Get campground: Difference between revisions
Jump to navigation
Jump to search
imported>StDoodle Created page with '{{#vardefine:name|get_campground}} {{#vardefine:return_type|int [item]}} {{#vardefine:aggregate|yes}} {{FunctionPage| name={{#var:name}}| function_category=Item Management| fun…' |
imported>Fredg1 m lists the telescope |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{#vardefine:name|get_campground}} | {{ | ||
{{#vardefine:return_type|int [item]}} | #vardefine:name|get_campground}}{{ | ||
{{#vardefine:aggregate|yes}} | #vardefine:return_type|int [item]}}{{ | ||
#vardefine:aggregate|yes}}{{ | |||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
Line 15: | Line 15: | ||
function_description=Returns a map of your campground items as integers, keyed by item names. | function_description=Returns a map of your campground items as integers, keyed by item names. | ||
<ul> | |||
<li> Most values will be 1 to represent the item exists; some can be as high as 9, such as pretty bouquets and fences.</li> | |||
<li> Not all items will be included; Hippy Stone, Colossal Closet, Quest Log, Trophy Case, Terrarium, and Mystical Bookshelf are ignored.</li> | |||
<li> Your dwelling itself is processed separately, using {{f|get_dwelling}}</li> | |||
<li> Furnishings for your dwelling (some "Tasteful" gifts, Really Good Feng Shui, etc.) will be listed on their own in the result.</li> | |||
</ul>| | |||
code1={{CodeSample| | code1={{CodeSample| | ||
Line 29: | Line 32: | ||
</syntaxhighlight>}}| | </syntaxhighlight>}}| | ||
see_also={{SeeAlso|map_to_file}}| | see_also={{SeeAlso|get_dwelling|get_clan_lounge|map_to_file}}| | ||
}} | }} | ||
[[Category:Item Management]] |
Latest revision as of 04:45, 22 July 2020
Function Syntax
int [item] get_campground()
Returns a map of your campground items as integers, keyed by item names.
- Most values will be 1 to represent the item exists; some can be as high as 9, such as pretty bouquets and fences.
- Not all items will be included; Hippy Stone, Colossal Closet, Quest Log, Trophy Case, Terrarium, and Mystical Bookshelf are ignored.
- Your dwelling itself is processed separately, using
get_dwelling()
- Furnishings for your dwelling (some "Tasteful" gifts, Really Good Feng Shui, etc.) will be listed on their own in the result.
Code Sample
The following will save a text file in your data directory with your campground information.
int [item] mystuff;
mystuff = get_campground();
map_to_file(mystuff , "campy.txt");