Elemental resistance: Difference between revisions
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imported>Heeheehee (clarification) |
imported>Fredg1 m adding slime |
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name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
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return_also={{#var:return_also}}| | return_also={{#var:return_also}}| | ||
parameter1={{Param|element|}}| | parameter1={{Param|element|}}| | ||
p1desc=The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze. | p1desc=The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze, slime. | ||
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special=When not logged in the function returns 0.0 | special=When not logged in the function returns 0.0 | ||
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[[Category:Your Character]] |
Latest revision as of 22:45, 12 June 2019
Function Syntax
float elemental_resistance(element )
- The parameter of element is invoked using $element. Valid elements are hot ($element[hot]), cold, stench, spooky, sleaze, slime.
Returns your current resistance for a specified element in the form of a floating point integer.
Code Samples
Checks that your current hot resistance reduces damage by more than 20 percent.
boolean hot_check() {
if(elemental_resistance($element[hot]) > 20) {
return true;
}
return false;
}
Special
When not logged in the function returns 0.0