Can interact: Difference between revisions
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name={{#var:name}}| | name={{#var:name}}| | ||
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function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions. | function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions. | ||
<ul><li> For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).</li> | |||
<li> For Hardcore characters, this function returns true after the king is freed, and false otherwise.</li> | |||
<li> This function always returns true in Casual.</li></ul>| | |||
code1={{ | code1={{CodeSample| | ||
CodeSample| | |||
title=Code Sample| | title=Code Sample| | ||
description=This is commonly used to determine whether a player can access the mall.| | description=This is commonly used to determine whether a player can access the mall.| | ||
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special=When not logged in, this function returns false. | special=When not logged in, this function returns false. | ||
}} | }} | ||
[[Category:Your Character]] |
Latest revision as of 21:38, 21 May 2010
Function Syntax
boolean can_interact()
This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.
- For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).
- For Hardcore characters, this function returns true after the king is freed, and false otherwise.
- This function always returns true in Casual.
Code Sample
This is commonly used to determine whether a player can access the mall.
if ( can_interact() )
{
buy( 3 , $item[ hot hi mein ];
} else
{
adventure( 10 , $location[ Knob Goblin Kitchens ] );
}
See Also
Special
When not logged in, this function returns false.