Will usually miss
Returns true if your character would connect (hit your opponent) less than half of the time when attacking with your weapon, and false otherwise. Calculations are based on what KoLmafia knows about monster level adjustments.
For the current discussion of what's being tracked in-combat for monster level adjustments, please see this thread.
This function uses the last monster encountered, so it will base its calculations on your previous fight if used outside of a consult script.