Trigger: Difference between revisions
Jump to navigation
Jump to search
imported>Bale this is tricky enough to use that I made a page for it |
imported>Winterbay m Fix formatting |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 6: | Line 6: | ||
* Parameters for adding a trigger are: [type,] effect [, action] | * Parameters for adding a trigger are: [type,] effect [, action] | ||
** Possible types are gain_effect, lose_effect, unconditional | ** Possible types are gain_effect, lose_effect, unconditional | ||
** For an unconditional trigger, the effect is ignored and may be left blank, but you still need commas around that place-holder. | ** For an unconditional trigger, the effect is ignored and may be left blank, but you still need commas around that place-holder, see below. | ||
** action is CLI command to be executed when that condition is fulfilled | ** action is CLI command to be executed when that condition is fulfilled | ||
Line 12: | Line 12: | ||
:<pre>trigger lose_effect, On the Trail, olfact monster Goth Giant</pre> | :<pre>trigger lose_effect, On the Trail, olfact monster Goth Giant</pre> | ||
Example of an unconditional trigger to abort adventuring when a hunter brain has been found that you can eat: | |||
:<pre>trigger unconditional, , ashq if(item_amount($item[hunter brain]) > 0 && my_fullness() < fullness_limit()) {abort();}</pre> | |||
There can be no other command following trigger on a line. This is so that you can use a semi-colon to enable a multiple actions with a trigger like this: | |||
:<pre>trigger lose_effect, Form of...Bird!, gong bird;use 5 yummy death watch beetle</pre> | |||
[[Category:CLI Commands]] | [[Category:CLI Commands]] |
Latest revision as of 15:04, 29 September 2012
This is a CLI command to add triggers to your mood, or remove all triggers.
- trigger clear will remove all triggers from your mood
- trigger autofill will add triggers for all your buffing skills. This could be troublesome if you have Flavour of Magic since it will add triggers for all 5 elemental types.
- Parameters for adding a trigger are: [type,] effect [, action]
- Possible types are gain_effect, lose_effect, unconditional
- For an unconditional trigger, the effect is ignored and may be left blank, but you still need commas around that place-holder, see below.
- action is CLI command to be executed when that condition is fulfilled
For example, you can tell your mood to auto-olfact Goth Giants whenever you lose the effect "On the Trail", like this:
trigger lose_effect, On the Trail, olfact monster Goth Giant
Example of an unconditional trigger to abort adventuring when a hunter brain has been found that you can eat:
trigger unconditional, , ashq if(item_amount($item[hunter brain]) > 0 && my_fullness() < fullness_limit()) {abort();}
There can be no other command following trigger on a line. This is so that you can use a semi-colon to enable a multiple actions with a trigger like this:
trigger lose_effect, Form of...Bird!, gong bird;use 5 yummy death watch beetle