Item drop modifier: Difference between revisions

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imported>Heeheehee
m Removed an extraneous closing curly brace.
imported>Bale
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{{#vardefine:name|item_drop_modifier}}
{{
{{#vardefine:return_type|float}}
#vardefine:name|item_drop_modifier}}{{
#vardefine:return_type|float}}{{


{{FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Your Character|


function1={{Function|
function1={{Function|
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code1={{CodeSample|
code1={{CodeSample|
title=Code Samples|
title=Code Samples|
description=Shows your current item drop percentages for each of a monster's item drops.|
description=Shows your current item drop percentages for each of a monster's item drops (assuming that the monster does not have any repeat drops).|
code=
code=
<syntaxhighlight>
<syntaxhighlight>
void item_drop() {
void item_drop( monster mob) {
   int[item] monster_items = item_drops($monster[alphabet giant]);
   int[item] monster_items = item_drops(mob);
   foreach item in monster_items {
   foreach item in monster_items {
       float drop_rate = monster_items[item];
       float drop_rate = monster_items[item];
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see_also={{SeeAlso|meat_drop_modifier|item_drops}}|
see_also={{SeeAlso|meat_drop_modifier|item_drops}}|
special=Returns 0 when not logged in.
special=Returns 0.0 when not logged in.
}}
}}
[[Category:Your Character]]

Latest revision as of 21:36, 21 May 2010

Function Syntax

float item_drop_modifier()

Returns the percentage modification on item drops as a result of your equipment, effects (including familiar) and area modifiers (such as in the sea).

Code Samples

Shows your current item drop percentages for each of a monster's item drops (assuming that the monster does not have any repeat drops).

void item_drop( monster mob) {
   int[item] monster_items = item_drops(mob);
   foreach item in monster_items {
      float drop_rate = monster_items[item];
      float modified = drop_rate * (item_drop_modifier()/100);
      float your_rate = drop_rate + modified;
      print( item + ": " + your_rate );
   }
}

See Also

meat_drop_modifier() | item_drops()

Special

Returns 0.0 when not logged in.