthe the {{kolwiki|Green Pixie}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _aguaDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bottles of agua de vida the {{kolwiki|Baby Sandworm}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _akgyxothUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Emblem of Ak&#039;gyxoth}} or an {{kolwiki|Idol of Ak&#039;gyxoth}}&lt;br /&gt;
|-&lt;br /&gt;
|  _allYearSucker&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|All-year sucker}}&lt;br /&gt;
|-&lt;br /&gt;
|  _aprilShower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used the {{kolwiki|April Shower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _astralDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many astral mushrooms the {{kolwiki|Astral Badger}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _badlyRomanticArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  If you have your {{kolwiki|Obtuse Angel}} fire a badly romantic arrow, or wink at your {{kolwiki|Reanimated Reanimator}}, this will be 1&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandy&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Stocking Mimic}} pulled a bag of candy out of itself&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOfCandyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Chester&#039;s bag of candy}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _bagOTricksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used your {{kolwiki|Bag o&#039; Tricks}} to increase your effects&#039; duration&lt;br /&gt;
|-&lt;br /&gt;
|  _ballastTurtleUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ballast turtle}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ballInACupUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Ball-in-a-cup}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _ballpit&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve jumped in {{kolwiki|An Awesome Ball Pit}} &lt;br /&gt;
|-&lt;br /&gt;
|  _banderRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten free runaways with your {{kolwiki|Frumious Bandersnatch}} or {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bearHugs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Bear Hug}} as a {{kolwiki|Zombie Master}}&lt;br /&gt;
|-&lt;br /&gt;
|  _beerLensDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve found a {{kolwiki|Beer lens}}&lt;br /&gt;
|-&lt;br /&gt;
|  _benettonsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast or recorded {{kolwiki|Benetton&#039;s Medley of Diversity (skill)|Benetton&#039;s Medley of Diversity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bonersSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve cast {{kolwiki|Summon &amp;quot;Boner Battalion&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
|  _bootStomps&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used Release the Boots with your {{kolwiki|Pair of Stomping Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|  _borrowedTimeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Borrowed time}}&lt;br /&gt;
|-&lt;br /&gt;
|  _boxingGloveArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many boxing-glove arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _boxOfHammersUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Box of hammers}} from inventory&lt;br /&gt;
|-&lt;br /&gt;
|  _brassDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|brass Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many {{kolwiki|BRICKO brick|BRICKO}} monsters have been fought today&lt;br /&gt;
|-&lt;br /&gt;
|  _brickoEyeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you got a {{kolwiki|BRICKO eye brick}} when casting {{kolwiki|Summon BRICKOs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cameraUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Shaking 4-d camera}}&lt;br /&gt;
|-&lt;br /&gt;
|  _candySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Candy Heart}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carboLoaded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Canticle of Carboloading}}&lt;br /&gt;
|-&lt;br /&gt;
|  _carnieCandyDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a {{kolwiki|Cotton Candy Carnie}} drops cotton candy&lt;br /&gt;
|-&lt;br /&gt;
|  _carrotNoseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times a carrot dropped from a {{kolwiki|Snow Suit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cheerleaderSteam&lt;br /&gt;
|  200&lt;br /&gt;
|  How much steam your {{kolwiki|Steam-Powered Cheerleader}} has left.&lt;br /&gt;
|-&lt;br /&gt;
|  _chipBags&lt;br /&gt;
|  0&lt;br /&gt;
|  How many bags of chips you got from {{kolwiki|A Snack Machine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolateCigarsUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate cigar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _chocolatesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Chocolate Phenomenon|chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _clipartSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Summon Clip Art}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coldOne&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Grab a Cold One}}&lt;br /&gt;
|-&lt;br /&gt;
|  _companionshipCasts&lt;br /&gt;
|  false&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Chorale of Companionship}}&lt;br /&gt;
|-&lt;br /&gt;
|  _coalPaperweightUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Coal paperweight}}&lt;br /&gt;
|-&lt;br /&gt;
|  _cosmicSixPackConjured&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you summoned your free {{kolwiki|cosmic six-pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _creepyVoodooDollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Creepy voodoo doll}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _crimboTree&lt;br /&gt;
|  false&lt;br /&gt;
|  Defunct. If a Crimbo Present from {{kolwiki|A Crimbo Tree}} is available, you will automatically collect it. &lt;br /&gt;
|-&lt;br /&gt;
|  _cursedKegUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed pony keg}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _cursedMicrowaveUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used a {{kolwiki|Cursed microwave}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _darkChocolateHeart&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Heart of dark chocolate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenChecked&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you checked the coin return of {{kolwiki|Jackass Plumber}} in {{kolwiki|The Game Grid}}. This is done automatically as part of Breakfast if the &amp;quot;check Jackass Plumber&amp;quot; setting is enabled under Automation (In-Ronin/After Ronin).&lt;br /&gt;
|-&lt;br /&gt;
|  _defectiveTokenUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|defective Game Grid token}}&lt;br /&gt;
|-&lt;br /&gt;
|  _deluxeKlawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve played the {{kolwiki|Deluxe Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _demandSandwich&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Demand Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _discoKnife&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|That&#039;s Not a Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _distentionPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Distention pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _donhosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Donho&#039;s Bubbly Ballad (skill)|Donho&#039;s Bubbly Ballad}}&lt;br /&gt;
|-&lt;br /&gt;
|  _dreamJarDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Unconscious Collective Dream Jars have been dropped by your {{kolwiki|Unconscious Collective}}&lt;br /&gt;
|-&lt;br /&gt;
|  _elronsCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  Many many times you cast {{kolwiki|Elron&#039;s Explosive Etude (skill)|Elron&#039;s Explosive Etude}}&lt;br /&gt;
|-&lt;br /&gt;
|  _envyfishEggUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Envyfish egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _essentialTofuUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|Essential tofu}}&lt;br /&gt;
|-&lt;br /&gt;
|  _eternalCarBatteryUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve used an {{kolwiki|eternal car battery}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fancyHotDogEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a fancy hot dog from a {{kolwiki|Hot Dog Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _favorRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summon a cracker, popper, or flute when casting {{kolwiki|Summon Party Favor}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastedFamiliars&lt;br /&gt;
|  &lt;br /&gt;
|  A semicolon-separated list of familiars who have been fed from a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _feastUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used a {{kolwiki|Moveable feast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fingertrapArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many fingertrap arrows your {{kolwiki|Obtuse Angel}} fired&lt;br /&gt;
|-&lt;br /&gt;
|  _fireStartingKitUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|CSA fire-starting kit}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences. You can further set it up by choosing an topin under Choice Adventures &amp;gt; Item&lt;br /&gt;
|-&lt;br /&gt;
|  _fishyPipeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Fishy pipe}}&lt;br /&gt;
|-&lt;br /&gt;
|  _floristPlantsUsed&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-separated list of plants planted by the {{kolwiki|The Florist Friar&#039;s Cottage|Florist Friar}}&lt;br /&gt;
|-&lt;br /&gt;
|  _fudgeWaspFights&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. In {{kolwiki|Fudge Mountain Breakdown}}, you could fight a {{kolwiki|Swarm of fudgewasps}} 3 times per day.&lt;br /&gt;
|-&lt;br /&gt;
|  _gapBuffs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Greatest American Pants}} buffs&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ll receive at rollover from the {{kolwiki|Squamous Gibberer}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gibbererCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Squamous Gibberer}} gave a free rollover adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _gnollEyeUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Glass gnoll eye}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _gnomeAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Reagnimated Gnome}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gongDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many llama lama gongs the {{kolwiki|Llama Lama}} dropped&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidFights&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free PvPs you received from the {{kolwiki|Artistic Goth Kid}} if you broke your {{kolwiki|Magical Mystical Hippy Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|  _gothKidCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat since the {{kolwiki|Artistic Goth Kid}} gave a free PvP&lt;br /&gt;
|-&lt;br /&gt;
|  _grimoireGeekySummons&lt;br /&gt;
|  0&lt;br /&gt;
|  If you cast {{kolwiki|Summon Geeky Gifts}}, this will be one&lt;br /&gt;
|-&lt;br /&gt;
|  _grooseDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many globs of groose grease were dropped by the {{kolwiki|Bloovian Groose}}&lt;br /&gt;
|-&lt;br /&gt;
|  _guildManualUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used your {{kolwiki|The Wizard of Ego#Rewards|Class-specific manual}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hareAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you received from the {{kolwiki|Wild Hare}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hareCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combat adventures since the {{kolwiki|Wild Hare}} gave a free adventure&lt;br /&gt;
|-&lt;br /&gt;
|  _hippyMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve collected you meat from {{kolwiki|The Organic Produce Stand}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hipsterAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free combats you&#039;ve gotten from the {{kolwiki|Mini-Hipster}} and {{kolwiki|Artistic Goth Kid}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hobbyHorseUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Handmade hobby horse}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _hoboUnderlingSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon hobo underling}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hotTubSoaks&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|A Relaxing Hot Tub}}&lt;br /&gt;
|-&lt;br /&gt;
|  _hyperinflatedSealLungUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Hyperinflated seal lung}}&lt;br /&gt;
|-&lt;br /&gt;
|  _iceballUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Frosty&#039;s iceball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _inigosCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you cast {{kolwiki|Inigo&#039;s Incantation of Inspiration (skill)|Inigo&#039;s Incantation of Inspiration}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewVlad&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Vlad)|Vlad&#039;s Boutique}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewIsabella&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Isabella)|Isabella&#039;s}}&lt;br /&gt;
|-&lt;br /&gt;
|  _interviewMasquerade&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Interview With You (Masquerade)|The Masquerade}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ironicMoustache&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, your {{kolwiki|Mini-Hipster}} grew an ironic moustache&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCheeseSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsCreamSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsDoughSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Dough}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsEggsSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsFruitSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Fruit}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsMeatSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Meat Product}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsPotatoSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Potato}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jarlsVeggiesSummoned&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Conjure Vegetables}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheese&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCheesedMonsters&lt;br /&gt;
|  &lt;br /&gt;
|  A comma-delimited list of monsters banished by jiggling a {{kolwiki|Staff of the Standalone Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCream&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleCreamedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Names the last monster you fought when you jiggled a {{kolwiki|Staff of the Cream of the Cream}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleLife&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the Staff of Life}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jiggleSteak&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you jiggled a {{kolwiki|Staff of the All-Steak}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jitbCharge&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats a {{kolwiki|Jack-in-the-Box}} been in since it last opened&lt;br /&gt;
|-&lt;br /&gt;
|  _jukebox&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|A Jukebox}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jungDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many psychoanalytic jars were dropped by your {{kolwiki|Angry Jung Man}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kloopDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many devilish folios were dropped by your {{kolwiki|Blavious Kloop}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jackassPlumberGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jackass Plumber home game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _jickJarAvailable&lt;br /&gt;
|  unknown&lt;br /&gt;
|  This is true or false depending on whether you can get a {{kolwiki|jar of psychoses (Jick)}} from Jick&#039;s profile or not. Respectively.&lt;br /&gt;
|-&lt;br /&gt;
|  _jingleBellUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Jingle bell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _klawSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played the {{kolwiki|Mr. Klaw &amp;quot;Skill&amp;quot; Crane Game}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolConSixPackUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|KoL Con Six Pack}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsAdventures&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve adventured in {{kolwiki|KoL High School}}&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsCutButNotDried&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Cut But Not Dried}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsIsskayLikeAnAshtray&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Isskay like an Ashtray}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsPoeticallyLicenced&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|Poetically Licensed}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSavedByTheBell&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve encountered {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _kolhsSchoolSpirited&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got {{kolwiki|School Spirited}} from {{kolwiki|Saved by the Bell}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastDailyDungeonRoom&lt;br /&gt;
|  0&lt;br /&gt;
|  The number of the last room completed in {{kolwiki|The Daily Dungeon}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _lastZomboEye&lt;br /&gt;
|  0&lt;br /&gt;
|  The last turn number you used {{kolwiki|Zombo&#039;s empty eye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _leafblowerML&lt;br /&gt;
|  1&lt;br /&gt;
|  The current ML provided by {{kolwiki|The Landscaper&#039;s leafblower}}&lt;br /&gt;
|-&lt;br /&gt;
|  _legendaryBeat&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|The Legendary Beat}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lookingGlass&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got your &amp;quot;DRINK ME&amp;quot; potion from {{kolwiki|A Looking Glass}}&lt;br /&gt;
|-&lt;br /&gt;
|  _lunchBreak&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Lunch Break}}&lt;br /&gt;
|-&lt;br /&gt;
| _madTeaParty&lt;br /&gt;
| false&lt;br /&gt;
| If true, you got a seat at {{kolwiki|The Mad Tea Party}}&lt;br /&gt;
|-&lt;br /&gt;
| _mayflowerDrops&lt;br /&gt;
| 0&lt;br /&gt;
| How many flowers dropped from a {{kolwiki|Mayflower bouquet}}&lt;br /&gt;
|-&lt;br /&gt;
| _mayflySummons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Summon Mayfly Swarm}}&lt;br /&gt;
|-&lt;br /&gt;
| _mediumSiphons&lt;br /&gt;
| 0&lt;br /&gt;
| How many times you used {{kolwiki|Siphon Spirits}}&lt;br /&gt;
|-&lt;br /&gt;
|  _nanorhinoBanishedMonster&lt;br /&gt;
|  &lt;br /&gt;
|  Which monster has been banished after using {{kolwiki|Unleash Nanites}}&lt;br /&gt;
|-&lt;br /&gt;
|  _navelRunaways&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free runaways you&#039;ve gotten from your {{kolwiki|navel ring of navel gazing}}, {{kolwiki|Greatest American Pants}}, and {{kolwiki|peppermint parasol}}&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPool&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|An Olympic-Sized Swimming Pool}} to swim laps or do submarine sprints&lt;br /&gt;
|-&lt;br /&gt;
|  _olympicSwimmingPoolItemFound&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you found an item while {{kolwiki|Screwing Around!}} in {{kolwiki|An Olympic-Sized Swimming Pool}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingBanish&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve banished a monster with {{kolwiki|Talk About Politics}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you&#039;ve been in while wearing {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingCrumbs&lt;br /&gt;
|  0&lt;br /&gt;
|  How many items you&#039;ve obtained by casting {{kolwiki|Pocket Crumbs}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pantsgivingFullness&lt;br /&gt;
|  0&lt;br /&gt;
|  How many extra points of max fullness have been given by {{kolwiki|Pantsgiving}}.&lt;br /&gt;
|-&lt;br /&gt;
|  _pastaAdditive&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|experimental carbon fiber pasta additive}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pasteDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  Defunct. This used to track boots stomps, but it does nothing now.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  _photocopyUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Photocopied monster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pieDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many pies were dropped by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _piePartsCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many monster pieces were collected by the {{kolwiki|Knob Goblin Organ Grinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _pneumaticityPotionUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|pressurized potion of pneumaticity}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poisonArrows&lt;br /&gt;
|  0&lt;br /&gt;
|  How many time you used {{kolwiki|Fire a poison arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _poolGames&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you played at a {{kolwiki|A Pool Table (VIP Lounge)|clan pool table}}&lt;br /&gt;
|-&lt;br /&gt;
|  _precisionCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve cast {{kolwiki|Prelude of Precision (skill)|Prelude of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarFilled&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|psychoanalytic jar}} on Jick&lt;br /&gt;
|-&lt;br /&gt;
|  _psychoJarUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Psychoanalytic jar|jar of psychoses}}&lt;br /&gt;
|-&lt;br /&gt;
|  _psychokineticHugUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Psychokinetic Hug}}&lt;br /&gt;
|-&lt;br /&gt;
|  _radlibSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Rad Libs}}&lt;br /&gt;
|-&lt;br /&gt;
|  _raindohCopiesMade&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you copied a monster using a {{kolwiki|Rain-Doh black box}}. See {{kolwiki|Copying#Limits|Copying}} for limit details&lt;br /&gt;
|-&lt;br /&gt;
|  _raveStealCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve used {{kolwiki|Disco Combos|Rave Steal}}&lt;br /&gt;
|-&lt;br /&gt;
|  _requestSandwichSucceeded&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a sandwich from using {{kolwiki|Request Sandwich}}&lt;br /&gt;
|-&lt;br /&gt;
|  _resolutionAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|resolution: be more adventurous}}&lt;br /&gt;
|-&lt;br /&gt;
|  _riftletAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you&#039;ve gotten from a {{kolwiki|Temporal Riftlet}}&lt;br /&gt;
|-&lt;br /&gt;
|  _romanticFightsLeft&lt;br /&gt;
|  0&lt;br /&gt;
|  How many love-struck monsters you have left to fight after using a {{kolwiki|Fire a badly romantic arrow|romantic arrow}}&lt;br /&gt;
|-&lt;br /&gt;
|  _svnUpdated&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you updated files using subversion (svn)&lt;br /&gt;
|-&lt;br /&gt;
|  _sealFigurineUses&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used the {{kolwiki|depleted uranium seal figurine}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sealsSummoned&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you summoned {{kolwiki|Infernal Seals}}&lt;br /&gt;
|-&lt;br /&gt;
|  _setOfJacksUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|set of jacks}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _sexChanged&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you have the operation in {{kolwiki|Under the Knife}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff1&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Lutz, the Ice Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff2&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|Comet, the Roller Skate}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff3&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Bandshell}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff4&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|The Eclectic Eels}}&lt;br /&gt;
|-&lt;br /&gt;
|  _skateBuff5&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you visited {{kolwiki|A Merry-Go Round}}&lt;br /&gt;
|-&lt;br /&gt;
|  _silverDreadFlaskUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|silver Dreadsylvanian flask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smilesOfMrA&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Smile of Mr. A.}}&lt;br /&gt;
|-&lt;br /&gt;
|  _smithsnessSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Smithsness}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowconeSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Snowcones}}&lt;br /&gt;
|-&lt;br /&gt;
|  _snowSuitCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you win while your familair has the {{kolwiki|Snow Suit}} equipped&lt;br /&gt;
|-&lt;br /&gt;
|  _softwareGlitchTurnReceived&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got a free adventure from a {{kolwiki|software glitch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Spaghetti Breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _spaghettiBreakfastEaten&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you ate a {{kolwiki|spaghetti breakfast}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stabonicScrollUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Stabonic scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stickerSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Stickers}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Give Your Opponent the Stinkeye}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stinkyCheeseCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many combats you been in with an item made from a {{kolwiki|stinky cheese ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stolenAccordions&lt;br /&gt;
|  &lt;br /&gt;
|  Which accordions you&#039;ve stolen with {{kolwiki|Steal Accordion}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stressBallSqueezes&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used {{kolwiki|Squeeze Stress Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _stuffedPocketwatchUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|stuffed pocketwatch}}&lt;br /&gt;
|-&lt;br /&gt;
|  _styxSprayUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|STYX deodorant body spray}}&lt;br /&gt;
|-&lt;br /&gt;
|  _sugarSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|Summon Sugar Sheets}}&lt;br /&gt;
|-&lt;br /&gt;
|  _syntheticDogHairPillUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|synthetic dog hair pill}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tacoFlierUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Taco Dan&#039;s Taco Stand Flier}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _taffyRareSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many yellow, green, or indigo pulled taffies you summoned when casting {{kolwiki|Summon Taffy}}&lt;br /&gt;
|-&lt;br /&gt;
|  _templeHiddenPower&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you gained Hidden Power from traveling to {{kolwiki|Such Great Depths}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tempuraAirUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you&#039;ve eaten a {{kolwiki|tempura air}}&lt;br /&gt;
|-&lt;br /&gt;
|  _thingfinderCasts&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you cast {{kolwiki|The Ballad of Richie Thingfinder (skill)|The Ballad of Richie Thingfinder}}&lt;br /&gt;
|-&lt;br /&gt;
|  _timeHelmetAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you gained while having a {{kolwiki|Mad Hatrack}} wear a Time Helmet&lt;br /&gt;
|-&lt;br /&gt;
|  _toastSummons&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you&#039;ve gotten toast when using a {{kolwiki|cheap toaster}}&lt;br /&gt;
|-&lt;br /&gt;
|  _tokenDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many Game Grid tokens were dropped by your {{kolwiki|Rogue Program}}&lt;br /&gt;
|-&lt;br /&gt;
|  _transponderDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many transporter transponders were dropped by your {{kolwiki|Li&#039;l Xenomorph}}&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryEliteMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Elite Guard Uniform&lt;br /&gt;
|-&lt;br /&gt;
|  _treasuryHaremMeatCollected&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you got meat from the {{kolwiki|Cobb&#039;s Knob Treasury}} while wearing the Knob Goblin Harem Girl Disguise&lt;br /&gt;
|-&lt;br /&gt;
|  _trivialAvocationsGame&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used the {{kolwiki|Trivial Avocations board game}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _turtlePowerCast&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you cast {{kolwiki|Turtle Power}}&lt;br /&gt;
|-&lt;br /&gt;
|  _ultraMegaSourBallUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used an {{kolwiki|Ultra Mega Sour Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|  _userMods&lt;br /&gt;
|  &lt;br /&gt;
|  Sets modifiers that are calculated in addition to other modifiers. To quote Veracity:&lt;br /&gt;
For example, if you know that there have been five gall bladder squeezes in your current Slime Tube run, you can adjust the displayed ML value via:&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: +100&lt;br /&gt;
&lt;br /&gt;
Or better yet (since it would only apply in the Slime Tube):&lt;br /&gt;
&lt;br /&gt;
set _userMods = Monster Level: [100*zone(slime)]&lt;br /&gt;
&lt;br /&gt;
See src/data/modifiers.txt for examples of how modifier specifications are written - note that they are case-sensitive, and require precise formatting. Use &amp;quot;modref _userMods&amp;quot; to see exactly how your override was parsed.&lt;br /&gt;
|-&lt;br /&gt;
|  _vitachocCapsulesUsed&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|vitachoconutriment capsule}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskAdv&lt;br /&gt;
|  0&lt;br /&gt;
|  How many free adventures you got from using a {{kolwiki|V for Vivala mask}}&lt;br /&gt;
|-&lt;br /&gt;
|  _vmaskBanisherUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used {{kolwiki|Creepy Grin}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBankUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|festive warbear bank}}&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearBreakfastMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear breakfast machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearGyrocopterUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear gyrocopter}} (or a {{kolwiki|broken warbear gyrocopter}})&lt;br /&gt;
|-&lt;br /&gt;
|  _warbearSodaMachineUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|warbear soda machine}}. This is part of the &amp;quot;use once-a-day&amp;quot; items you can enable in Preferences.&lt;br /&gt;
|-&lt;br /&gt;
|  _workshedItemUsed&lt;br /&gt;
|  false&lt;br /&gt;
|  If true, you used a {{kolwiki|Your Workshed|workshed appliance}}. Workshed ppliancess can be used once a day to set a new item in the workshed.&lt;br /&gt;
|-&lt;br /&gt;
|  _whiteRiceDrops&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you collected white rice from {{kolwiki|Don&#039;t Fence Me In}}&lt;br /&gt;
|-&lt;br /&gt;
|  _zapCount&lt;br /&gt;
|  0&lt;br /&gt;
|  How many times you used a {{kolwiki|Zapping|zap wand}}. If you use a {{kolwiki|Platinum Yendorian Express Card}}, this will be reset to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Non-standard Daily Variables==&lt;br /&gt;
Some variables do not begin with an underscore. These variables have been hardcoded to reset and were never converted to the underscore system. They are kept so they do not interfere with old scripts that rely on them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Variable Name&lt;br /&gt;
!  scope=&amp;quot;col&amp;quot; width=&amp;quot;300&amp;quot; | Default Value&lt;br /&gt;
!  Notes&lt;br /&gt;
|-&lt;br /&gt;
|tempuraSummons&lt;br /&gt;
|0&lt;br /&gt;
|How many bubbling tempura batters you summoned from {{kolwiki|A Vent Horizon}}&lt;br /&gt;
|-&lt;br /&gt;
|seaodesFound&lt;br /&gt;
|0&lt;br /&gt;
|How many seaodes you colected from {{kolwiki|Barback}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{SeeAlso|get_property|set_property}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=PvP_Commands&amp;diff=7880</id>
		<title>PvP Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=PvP_Commands&amp;diff=7880"/>
		<updated>2012-11-30T06:51:41Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:PvP Commands (CLI)}}&lt;br /&gt;
&lt;br /&gt;
There are three different CLI commands used for PvP and two aliases. If they player has defined a [[Miscellaneous_ASH_Features#PvP.28beforePVPScript.29|beforePVPScript]] it will be executed before every attack and &amp;quot;best&amp;quot; stat will be evaluated after the [[Miscellaneous_ASH_Features#PvP.28beforePVPScript.29|beforePVPScript]] is executed. &amp;quot;Best&amp;quot; stat always refers to the highest stat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== attack ===&lt;br /&gt;
&lt;br /&gt;
attack &amp;lt;player&amp;gt;, &amp;lt;player&amp;gt;, ...&lt;br /&gt;
&lt;br /&gt;
The attack command will attack specific players using &amp;quot;best&amp;quot; stat for fame (in-run) or loot (in aftercore). Each player specified will be attacked once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== pvp ===&lt;br /&gt;
&lt;br /&gt;
pvp [&amp;lt;count&amp;gt;] &amp;lt;mission&amp;gt; [&amp;lt;stance&amp;gt;]&amp;lt;br /&amp;gt;&lt;br /&gt;
steal - alias for pvp&lt;br /&gt;
&lt;br /&gt;
The commands will attack &amp;lt;count&amp;gt; random players for the mission of your choice using whatever stance you choose, or your &amp;quot;best&amp;quot; stat if none chosen.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;count&amp;gt; is the number of attacks to use. If you don&#039;t specify how many PvP fights to use, it will use &#039;&#039;&#039;all&#039;&#039;&#039; of them&lt;br /&gt;
*&amp;lt;mission&amp;gt; can be &amp;quot;flowers&amp;quot;, &amp;quot;fame&amp;quot;, or &amp;quot;loot&amp;quot;.&lt;br /&gt;
*&amp;lt;stance&amp;gt; can be &amp;quot;muscle&amp;quot;, &amp;quot;myst&amp;quot;, &amp;quot;moxie&amp;quot;, &amp;quot;0&amp;quot;, or &amp;quot;ballyhoo&amp;quot;. A stance of &amp;quot;0&amp;quot; means to chose your best stat, just as if no stat was chosen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== flowers ===&lt;br /&gt;
&lt;br /&gt;
flowers&amp;lt;br /&amp;gt;&lt;br /&gt;
swagger - synonym for flowers&lt;br /&gt;
&lt;br /&gt;
The commands will use all of your remaining pvp attacks to get flowers from random players using your &amp;quot;best&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
[[Category:CLI Commands]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Ash_Functions&amp;diff=2583</id>
		<title>Ash Functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Ash_Functions&amp;diff=2583"/>
		<updated>2012-11-13T20:55:08Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* i */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Master list of all ASH functions. All functions as of r8144 are listed; this list is intended to be kept current, but it is possible that some functions added since the above revision may be missing. (Please feel free to add in any you notice.)&lt;br /&gt;
===a===&lt;br /&gt;
{{Flink|void|abort|{{opt|string}}}}&lt;br /&gt;
{{Flink|void|add_item_condition|int|item}}&lt;br /&gt;
{{Flink|boolean|adv1|location|int|string}}&lt;br /&gt;
{{Flink|boolean|adventure|int|location|{{opt|string}}}}&lt;br /&gt;
{{Flink|float [monster]|appearance_rates|location}}&lt;br /&gt;
{{Flink|buffer|append|buffer|string}}&lt;br /&gt;
{{Flink|buffer|append_replacement|matcher|buffer|string}}&lt;br /&gt;
{{Flink|buffer|append_tail|matcher|buffer}}&lt;br /&gt;
{{Flink|buffer|attack}}&lt;br /&gt;
{{Flink|boolean|autosell|int|item}}&lt;br /&gt;
{{Flink|int|autosell_price|item}}&lt;br /&gt;
{{Flink|int|available_amount|item}}&lt;br /&gt;
===b===&lt;br /&gt;
{{Flink|boolean|batch_close}}&lt;br /&gt;
{{Flink|void|batch_open}}&lt;br /&gt;
{{Flink|boolean|black_market_available}}&lt;br /&gt;
{{Flink|boolean|boolean_modifier|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|boolean|boolean_modifier|item|string}}&lt;br /&gt;
{{Flink|int|buffed_hit_stat}}&lt;br /&gt;
{{Flink|boolean|buy|int|item}}&lt;br /&gt;
{{Flink|boolean|buy|coinmaster|int|item}}&lt;br /&gt;
{{Flink|boolean|buys_item|coinmaster|item}}&lt;br /&gt;
{{Flink|int|buy_price|coinmaster|item}}&lt;br /&gt;
{{Flink|int|buy|int|item|int}}&lt;br /&gt;
===c===&lt;br /&gt;
{{Flink|boolean|can_drink}}&lt;br /&gt;
{{Flink|boolean|can_eat}}&lt;br /&gt;
{{Flink|boolean|can_equip|item}}&lt;br /&gt;
{{Flink|boolean|can_interact}}&lt;br /&gt;
{{flink|boolean|canadia_available}}&lt;br /&gt;
{{Flink|int|ceil|float}}&lt;br /&gt;
{{Flink|boolean|chamber}}&lt;br /&gt;
{{Flink|boolean|change_mcd|int}}&lt;br /&gt;
{{Flink|string|char_at|string|int}}&lt;br /&gt;
{{Flink|void|chat_clan|string}}&lt;br /&gt;
{{Flink|void|chat_clan|string|string}}&lt;br /&gt;
{{Flink|void|chat_macro|string}}&lt;br /&gt;
{{Flink|void|chat_notify|string|string}}&lt;br /&gt;
{{Flink|void|chat_private|string|string}}&lt;br /&gt;
{{Flink|class|class_modifier|string|string}}&lt;br /&gt;
{{Flink|class|class_modifier|item|string}}&lt;br /&gt;
{{Flink|void|clear|aggregate}}&lt;br /&gt;
{{Flink|boolean|cli_execute|string}}&lt;br /&gt;
{{Flink|int|closet_amount|item}}&lt;br /&gt;
{{Flink|int|combat_mana_cost_modifier}}&lt;br /&gt;
{{Flink|float|combat_rate_modifier}}&lt;br /&gt;
{{Flink|boolean|contains_text|string|string}}&lt;br /&gt;
{{Flink|void|council}}&lt;br /&gt;
{{Flink|int|count|aggregate}}&lt;br /&gt;
{{Flink|boolean|craft|string|int|item|item}}&lt;br /&gt;
{{Flink|int|creatable_amount|item}}&lt;br /&gt;
{{Flink|boolean|create|int|item}}&lt;br /&gt;
{{Flink|matcher|create_matcher|string|string}}&lt;br /&gt;
{{Flink|stat|current_hit_stat}}&lt;br /&gt;
{{Flink|int|current_mcd}}&lt;br /&gt;
&lt;br /&gt;
===d===&lt;br /&gt;
{{Flink|item|daily_special}}&lt;br /&gt;
{{Flink|float|damage_absorption_percent}}&lt;br /&gt;
{{Flink|int|damage_reduction}}&lt;br /&gt;
{{Flink|buffer|delete|buffer|int|int}}&lt;br /&gt;
{{Flink|void|disable|string}}&lt;br /&gt;
{{flink|boolean|dispensary_available}}&lt;br /&gt;
{{Flink|int|display_amount|item}}&lt;br /&gt;
{{Flink|boolean|drink|int|item}}&lt;br /&gt;
&lt;br /&gt;
===e===&lt;br /&gt;
{{Flink|boolean|eat|int|item}}&lt;br /&gt;
{{Flink|boolean|eatsilent|int|item}}&lt;br /&gt;
{{Flink|effect|effect_modifier|string|string}}&lt;br /&gt;
{{Flink|effect|effect_modifier|item|string}}&lt;br /&gt;
{{Flink|float|elemental_resistance|element}}&lt;br /&gt;
{{Flink|float|elemental_resistance|{{opt|monster}}}}&lt;br /&gt;
{{Flink|void|enable|string}}&lt;br /&gt;
{{Flink|int|end|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|boolean|enthrone_familiar|familiar}}&lt;br /&gt;
{{Flink|string|entity_decode|string}}&lt;br /&gt;
{{Flink|string|entity_encode|string}}&lt;br /&gt;
{{Flink|boolean|entryway}}&lt;br /&gt;
{{Flink|boolean|equip|{{opt|slot}}|item}}&lt;br /&gt;
{{Flink|int|equipped_amount|item}}&lt;br /&gt;
{{Flink|item|equipped_item|slot}}&lt;br /&gt;
{{Flink|int|expected_damage|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|experience_bonus}}&lt;br /&gt;
{{Flink|float|expression_eval}}&lt;br /&gt;
{{Flink|int [item]|extract_items|string}}&lt;br /&gt;
{{Flink|int|extract_meat|string}}&lt;br /&gt;
&lt;br /&gt;
===f===&lt;br /&gt;
{{Flink|item|familiar_equipment|familiar}}&lt;br /&gt;
{{Flink|item|familiar_equipped_equipment|familiar}}&lt;br /&gt;
{{Flink|int|familiar_weight|familiar}}&lt;br /&gt;
{{Flink|boolean|file_to_map|string|aggregate|[boolean]}}&lt;br /&gt;
{{Flink|boolean|find|matcher}}&lt;br /&gt;
{{Flink|int|floor|float}}&lt;br /&gt;
{{Flink|string|form_field|string}}&lt;br /&gt;
{{Flink|string|format_date_time|string|string|string}}&lt;br /&gt;
{{Flink|int|fullness_limit}}&lt;br /&gt;
&lt;br /&gt;
===g===&lt;br /&gt;
{{Flink|boolean|galaktik_cures_discounted}}&lt;br /&gt;
{{Flink|int|gameday_to_int}}&lt;br /&gt;
{{Flink|string|gameday_to_string}}&lt;br /&gt;
{{Flink|int|gametime_to_int}}&lt;br /&gt;
{{Flink|int [item]|get_campground}}&lt;br /&gt;
{{Flink|string|get_ccs_action|int}}&lt;br /&gt;
{{Flink|int|get_auto_attack}}&lt;br /&gt;
{{Flink|string|get_counters|string|int|int}}&lt;br /&gt;
{{Flink|item|get_dwelling|}}&lt;br /&gt;
{{Flink|int [item]|get_ingredients|item}}&lt;br /&gt;
{{Flink|int [item]|get_inventory}}&lt;br /&gt;
{{Flink|monster [int]|get_monsters|location}}&lt;br /&gt;
{{Flink|int|get_power|item}}&lt;br /&gt;
{{Flink|string|get_property|string}}&lt;br /&gt;
{{Flink|int [item]|get_related|item, string}}&lt;br /&gt;
{{Flink|int|get_revision}}&lt;br /&gt;
{{Flink|int [item]|get_shop}}&lt;br /&gt;
{{Flink|string|get_version}}&lt;br /&gt;
{{flink|boolean|gnomads_available}}&lt;br /&gt;
{{Flink|string|group|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|group_count|matcher}}&lt;br /&gt;
{{Flink|string [int, int]|group_string|string|string}}&lt;br /&gt;
{{Flink|item|guardians}}&lt;br /&gt;
{{Flink|boolean|guild_store_available}}&lt;br /&gt;
&lt;br /&gt;
===h===&lt;br /&gt;
{{Flink|boolean|have_bartender}}&lt;br /&gt;
{{Flink|boolean|have_chef}}&lt;br /&gt;
{{Flink|boolean|have_display}}&lt;br /&gt;
{{Flink|int|have_effect|effect}}&lt;br /&gt;
{{Flink|boolean|have_equipped|item}}&lt;br /&gt;
{{Flink|boolean|have_familiar|familiar}}&lt;br /&gt;
{{Flink|boolean|have_mushroom_plot}}&lt;br /&gt;
{{Flink|boolean|have_outfit|string}}&lt;br /&gt;
{{Flink|boolean|have_shop}}&lt;br /&gt;
{{Flink|boolean|have_skill|skill}}&lt;br /&gt;
{{Flink|boolean|hedgemaze}}&lt;br /&gt;
{{Flink|boolean|hermit|int|item}}&lt;br /&gt;
{{flink|boolean|hidden_temple_unlocked}}&lt;br /&gt;
{{Flink|boolean|hippy_store_available}}&lt;br /&gt;
{{Flink|float|historical_age|item}}&lt;br /&gt;
{{Flink|int|historical_price|item}}&lt;br /&gt;
&lt;br /&gt;
===i===&lt;br /&gt;
{{Flink|boolean|in_bad_moon}}&lt;br /&gt;
{{Flink|boolean|in_hardcore}}&lt;br /&gt;
{{Flink|boolean|in_moxie_sign}}&lt;br /&gt;
{{Flink|boolean|in_muscle_sign}}&lt;br /&gt;
{{Flink|boolean|in_mysticality_sign}}&lt;br /&gt;
{{Flink|string|inaccessible_reason|coinmaster|}}&lt;br /&gt;
{{Flink|int|index_of|string|string|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|inebriety_limit}}&lt;br /&gt;
{{Flink|float|initiative_modifier}}&lt;br /&gt;
{{Flink|buffer|insert|buffer|int|string}}&lt;br /&gt;
{{Flink|boolean|is_accessible|coinmaster}}&lt;br /&gt;
{{Flink|boolean|is_displayable|item}}&lt;br /&gt;
{{Flink|boolean|is_discardable|item}}&lt;br /&gt;
{{Flink|boolean|is_coinmaster_item|item}}&lt;br /&gt;
{{Flink|boolean|is_giftable|item}}&lt;br /&gt;
{{Flink|boolean|is_goal|item}}&lt;br /&gt;
{{Flink|boolean|is_integer|string}}&lt;br /&gt;
{{Flink|boolean|is_npc_item|item}}&lt;br /&gt;
{{Flink|boolean|is_online|string}}&lt;br /&gt;
{{Flink|boolean|is_tradeable|item}}&lt;br /&gt;
{{Flink|boolean|is_trendy|any}}&lt;br /&gt;
{{Flink|int|item_amount|item}}&lt;br /&gt;
{{Flink|float|item_drop_modifier}}&lt;br /&gt;
{{Flink|int [item]|item_drops|{{opt|monster}}}}&lt;br /&gt;
{{Flink|record [int]|item_drops_array|{{opt|monster}}}}&lt;br /&gt;
{{Flink|string|item_type|item}}&lt;br /&gt;
&lt;br /&gt;
===k===&lt;br /&gt;
{{flink|boolean|knoll_available}}&lt;br /&gt;
===l===&lt;br /&gt;
{{Flink|int|last_index_of|string|string|{{opt|int}}}}&lt;br /&gt;
{{Flink|monster|last_monster}}&lt;br /&gt;
{{Flink|int|length|string}}&lt;br /&gt;
{{Flink|buffer|load_html|string}}&lt;br /&gt;
{{Flink|void|logprint|string}}&lt;br /&gt;
===m===&lt;br /&gt;
{{Flink|string|make_url|string|boolean|boolean}}&lt;br /&gt;
{{Flink|int|mall_price|item}}&lt;br /&gt;
{{Flink|int|mana_cost_modifier}}&lt;br /&gt;
{{Flink|boolean|map_to_file|aggregate|string|[boolean]}}&lt;br /&gt;
{{Flink|float|max|float|float}}&lt;br /&gt;
{{Flink|int|max|int|int}}&lt;br /&gt;
{{Flink|boolean|maximize|string|boolean}}&lt;br /&gt;
{{Flink|boolean|maximize|string|int|int|boolean}}&lt;br /&gt;
{{Flink|int|meat_drop|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|meat_drop_modifier}}&lt;br /&gt;
{{Flink|float|min|float|float}}&lt;br /&gt;
{{Flink|int|min|int|int}}&lt;br /&gt;
{{Flink|int|mmg_bet_amount|int}}&lt;br /&gt;
{{Flink|string|mmg_bet_owner|int}}&lt;br /&gt;
{{Flink|int|mmg_bet_owner_id|int}}&lt;br /&gt;
{{Flink|string|mmg_bet_taker}}&lt;br /&gt;
{{Flink|string|mmg_bet_taker_id}}&lt;br /&gt;
{{Flink|int|mmg_bet_winnings}}&lt;br /&gt;
{{Flink|int|mmg_make_bet|int|boolean}}&lt;br /&gt;
{{Flink|int [int]|mmg_my_bets}}&lt;br /&gt;
{{Flink|int [int]|mmg_offered_bets}}&lt;br /&gt;
{{Flink|boolean|mmg_retract_bet|int}}&lt;br /&gt;
{{Flink|void|mmg_search|int|int}}&lt;br /&gt;
{{Flink|int|mmg_take_bet|int|boolean}}&lt;br /&gt;
{{Flink|void|mmg_visit}}&lt;br /&gt;
{{Flink|int|mmg_wait_event|int}}&lt;br /&gt;
{{Flink|float|modifier_eval|string}}&lt;br /&gt;
{{Flink|int|monster_attack|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|monster_defense|{{opt|monster}}}}&lt;br /&gt;
{{Flink|element|monster_element|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|monster_eval|{{opt|string}}}}&lt;br /&gt;
{{Flink|int|monster_hp|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|monster_level_adjustment}}&lt;br /&gt;
{{Flink|phylum|monster_phylum|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|moon_light}}&lt;br /&gt;
{{Flink|int|moon_phase}}&lt;br /&gt;
{{Flink|int|mp_cost|skill}}&lt;br /&gt;
{{Flink|int|my_adventures}}&lt;br /&gt;
{{Flink|int|my_ascensions}}&lt;br /&gt;
{{Flink|int|my_basestat|stat}}&lt;br /&gt;
{{Flink|int|my_buffedstat|stat}}&lt;br /&gt;
{{Flink|class|my_class}}&lt;br /&gt;
{{Flink|int|my_closet_meat}}&lt;br /&gt;
{{Flink|int|my_daycount|}}&lt;br /&gt;
{{Flink|int [effect]|my_effects}}&lt;br /&gt;
{{Flink|familiar|my_effective_familiar}}&lt;br /&gt;
{{Flink|familiar|my_enthroned_familiar}}&lt;br /&gt;
{{Flink|familiar|my_familiar}}&lt;br /&gt;
{{Flink|int|my_fullness}}&lt;br /&gt;
{{Flink|string|my_hash}}&lt;br /&gt;
{{Flink|int|my_hp}}&lt;br /&gt;
{{Flink|string|my_id}}&lt;br /&gt;
{{Flink|int|my_inebriety}}&lt;br /&gt;
{{Flink|int|my_level}}&lt;br /&gt;
{{Flink|location|my_location}}&lt;br /&gt;
{{Flink|int|my_maxhp}}&lt;br /&gt;
{{Flink|int|my_maxmp}}&lt;br /&gt;
{{Flink|int|my_meat}}&lt;br /&gt;
{{Flink|int|my_mp}}&lt;br /&gt;
{{Flink|string|my_name}}&lt;br /&gt;
{{flink|string|my_path}}&lt;br /&gt;
{{Flink|stat|my_primestat}}&lt;br /&gt;
{{flink|string|my_sign}}&lt;br /&gt;
{{Flink|int|my_spleen_use}}&lt;br /&gt;
{{Flink|int|my_turncount}}&lt;br /&gt;
&lt;br /&gt;
===n===&lt;br /&gt;
{{Flink|float|now_to_string|string}}&lt;br /&gt;
{{Flink|int|npc_price|item}}&lt;br /&gt;
{{Flink|float|numeric_modifier|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|float|numeric_modifier|item|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|effect|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|skill|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|familiar|string|int|item}}&lt;br /&gt;
&lt;br /&gt;
===o===&lt;br /&gt;
{{Flink|boolean|outfit|string}}&lt;br /&gt;
{{Flink|item [int]|outfit_pieces|string}}&lt;br /&gt;
{{Flink|boolean|overdrink|int|item}}&lt;br /&gt;
&lt;br /&gt;
===p===&lt;br /&gt;
{{Flink|void|print|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|void|print_html|string}}&lt;br /&gt;
{{Flink|int|pulls_remaining}}&lt;br /&gt;
{{Flink|boolean|put_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|put_display|int|item}}&lt;br /&gt;
{{Flink|boolean|put_shop|int|int|{{opt|int}}|item}}&lt;br /&gt;
{{Flink|boolean|put_stash|int|item}}&lt;br /&gt;
===r===&lt;br /&gt;
{{Flink|int|random|int}}&lt;br /&gt;
{{Flink|int|raw_damage_absorption}}&lt;br /&gt;
{{Flink|boolean|refresh_stash}}&lt;br /&gt;
{{Flink|boolean|refresh_status}}&lt;br /&gt;
{{Flink|void|remove_item_condition|int|item}}&lt;br /&gt;
{{Flink|boolean|replace|buffer|int|int|string}}&lt;br /&gt;
{{Flink|string|replace_all|matcher|string}}&lt;br /&gt;
{{Flink|string|replace_first|matcher|string}}&lt;br /&gt;
{{Flink|buffer|replace_string|buffer|string|string}}&lt;br /&gt;
{{Flink|buffer|replace_string|string|string|string}}&lt;br /&gt;
{{Flink|matcher|reset|matcher|{{opt|string}}}}&lt;br /&gt;
{{Flink|boolean|restore_hp|int}}&lt;br /&gt;
{{Flink|boolean|restore_mp|int}}&lt;br /&gt;
{{Flink|boolean|retrieve_item|int|item}}&lt;br /&gt;
{{Flink|int|round|float}}&lt;br /&gt;
{{Flink|buffer|run_combat}}&lt;br /&gt;
{{Flink|buffer|runaway}}&lt;br /&gt;
&lt;br /&gt;
===s===&lt;br /&gt;
{{Flink|boolean|sell|coinmaster|int|item}}&lt;br /&gt;
{{Flink|int|sell_price|coinmaster|item}}&lt;br /&gt;
{{Flink|boolean|sells_item|coinmaster|item}}&lt;br /&gt;
{{Flink|string [int]|session_logs|{{opt|string}}|int}}&lt;br /&gt;
{{Flink|void|set_auto_attack|int}}&lt;br /&gt;
{{Flink|void|set_length|buffer|int}}&lt;br /&gt;
{{Flink|void|set_location|location}}&lt;br /&gt;
{{Flink|void|set_property|string|string}}&lt;br /&gt;
{{Flink|int|shop_amount|item}}&lt;br /&gt;
{{Flink|int|spleen_limit}}&lt;br /&gt;
{{Flink|string [int]|split_string|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|float|square_root|float}}&lt;br /&gt;
{{Flink|int|start|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|stash_amount|item}}&lt;br /&gt;
{{Flink|stat|stat_bonus_today}}&lt;br /&gt;
{{Flink|stat|stat_bonus_tomorrow}}&lt;br /&gt;
{{Flink|stat|stat_modifier|effect|string}}&lt;br /&gt;
{{Flink|buffer|steal}}&lt;br /&gt;
{{Flink|int|stills_available}}&lt;br /&gt;
{{Flink|int|storage_amount|item}}&lt;br /&gt;
{{Flink|string|string_modifier|string}}&lt;br /&gt;
{{Flink|string|string_modifier|string|string}}&lt;br /&gt;
{{Flink|string|substring|string|int|{{opt|int}}}}&lt;br /&gt;
&lt;br /&gt;
===t===&lt;br /&gt;
{{Flink|boolean|take_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|take_display|int|item}}&lt;br /&gt;
{{Flink|boolean|take_shop|item|{{opt|boolean}}}}&lt;br /&gt;
{{Flink|boolean|take_stash|int|item}}&lt;br /&gt;
{{Flink|boolean|take_storage|int|item}}&lt;br /&gt;
{{Flink|int|tavern}}&lt;br /&gt;
{{Flink|buffer|throw_items|item|{{opt|item}}}}&lt;br /&gt;
{{Flink|buffer|time_to_string}}&lt;br /&gt;
{{Flink|boolean|to_boolean|any}}&lt;br /&gt;
{{Flink|class|to_class|string}}&lt;br /&gt;
{{Flink|coinmaster|to_coinmaster|string}}&lt;br /&gt;
{{Flink|effect|to_effect|int}}&lt;br /&gt;
{{Flink|effect|to_effect|string}}&lt;br /&gt;
{{Flink|effect|to_effect|skill}}&lt;br /&gt;
{{Flink|element|to_element|string}}&lt;br /&gt;
{{Flink|familiar|to_familiar|int}}&lt;br /&gt;
{{Flink|familiar|to_familiar|string}}&lt;br /&gt;
{{Flink|float|to_float|any}}&lt;br /&gt;
{{Flink|int|to_int|any}}&lt;br /&gt;
{{Flink|item|to_item|string}}&lt;br /&gt;
{{Flink|item|to_item|int}}&lt;br /&gt;
{{Flink|item|to_item|string|int}}&lt;br /&gt;
{{Flink|location|to_location|string}}&lt;br /&gt;
{{Flink|location|to_location|int}}&lt;br /&gt;
{{Flink|string|to_lower_case|string}}&lt;br /&gt;
{{Flink|monster|to_monster|string}}&lt;br /&gt;
{{Flink|phylum|to_phylum|string}}&lt;br /&gt;
{{Flink|string|to_plural|item}}&lt;br /&gt;
{{Flink|skill|to_skill|int}}&lt;br /&gt;
{{Flink|skill|to_skill|string}}&lt;br /&gt;
{{Flink|skill|to_skill|effect}}&lt;br /&gt;
{{Flink|slot|to_slot|item}}&lt;br /&gt;
{{Flink|stat|to_stat|string}}&lt;br /&gt;
{{Flink|string|to_string|any}}&lt;br /&gt;
{{Flink|string|to_upper_case|string}}&lt;br /&gt;
{{Flink|string|to_url|location}}&lt;br /&gt;
{{Flink|string|today_to_string}}&lt;br /&gt;
{{Flink|int|truncate|float}}&lt;br /&gt;
{{Flink|int|turns_per_cast|skill}}&lt;br /&gt;
{{Flink|int|turns_played}}&lt;br /&gt;
&lt;br /&gt;
===u===&lt;br /&gt;
{{Flink|string|url_decode|string}}&lt;br /&gt;
{{Flink|string|url_encode|string}}&lt;br /&gt;
{{Flink|boolean|use|int|item}}&lt;br /&gt;
{{Flink|boolean|use_familiar|familiar}}&lt;br /&gt;
{{Flink|boolean|use_skill|int|skill|{{opt|string}}}}&lt;br /&gt;
{{Flink|buffer|use_skill|skill}}&lt;br /&gt;
{{Flink|boolean|user_confirm|string}}&lt;br /&gt;
{{Flink|boolean|user_confirm|string|int|boolean}}&lt;br /&gt;
&lt;br /&gt;
===v===&lt;br /&gt;
{{Flink|boolean|visit|coinmaster}}&lt;br /&gt;
{{Flink|buffer|visit_url|string}}&lt;br /&gt;
{{Flink|buffer|visit_url|string|boolean}}&lt;br /&gt;
{{Flink|buffer|visit_url|string|boolean|boolean}}&lt;br /&gt;
===w===&lt;br /&gt;
{{Flink|void|wait|int}}&lt;br /&gt;
{{Flink|void|waitq|int}}&lt;br /&gt;
{{Flink|int|weapon_hands|item}}&lt;br /&gt;
{{Flink|stat|weapon_type|item}}&lt;br /&gt;
{{Flink|int|weight_adjustment}}&lt;br /&gt;
{{Flink|boolean|white_citadel_available}}&lt;br /&gt;
{{Flink|boolean [string]|who_clan}}&lt;br /&gt;
{{Flink|boolean|will_usually_dodge}}&lt;br /&gt;
{{Flink|boolean|will_usually_miss}}&lt;br /&gt;
{{Flink|void|write|string}}&lt;br /&gt;
{{Flink|void|writeln|string}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7896</id>
		<title>Is discardable</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7896"/>
		<updated>2012-11-13T20:54:34Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|is_discardable}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|item|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is an item to test|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function check if item can be discarded, returning true if it can other false. Keep in mind it will return true if item can be autosold.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following searches all items in inventory and stores any items on display that can be discarded but not autosold (Autosell value is 0).|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
batch_open();&lt;br /&gt;
int[item] inventory = get_inventory() ;&lt;br /&gt;
foreach it in inventory&lt;br /&gt;
   if ( is_discardable(it) &amp;amp;&amp;amp; autosell_price(it) == 0 ){&lt;br /&gt;
      put_display( item_amount(it), it );&lt;br /&gt;
   }&lt;br /&gt;
batch_close();&lt;br /&gt;
// We&#039;re using a batch here to minimize server hits.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|use|autosell}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills and Effects]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7895</id>
		<title>Is discardable</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7895"/>
		<updated>2012-11-13T20:52:43Z</updated>

		<summary type="html">&lt;p&gt;Relyk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|is discardable}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|item|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is an item to test|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function check if item can be discarded, returning true if it can other false. Keep in mind it will return true if item can be autosold.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following searches all items in inventory and stores any items on display that can be discarded but not autosold (Autosell value is 0).|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
batch_open();&lt;br /&gt;
int[item] inventory = get_inventory() ;&lt;br /&gt;
foreach it in inventory&lt;br /&gt;
   if ( is_discardable(it) &amp;amp;&amp;amp; autosell_price(it) == 0 ){&lt;br /&gt;
      put_display( item_amount(it), it );&lt;br /&gt;
   }&lt;br /&gt;
batch_close();&lt;br /&gt;
// We&#039;re using a batch here to minimize server hits.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|use|autosell}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills and Effects]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7894</id>
		<title>Is discardable</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Is_discardable&amp;diff=7894"/>
		<updated>2012-11-13T20:52:24Z</updated>

		<summary type="html">&lt;p&gt;Relyk: Created page with &amp;quot;{{ #vardefine:name|Is discardable}}{{ #vardefine:return_type|boolean}}{{ FunctionPage| name={{#var:name}}|  function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate}}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|Is discardable}}{{&lt;br /&gt;
#vardefine:return_type|boolean}}{{&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
parameter1={{Param|item|check_me}}|&lt;br /&gt;
p1desc={{Pspan|check_me}} is an item to test|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=This function check if item can be discarded, returning true if it can other false. Keep in mind it will return true if item can be autosold.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following searches all items in inventory and stores any items on display that can be discarded but not autosold (Autosell value is 0).|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
batch_open();&lt;br /&gt;
int[item] inventory = get_inventory() ;&lt;br /&gt;
foreach it in inventory&lt;br /&gt;
   if ( is_discardable(it) &amp;amp;&amp;amp; autosell_price(it) == 0 ){&lt;br /&gt;
      put_display( item_amount(it), it );&lt;br /&gt;
   }&lt;br /&gt;
batch_close();&lt;br /&gt;
// We&#039;re using a batch here to minimize server hits.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|use|autosell}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills and Effects]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Item_Management&amp;diff=4231</id>
		<title>Item Management</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Item_Management&amp;diff=4231"/>
		<updated>2012-11-13T20:47:40Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* Acquiring &amp;amp; Using Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
==Informational==&lt;br /&gt;
{{Flink|int|my_meat|desc=Returns the amount of meat you have on hand.}}&lt;br /&gt;
{{Flink|int|my_closet_meat|desc=Returns the amount of meat you have in your Colossal Closet.}}&lt;br /&gt;
{{Flink|int|pulls_remaining|desc=Returns the number of pulls you can make from storage, or 0 if not applicable.}}&lt;br /&gt;
{{Flink|boolean|have_chef|desc=Returns true if you have a chef-boxen at your campground.}}&lt;br /&gt;
{{Flink|boolean|have_bartender|desc=Returns true if you have a bartender-boxen at your campground.}}&lt;br /&gt;
{{Flink|int [item]|get_campground|desc=Returns a map of your campground items.}}&lt;br /&gt;
{{Flink|item|get_dwelling|desc=Returns the item corresponding with your dwelling.}}&lt;br /&gt;
{{Flink|boolean|have_mushroom_plot|desc=Returns true if and only if you&#039;ve purchased a mushroom plot this run.}}&lt;br /&gt;
{{Flink|int|stills_available|desc=Returns the number of Nash Crosby&#039;s Still uses left for the day (0 if not accessible).}}&lt;br /&gt;
{{Flink|string|item_type|item|desc=Returns the type of item specified.}}&lt;br /&gt;
{{Flink|int|item_amount|item}}&lt;br /&gt;
{{Flink|int|closet_amount|item}}&lt;br /&gt;
{{Flink|int|display_amount|item}}&lt;br /&gt;
{{Flink|int|equipped_amount|item}}&lt;br /&gt;
{{Flink|int|shop_amount|item}}&lt;br /&gt;
{{Flink|int [item]|get_shop|desc=Returns entire contents of shop and quantity of each item}}&lt;br /&gt;
{{Flink|int|stash_amount|item|}}&lt;br /&gt;
{{Flink|int|storage_amount|item|desc=These 7 functions return the total number available of a given item in the respective section of your inventory.}}&lt;br /&gt;
{{Flink|int|available_amount|item|desc=Returns the total number available of a given item in all inventory sections accessible to your character based on current restrictions.}}&lt;br /&gt;
{{Flink|int|creatable_amount|item|desc=Returns the amount of the item that you are capable of creating given your current inventory and skills.}}&lt;br /&gt;
{{Flink|int [item]|get_ingredients|item|desc=Returns a map where each key is one of the required ingredients, with the integer value the number required. If you don&#039;t have the skills needed to make the item, it will return an empty map.}}&lt;br /&gt;
{{Flink|int [item]|get_inventory|desc=Returns a map where each key is an item in your inventory, with the integer value its quantity.}}&lt;br /&gt;
{{Flink|int [item]|get_related|item|string|desc=Returns associated items in a zap or fold group (see page for details).}}&lt;br /&gt;
[[File:Item category.png|frame|You can categorize items in KoL using [[is tradeable|is_tradeable()]], [[is giftable|is_giftable()]], and [[is displayable|is_displayable()]].]]&lt;br /&gt;
{{Flink|boolean|is_tradeable|item|desc=Returns whether the item can be placed in the mall.}}&lt;br /&gt;
{{Flink|boolean|is_giftable|item|desc=Returns whether the item can be traded in a gift package.}}&lt;br /&gt;
{{Flink|boolean|is_displayable|item|desc=Returns whether the item can be put in a display case (true for all but quest items).}}&lt;br /&gt;
{{Flink|boolean|have_shop|desc=Returns whether you have a mall store.}}&lt;br /&gt;
{{Flink|boolean|have_display|desc=Returns whether you have a display case.}}&lt;br /&gt;
{{Flink|boolean|is_npc_item|item|desc=Returns whether the item can be bought from an NPC store.}}&lt;br /&gt;
{{Flink|void|refresh_stash|desc=Takes a new look at the contents of your clan stash, as that section of inventory cannot be internally tracked due to access by others.}}&lt;br /&gt;
{{Flink|int|mall_price|item|desc=Returns the current (lowest) mall price of the given item.}}&lt;br /&gt;
{{Flink|int|npc_price|item|desc=Returns the current price of the given item if it can currently be bought from an NPC store.}}&lt;br /&gt;
{{Flink|int|historical_price|item|desc=Returns the most recently checked price for an item. This will never hit the server, unlike mall_price().}}&lt;br /&gt;
{{Flink|float|historical_age|item|desc=Returns the age of the most recently checked price for an item in days. This allows you to decide if you want to use historical_price() or mall_price().}}&lt;br /&gt;
{{Flink|int|autosell_price|item|desc=Returns the autosell price of the item (0 for items that cannot be autosold).}}&lt;br /&gt;
{{Flink|int|get_power|item|desc=Returns the power of the item (0 for items that don&#039;t have a power).}}&lt;br /&gt;
{{Flink|string|to_plural|item|desc=Returns the plural of an item as a string.}}&lt;br /&gt;
{{Flink|int|meat_drop|{{opt|monster}}|desc=Returns a certain monster&#039;s base meat drop.}}&lt;br /&gt;
{{Flink|int [item]|item_drops|{{opt|monster}}|desc=Returns an array of a certain monster&#039;s base item drops, keying item to drop rate. Has certain limitations detailed on individual page.}}&lt;br /&gt;
{{Flink|record [int]|item_drops_array|{{opt|monster}}|desc=Returns an array of records holding information regarding a certain monster&#039;s base item drops.}}&lt;br /&gt;
&lt;br /&gt;
==Moving Items Around==&lt;br /&gt;
{{Flink|boolean|put_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|put_display|int|item}}&lt;br /&gt;
{{Flink|boolean|put_stash|int|item}}&lt;br /&gt;
{{Flink|boolean|take_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|take_display|int|item}}&lt;br /&gt;
{{Flink|boolean|take_stash|int|item}}&lt;br /&gt;
{{Flink|boolean|take_storage|int|item|desc=Attempts to take or put the specified item in the appropriate section of your inventory, and returns its success.&amp;lt;br /&amp;gt;If the item parameter is omitted from put_closet() or take_closet(), meat is transferred instead of an item.}}&lt;br /&gt;
{{Flink|boolean|put_shop|int|int|{{opt|int}}|item}}&lt;br /&gt;
{{Flink|boolean|take_shop|item|{{opt|boolean}}|desc=Adds or removes items in your store and returns success.}}&lt;br /&gt;
&lt;br /&gt;
==Acquiring &amp;amp; Using Items==&lt;br /&gt;
{{Flink|boolean|autosell|int|item|desc=Attempts to autosell the given items and reports success.}}&lt;br /&gt;
{{Flink|boolean|buy|int|item}}&lt;br /&gt;
{{Flink|boolean|create|int|item|desc=Attempts to create the specified items, following your KoLmafia settings regarding purchases to gather ingredients &amp;amp; require boxen.}}&lt;br /&gt;
{{Flink|boolean|drink|int|item|desc=Attempts to drink items as specified and reports success.}}&lt;br /&gt;
{{Flink|boolean|eat|int|item|desc=Attempts to eat items as specified and reports success.}}&lt;br /&gt;
{{Flink|boolean|eatsilent|int|item|desc=Attempts to eat items as specified.}}&lt;br /&gt;
{{Flink|boolean|hermit|int|item|desc=Trades worthless items (buying and using chewing gum if needed) to the hermit for specified items (see page for details).}}&lt;br /&gt;
{{Flink|boolean|use|int|item|desc=Attempts to use items as specified and reports success.}}&lt;br /&gt;
{{Flink|boolean|overdrink|int|item}}&lt;br /&gt;
{{Flink|boolean|retrieve_item|int|item|desc=Uses KoLmafia internal logic to gather items (see page for details).}}&lt;br /&gt;
{{Flink|int|buy|int|item|int|desc=Tries to purchase the specified items (see page for details).}}&lt;br /&gt;
{{Flink|int|craft|string|int|item|item|desc=Raw crafting that obeys KoLmafia settings (see page for details).}}&lt;br /&gt;
{{Flink|string|last_item_message|desc=Returns message that KoL reports in the event of error.}}&lt;br /&gt;
&lt;br /&gt;
==Coinmaster Control==&lt;br /&gt;
Some items can be bought from or sold to various &amp;quot;coinmasters&amp;quot; which are like shops that deal in a currency other than meat. These coinmasters include the Dimemaster and Quartermaster during the Island War, the Hermit, the Mr. Store and many others. Some relevant information can be found in [[proxy records]] for the item and coinmaster data types. The rest is controlled by the following functions.&lt;br /&gt;
&lt;br /&gt;
===Inquiries===&lt;br /&gt;
{{Flink|coinmaster|to_coinmaster|string|desc=Converts a string to a valid coinmaster.}}&lt;br /&gt;
{{Flink|boolean|is_coinmaster_item|item|desc=Is a given item acquirable from a coinmster.}}&lt;br /&gt;
{{Flink|boolean|buys_item|coinmaster|item|desc=Is a specific item acquirable from the named coinmster.}}&lt;br /&gt;
{{Flink|int|buy_price|coinmaster|item|desc=What is the coinmaster&#039;s purchase price for an item.}}&lt;br /&gt;
{{Flink|boolean|sells_item|coinmaster|item|desc=Is a specific item sellable to the named coinmster.}}&lt;br /&gt;
{{Flink|int|sell_price|coinmaster|item|desc=What is the coinmaster&#039;s selling price for an item.}}&lt;br /&gt;
&lt;br /&gt;
===Coinmaster transactions===&lt;br /&gt;
{{Flink|boolean|is_accessible|coinmaster|desc=Is a given coinmaster currently accessible.}}&lt;br /&gt;
{{Flink|string|inaccessible_reason|coinmaster|desc=The reason a given coinmaster is currently inaccessible.}}&lt;br /&gt;
{{Flink|boolean|visit|coinmaster|desc=Refreshes information at a coinmaster.}}&lt;br /&gt;
{{Flink|boolean|buy|coinmaster|int|item|desc=Buys an item from a coinmaster.}}&lt;br /&gt;
{{Flink|boolean|sell|coinmaster|int|item|desc=Sells an item to a coinmaster.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=My_effects&amp;diff=7883</id>
		<title>My effects</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=My_effects&amp;diff=7883"/>
		<updated>2012-08-16T19:00:48Z</updated>

		<summary type="html">&lt;p&gt;Relyk: fix if unsatisfactory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
#vardefine:name|my_effects}}{{&lt;br /&gt;
#vardefine:return_type|int [effect]}}{{&lt;br /&gt;
#vardefine:aggregate|yes}}{{&lt;br /&gt;
FunctionPage|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
&lt;br /&gt;
function1={{Function|&lt;br /&gt;
name={{#var:name}}|&lt;br /&gt;
aggregate={{#var:aggregate}}|&lt;br /&gt;
return_type={{#var:return_type}}|&lt;br /&gt;
return_also={{#var:return_also}}|&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
function_description=Returns an array of the character&#039;s current effects and their durations. Intrinsic effects have a duration of -1.|&lt;br /&gt;
&lt;br /&gt;
code1={{CodeSample|&lt;br /&gt;
title=Code Sample|&lt;br /&gt;
description=The following shrugs off any Accordion Thief buffs currently active.|&lt;br /&gt;
code=&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
int [effect] currentEffects = my_effects(); // Array of current active effects&lt;br /&gt;
foreach buff in currentEffects{&lt;br /&gt;
	skill currentEffect = to_skill(buff);&lt;br /&gt;
	if (currentEffect.class == $class[accordion thief] &amp;amp;&amp;amp; currentEffect.buff) // True if AT buff&lt;br /&gt;
	{&lt;br /&gt;
		cli_execute(&amp;quot;uneffect &amp;quot; + to_string(buff));&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}|&lt;br /&gt;
&lt;br /&gt;
see_also={{SeeAlso|have_effect}}|&lt;br /&gt;
cli_equiv=The CLI command &amp;quot;effects&amp;quot; gives information on all of your current effect durations.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills and Effects]]&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
	<entry>
		<id>https://wiki.kolmafia.us/index.php?title=Ash_Functions&amp;diff=2581</id>
		<title>Ash Functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.kolmafia.us/index.php?title=Ash_Functions&amp;diff=2581"/>
		<updated>2012-08-16T18:46:09Z</updated>

		<summary type="html">&lt;p&gt;Relyk: /* m */ my_effects()&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Master list of all ASH functions. All functions as of r8144 are listed; this list is intended to be kept current, but it is possible that some functions added since the above revision may be missing. (Please feel free to add in any you notice.)&lt;br /&gt;
===a===&lt;br /&gt;
{{Flink|void|abort|{{opt|string}}}}&lt;br /&gt;
{{Flink|void|add_item_condition|int|item}}&lt;br /&gt;
{{Flink|boolean|adv1|location|int|string}}&lt;br /&gt;
{{Flink|boolean|adventure|int|location|{{opt|string}}}}&lt;br /&gt;
{{Flink|float [monster]|appearance_rates|location}}&lt;br /&gt;
{{Flink|buffer|append|buffer|string}}&lt;br /&gt;
{{Flink|buffer|append_replacement|matcher|buffer|string}}&lt;br /&gt;
{{Flink|buffer|append_tail|matcher|buffer}}&lt;br /&gt;
{{Flink|buffer|attack}}&lt;br /&gt;
{{Flink|boolean|autosell|int|item}}&lt;br /&gt;
{{Flink|int|autosell_price|item}}&lt;br /&gt;
{{Flink|int|available_amount|item}}&lt;br /&gt;
===b===&lt;br /&gt;
{{Flink|boolean|batch_close}}&lt;br /&gt;
{{Flink|void|batch_open}}&lt;br /&gt;
{{Flink|boolean|black_market_available}}&lt;br /&gt;
{{Flink|boolean|boolean_modifier|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|boolean|boolean_modifier|item|string}}&lt;br /&gt;
{{Flink|int|buffed_hit_stat}}&lt;br /&gt;
{{Flink|boolean|buy|int|item}}&lt;br /&gt;
{{Flink|boolean|buy|coinmaster|int|item}}&lt;br /&gt;
{{Flink|boolean|buys_item|coinmaster|item}}&lt;br /&gt;
{{Flink|int|buy_price|coinmaster|item}}&lt;br /&gt;
{{Flink|int|buy|int|item|int}}&lt;br /&gt;
===c===&lt;br /&gt;
{{Flink|boolean|can_drink}}&lt;br /&gt;
{{Flink|boolean|can_eat}}&lt;br /&gt;
{{Flink|boolean|can_equip|item}}&lt;br /&gt;
{{Flink|boolean|can_interact}}&lt;br /&gt;
{{flink|boolean|canadia_available}}&lt;br /&gt;
{{Flink|int|ceil|float}}&lt;br /&gt;
{{Flink|boolean|chamber}}&lt;br /&gt;
{{Flink|boolean|change_mcd|int}}&lt;br /&gt;
{{Flink|string|char_at|string|int}}&lt;br /&gt;
{{Flink|void|chat_clan|string}}&lt;br /&gt;
{{Flink|void|chat_clan|string|string}}&lt;br /&gt;
{{Flink|void|chat_macro|string}}&lt;br /&gt;
{{Flink|void|chat_notify|string|string}}&lt;br /&gt;
{{Flink|void|chat_private|string|string}}&lt;br /&gt;
{{Flink|class|class_modifier|string|string}}&lt;br /&gt;
{{Flink|class|class_modifier|item|string}}&lt;br /&gt;
{{Flink|void|clear|aggregate}}&lt;br /&gt;
{{Flink|boolean|cli_execute|string}}&lt;br /&gt;
{{Flink|int|closet_amount|item}}&lt;br /&gt;
{{Flink|int|combat_mana_cost_modifier}}&lt;br /&gt;
{{Flink|float|combat_rate_modifier}}&lt;br /&gt;
{{Flink|boolean|contains_text|string|string}}&lt;br /&gt;
{{Flink|void|council}}&lt;br /&gt;
{{Flink|int|count|aggregate}}&lt;br /&gt;
{{Flink|boolean|craft|string|int|item|item}}&lt;br /&gt;
{{Flink|int|creatable_amount|item}}&lt;br /&gt;
{{Flink|boolean|create|int|item}}&lt;br /&gt;
{{Flink|matcher|create_matcher|string|string}}&lt;br /&gt;
{{Flink|stat|current_hit_stat}}&lt;br /&gt;
{{Flink|int|current_mcd}}&lt;br /&gt;
&lt;br /&gt;
===d===&lt;br /&gt;
{{Flink|item|daily_special}}&lt;br /&gt;
{{Flink|float|damage_absorption_percent}}&lt;br /&gt;
{{Flink|int|damage_reduction}}&lt;br /&gt;
{{Flink|buffer|delete|buffer|int|int}}&lt;br /&gt;
{{Flink|void|disable|string}}&lt;br /&gt;
{{flink|boolean|dispensary_available}}&lt;br /&gt;
{{Flink|int|display_amount|item}}&lt;br /&gt;
{{Flink|boolean|drink|int|item}}&lt;br /&gt;
&lt;br /&gt;
===e===&lt;br /&gt;
{{Flink|boolean|eat|int|item}}&lt;br /&gt;
{{Flink|boolean|eatsilent|int|item}}&lt;br /&gt;
{{Flink|effect|effect_modifier|string|string}}&lt;br /&gt;
{{Flink|effect|effect_modifier|item|string}}&lt;br /&gt;
{{Flink|float|elemental_resistance|element}}&lt;br /&gt;
{{Flink|float|elemental_resistance|{{opt|monster}}}}&lt;br /&gt;
{{Flink|void|enable|string}}&lt;br /&gt;
{{Flink|int|end|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|boolean|enthrone_familiar|familiar}}&lt;br /&gt;
{{Flink|string|entity_decode|string}}&lt;br /&gt;
{{Flink|string|entity_encode|string}}&lt;br /&gt;
{{Flink|boolean|entryway}}&lt;br /&gt;
{{Flink|boolean|equip|{{opt|slot}}|item}}&lt;br /&gt;
{{Flink|int|equipped_amount|item}}&lt;br /&gt;
{{Flink|item|equipped_item|slot}}&lt;br /&gt;
{{Flink|int|expected_damage|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|experience_bonus}}&lt;br /&gt;
{{Flink|float|expression_eval}}&lt;br /&gt;
{{Flink|int [item]|extract_items|string}}&lt;br /&gt;
{{Flink|int|extract_meat|string}}&lt;br /&gt;
&lt;br /&gt;
===f===&lt;br /&gt;
{{Flink|item|familiar_equipment|familiar}}&lt;br /&gt;
{{Flink|item|familiar_equipped_equipment|familiar}}&lt;br /&gt;
{{Flink|int|familiar_weight|familiar}}&lt;br /&gt;
{{Flink|boolean|file_to_map|string|aggregate|[boolean]}}&lt;br /&gt;
{{Flink|boolean|find|matcher}}&lt;br /&gt;
{{Flink|int|floor|float}}&lt;br /&gt;
{{Flink|string|form_field|string}}&lt;br /&gt;
{{Flink|string|format_date_time|string|string|string}}&lt;br /&gt;
{{Flink|int|fullness_limit}}&lt;br /&gt;
&lt;br /&gt;
===g===&lt;br /&gt;
{{Flink|boolean|galaktik_cures_discounted}}&lt;br /&gt;
{{Flink|int|gameday_to_int}}&lt;br /&gt;
{{Flink|string|gameday_to_string}}&lt;br /&gt;
{{Flink|int|gametime_to_int}}&lt;br /&gt;
{{Flink|int [item]|get_campground}}&lt;br /&gt;
{{Flink|string|get_ccs_action|int}}&lt;br /&gt;
{{Flink|int|get_auto_attack}}&lt;br /&gt;
{{Flink|string|get_counters|string|int|int}}&lt;br /&gt;
{{Flink|item|get_dwelling|}}&lt;br /&gt;
{{Flink|int [item]|get_ingredients|item}}&lt;br /&gt;
{{Flink|int [item]|get_inventory}}&lt;br /&gt;
{{Flink|monster [int]|get_monsters|location}}&lt;br /&gt;
{{Flink|int|get_power|item}}&lt;br /&gt;
{{Flink|string|get_property|string}}&lt;br /&gt;
{{Flink|int [item]|get_related|item, string}}&lt;br /&gt;
{{Flink|int|get_revision}}&lt;br /&gt;
{{Flink|string|get_version}}&lt;br /&gt;
{{flink|boolean|gnomads_available}}&lt;br /&gt;
{{Flink|string|group|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|group_count|matcher}}&lt;br /&gt;
{{Flink|string [int, int]|group_string|string|string}}&lt;br /&gt;
{{Flink|item|guardians}}&lt;br /&gt;
{{Flink|boolean|guild_store_available}}&lt;br /&gt;
&lt;br /&gt;
===h===&lt;br /&gt;
{{Flink|boolean|have_bartender}}&lt;br /&gt;
{{Flink|boolean|have_chef}}&lt;br /&gt;
{{Flink|boolean|have_display}}&lt;br /&gt;
{{Flink|int|have_effect|effect}}&lt;br /&gt;
{{Flink|boolean|have_equipped|item}}&lt;br /&gt;
{{Flink|boolean|have_familiar|familiar}}&lt;br /&gt;
{{Flink|boolean|have_mushroom_plot}}&lt;br /&gt;
{{Flink|boolean|have_outfit|string}}&lt;br /&gt;
{{Flink|boolean|have_shop}}&lt;br /&gt;
{{Flink|boolean|have_skill|skill}}&lt;br /&gt;
{{Flink|boolean|hedgemaze}}&lt;br /&gt;
{{Flink|boolean|hermit|int|item}}&lt;br /&gt;
{{flink|boolean|hidden_temple_unlocked}}&lt;br /&gt;
{{Flink|boolean|hippy_store_available}}&lt;br /&gt;
{{Flink|float|historical_age|item}}&lt;br /&gt;
{{Flink|int|historical_price|item}}&lt;br /&gt;
&lt;br /&gt;
===i===&lt;br /&gt;
{{Flink|boolean|in_bad_moon}}&lt;br /&gt;
{{Flink|boolean|in_hardcore}}&lt;br /&gt;
{{Flink|boolean|in_moxie_sign}}&lt;br /&gt;
{{Flink|boolean|in_muscle_sign}}&lt;br /&gt;
{{Flink|boolean|in_mysticality_sign}}&lt;br /&gt;
{{Flink|string|inaccessible_reason|coinmaster|}}&lt;br /&gt;
{{Flink|int|index_of|string|string|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|inebriety_limit}}&lt;br /&gt;
{{Flink|float|initiative_modifier}}&lt;br /&gt;
{{Flink|buffer|insert|buffer|int|string}}&lt;br /&gt;
{{Flink|boolean|is_accessible|coinmaster}}&lt;br /&gt;
{{Flink|boolean|is_displayable|item}}&lt;br /&gt;
{{Flink|boolean|is_coinmaster_item|item}}&lt;br /&gt;
{{Flink|boolean|is_giftable|item}}&lt;br /&gt;
{{Flink|boolean|is_goal|item}}&lt;br /&gt;
{{Flink|boolean|is_integer|string}}&lt;br /&gt;
{{Flink|boolean|is_npc_item|item}}&lt;br /&gt;
{{Flink|boolean|is_online|string}}&lt;br /&gt;
{{Flink|boolean|is_tradeable|item}}&lt;br /&gt;
{{Flink|boolean|is_trendy|any}}&lt;br /&gt;
{{Flink|int|item_amount|item}}&lt;br /&gt;
{{Flink|float|item_drop_modifier}}&lt;br /&gt;
{{Flink|int [item]|item_drops|{{opt|monster}}}}&lt;br /&gt;
{{Flink|record [int]|item_drops_array|{{opt|monster}}}}&lt;br /&gt;
{{Flink|string|item_type|item}}&lt;br /&gt;
&lt;br /&gt;
===k===&lt;br /&gt;
{{flink|boolean|knoll_available}}&lt;br /&gt;
===l===&lt;br /&gt;
{{Flink|int|last_index_of|string|string|{{opt|int}}}}&lt;br /&gt;
{{Flink|monster|last_monster}}&lt;br /&gt;
{{Flink|int|length|string}}&lt;br /&gt;
{{Flink|buffer|load_html|string}}&lt;br /&gt;
{{Flink|void|logprint|string}}&lt;br /&gt;
===m===&lt;br /&gt;
{{Flink|string|make_url|string|boolean|boolean}}&lt;br /&gt;
{{Flink|int|mall_price|item}}&lt;br /&gt;
{{Flink|int|mana_cost_modifier}}&lt;br /&gt;
{{Flink|boolean|map_to_file|aggregate|string|[boolean]}}&lt;br /&gt;
{{Flink|float|max|float|float}}&lt;br /&gt;
{{Flink|int|max|int|int}}&lt;br /&gt;
{{Flink|boolean|maximize|string|boolean}}&lt;br /&gt;
{{Flink|boolean|maximize|string|int|int|boolean}}&lt;br /&gt;
{{Flink|int|meat_drop|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|meat_drop_modifier}}&lt;br /&gt;
{{Flink|float|min|float|float}}&lt;br /&gt;
{{Flink|int|min|int|int}}&lt;br /&gt;
{{Flink|int|mmg_bet_amount|int}}&lt;br /&gt;
{{Flink|string|mmg_bet_owner|int}}&lt;br /&gt;
{{Flink|int|mmg_bet_owner_id|int}}&lt;br /&gt;
{{Flink|string|mmg_bet_taker}}&lt;br /&gt;
{{Flink|string|mmg_bet_taker_id}}&lt;br /&gt;
{{Flink|int|mmg_bet_winnings}}&lt;br /&gt;
{{Flink|int|mmg_make_bet|int|boolean}}&lt;br /&gt;
{{Flink|int [int]|mmg_my_bets}}&lt;br /&gt;
{{Flink|int [int]|mmg_offered_bets}}&lt;br /&gt;
{{Flink|boolean|mmg_retract_bet|int}}&lt;br /&gt;
{{Flink|void|mmg_search|int|int}}&lt;br /&gt;
{{Flink|int|mmg_take_bet|int|boolean}}&lt;br /&gt;
{{Flink|void|mmg_visit}}&lt;br /&gt;
{{Flink|int|mmg_wait_event|int}}&lt;br /&gt;
{{Flink|float|modifier_eval|string}}&lt;br /&gt;
{{Flink|int|monster_attack|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|monster_defense|{{opt|monster}}}}&lt;br /&gt;
{{Flink|element|monster_element|{{opt|monster}}}}&lt;br /&gt;
{{Flink|float|monster_eval|{{opt|string}}}}&lt;br /&gt;
{{Flink|int|monster_hp|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|monster_level_adjustment}}&lt;br /&gt;
{{Flink|phylum|monster_phylum|{{opt|monster}}}}&lt;br /&gt;
{{Flink|int|moon_light}}&lt;br /&gt;
{{Flink|int|moon_phase}}&lt;br /&gt;
{{Flink|int|mp_cost|skill}}&lt;br /&gt;
{{Flink|int|my_adventures}}&lt;br /&gt;
{{Flink|int|my_ascensions}}&lt;br /&gt;
{{Flink|int|my_basestat|stat}}&lt;br /&gt;
{{Flink|int|my_buffedstat|stat}}&lt;br /&gt;
{{Flink|class|my_class}}&lt;br /&gt;
{{Flink|int|my_closet_meat}}&lt;br /&gt;
{{Flink|int|my_daycount|}}&lt;br /&gt;
{{Flink|int [effect]|my_effects}}&lt;br /&gt;
{{Flink|familiar|my_effective_familiar}}&lt;br /&gt;
{{Flink|familiar|my_enthroned_familiar}}&lt;br /&gt;
{{Flink|familiar|my_familiar}}&lt;br /&gt;
{{Flink|int|my_fullness}}&lt;br /&gt;
{{Flink|string|my_hash}}&lt;br /&gt;
{{Flink|int|my_hp}}&lt;br /&gt;
{{Flink|string|my_id}}&lt;br /&gt;
{{Flink|int|my_inebriety}}&lt;br /&gt;
{{Flink|int|my_level}}&lt;br /&gt;
{{Flink|location|my_location}}&lt;br /&gt;
{{Flink|int|my_maxhp}}&lt;br /&gt;
{{Flink|int|my_maxmp}}&lt;br /&gt;
{{Flink|int|my_meat}}&lt;br /&gt;
{{Flink|int|my_mp}}&lt;br /&gt;
{{Flink|string|my_name}}&lt;br /&gt;
{{flink|string|my_path}}&lt;br /&gt;
{{Flink|stat|my_primestat}}&lt;br /&gt;
{{flink|string|my_sign}}&lt;br /&gt;
{{Flink|int|my_spleen_use}}&lt;br /&gt;
{{Flink|int|my_turncount}}&lt;br /&gt;
&lt;br /&gt;
===n===&lt;br /&gt;
{{Flink|float|now_to_string|string}}&lt;br /&gt;
{{Flink|int|npc_price|item}}&lt;br /&gt;
{{Flink|float|numeric_modifier|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|float|numeric_modifier|item|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|effect|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|skill|string}}&lt;br /&gt;
{{Flink|float|numeric_modifier|familiar|string|int|item}}&lt;br /&gt;
&lt;br /&gt;
===o===&lt;br /&gt;
{{Flink|boolean|outfit|string}}&lt;br /&gt;
{{Flink|item [int]|outfit_pieces|string}}&lt;br /&gt;
{{Flink|boolean|overdrink|int|item}}&lt;br /&gt;
&lt;br /&gt;
===p===&lt;br /&gt;
{{Flink|void|print|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|void|print_html|string}}&lt;br /&gt;
{{Flink|int|pulls_remaining}}&lt;br /&gt;
{{Flink|boolean|put_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|put_display|int|item}}&lt;br /&gt;
{{Flink|boolean|put_shop|int|int|{{opt|int}}|item}}&lt;br /&gt;
{{Flink|boolean|put_stash|int|item}}&lt;br /&gt;
===r===&lt;br /&gt;
{{Flink|int|random|int}}&lt;br /&gt;
{{Flink|int|raw_damage_absorption}}&lt;br /&gt;
{{Flink|boolean|refresh_stash}}&lt;br /&gt;
{{Flink|boolean|refresh_status}}&lt;br /&gt;
{{Flink|void|remove_item_condition|int|item}}&lt;br /&gt;
{{Flink|boolean|replace|buffer|int|int|string}}&lt;br /&gt;
{{Flink|string|replace_all|matcher|string}}&lt;br /&gt;
{{Flink|string|replace_first|matcher|string}}&lt;br /&gt;
{{Flink|buffer|replace_string|buffer|string|string}}&lt;br /&gt;
{{Flink|buffer|replace_string|string|string|string}}&lt;br /&gt;
{{Flink|matcher|reset|matcher|{{opt|string}}}}&lt;br /&gt;
{{Flink|boolean|restore_hp|int}}&lt;br /&gt;
{{Flink|boolean|restore_mp|int}}&lt;br /&gt;
{{Flink|boolean|retrieve_item|int|item}}&lt;br /&gt;
{{Flink|int|round|float}}&lt;br /&gt;
{{Flink|buffer|run_combat}}&lt;br /&gt;
{{Flink|buffer|runaway}}&lt;br /&gt;
&lt;br /&gt;
===s===&lt;br /&gt;
{{Flink|boolean|sell|coinmaster|int|item}}&lt;br /&gt;
{{Flink|int|sell_price|coinmaster|item}}&lt;br /&gt;
{{Flink|boolean|sells_item|coinmaster|item}}&lt;br /&gt;
{{Flink|string [int]|session_logs|{{opt|string}}|int}}&lt;br /&gt;
{{Flink|void|set_auto_attack|int}}&lt;br /&gt;
{{Flink|void|set_length|buffer|int}}&lt;br /&gt;
{{Flink|void|set_location|location}}&lt;br /&gt;
{{Flink|void|set_property|string|string}}&lt;br /&gt;
{{Flink|int|shop_amount|item}}&lt;br /&gt;
{{Flink|int|spleen_limit}}&lt;br /&gt;
{{Flink|string [int]|split_string|string|{{opt|string}}}}&lt;br /&gt;
{{Flink|float|square_root|float}}&lt;br /&gt;
{{Flink|int|start|matcher|{{opt|int}}}}&lt;br /&gt;
{{Flink|int|stash_amount|item}}&lt;br /&gt;
{{Flink|stat|stat_bonus_today}}&lt;br /&gt;
{{Flink|stat|stat_bonus_tomorrow}}&lt;br /&gt;
{{Flink|stat|stat_modifier|effect|string}}&lt;br /&gt;
{{Flink|buffer|steal}}&lt;br /&gt;
{{Flink|int|stills_available}}&lt;br /&gt;
{{Flink|int|storage_amount|item}}&lt;br /&gt;
{{Flink|string|string_modifier|string}}&lt;br /&gt;
{{Flink|string|string_modifier|string|string}}&lt;br /&gt;
{{Flink|string|substring|string|int|{{opt|int}}}}&lt;br /&gt;
&lt;br /&gt;
===t===&lt;br /&gt;
{{Flink|boolean|take_closet|int|{{opt|item}}}}&lt;br /&gt;
{{Flink|boolean|take_display|int|item}}&lt;br /&gt;
{{Flink|boolean|take_shop|item|{{opt|boolean}}}}&lt;br /&gt;
{{Flink|boolean|take_stash|int|item}}&lt;br /&gt;
{{Flink|boolean|take_storage|int|item}}&lt;br /&gt;
{{Flink|int|tavern}}&lt;br /&gt;
{{Flink|buffer|throw_items|item|{{opt|item}}}}&lt;br /&gt;
{{Flink|buffer|time_to_string}}&lt;br /&gt;
{{Flink|boolean|to_boolean|any}}&lt;br /&gt;
{{Flink|class|to_class|string}}&lt;br /&gt;
{{Flink|coinmaster|to_coinmaster|string}}&lt;br /&gt;
{{Flink|effect|to_effect|int}}&lt;br /&gt;
{{Flink|effect|to_effect|string}}&lt;br /&gt;
{{Flink|effect|to_effect|skill}}&lt;br /&gt;
{{Flink|element|to_element|string}}&lt;br /&gt;
{{Flink|familiar|to_familiar|int}}&lt;br /&gt;
{{Flink|familiar|to_familiar|string}}&lt;br /&gt;
{{Flink|float|to_float|any}}&lt;br /&gt;
{{Flink|int|to_int|any}}&lt;br /&gt;
{{Flink|item|to_item|string}}&lt;br /&gt;
{{Flink|item|to_item|int}}&lt;br /&gt;
{{Flink|item|to_item|string|int}}&lt;br /&gt;
{{Flink|location|to_location|string}}&lt;br /&gt;
{{Flink|location|to_location|int}}&lt;br /&gt;
{{Flink|string|to_lower_case|string}}&lt;br /&gt;
{{Flink|monster|to_monster|string}}&lt;br /&gt;
{{Flink|phylum|to_phylum|string}}&lt;br /&gt;
{{Flink|string|to_plural|item}}&lt;br /&gt;
{{Flink|skill|to_skill|int}}&lt;br /&gt;
{{Flink|skill|to_skill|string}}&lt;br /&gt;
{{Flink|skill|to_skill|effect}}&lt;br /&gt;
{{Flink|slot|to_slot|item}}&lt;br /&gt;
{{Flink|stat|to_stat|string}}&lt;br /&gt;
{{Flink|string|to_string|any}}&lt;br /&gt;
{{Flink|string|to_upper_case|string}}&lt;br /&gt;
{{Flink|string|to_url|location}}&lt;br /&gt;
{{Flink|string|today_to_string}}&lt;br /&gt;
{{Flink|int|truncate|float}}&lt;br /&gt;
{{Flink|int|turns_per_cast|skill}}&lt;br /&gt;
{{Flink|int|turns_played}}&lt;br /&gt;
&lt;br /&gt;
===u===&lt;br /&gt;
{{Flink|string|url_decode|string}}&lt;br /&gt;
{{Flink|string|url_encode|string}}&lt;br /&gt;
{{Flink|boolean|use|int|item}}&lt;br /&gt;
{{Flink|boolean|use_familiar|familiar}}&lt;br /&gt;
{{Flink|boolean|use_skill|int|skill|{{opt|string}}}}&lt;br /&gt;
{{Flink|buffer|use_skill|skill}}&lt;br /&gt;
{{Flink|boolean|user_confirm|string}}&lt;br /&gt;
{{Flink|boolean|user_confirm|string|int|boolean}}&lt;br /&gt;
&lt;br /&gt;
===v===&lt;br /&gt;
{{Flink|boolean|visit|coinmaster}}&lt;br /&gt;
{{Flink|buffer|visit_url|string}}&lt;br /&gt;
{{Flink|buffer|visit_url|string|boolean}}&lt;br /&gt;
{{Flink|buffer|visit_url|string|boolean|boolean}}&lt;br /&gt;
===w===&lt;br /&gt;
{{Flink|void|wait|int}}&lt;br /&gt;
{{Flink|void|waitq|int}}&lt;br /&gt;
{{Flink|int|weapon_hands|item}}&lt;br /&gt;
{{Flink|stat|weapon_type|item}}&lt;br /&gt;
{{Flink|int|weight_adjustment}}&lt;br /&gt;
{{Flink|boolean|white_citadel_available}}&lt;br /&gt;
{{Flink|boolean [string]|who_clan}}&lt;br /&gt;
{{Flink|boolean|will_usually_dodge}}&lt;br /&gt;
{{Flink|boolean|will_usually_miss}}&lt;br /&gt;
{{Flink|void|write|string}}&lt;br /&gt;
{{Flink|void|writeln|string}}&lt;/div&gt;</summary>
		<author><name>Relyk</name></author>
	</entry>
</feed>