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	<key>BBEditDocumentType</key>
	<string>CodelessLanguageModule</string>
	<key>BBLMCanSpellCheckCodeRuns</key>
	<true/>
	<key>BBLMColorsSyntax</key>
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	<false/>
	<key>BBLMKeywordList</key>
	<array>
		<string>$booleans</string>
		<string>$class</string>
		<string>$classes</string>
		<string>$effect</string>
		<string>$effects</string>
		<string>$element</string>
		<string>$familiar</string>
		<string>$familiars</string>
		<string>$floats</string>
		<string>$ints</string>
		<string>$item</string>
		<string>$items</string>
		<string>$location</string>
		<string>$locations</string>
		<string>$monster</string>
		<string>$skill</string>
		<string>$skills</string>
		<string>$slot</string>
		<string>$slots</string>
		<string>$stat</string>
		<string>$stats</string>
		<string>$strings</string>
		<string>abort</string>
		<string>add_item_condition</string>
		<string>adv1</string>
		<string>adventure</string>
		<string>appearance_rates</string>
		<string>append</string>
		<string>append_replacement</string>
		<string>append_tail</string>
		<string>attack</string>
		<string>autosell</string>
		<string>autosell_price</string>
		<string>available_amount</string>
		<string>batch_close</string>
		<string>batch_open</string>
		<string>black_market_available</string>
		<string>boolean</string>
		<string>boolean_modifier</string>
		<string>break</string>
		<string>buffed_hit_stat</string>
		<string>buffer</string>
		<string>buy</string>
		<string>by</string>
		<string>can_drink</string>
		<string>can_eat</string>
		<string>can_equip</string>
		<string>can_interact</string>
		<string>canadia_available</string>
		<string>case</string>
		<string>ceil</string>
		<string>chamber</string>
		<string>change_mcd</string>
		<string>char_at</string>
		<string>chat_clan</string>
		<string>chat_macro</string>
		<string>chat_private</string>
		<string>class</string>
		<string>class_modifier</string>
		<string>clear</string>
		<string>cli_execute</string>
		<string>closet_amount</string>
		<string>coinmaster</string>
		<string>combat_mana_cost_modifier</string>
		<string>combat_rate_modifier</string>
		<string>contains</string>
		<string>contains_text</string>
		<string>continue</string>
		<string>council</string>
		<string>count</string>
		<string>craft</string>
		<string>creatable_amount</string>
		<string>create</string>
		<string>create_matcher</string>
		<string>createable_amount</string>
		<string>current_hit_stat</string>
		<string>current_mcd</string>
		<string>daage_reduction</string>
		<string>daily_special</string>
		<string>damage_absorption_percent</string>
		<string>damage_reduction</string>
		<string>default</string>
		<string>delete</string>
		<string>disable</string>
		<string>dispensary_available</string>
		<string>display_amount</string>
		<string>downto</string>
		<string>drink</string>
		<string>eat</string>
		<string>eatsilent</string>
		<string>effect</string>
		<string>effect_modifier</string>
		<string>element</string>
		<string>elemental_resistance</string>
		<string>else</string>
		<string>enable</string>
		<string>end</string>
		<string>entity_decode</string>
		<string>entity_encode</string>
		<string>entryway</string>
		<string>equip</string>
		<string>equipped_amount</string>
		<string>equipped_item</string>
		<string>exit</string>
		<string>expected_damage</string>
		<string>experience_bonus</string>
		<string>expression_eval</string>
		<string>extract_items</string>
		<string>extract_meat</string>
		<string>false</string>
		<string>familiar</string>
		<string>familiar_equipment</string>
		<string>familiar_equipment_equipped</string>
		<string>familiar_equipped_equipment</string>
		<string>familiar_weight</string>
		<string>file_to_map</string>
		<string>find</string>
		<string>float</string>
		<string>floor</string>
		<string>for</string>
		<string>foreach</string>
		<string>form_field</string>
		<string>form_fields</string>
		<string>friars_available</string>
		<string>from</string>
		<string>fullness_limit</string>
		<string>galaktik_cures_discounted</string>
		<string>gameday_to_int</string>
		<string>gameday_to_string</string>
		<string>get_auto_attack</string>
		<string>get_ccs_action</string>
		<string>get_closet</string>
		<string>get_counters</string>
		<string>get_dwelling</string>
		<string>get_ingredients</string>
		<string>get_inventory</string>
		<string>get_monsters</string>
		<string>get_power</string>
		<string>get_property</string>
		<string>get_related</string>
		<string>get_revision</string>
		<string>get_version</string>
		<string>gnomads_available</string>
		<string>group</string>
		<string>group_count</string>
		<string>group_string</string>
		<string>guardians</string>
		<string>guild_store_available</string>
		<string>have_bartender</string>
		<string>have_chef</string>
		<string>have_display</string>
		<string>have_effect</string>
		<string>have_equipped</string>
		<string>have_familiar</string>
		<string>have_mushroom_plot</string>
		<string>have_outfit</string>
		<string>have_shop</string>
		<string>have_skill</string>
		<string>hedgemaze</string>
		<string>hermit</string>
		<string>hidden_temple_unlocked</string>
		<string>historical_age</string>
		<string>historical_price</string>
		<string>if</string>
		<string>import</string>
		<string>in</string>
		<string>in_bad_moon</string>
		<string>in_hardcore</string>
		<string>in_moxie_sign</string>
		<string>in_muscle_sign</string>
		<string>in_mysticality_sign</string>
		<string>index_of</string>
		<string>inebriety_limit</string>
		<string>initiative_modifier</string>
		<string>insert</string>
		<string>int</string>
		<string>is_displayable</string>
		<string>is_giftable</string>
		<string>is_goal</string>
		<string>is_integer</string>
		<string>is_npc_item</string>
		<string>is_tradeable</string>
		<string>item</string>
		<string>item_amount</string>
		<string>item_drop_modifier</string>
		<string>item_drops</string>
		<string>item_drops_array</string>
		<string>item_type</string>
		<string>knoll_available</string>
		<string>last_index_of</string>
		<string>last_item_message</string>
		<string>last_monster</string>
		<string>last_skill_message</string>
		<string>length</string>
		<string>load_html</string>
		<string>location</string>
		<string>logprint</string>
		<string>make_url</string>
		<string>mall_price</string>
		<string>mana_cost_adjustment</string>
		<string>mana_cost_modifier</string>
		<string>map_to_file</string>
		<string>matcher</string>
		<string>max</string>
		<string>maximize</string>
		<string>meat_drop</string>
		<string>meat_drop_modifier</string>
		<string>min</string>
		<string>minstrel_instrument</string>
		<string>minstrel_level</string>
		<string>minstrel_quest</string>
		<string>mmg_bet_amount</string>
		<string>mmg_bet_owner</string>
		<string>mmg_bet_owner_id</string>
		<string>mmg_bet_taker</string>
		<string>mmg_bet_taker_id</string>
		<string>mmg_bet_winnings</string>
		<string>mmg_make_bet</string>
		<string>mmg_my_bets</string>
		<string>mmg_offered_bets</string>
		<string>mmg_retract_bet</string>
		<string>mmg_search</string>
		<string>mmg_take_bet</string>
		<string>mmg_visit</string>
		<string>mmg_wait_event</string>
		<string>modifier_eval</string>
		<string>monster</string>
		<string>monster_attack</string>
		<string>monster_defense</string>
		<string>monster_element</string>
		<string>monster_eval</string>
		<string>monster_hp</string>
		<string>monster_level_adjustment</string>
		<string>monster_phylum</string>
		<string>moon_light</string>
		<string>moon_phase</string>
		<string>mp_cost</string>
		<string>my_adventures</string>
		<string>my_ascensions</string>
		<string>my_basestat</string>
		<string>my_buffedstat</string>
		<string>my_class</string>
		<string>my_closet_meat</string>
		<string>my_daycount</string>
		<string>my_effective_familiar</string>
		<string>my_effects</string>
		<string>my_enthroned_familiar</string>
		<string>my_familiar</string>
		<string>my_fullness</string>
		<string>my_hash</string>
		<string>my_hp</string>
		<string>my_id</string>
		<string>my_inebriety</string>
		<string>my_level</string>
		<string>my_location</string>
		<string>my_maxhp</string>
		<string>my_maxmp</string>
		<string>my_meat</string>
		<string>my_mp</string>
		<string>my_name</string>
		<string>my_path</string>
		<string>my_primestat</string>
		<string>my_sign</string>
		<string>my_spleen_use</string>
		<string>my_turncount</string>
		<string>new</string>
		<string>notify</string>
		<string>now_to_string</string>
		<string>npc_price</string>
		<string>numeric_modifier</string>
		<string>outfit</string>
		<string>outfit_pieces</string>
		<string>overdrink</string>
		<string>print</string>
		<string>print_html</string>
		<string>pull_remaining</string>
		<string>pulls_remaining</string>
		<string>put_closet</string>
		<string>put_display</string>
		<string>put_shop</string>
		<string>put_stash</string>
		<string>random</string>
		<string>raw_damage_absorption</string>
		<string>record</string>
		<string>refresh_stash</string>
		<string>refresh_status</string>
		<string>remove</string>
		<string>remove_item_condition</string>
		<string>repeat</string>
		<string>replace</string>
		<string>replace_all</string>
		<string>replace_first</string>
		<string>replace_string</string>
		<string>reset</string>
		<string>restore_hp</string>
		<string>restore_mp</string>
		<string>retrieve_item</string>
		<string>return</string>
		<string>round</string>
		<string>run_combat</string>
		<string>runaway</string>
		<string>script</string>
		<string>sell</string>
		<string>sell_price</string>
		<string>sells_item</string>
		<string>session_logs</string>
		<string>set_auto_attack</string>
		<string>set_length</string>
		<string>set_location</string>
		<string>set_property</string>
		<string>shop_amount</string>
		<string>skill</string>
		<string>slot</string>
		<string>sort</string>
		<string>spleen_limit</string>
		<string>split_string</string>
		<string>square_root</string>
		<string>start</string>
		<string>stash_amount</string>
		<string>stat</string>
		<string>stat_bonus_today</string>
		<string>stat_bonus_tomorrow</string>
		<string>stat_modifier</string>
		<string>steal</string>
		<string>stills_available</string>
		<string>storage_amount</string>
		<string>string</string>
		<string>string_modifier</string>
		<string>substring</string>
		<string>switch</string>
		<string>take_closet</string>
		<string>take_display</string>
		<string>take_shop</string>
		<string>take_stash</string>
		<string>take_storage</string>
		<string>tavern</string>
		<string>throw_item</string>
		<string>throw_items</string>
		<string>time_to_string</string>
		<string>to</string>
		<string>to_boolean</string>
		<string>to_class</string>
		<string>to_coinmaster</string>
		<string>to_effect</string>
		<string>to_element</string>
		<string>to_familiar</string>
		<string>to_float</string>
		<string>to_int</string>
		<string>to_item</string>
		<string>to_location</string>
		<string>to_lower_case</string>
		<string>to_monster</string>
		<string>to_phylum</string>
		<string>to_plural</string>
		<string>to_skill</string>
		<string>to_slot</string>
		<string>to_stat</string>
		<string>to_string</string>
		<string>to_upper_case</string>
		<string>to_url</string>
		<string>today_to_string</string>
		<string>true</string>
		<string>truncate</string>
		<string>turns_per_cast</string>
		<string>turns_played</string>
		<string>typedef</string>
		<string>until</string>
		<string>upto</string>
		<string>url_decode</string>
		<string>url_encode</string>
		<string>use</string>
		<string>use_familiar</string>
		<string>use_skill</string>
		<string>user_confirm</string>
		<string>visit</string>
		<string>visit_url</string>
		<string>void</string>
		<string>wait</string>
		<string>waitq</string>
		<string>weapon_hands</string>
		<string>weapon_type</string>
		<string>weight_adjustment</string>
		<string>while</string>
		<string>white_citadel_available</string>
		<string>who_clan</string>
		<string>will_usually_dodge</string>
		<string>will_usually_miss</string>
		<string>write</string>
		<string>writeln</string>
	</array>
	<key>BBLMLanguageCode</key>
	<string>KOLM</string>
	<key>BBLMLanguageDisplayName</key>
	<string>KOLmafia ASH</string>
	<key>BBLMScansFunctions</key>
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	<key>BBLMSuffixMap</key>
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			<key>BBLMLanguageSuffix</key>
			<string>.ash</string>
		</dict>
	</array>
	<key>Language Features</key>
	<dict>
		<key>Close Block Comments</key>
		<string>*/</string>
		<key>Close Parameter Lists</key>
		<string>)</string>
		<key>Close Statement Blocks</key>
		<string>}</string>
		<key>Close Strings 1</key>
		<string>"</string>
		<key>Close Strings 2</key>
		<string>'</string>
		<key>End-of-line Ends Strings 1</key>
		<false/>
		<key>End-of-line Ends Strings 2</key>
		<false/>
		<key>Escape Char in Strings 1</key>
		<string>\</string>
		<key>Escape Char in Strings 2</key>
		<string></string>
		<key>Identifier and Keyword Characters</key>
		<string>0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_abcdefghijklmnopqrstuvwxyz$</string>
		<key>Open Block Comments</key>
		<string>/*</string>
		<key>Open Line Comments</key>
		<string>//</string>
		<key>Open Parameter Lists</key>
		<string>(</string>
		<key>Open Statement Blocks</key>
		<string>{</string>
		<key>Open Strings 1</key>
		<string>"</string>
		<key>Open Strings 2</key>
		<string>'</string>
		<key>Prefix for Functions</key>
		<string></string>
		<key>Prefix for Procedures</key>
		<string></string>
		<key>Terminator for Prototypes 1</key>
		<string></string>
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		<string></string>
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</plist>
