Meat drop: Difference between revisions
Jump to navigation
Jump to search
imported>StDoodle mNo edit summary |
imported>Bale mNo edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{#vardefine:name|meat_drop}} | {{ | ||
{{#vardefine:return_type|int}} | #vardefine:name|meat_drop}}{{ | ||
#vardefine:return_type|int}}{{ | |||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
name={{#var:name}}| | name={{#var:name}}| | ||
Line 10: | Line 11: | ||
parameter1={{Param|monster|m}}| | parameter1={{Param|monster|m}}| | ||
return_type={{#var:return_type}}| | return_type={{#var:return_type}}| | ||
return_also={{#var:return_also}} | return_also={{#var:return_also}}| | ||
}}| | }}| | ||
Line 30: | Line 31: | ||
see_also={{SeeAlso|meat_drop_modifier|item_drops}}| | see_also={{SeeAlso|meat_drop_modifier|item_drops}}| | ||
}} | }} | ||
[[Category:Item Management]] |
Latest revision as of 21:51, 21 May 2010
Function Syntax
Returns the base meat drop of the monster specified by m.
Code Samples
Uses your current meat drop modifier to determine how much you can expect to get, on average, from a monster.
float monster_drop(monster mob) {
int monster_drop = meat_drop(mob);
float adjust_drop = monster_drop * (meat_drop_modifier() / 100.0 + 1);
return adjust_drop;
}