My mp: Difference between revisions

From Kolmafia
Jump to navigation Jump to search
imported>Efilnikufecin
Only returns current mp level
imported>Bale
mNo edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
'''int my_mp()'''<br/>
{{
Returns your current MP level
#vardefine:name|my_mp}}{{
[[Category:Your Character | My mp()]]
#vardefine:return_type|int}}{{
[[Category:Ash Functions |My mp()]]
 
<pre>if(my_mp() == 0){
FunctionPage|
restore_mp(mymax_mp());
name={{#var:name}}|
} </pre>
 
function1={{Function|
name={{#var:name}}|
aggregate={{#var:aggregate}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}
}}|
 
function_description=Returns your current MP level as an int.|
 
code1={{CodeSample|
title=Code Samples|
description=The following example will attempt to restore you to full MP when your MP reaches 0.|
code=
<syntaxhighlight>
if(my_mp() == 0) {
  restore_mp(my_maxmp());
}
</syntaxhighlight>
}}|
 
see_also={{SeeAlso|my_maxmp|restore_mp}}|
special=When not logged in, this function returns 0.
}}
 
[[Category:Your Character]]

Latest revision as of 21:33, 21 May 2010

Function Syntax

int my_mp()

Returns your current MP level as an int.

Code Samples

The following example will attempt to restore you to full MP when your MP reaches 0.

if(my_mp() == 0) {
   restore_mp(my_maxmp());
}

See Also

my_maxmp() | restore_mp()

Special

When not logged in, this function returns 0.