Choice Adventures: Difference between revisions

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Choices up to 42
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A large number of the preferences saved by KoLmafia are used to determine the default behavior when a choice adventure is automated (either through auto-adventuring or use of the "auto" button in the relay browser). The number of choice adventures in KoL is too large and too often updated to list each individual preference here. Please consult the main wiki's Choice Adventures by Number page for a comprehensive list. Note that each preference follows the same numbering scheme as KoL itself. For example, the adventure "Minnesota Incorporeals" is number 77 in KoL, and its KoLmafia preference is "choiceAdventure77".
A large number of the preferences saved by KoLmafia are used to determine the default behavior when a choice adventure is automated (either through auto-adventuring or use of the "auto" button in the relay browser). The number of choice adventures in KoL is large. Please consult the main wiki's {{kolwiki|Choice Adventures by Number}} page for a comprehensive list. Note that each preference follows the same numbering scheme as KoL itself. For example, the adventure "Minnesota Incorporeals" is number 77 in KoL, and its KoLmafia preference is "choiceAdventure77".


Each choiceAdventure is set to a number, which corresponds to which choice you want to make from the available options in KoL (or in the GUI, in the case that mafia provides more options than KoL). According to Holatuwol (here), the settings map to "X=pick the Xth Option" and "X+1=pick an item you don't have" (i.e., complete the outfit). Many preferences also have a "Show in [Mini] Browser" option, which corresponds to a setting of 0.
Each choiceAdventure is set to a number, which corresponds to which choice you want to make from the available options in KoL. The GUI can list options that set multiple choices for you with one selection. Using "Minnesota Incorporeals" again, You can simply select the result you want from the GUI and it'll set choice adventures for all 3 adventures.


This page contains a detailed list of choice adventures and KoLmafia's options for them in Choice Adventures setting. Choice adventures that can no longer be accessed will not be listed. There are also a few choice adventures that have speical handling, like {{kolwiki|Louvre It or Leave It}}. These will be detailed afterwards.
This page contains a detailed list of choice adventures and KoLmafia's options for them, which may not directly track back to KoL. For example, when trying to get the outfit on the eXtreme slope, some choices have an option 4, which will choose an outfit piece to complete your outfit. KoL, hoever, does not have an option 4 for those adventures.
 
Almost all choice adventures set to 0 (zero) will abort when encountered. There are very few exceptions to this, but these exceptions have been noted.
 
Choice adventures that can no longer be accessed will not be listed. There are also a few choice adventures that have special handling, like {{kolwiki|Louvre It or Leave It}}. These will be detailed afterwards.
==Choice Adventures 2-90==
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
Line 40: Line 45:
|{{kolwiki|Heart of Very, Very Dark Darkness}}
|{{kolwiki|Heart of Very, Very Dark Darkness}}
|2
|2
|1-Fight the Fairy Queen
|1-Without an inexplicably glowing rock, [[#6|Darker Than Dark]]. With one, [[#7|How Depressing]].
2-skip adventure
|This can be simply set through the GUI
|-
|{{anchor|6}}6
|{{kolwiki|Darker Than Dark}}
|1
|1-Lose all HP and get beaten up
2-skip adventure
|This can be simply set through the GUI
|-
|{{anchor|7}}7
|{{kolwiki|How Depressing}}
|1
|1-Without a spooky glove equipped, waste a turn. With one, [[#8|On the Verge of a Dirge]].
2-skip adventure
2-skip adventure
|KoLmafia automatically sets the choices for {{kolwiki|Darker Than Dark}}, {{kolwiki|How Depressing}}, and {{kolwiki|On the Verge of a Dirge}} based on your setting. Also, if you cannot fight Felonia because you don't have the inexplicably glowing rock or the spooky glove equipped, it will skip the adventure anyway.
|This can be simply set through the GUI
|-
|{{anchor|8}}8
|{{kolwiki|On the Verge of a Dirge}}
|3
|1&2&3-fight Felonia
|This can be simply set through the GUI
|-
|-
|15
|15
Line 158: Line 183:
3-skip adventure
3-skip adventure
|
|
|-
|26
|{{kolwiki|A Three-Tined Fork}}
|2
|1-[[#27|Footprints]]
2-[[#28|A Pair of Craters]]
3-[[#29|The Road Less Visible]]
|This can be simply set through the GUI
|-
|{{anchor|27}}27
|{{kolwiki|Footprints}}
|2
|1-Seal Clubber starting items
2-Turtle Tamer starting items
|This can be simply set through the GUI
|-
|{{anchor|28}}28
|{{kolwiki|A Pair of Craters}}
|2
|1-Pastamancer starting items
2-Sauceror starting items
|This can be simply set through the GUI
|-
|{{anchor|29}}29
|{{kolwiki|The Road Less Visible}}
|2
|1-Disco Bandit starting items
2-Accordion Thief starting items
|This can be simply set through the GUI
|-
|-
|40
|40
Line 184: Line 239:


3-moxie substats
3-moxie substats
|
|-
|45
|{{kolwiki|Maps and Legends}}
|1
|1-Spooky Temple map
2&3-skip adventure
|
|-
|46
|{{kolwiki|An Interesting Choice}}
|3
|1-Moxie substats
2-Muscle substats
3-Fight a spooky vampire
|
|-
|47
|{{kolwiki|Have a Heart}}
|2
|1-Trade vampire hearts for bottles of used blood
2-skip adventure
|
|-
|71
|{{kolwiki|A Journey to the Center of Your Mind}}
|1
|1-Take the Bad Trip
2-Take the Mediocre Trip
3-Take the Great Trip
|
|-
|72
|{{kolwiki|Lording Over The Flies}}
|2
|1-Trade Moscas de España for around the worlds
2-skip adventure
|
|-
|73
|{{kolwiki|Don't Fence Me In}}
|2
|1-muscle substats
2-white picket fence
3-wedding cake and white rice
|KoLmafia uses '''_whiteRiceDrops''' to track how many white rices you picked up today.
|-
|74
|{{kolwiki|The Only Thing About Him is the Way That He Walks}}
|2
|1-moxie substats
2-boxed wine
3-mullet wig
|
|-
|75
|{{kolwiki|Rapido!}}
|3
|1-mysticality substats
2-white lightning
3-white collar
|
|-
|76
|{{kolwiki|Junction in the Trunction}}
|3
|1-cardboard ore
2-styrofoam ore
3-bubblewrap ore
|
|-
|77
|{{kolwiki|Minnesota Incorporeals}}
|2
|1-moxie substats
2-[[#78|Broken]]
3-skip adventure
|This can be set simply in the GUI
|-
|{{anchor|78}}78
|{{kolwiki|Broken}}
|2
|1-[[#79|A Hustle Here, a Hustle There]]
2-muscle substats
3-skip adventure
|This can be set simply in the GUI
|-
|{{anchor|79}}79
|{{kolwiki|A Hustle Here, a Hustle There}}
|2
|1-Spookyraven library key
2-muscle substats
3-skip adventure
|This can be set simply in the GUI
|-
|80
|{{kolwiki|Take a Look, it's in a Book! (Rise)}}
|99
|1-[[#86|History is Fun! (The Rise of the House of Spookyraven)]]
2-random cooking recipe
3-[[#88|Naughty, Naughty...]]
4-skip adventure
99-Unlock Second Floor
|This can be set simply in the GUI
|-
|81
|{{kolwiki|Take a Look, it's in a Book! (Fall)}}
|1
|1-[[#87|History is Fun! (The Fall of the House of Spookyraven)]]
2-random cocktailcrafting recipe
3-Gain some muscle and take spooky damage
4-skip adventure
99-Unlock Second Floor
|This can be set simply in the GUI
|-
|82
|{{kolwiki|One Nightstand (White)}}
|1
|1-old leather wallet
2-muscle substats
3-Fight an Animated nightstand
|
|-
|83
|{{kolwiki|One Nightstand (Mahogany)}}
|1
|1-old coin purse
2-Fight an Animated nightstand
3-With Lord Spookyraven's spectacles equipped, receive your class quest item
|
|-
|84
|{{kolwiki|One Nightstand (Ornate)}}
|2
|1-small meat boost
2-mysticality substats
3-Lord Spookyraven's spectacles
|
|-
|85
|{{kolwiki|One Nightstand (Wooden)}}
|4
|1-moxie substats and dislodge the ballroom key
2-ballroom key then nothing
3-Fight remains of a jilted mistress
4-If available, get a rare book, unlock the ballroom, then gain moxie substats
5-If available, get a rare book, unlock the ballroom, then get in a fight
|Options 4 and 5 will always grab the rare book Engorged Sausages and You if you have the option. If not, it will do what's needed to unlock the ballroom automatically. It will then default to the moxie boost or the fight.
|-
|{{anchor|86}}86
|{{kolwiki|History is Fun! (The Rise of the House of Spookyraven)}}
|2
|1&2&3-Read a chapter
|
|-
|{{anchor|87}}87
|{{kolwiki|History is Fun! (The Fall of the House of Spookyraven)}}
|2
|1&3-Read a chapter
2-Able to find gallery key in {{kolwiki|The Haunted Conservatory}}
|
|-
|{{anchor|88}}88
|{{kolwiki|Naughty, Naughty...}}
|1
|1-Mysticality stats
2-Moxie stats
3-Gain your Mysticality class skill or take spooky damage
|This can be set simply in the GUI
|-
|89
|{{kolwiki|Out in the Garden}}
|6
|0-Fight a random knight
1-Fight a wolf knight
2-fight a snake knight
3-Without Dream and Lights, visit the maidens. Otherwise, fight a random knight.
4-Visit the maidens, otherwise fight a wolf knight
5-Visit the maidens, otherwise fight a snake knight
6-skip adventure
|This unusual as choice 0 puts you in a fight rather than abort for the browser. According to [[http://kolmafia.us/showthread.php?9949-(Non)-Trivial-Update-Gallery-Fix-support&p=72862&viewfull=1#post72862|this post]], this seems to be somewhat standard procedure.
Also, if you have your appropriate quest item, make sure you choose to fight the correct knight to get your Muscle skill.
|-
|90
|{{kolwiki|Curtains}}
|2
|1-Gain your Moxie class skill or fight a ghastly organist
2-Gain moxie stats
3-skip adventure
|
|
|-
|-
|}
|}
==Choice Adventures 105-199==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|105
|{{kolwiki|Having a Medicine Ball}}
|3
|1-Mysticality stats
2-[[#107|Bad Medicine is What You Need]]
3-Say "Guy Made of Bees" or skip adventure
|Each time you choose option 3, KoLmafia increases '''guyMadeOfBeesCount''' by 1. If you summon the Guy Made of Bees, it will reset to 0, whether you beat him or not. If you beat him, '''guyMadeOfBeesDefeated''' is set to true and you will simply skip this adventure.
|-
|106
|{{kolwiki|Strung-Up Quartet}}
|4
|1-Increase Monster Level by 5
2-Decrease combat frequency by 5%
3-Increase Item Drops by 5%
4-Stop music and skip adventure
|Once your music is playing, you do not need to change this setting. KoL simply skips the adventure if you choose the same song. You can see which choice was pick by typing in the gcli "get lastQuartetRequest" or in ash "get_property( "lastQuartetRequest" )"
|-
|{{anchor|107}}107
|{{kolwiki|Bad Medicine is What You Need}}
|4
|1-antique bottle of cough syrup
2-tube of hair oil
3-bottle of ultravitamins
4-skip adventure
|
|-
|108
|{{kolwiki|Aww, Craps}}
|4
|1-Moxie substats
2-Meat and More Moxie OR lose 2 HP
3-More Meat, More Moxie, and Smugness OR lose all HP
4-skip adventure
|
|-
|109
|{{kolwiki|Dumpster Diving}}
|1
|1-Fight a half-orc hobo
2-Meat and Moxie
3-Mad Train wine
|
|-
|110
|{{kolwiki|The Entertainer}}
|4
|1-Moxie stats
2-Moxie and Muscle stats
3-Meat and chance for Mysticality stats
4-skip adventure
|
|-
|111
|{{kolwiki|Malice in Chains}}
|3
|1-Muscle stats
2-More Muscle stats OR lose some HP
3-Fight a sleeping Knob Goblin Guard
|
|-
|112
|{{kolwiki|Please, Hammer}}
|1
|1-Get hammer parts for the {{kolwiki|Harold's Hammer Quest}} (no adventure cost)
2-skip adventure
3-Muscle stats
|
|-
|113
|{{kolwiki|Knob Goblin BBQ}}
|2
|1-2 points hot damage and light the birthday cake for the {{kolwiki|Baker Quest}}
2-Fight a Knob Goblin Barbecue Team
3-Get a random goodie
|
|-
|114
|{{kolwiki|The Baker's Dilemma}}
|2
|1-Get an unlit birthday cake for the {{kolwiki|Baker Quest}} (no adventure cost)
2-skip adventure
3-Moxie stats and meat
|
|-
|115
|{{kolwiki|Oh No, Hobo}}
|1
|1-Fight a half-orc hobo
2-Spend 5 meat for Good Karma OR waste adventure if you have less than 6 meat
3-Mysticality and Moxie stats and meat
|
|-
|116
|{{kolwiki|The Singing Tree (Rustling)|The Singing Tree}}
|4
|1-Spend 1 meat for Mysticality stats
2-Spend 1 meat for Moxie stats
3-Spend 1 meat for a random result
4-skip adventure
|
|-
|117
|{{kolwiki|Trespasser}}
|1
|1-Fight a Knob Goblin Assistant Chef
2-Mysticality stats and chance to lose 2 HP
3-Random goodies
|
|-
|118
|{{kolwiki|When Rocks Attack}}
|2
|1-Gain 30 meat for the {{kolwiki|Wounded Guard Quest}} (no adventure cost)
2-skip adventure
|
|-
|120
|{{kolwiki|Ennui is Wasted on the Young}}
|4
|1-Muscle stats and either lose 2 HP or gain Pumped Up
2-ice-cold Sir Schlitz
3-Moxie stats and lemon
4-skip adventure
|
|-
|123
|{{kolwiki|At Least It's Not Full Of Trash}}
|2
|1&3-Beaten Up
2-{{kolwiki|Beginning at the Beginning of Beginning}}
|KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.
|-
|125
|{{kolwiki|No Visible Means of Support}}
|3
|1&2-Beaten Up
3-Unlock Hidden City
|KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.
|-
|126
|{{kolwiki|Sun at Noon, Tan Us}}
|1
|1-Moxie stats
2-More Moxie or Sunburned
3-Sunburned
|
|-
|127
|{{kolwiki|No sir, away! A papaya war is on!}}
|3
|1-Grab 3 papayas
2-Trade 3 papayas for stats. Without 3 papayas, take damage
3-Gain less stats
4-Trade papayas for stats until you have no papayas, then get more papayas
5-Trade papayas for stats until you have no papayas, then gain less stats
|The GUI for this choice adventure has no listing for "show in browser" but setting the preference for this choice adventure to 0 will cause it to abort.
|-
|129
|{{kolwiki|Do Geese See God?}}
|1
|1-Spend 500 meat for a photograph of God
2-skip adventure
|
|-
|130
|{{kolwiki|Rod Nevada, Vendor}}
|1
|1-Spend 500 meat for hard rock candy
2-skip adventure
|
|-
|131
|{{kolwiki|Dr. Awkward}}
|1
|1&2&3-Fight Dr. Awkward
|
|-
|132
|{{kolwiki|Let's Make a Deal!}}
|2
|1-Spend 5000 meat and get a broken carburetor
2-Unlock The Oasis
|
|-
|134
135
|{{kolwiki|Wheel in the Pyramid, Keep on Turning}}
|2
|1-Changes the Lower Chambers
2-skip adventure
|These are 2 separate choice adventures. The only difference in their text.
|-
|136
|{{kolwiki|Peace Wants Love}}
|4
|1-filthy corduroys
2-filthy knitted dread sack
3-Meat
4-Complete the Filthy Hippy Disguise outfit
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
|-
|137
|{{kolwiki|An Inconvenient Truth}}
|4
|1-filthy knitted dread sack
2-filthy corduroys
3-Meat
4-Complete the Filthy Hippy Disguise outfit
|If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
|-
|138
|{{kolwiki|An Inconvenient Truth}}
|4
|1-orcish cargo shorts
2-Orcish baseball cap
3-homoerotic frat-paddle
4-Complete the Frat Boy Ensemble outfit
|If you are missing a piece, it will get the first that you are missing. After that, ???
|-
|139
|{{kolwiki|Bait and Switch}}
|1
|1-Muscle stats
2-ferret bait
3-Fight a War Hippy (space) cadet
|
|-
|140
|{{kolwiki|The Thin Tie-Dyed Line}}
|2
|1-water pipe bombs
2-Moxie stats
3-Fight a War Hippy drill sergeant
|
|-
|141
142
|{{kolwiki|Blockin' Out the Scenery}}
|1
3
|1-Mysticality stats
2-random goodies
3-With the Frat Warrior outfit, start the war. Otherwise, waste a turn.
|These two adventures are basically the same, except for the third option.
|-
|143
|{{kolwiki|Catching Some Zetas}}
|1
|1-Muscle stats
2-sake bombers
3-Fight a War Pledge
|
|-
|144
|{{kolwiki|One Less Room Than In That Movie}}
|1
|1-Moxie stats
2-beer bombs
3-Fight a Frat Warrior drill sergeant
|
|-
|145
146
|{{kolwiki|Fratacombs}}
|1
3
|1-Muscle stats
2-random goodies
3-With the War Hippy Fatigues outfit, start the war. Otherwise, waste a turn.
|These two adventures are basically the same, except for the third option.
|-
|147
|{{kolwiki|Cornered!}}
|3
|1-Open The Granary (rotund ducks)
2-Open The Bog (stench ducks)
3-Open The Pond (cold ducks)
|
|-
|148
|{{kolwiki|Cornered Again!}}
|1
|1-Open The Back 40 (hot ducks)
2-Open The Family Plot (spooky ducks)
|
|-
|149
|{{kolwiki|How Many Corners Does this Stupid Barn Have!?}}
|2
|1-Open The Shady Thicket (booze ducks)
2-Open The Other Back 40 (sleaze ducks)
|
|-
|151
|{{kolwiki|Adventurer, $1.99}}
|2
|1-With enough clown gear, [[#152|Lurking at the Threashold]]. Else, take damage.
2-skip adventure
|
|-
|{{anchor|152}}152
|{{kolwiki|Lurking at the Threshold}}
|1
|1-Fight Beelzebozo
2-skip adventure
|
|-
|153
|{{kolwiki|Turn Your Head and Coffin}}
|4
|1-Muscle stats
2-Meat
3-half-rotten brain
4-skip adventure
|
|-
|155
|{{kolwiki|Skull, Skull, Skull}}
|4
|1-If on the {{kolwiki|Zombie Slayer}} path and you don't have a talkative or hovering skull yet, you get the hatchling. Otherwise, Moxie stats.
2-Meat
3-rusty bonesaw
4-debonair deboner
5-skip adventure
|If your preference is set to 4 and the debonair deboner isn't available, KoLmafia will simply skip the adventure.
|-
|157
|{{kolwiki|Urning Your Keep}}
|4
|1-Mysticality stats
2-plus-sized phylactery then waste adventure
3-Meat
4-skip adventure
|
|-
|163
|{{kolwiki|Melvil Dewey Would Be Ashamed}}
|1
|1-Necrotelicomnicon
2-Cookbook of the Damned
3-Sinful Desires
4-skip adventure
|
|-
|164
|{{kolwiki|Down by the Riverside}}
|2
|1-Muscle stats
2-Gain MP and Spirit of Alph
3-Fight a roller-skating Muse
|
|-
|165
|{{kolwiki|Beyond Any Measure}}
|2
|1-With Rat-Faced, gain Night Vision. Else, waste adventure.
2-With Bats in the Belfry, gain Good with the Ladies. Else, waste adventure.
3-Mysticality stats
4-skip adventure
|
|-
|166
|{{kolwiki|Death is a Boat}}
|3
|1-With No Vertigo, gain S.T.L.T. Else, waste adventure.
2-Moxie stats
3-With Unusual Fashion Sense, gain albatross necklace. Else, waste adventure.
|
|-
|167
|{{kolwiki|It's a Fixer-Upper}}
|3
|1-Fight a raven
2-Mysticality stats
3-Gain HP&MP and Bats in the Belfry
|
|-
|168
|{{kolwiki|Midst the Pallor of the Parlor}}
|3
|1-Moxie stats
2-With Spirit of Alph, gain Feelin' Philosophical. Else, fight a black cat.
3-With Rat-Faced, gain Unusual Fashion Sense. Else, waste adventure.
|
|-
|169
|{{kolwiki|A Few Chintz Curtains, Some Throw Pillows...}}
|3
|1-With Night Vision, gain flask of Amontillado. Else waste adventure.
2-Muscle stats
3-With Dancing Prowess, gain fancy ball mask. Else, waste adventure.
|
|-
|170
|{{kolwiki|La Vie Boheme}}
|1
|1-Gain HP and Rat-Faced
2-Fight and sensetive poet-type
3-Moxie stats
|
|-
|171
|{{kolwiki|Backstage at the Rogue Windmill}}
|3
|1-With Bats in the Belfry, gain No Vertigo. Else, waste adventure.
2-Muscle stats
3-With Spirit of Alph, gain Dancing Prowess. Else, waste adventure.
|
|-
|172
|{{kolwiki|Up in the Hippo Room}}
|1
|1-With Good with the Ladies, gain Can-Can skirt. Else, fight can-can dancer.
2-With Feelin' Philosophical, gain not-a-pipe. Else, waste adventure.
3-Mysticality stats
|
|-
|173
174
|{{kolwiki|The Last Stand}}
|
|1-Fight The Big Wisniewski
2-Fight The Man
|These choice adventures are not officially supported through KoLmafia. However, it would be possible to set a preference for these and KoLmafia will automate accordingly. Since this is the choice adventure for the Silver Wossname, you may not wish to set a preference for it.
|-
|177
|{{kolwiki|The Blackberry Cobbler}}
|4
|1-blackberry slippers
2-blackberry moccasins
3-blackberry combat boots
4-blackberry galoshes
5-skip banish this choice adventure for 30 turns
|
|-
|178
|{{kolwiki|Hammering the Armory}}
|1
|1-bronze breastplate
2-skip adventure
|
|-
|180
|{{kolwiki|A Pre-War Dresser Drawer, Pa!}}
|1
|1-With Torso Awaregness and without Ye Olde Navy Fleece, gain Ye Olde Navy Fleece. Else, gain meat.
2-skip adventure
|
|-
|181
|{{kolwiki|Chieftain of the Flies}}
|1
|1-Trade Moscas de España for around the worlds (no turn cost)
2-skip adventure
|
|-
|182
|{{kolwiki|Random Lack of an Encounter}}
|1
|1-With 20 or more Monster Level, fight a MagiMechTech MechaMech. Else, fight a random crew member.
2-Loot a Penultimate Fantasy chest
3-Gain stats based on -combat and lose HP
4-If available, grab the model airship. Else, get in to a fight.
5-If available, grab the model airship. Else, get a chest.
6-If available, grab the model airship. Else, get stats and lose HP.
|
|-
|184
|{{kolwiki|That Explains All The Eyepatches}}
|6
|1-If Msyticality class, gain 3 drunkenness and stats. Else, fight a tipsy pirate.
2-If Moxie class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.
3-If Muscle class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.
4-Always pick the choice that gives you 3 drunkenness
and stats
5-Always pick the choice that gives you a shot of rot gut.
6-Always pick the choice that gives you a fight. If you're a Msyticality class, you get rot gut instead.
|Because options 4, 5, & 6 depend on your prime stat, new classes that are not yet supported by KoLmafia may cause problems.
|-
|185
|{{kolwiki|Yes, You're a Rock Starrr}}
|3
|1-base booze
2-mixed drinks
3-Stats based on drunkenness. If at 0 drunkenness, fight a tetchy pirate.
|
|-
|186
|{{kolwiki|A Test of Testarrrsterone}}
|1
|1-Gain Muscle and Moxie stats. If a Mysticality class, Gain Mysticality stats also.
2-Gain 3 drunkenness and a lot more stats
3-More Moxie stats
|
|-
|187
|{{kolwiki|Arrr You Man Enough?}}
|0
|1-Play Insult Beer Pong
2-skip and banish adventure for 10 turns
|
|-
|188
|{{kolwiki|The Infiltrationist}}
|0
|1-With Frat Boy Ensemble outfit equipped, gain Cap'm Caronch's dentures. Else, lose HP.
2-Wearing a mullet wig and possessing a briefcase, gain Cap'm Caronch's dentures. Without the briefcase, waste adventure. Else, lose HP.
3-Wearing a frilly skirt and possessing 3 hot wings, gain Cap'm Caronch's dentures. Else, lose HP.
|
|-
|189
|{{kolwiki|O Cap'm, My Cap'm}}
|0
|1-Spend 977 meat and {{kolwiki|Set an Open Course for the Virgin Booty}}
2-skip adventure
3-Show your secret tropical island volcano lair map
|If option 1 is chosen, KoLmafia will look for 2 other settings. The first is '''oceanDestination''', which will sail to the associated coordinates. The second is '''oceanAction'''. ''continue'' will keep adventuring. ''show'' will show the results and keep adventuring. ''stop'' will show the results and abort. Any choice with ''save'' in front of it will save the HTML results.
These options are easily set in the GUI.
|-
|191
|{{kolwiki|Chatterboxing}}
|1
|1-Moxie stats
2-With a valuable trinket, banish chatty pirates for 20 turns. Else, lose HP.
3-Muscle stats
4-Mysticality stats and cold damage
|
|-
|197
|{{kolwiki|Somewhat Higher and Mostly Dry}}
|1
|1-Explore the sewer
2-Fight a sewer gator
3-Turn a valve
|
|-
|198
|{{kolwiki|Disgustin' Junction}}
|1
|1-Explore the sewer
2-Fight a giant zombie goldfish
3-Open a grate
|
|-
|-
|199
|{{kolwiki|The Former or the Ladder}}
|1
|1-Explore the sewer
2-Fight a C.H.U.M.
3-Free a trapped clanmate or waste an adventure.
|
|}
==Choice Adventures 200-299==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|200
|{{kolwiki|Enter The Hoboverlord}}
|0
|1-Fight Hodgman, The Hoboverlord
2-skip adventure
|
|-
|201
|{{kolwiki|Home, Home in the Range}}
|0
|1-Fight Ol' Scratch
2-skip adventure
|
|-
|202
|{{kolwiki|Bumpity Bump Bump}}
|0
|1-Fight Frosty
2-skip adventure
|
|-
|203
|{{kolwiki|Deep Enough to Dive}}
|0
|1-Fight Oscus
2-skip adventure
|
|-
|204
|{{kolwiki|Welcome To You!}}
|0
|1-Fight Zombo
2-skip adventure
|
|-
|205
|{{kolwiki|Van, Damn}}
|0
|1-Fight Chester
2-skip adventure
|
|-
|206
|{{kolwiki|Getting Tired}}
|0
|1-Cause a tirevalanche
2-Add a tire to the fire
3-skip adventure
|
|-
|207
|{{kolwiki|Hot Dog! I Mean... Door!}}
|2
|1-Hot damage OR clan meat and extra hot hobos
2-skip adventure
|
|-
|208
|{{kolwiki|Ah, So That's Where They've All Gone}}
|2
|1-Send flowers to the heap (???)
2-skip adventure
|It is currently unclear what option 1 does.
|-
|209
|{{kolwiki|Timbarrrr!}}
|
|1-bag of Crotchety Pine saplings
2-bag of Saccharine Maple saplings
3-bag of Laughing Willow saplings
|KoLmafia does not officially support this choice adventure.
|-
|211
212
|{{kolwiki|Despite All Your Rage}}
|0
|1-Escape by spending 10 adventures
2-Wait
|If KoLmafia detects that you are trapped in the cage during login, it will use the choice selected here. This can be detrimental to your clan's efforts. '''You are responsible for changing this preference.''' It is advised you leave it set at 0.
|-
|213
|{{kolwiki|Piping Hot}}
|2
|1-Makes it harder to get in to VGBND
2-skip adventure
|
|-
|214
|{{kolwiki|You vs. The Volcano}}
|2
|1-Cause a trashcano
2-skip adventure
|
|-
|215
|{{kolwiki|Piping Cold}}
|3
|1-Decrease hot damage done by hot hobos' special moves
2-Makes it easier to get in to VGBND
3-Decrease hot damage done by hot hobos' special moves and increase the icicles in Exposure Esplanade OR waste a turn
|
|-
|216
|{{kolwiki|The Compostal Service}}
|2
|1-Reduces environmental stench damage in The Heap
2-skip adventure
|
|-
|217
|{{kolwiki|There Goes Fritz!}}
|3
|1-Yodel a little
2-Yodel a lot
3-Yodel your heart out
|
|-
|218
|{{kolwiki|I Refuse!}}
|1
|1-Reset stench level and go treasure-hunting
2-Reset stench level and skip adventure
|
|-
|219
|{{kolwiki|The Furtivity of My City}}
|2
|1-Fight a sleaze hobo
2-Increase stench level in The Heap
3-Get clan meat and add sleaze hobos
|
|-
|220
|{{kolwiki|Returning to the Tomb}}
|2
|1-Get clan meat and add spooky hobos
2-skip adventure
|
|-
|221
|{{kolwiki|A Chiller Night|A Chiller Night (1)}}
|1
|1-Study dance moves
2-waste a turn
3-skip adventure
|
|-
|222
|{{kolwiki|A Chiller Night (2)|A Chiller Night}}
|1
|1-Slay spooky hobos
2-skip adventure
|
|-
|223
|{{kolwiki|Getting Clubbed}}
|0
|1-[[#224|Exclusive!]] or skip adventure if you fail
2-Make it easier to get in to VGBND
3-Make it easier to get in to VGBND and unlock A Chiller Night
|
|-
|224
|{{kolwiki|Exclusive!}}
|2
|1-Fight a sleaze hobo
2-Eliminate 10% of sleaze hobos
3-Gain stats and make it harder to get in to VGBND
|
|-
|225
|{{kolwiki|Attention -- A Tent!}}
|0
|1-With class instrument, [[#226|Here You Are, Up On Stage]]. Else, waste a turn.
2-[[#226|Working the Crowd]]
3-skip adventure
|Because of the coordination required to use this choice adventure, it is advised you leave it set at 0. '''You are responsible for changing this preference.'''
|-
|{{anchor|226}}226
|{{kolwiki|Here You Are, Up On Stage}}
|
|1-Keep performing
2-Leave adventure
|Because of the coordination required to use this choice adventure, it is advised you do not set this preference. '''You are responsible for changing this preference.'''
|-
|{{anchor|227}}227
|{{kolwiki|Working the Crowd}}
|
|1-Survey the situation
2-Start a mosh pit
3-Busk for mickels
4-Leave tent
|Because of the coordination required to use this choice adventure, it is advised you do not set this preference. '''You are responsible for changing this preference.'''
|-
|230
|{{kolwiki|Mind Yer Binder}}
|
|1-Buy the binder
2-skip adventure
|
|-
|272
|{{kolwiki|Marketplace Entrance}}
|2
|1-Enter [[#The Hobo Marketplace|The Hobo Marketplace]]
2-skip and banish adventure for 10 turns
|
|-
|273
|{{kolwiki|The Frigid Air}}
|3
|1-frozen banquet
2-Gain clan meat and cold hobos
3-skip adventure
|
|-
|291
|{{kolwiki|A Tight Squeeze}}
|0
|1-Trade 5 hobo nickels for a jar of squeeze
2-spend a turn and keep your nickels
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.
|-
|292
|{{kolwiki|Cold Comfort}}
|0
|1-Trade 5 hobo nickels for a bowl of fishysoisse
2-spend a turn and keep your nickels
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.
|-
|293
|{{kolwiki|Flowers for You}}
|0
|1-Trade 5 hobo nickels for a deadly lampshade
2-spend a turn and keep your nickels
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.
|-
|294
|{{kolwiki|Maybe It's a Sexy Snake!}}
|0
|1-Trade 5 hobo nickels for a lewd playing card
2-spend a turn and keep your nickels
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.
|-
|295
|{{kolwiki|Juicy!}}
|0
|1-Trade 5 hobo nickels for a concentrated garbage juice
2-spend a turn and keep your nickels
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}. Whether you get the item or not, your counter will reset.
|-
|297
|{{kolwiki|Gravy Fairy Ring}}
|2
|1-random mushrooms
2-fairy gravy boat
3-skip adventure
|
|-
|298
|{{kolwiki|In the Shade}}
|1
|1-random sea foods
2-skip adventure
|
|-
|299
|{{kolwiki|Down at the Hatch}}
|1
|1-free Big Brother then raise area difficulty for 19 turns
2-skip adventure
|
|}
==Choice Adventures 304-399==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|304
|{{kolwiki|A Vent Horizon}}
|1
|1-Spend 200 MP for bubbling tempura batter
2-skip adventure
|KoLmafia tracks how many batters you've summoned in '''tempuraSummons''', which does reset at rollover.
|-
|305
|{{kolwiki|There is Sauce at the Bottom of the Ocean}}
|1
|1-Trade one Mer-kin pressureglobe for a globe of Deep Sauce
2-skip adventure
|
|-
|309
|{{kolwiki|Barback}}
|1
|1-seaode
2-skip adventure
|KoLmafia tracks how many seaodes you've collected today with '''seaodesFound''' and resets at rollover.
|-
|{{anchor|310}}310
|{{kolwiki|The Economist of Scales}}
|0
|1-Trade 10 dull scales for a rough scale (no adventure cost)
2-Trade 10 rough scales for a dull scale (no adventure cost)
3-end adventure (no adventure cost)
|This adventure does not end until you choose option 3. It is recommended that you leave this set at 0 so you can control it manually.
|-
|311
|{{kolwiki|Heavily Invested in Pun Futures}}
|0
|1-[[#310|The Economist of Scales}} (no adventure cost)
2-skip adventure
|
|-
|326
|{{kolwiki|Showdown}}
|0
|1-Fight Mother Slime
2-skip adventure
|It is surrently unknown how KoLmafia would handle it if someone closes the Slime Tube while in this choice. However, because this is part of a clan dungeon, it is recommended that you leave this set at 0. '''You are responsible for changing this preference.'''
|-
|330
|{{kolwiki|A Shark's Chum}}
|2
|1-Gain stats
2-Fight a hustled spectre
|This is a {{kolwiki|Semi-Rare Adventures|semirare adventure}}.
|-
|337
|{{kolwiki|Engulfed!}}
|0
|1-Tickle the uvula
2-Squeeze the gall bladder
3-skip adventure
|It is recommended that you leave this set at 0. '''You are responsible for changing this preference.'''
|-
|346
347
348
|{{kolwiki|Soup For You}}
{{kolwiki|Yes, Soup For You...}}
{{kolwiki|Souped Up}}
|1
1
1
|1-Gain stats
|These choice adventures have no choice. Once these adventures are done, you will not encounter them again.
|-
|349
|{{kolwiki|The Primordial Directive}}
|0
|1-After using a memory of some delicious amino acids, banish adventure. Else, waste a turn.
2-random stats
3-Without a memory of some delicious amino acids, gain memory of some delicious amino acids. Else, waste adventure.
|
|-
|350
|{{kolwiki|Soupercharged}}
|1
|1-Fight Cyrus. Once defeated, lose all HP once, then random stats after.
2-skip adventure
|
|-
|351
|{{kolwiki|Beginner's Luck}}
|1
|1-random goodies
|This {{kolwiki|Clover Adventures|clover}} choice adventure has no choice.
|-
|352
|{{kolwiki|Savior Faire}}
{{kolwiki|The Savorier Savior}}
|0
|1-Moxie stats and unlock [[#353|Bad Reception Down Here]]
2-Muscle stats and unlock [[#356|A Diseased Procurer]]
3-Mysticality stats and unlock [[#361|Give it a Shot]]
|
|-
|{{anchor|353}}353
|{{kolwiki|Bad Reception Down Here}}
|0
|1-Unlock [[#354|You Can Never Be Too Rich or Too in the Future]]
2-Unlock [[#355|I'm on the Hunt, I'm After You]]
|You get items, but these items are McGuffins.
|-
|{{anchor|354}}354
|{{kolwiki|You Can Never Be Too Rich or Too in the Future}}
|0
|1-Moxie stats
2-Gain Serenity
|
|-
|{{anchor|355}}355
|{{kolwiki|I'm on the Hunt, I'm After You}}
|0
|1-Gain stats
2-Gain Phairly Pheromonal
|
|-
|{{anchor|356}}356
|{{kolwiki|A Diseased Procurer}}
|0
|1-Unlock [[#358|Brings All the Boys to the Blue Yard]]
2-Unlock [[#357|Painful, Circuitous Logic]]
|You get items, but these items are McGuffins.
|-
|{{anchor|357}}357
|{{kolwiki|Painful, Circuitous Logic}}
|0
|1-Muscle stats
2-Gain Nano-juiced
|
|-
|{{anchor|358}}358
|{{kolwiki|Brings All the Boys to the Blue Yard}}
|0
|1-Gain stats
2-Gain Dance Interpreter
|
|-
|{{anchor|361}}361
|{{kolwiki|Give it a Shot}}
|0
|1-Unlock [[#363|Does This Bug You? Does This Bug You?]]
2-Unlock [[#362|A Bridge Too Far]]
|You get items, but these items are McGuffins.
|-
|{{anchor|362}}362
|{{kolwiki|A Bridge Too Far}}
|0
|1-Gain stats
2-Gain Meatwise
|
|-
|{{anchor|363}}363
|{{kolwiki|Does This Bug You? Does This Bug You?}}
|0
|1-Mysticality stats
2-Gain In the Saucestream
|
|-
|364
|{{kolwiki|451 Degrees! Burning Down the House!}}
|2
|1-Moxie stats
2-Gain Supreme Being Glossary (quest item)
3-Muscle stats
|
|-
|365
|{{kolwiki|None Shall Pass}}
|2
|1-Spend 30 meat for Muscle stats
2-Spend 60 meat for a multi-pass (quest item)
|
|-
|366
|{{kolwiki|Entrance to the Forgotten City]]
|
|1-[[#368|City Center]]
2-skip adventure
|KoLmafia does not support automation of this part of {{kolwiki|The Jungles of Loathing}}. However, choice adventures will be noted. All option the "Leave the City" effectively waste a turn.
|-
|367
|{{kolwiki|Ancient Temple (unlocked)|Ancient Temple}}
|
|1-If you have a memory of a glowing crystal, fight an ancient temple guardian. If you also created the supervirus, fight a group of cultists. If you also have a memory of a cultist's robe equipped, fight a high priest of Ki'rhuss. Without the crystal, waste an adventure.
2-skip adventure
|
|-
|368
|{{kolwiki|City Center}}
|
|1-An Ancient Well
2-East Side of the City
3-West Side of the City
4-An Ancient Well
5-Leave the City
|
|-
|369
|{{kolwiki|North Side of the City}}
|
|1-Northern Gate
2-An Ancient Tower
3-City Center
4-Leave the City
|
|-
|370
|{{kolwiki|East Side of the City}}
|
|1-Northern Abandoned Building
2-City Center
3-Southern Abandoned Building
4-Leave the City
|
|-
|371
|{{kolwiki|West Side of the City}}
|
|1-An Ancient Tower
2-City Center
3-Storehouse
4-Leave the City
|
|-
|372
|{{kolwiki|An Ancient Well}}
|
|???
|It is currently unclear which choice leads where.
|-
|373
|{{kolwiki|Northern Gate}}
|
|???
|It is currently unclear which choice leads where.
|-
|374
|{{kolwiki|An Ancient Tower}}
|
|1-North Side of the City
2-West Side of the City
3-Without memory of a grappling hook, leave the city. With the giant grappling hook, fight a giant bird-creature then leave the city. After beating the giant bird-creature, memory of half a stone circle. After getting the memory of half a stone circle, do nothing.
4-Leave the City
|
|-
|375
|{{kolwiki|Northern Abandoned Building}}
|
|1-East Side of the City
2-memory of an iron key, then nothing
3-Northern Building (Basement)
4-Leave the City
|
|-
|376
|{{kolwiki|Ancient Temple}
|1
|1-Northern Gate
2-Do nothing
3-Unlock {{kolwiki|Ancient Temple (unlocked)|Ancient Temple}} (available if you have a memory of half a stone circle and a memory of a stone half-circle)
4-Leave the City
|This has a default setting, but doesn't really fit in any progression.
|-
|377
|{{kolwiki|Southern Abandoned Building}}
|
|1-East Side of the City
2-Southern Building (Upstairs)
3-Southern Building (Basement)
4-Leave the City
|-
|378
|{{kolwiki|Storehouse}}
|
|1-West Side of the City
2-memory of a grappling hook then Leave the City
3-Leave the City
|
|-
|379
|{{kolwiki|Northern Building (Basement)}}
|
|1-Northern Abandoned Building
???
|It is unclear what other options do.
|-
|380
|{{kolwiki|Southern Building (Upstairs)}}
|
|1-Southern Abandoned Building
2-Fight a giant jungle python and Leave the City, then nothing
3-memory of a little stone block (only if you beat the python and haven't cut open the snake)
4-Leave the City
|
|-
|381
|{{kolwiki|Southern Building (Basement)}}
|
|1-Southern Abandoned Building
2-Catacombs Entrance
3-Leave the City
|
|-
|382
|{{kolwiki|Catacombs Entrance}}
|
|1-Southern Building (Basement)
2-Catacomb Junction
3-Leave the City
|
|-
|383
|{{kolwiki|Catacomb Junction}}
|
|1-Shore of an Underground Lake
2-Catacombs Entrance
3-Catacombs Dead-End
4-Leave the City
|
|-
|384
|{{kolwiki|Catacombs Dead-End}}
|
|1-Catacomb Junction
2-Unlock option 3
3-memory of a stone half-circle and Leave the City
4-Leave the City
|
|-
|385
|{{kolwiki|Shore of an Underground Lake}}
|
|1-Catacomb Junction
???
|It isn't clear what the other options do.
|-
|386
|{{kolwiki|Catacombs Machinery}}
|
|1-Shore of an Underground Lake
2-With memory of a grappling hook, after inserting both stone blocks and pulling the lever at the Northern Gate, unlock Kick Gate for the Northern Gate
3-Leave the City
|
|-
|392
|{{kolwiki|OMG KAWAIII}}
|0
|XXX
|This choice adventure requires you to put the correct elements on the correct shelves. KoLmafia has no automation for this, so you must do it manually.
|-
|393
|{{kolwiki|The Collector}}
|0
|1-Trade a set of 11 marbles for meat (eligible for trophy)
2-skip adventure
|
|-
|396
|{{kolwiki|Woolly Scaly Bully}}
|3
|1&2-Lose HP
3-Unlock the Jantior's closet
|
|-
|397
|{{kolwiki|Bored of Education}}
|2
|1&3-Lose HP
2-Unlock the bathrooms
|
|-
|398
|{{kolwiki|A Mer-kin Graffiti}}
|1
|1-Unlock the Teacher's Lounge
2&3-Lose HP
|
|-
|399
|{{kolwiki|The Case of the Closet}}
|0
|1-Fight a Mer-kin monitor
2-Mer-kin sawdust
|
|-
|}
==Choice Adventures 400-497==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|400
|{{kolwiki|No Rest for the Room}}
|0
|1-Fight a Mer-kin teacher
2-Mer-kin cancerstick
|
|-
|401
|{{kolwiki|Raising Cane}}
|2
|1-Fight a Mer-kin punisher
2-Mer-kin wordquiz (3 with a Mer-kin bunwig). Also a Mer-kin facecowl or Mer-kin waistrope if you do not have one yet.
|
|-
|402
|{{kolwiki|Don't Hold a Grudge}}
|2
|1-Muscle stats
2-Mysticality stats
3-Moxie stats
|
|-
|403
|{{kolwiki|Picking Sides}}
|0
|1-skate blade
2-brand new key
|
|-
|409
|{{kolwiki|The Island Barracks}}
|
|1-A Short Hallway
|KoLmafia does not support automation of The Island Barracks. However, choice adventures will be noted. All options of "Sneak out of the fort" effectively waste a turn.
|-
|410
|{{kolwiki|A Short Hallway}}
|
|1-Hallway Left
2-Hallway Right
3-Sneak out of the fort
|
|-
|411
|{{kolwiki|Hallway Left}}
|
|1-Kitchen
2-Dining room
3-Storeroom
4-Sneak out of the fort
|
|-
|412
|{{kolwiki|Hallway Right}}
|
|1-Bedroom
2-Library
3-Parlour
4-Sneak out of the fort
|
|-
|413
|{{kolwiki|Kitchen (The Barracks)|Kitchen}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|414
|{{kolwiki|Dining room}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|415
|{{kolwiki|Storeroom}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|416
|{{kolwiki|Bedroom (The Barracks)|Bedroom}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|417
|{{kolwiki|Library (The Barracks)|Library}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|418
|{{kolwiki|Parlour}}
|
|???
|The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
|-
|440
|{{kolwiki|Puttin' on the Wax}}
|
|???
|Due to the construction of this choice adventure, study of its HTML may be proper to decide how to automate this. Keep in mind that accessing and leaving this adventure does not cost an adventure, unlike other parts of the Island Barracks.
|-
|441
|{{kolwiki|The Mad Tea Party}}
|
|1-Get an effect depending on your hat (no adventure cost)
2-skip adventure
|Rather than a preference setting, KoLmafia automates this in 2 ways. First, the CLI has a ''hatter'' command, which can show which effects you can get with your available hats or get an effect with a certain hat. Second, the Daily Deed panel has a dropdown list of available effects you can get with a mouseover effect explaining what the effect is. Both option with use a "DRINK ME" potion first, which not only allows you in to the area, but also increments '''pendingMapReflections''' which determines how may {{kolwiki|reflection of a map|reflections of maps}} you can get.
|-
|442
|{{kolwiki|A Moment of Reflection}}
|
|1-yellow matter custard unless you're the right class
2-delicious comfit? unless you're the right class
3-Fight a croqueteer unless you're the right class
4-[[#450|The Duchess' Cottage]]
5-[[#443|The Great Big Chessboard]]
6-skip adventure (does not consume map)
|KoLmafia does support automating this. The GUI has dropdowns for all but the Duchess and the chessboard.
|-
|443
|{{kolwiki|The Great Big Chessboard}}
|
|See Notes
|KoLmafia supports this choice adventure through the relay browser. It will add a "Solve!" button which will get you a queen cookie and increment '''chessboardsCleared''' up to 50. The GUI also has a ''chess'' command.
|-
|444<br><br>445<br><br>446<br><br>447<br><br>448<br><br>449
|{{kolwiki|The&nbsp;Field&nbsp;of&nbsp;Strawberries<br>(Seal&nbsp;Clubber)}}<br>
{{kolwiki|The&nbsp;Field&nbsp;of&nbsp;Strawberries<br>(Pastamancer)}}<br>
{{kolwiki|A&nbsp;Caucus&nbsp;Racetrack<br>(Accordion&nbsp;Thief)}}<br>
{{kolwiki|A&nbsp;Caucus&nbsp;Racetrack<br>(Sauceror)}}<br>
{{kolwiki|The&nbsp;Croquet&nbsp;Grounds<br>(Turtle&nbsp;Tamer)}}<br>
{{kolwiki|The&nbsp;Croquet&nbsp;Grounds<br>(Disco&nbsp;Bandit)}}
|1
|1-Receive your class's special item
2-Get the regular reward
|
|-
|450
|{{kolwiki|The Duchess' Cottage}}
|
|1-Present your foods
2-Walk away (Wastes a map and turn)
|KoLmafia does not officially support automating this. However, it should be safe to set this preference to 1.
|-
|451
|{{kolwiki|Typographical Clutter}}
|5
|1-left parenthesis
2-Moxie stats and lose and gain meat
3-plus sign then Muscle stats
4-Mysticality stats and MP
5-Gain Teleportitis
|
|-
|452
|{{kolwiki|Leave a Message and I'll Call You Back}}
|
|1-Lose all HP or kill spider
2-With a live spider, tiny fly glasses. With a dead spider and torso awaregness, flyest of shirts. Else, waste adventure
3-3 fruits
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
|-
|453
|{{kolwiki|Getting a Leg Up (Small-O-Fier)|Getting a Leg Up}}
|
|1-Fight a jungle scabie
2-Gain stats
3-hair of the calf
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
|-
|454
|{{kolwiki|Just Like the Ocean Under the Moon}}
|
|1-Fight a smooth jazz scabie
2-Heal HP&MP
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
|-
|455
|{{kolwiki|Double Trouble in the Stubble}}
|
|1-Gain stats
2-With a can-you-dig-it? equipped, The Legendary Beat. Else, lose HP
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
|-
|456
|{{kolwiki|Made it, Ma! Top of the World!}}
|
|1-Fight The Whole Kingdom
2-Gain Hurricane Force
3-Gain a dance upon the palate if you don't have it.
4-Gain stats
|KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
|-
|457
|{{kolwiki|Oh, No! Five-Oh!}}
|2
|1-Turn in phone numbers for reward
2-Keep gathering phone numbers
|
|-
|496
|{{kolwiki|Crate Expectations (Tavern Cellar)|Crate Expectations}}
|1
|1-random booze
2-skip adventure (available with +20 hot damage)
|
|-
|497
|{{kolwiki|SHAFT!}}
|0
|1-Fight an unearthed monstrosity
2-skip adventure
|
|-
|}
==Choice Adventures 508-599==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|508
|{{kolwiki|Greatest American Pants|Pants-Gazing}}
|
|See notes
|This choice adventure is reached by activating the Greatest American Pants. KoLmafia supports buffs using the pants. You can use the CLI command ''gap'' or activate it through the Modifier Maximizer.
|-
|511
|{{kolwiki|If it's Tiny, is it Still a Mansion?}}
|2
|1-Fight Baron von Ratsworth
2-skip adventure
|
|-
|512
|{{kolwiki|Hot and Cold Running Rats}}
|1
|1-Fight a drunken rat
2-skip adventure
|
|-
|513
|{{kolwiki|Staring Down the Barrel}}
|1
|1-ice-cold Willers
2-skip adventure (available with +20 cold damge)
|
|-
|514
|{{kolwiki|1984 Had Nothing on This Cellar}}
|1
|1-rat whiskers and a chance for a smiling rat
2-skip adventure (available with +20 stench damage)
|
|-
|515
|{{kolwiki|A Rat's Home...}}
|1
|1-3 bottles of tequila
2-skip adventure (available with +20 spooky damage)
|
|-
|522
|{{kolwiki|Welcome to the Footlocker}}
|2
|1-Gain missing Knob Goblin Elite Guard Uniform outfit piece. Else, Knob jelly donut
2-skip adventure
|
|-
|523
|{{kolwiki|Death Rattlin'}}
|5
|1-Meat
2-Gain stats, HP, and MP
3-can of Ghuol-B-Gone™
4-Fight a swarm of ghuol whelps basedon ML
5-skip adventure
|
|-
|524
|{{kolwiki|The Adventures of Lars the Cyberian}}
|
|See Notes
|Due to the nature of this item, it is recommended to be investigated manually.
|-
|525
|{{kolwiki|Fiddling with a Puzzle}}
|
|See notes
|Due to the nature of this item, it is recommended to be investigated manually.
|-
|527
|{{kolwiki|The Haert of Darkness}}
|1
|1-Fight The Bonerdagon
2-sikp advenuter
|
|-
|535
|{{kolwiki|Deep Inside Ronald, Baby}}
|0
|1-E.M.U. rocket thrusters
2-Gain Spell Transfer Complete
3-E.M.U. joystick
4-elven medi-pack & elven magi-pack
5-Gain Overstimulated
6-Gain Simulation Stimulation
|KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.
|-
|536
|{{kolwiki|Deep Inside Grimace, Bow Chick-a Bow Bow}}
|0
|1-distension pill
2-synthetic dog hair pill
3-Heal Thy Nanoself
4-E.M.U. harness
5-biscuits of elven hardtack and bottles of elven squeeze
6-E.M.U. helmet
|KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.
|-
|560
|{{kolwiki|Foreshadowing Demon!}}
|1
|1-Unlocks [[#561|You Must Choose Your Destruction!]] (no adventure cost)
2-skip adventure
|
|-
|{{anchor|561}}561
|{{kolwiki|You Must Choose Your Destruction!}}
|0
|1-Unlock The Thorax (no adventure cost)
2-Unlock The Bat in the Spats (no adventure cost)
|
|-
|563
|{{kolwiki|A Test of Your Mettle}}
|1
|1-Unlock the other of The Thorax or The Bat in the Spats (no adventure cost)
2-skip adventure
|
|-
|564
|{{kolwiki|A Maelstrom of Trouble}}
|1
|1-Unlocks [[#565|To Get Groped or Get Mugged?]] (no adventure cost)
2-skip adventure
|
|-
|{{anchor|565}}565
|{{kolwiki|To Get Groped or Get Mugged?}}
|0
|1-Unlock The Terrible Pinch (no adventure cost)
2-Unlock Thug 1 and Thug 2 (no adventure cost)
|
|-
|566
|{{kolwiki|A Choice to be Made}}
|1
|1-Unlock the other of The Terrible Pinch or Thug 1 and Thug 2 (no adventure cost)
2-skip adventure
|
|-
|567
|{{kolwiki|You May Be on Thin Ice}}
|1
|1-Unlocks [[#568|Some Sounds Most Unnerving]] (no adventure cost)
2-skip adventure
|
|-
|{{anchor|568}}568
|{{kolwiki|Some Sounds Most Unnerving}}
|0
|1-Unlock Mammon the Elephant (no adventure cost)
2-Unlock The Large-Bellied Snitch (no adventure cost)
|
|-
|569
|{{kolwiki|One More Demon to Slay}}
|1
|1-Unlock the other of Mammon the Elephant and The Large-Bellied Snitch (no adventure cost)
2-skip adventure
|
|-
|575
|{{kolwiki|Duffel on the Double}}
|2
|1-get a piece of the eXtreme Cold-Weather Gear outfit
2-jar of frostigkraut
3-skip adventure
|If your preference is set to 2 and the jar of frostigkraut isn't available, KoLmafia will get stuck on that choice adventure indefinitely.
|-
|578
|{{kolwiki|End of the Boris Road}}
|0
|See notes
|This is encountered after beating the last boss during an Avatar of Boris run. You choose which class you will then change in to. It is recommended you leave this set at 0 so that you can choose the class you want when the time is right.
|-
|{{anchor|579}}579
|{{kolwiki|Such Great Heights}}
|0
|1-Mysticality stats
2-the Nostril of the Serpent then skip adventure
3-gain 3 adventures then skip adventure
|KoLmafia tracks you 3 free adventures for each ascension in '''lastTempleAdventures''', which is equal to the last ascension you got them.
|-
|{{anchor|580}}580
|{{kolwiki|The Hidden Heart of the Hidden Temple}}
|
|1-Go through the door
2-[[#583|Confusing Buttons]] or [[#584|Unconfusing Buttons]]
3-Moxie stats and Somewhat Poisoned
|KoLmafia does not officially support this choice adventure. Option 1 will go through the current door which can be set by using option 2. If you choose option 2 with the Nostril of the Serpent, you will lose the Nostril, unlock Unconfusing Buttons, Mafia will set '''lastTempleButtonsUnlock''' to your current ascension number, and, if automated, will continuously loop.
|-
|{{anchor|581}}581
|{{kolwiki|Such Great Depths}}
|0
|1-glowing fungus
2-Gain Hidden Power then skip adventure
3-Fight a clan of cave bars
|When you gain your Hidden Power for the day, KoLmafia sets '''_templeHiddenPower''' to true.
|-
|582
|{{kolwiki|Fitting In}}
|0
|1-[[#579|Such Great Heights]]
2-[[#580|The Hidden Heart of the Hidden Temple]]
3-[[#581|Such Great Depths]]
|
|-
|{{anchor|584}}584
|{{kolwiki|Unconfusing Buttons}}
|0
|1-Get the Stone door
2-Get the Sun door
3-Get the Gargoyle door
4-Access to The Hidden City
|Any of these choices will return you to [[#580|The Hidden Heart of the Hidden Temple]]
|-
|586
|{{kolwiki|Huggler Radio}}
|
|1-Listen to all Fights
2-Listen to Friends Fight
3-Listen to Clanmates Fight
4-Listen to Clanmates and Friends Fight
5-Stop Listening
|
|-
|588
|{{kolwiki|Machines!}}
|
|???
|This choice adventure is set up differently. You need to enter values and then click the button of your choice. KoLmafia does not currently support this.
|-
|590
|{{kolwiki|Not Alone In The Dark}}
|
|1-Fight a Black Ops Bugbear or waste adventure
2-Shoot a flare (available if you have a flaregun)
3-skip adventure
|
|-
|595
|{{kolwiki|Fire! I... have made... fire!}}
|0
|1-HP & MP regen after combats
2-3 PvP fights
|If you have this preference set to 1 or 2, KoLmafia will use a CSA fire-starting kit as part of [[breakfast]]. When used, KoLmafia will also set the preference '''_fireStartingKitUsed''' to true.
|-
|597
|{{kolwiki|Reagnimated Gnome}}
|0
|1-Gnomish swimmer's ears
2-Gnomish coal miner's lung
3-Gnomish tennis elbow
4-Gnomish housemaid's kgnee
5-Gnomish athlete's foot
|This occurs when you visit the Cake-Shaped Arena with your Reagnimated Gnome.
|-
|598
|{{kolwiki|Recruit Zombie}}
|0
|1-Spend a turn to recruit zombies
2-skip adventure
|This only occurs when you use the skill Recruit Zombie.
|-
|599
|{{kolwiki|Lure Minions}}
|0
|See note
|This skill allows you to sacrifice brains you've collected for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.
|-
|}
==Choice Adventures 600-699==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|600
601
|{{kolwiki|Summon Minion}}
{{kolwiki|Summon Horde}}
|0<br>
--
|See notes
|This skill allows you to sacrifice meat for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.
|-
|603
|{{kolwiki|Skeletons and The Closet}}
|0
|1-Gain Skeletal Warrior
2-Gain Skeletal Cleric
3-Gain Skeletal Wizard
4-Gain Skeletal Rogue
5-Gain Skeletal Buddy
6-skip choice
|This occurs when you use a skeleton in your inventory.
|-
|606
|{{kolwiki|Lost in the Great Overlook Lodge}}
|
|1-Room 237
2-Go Check It Out!
3-There's Always Music In the Air
4-To Catch a Killer (available if first 3 are done successfully)
6-skip adventure
|Option 1-4 lead to no-choice adventures. Oddly, option 6 is not a typo. Option 5 does not exist. Progress through these choice adventures are tracked in '''twinPeakProgress''' using a 4-bit "nibble bitmask". See [[Quest Tracking Preferences#twinPeakProgress|Quest Tracking Preferences]] for more details.
|-
|611
|{{kolwiki|The Horror... (A-Boo Peak)|The Horror...}}
|
|1-Reduce hauntedness
2-end adventure
|Progress through A-boo Peak is tracked in '''booPeakProgress'''.
|-
|618
|{{kolwiki|Cabin Fever}}
|
|1-Continue in Twin Peak
2-Burn Twin Peak
|KoLmafia does not update '''twinPeakProgess''' if you choose option two. However, looking at your quest log will update it.
|-
|619<br>620<br>621<br>623<br>624
|{{kolwiki|The Gourd|To Meet a Gourd<br>A Blow Is Struck!<br>Hold the Line!<br>Return To the Fray!<br>Returning to Action}}
|
|1-Fight 6 conspirators
2-end adventure (no adventure cost)
|
|-
|622
|{{kolwiki|The Moment of Truth}}
|
|1-Fight Fnord the Unspeakable
2-end adventure (no adventure cost)
|
|-
|625
|{{kolwiki|The Table}}
|
|???
|It is unclear which options appear and when.
|-
|636<br>637<br>638<br>639<br>
|{{kolwiki|First Mate's Log}}
|
|See notes
|There are 4 choice, but the choices can be different each time. Also, some choices will not be available depending on your bath toy inventory.
|-
|640
|{{kolwiki|Tailor the Snow Suit}}
|
|1-Angry Eyebrows
2-Ice-Cold Smirk
3-Sensitive Carrot Nose
4-Entertaining Goatee
5-Magical Hat
|Occurs by choosing to "decorate" your Snow Suit. KoLmafia track the 3 carrots that drop with '''_carrotNoseDrops'''.
|-
|641
|{{kolwiki|Stupid Pipes.}}
|
|1-Take hot damage (succeeding unlocks [[#642|You're Freaking Kidding Me]])
2-flickering pixel (available with at least 25 hot resistance)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|642}}642
|{{kolwiki|You're Freaking Kidding Me}}
|
|1-Succeeding unlocks [[#643|You're Freaking Kidding Me]]
2-flickering pixel (available with at least 500 in all stats)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|643}}643
|{{kolwiki|Great. A Stupid Door. What Next?}}
|
|1-Fight Anger Man
2-skip adventure
|
|-
|644
|{{kolwiki|Snakes.}}
|
|1-Succeeding unlocks [[#645|So... Many... Skulls...]]
2-flickering pixel (available with at least 300 Moxie)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|645}}645
|{{kolwiki|So... Many... Skulls...}}
|
|1-Take spooky damage (succeeding unlocks [[#646|Oh No... A Door...]])
2-flickering pixel (available with at least 25 spooky resistance)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|646}}646
|{{kolwiki|Oh No... A Door...}}
|
|1-Fight Fear Man
2-skip adventure
|
|-
|647
|{{kolwiki|A Stupid Dummy. Also, a Straw Man.}}
|
|1-Succeeding unlocks [[#648|Slings and Arrows]]
2-flickering pixel (available with at least 300 Moxie)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|648}}648
|{{kolwiki|Slings and Arrows}}
|
|1-Take spooky damage (succeeding unlocks [[#649|A Door. Figures.]])
2-flickering pixel (available with at least 200? total bonus weapon damage)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|649}}649
|{{kolwiki|A Door. Figures.}}
|
|1-Fight Doubt Man
2-skip adventure
|
|-
|650
|{{kolwiki|This Is Your Life. Your Horrible, Horrible Life.}}
|
|1-Succeeding unlocks [[#651|The Wall of Wailing]]
2-flickering pixel (available with at least 1000 MP)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|651}}651
|{{kolwiki|The Wall of Wailing}}
|
|1-Succeeding unlocks [[#652|A Door. Too Soon...]]
2-flickering pixel (available with at 60 prismatic damage)
3-skip adventure
|KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
|-
|{{anchor|652}}652
|{{kolwiki|A Door. Too Soon...}}
|
|1-Fight Regret Man
2-skip adventure
|
|-
|652
|{{kolwiki|You Grind 16 Rats, and Whaddya Get?}}
|
|1-Unlocks [[#658|Debasement (Chinatown)|Debasement]]
2-skip adventure
|If you choose option 1 without 30 gold pieces, it just skips the adventure.
|-
|{{anchor|653}}653
|{{kolwiki|Debasement (Chinatown)|Debasement}}
|
|1-Fight The Server
2-skip adventure
|
|-
|669
|{{kolwiki|The Fast and the Furry-ous}}
|0
|1-With titanium assault umbrella equipped, unlock Ground Floor. Else, [[#671|Out in the Open Source]]
2-Moxie stats
4-skip adventure and return next time
|Oddly, option 4 is not a typo. Option 3 does not exist.
|-
|{{anchor|670}}670
|{{kolwiki|You Don't Mess Around with Gym}}
|0
|1-massive dumbbell then skip adventure
2-Muscle stats
3-random goodies
4-With an amulet of extreme plot significance equipped, unlock Ground Floor. Else, skip adventure.
5-skip adventure and return next time
|Option 5 is not listed in the GUI.
|-
|{{anchor|671}}671
|{{kolwiki|Out in the Open Source}}
|0
|1-With a massive dumbbell, unlock Ground Floor. Else, waste adventure.
2-Mysticality stats
3-O'RLY manual and open sauce
4-[[#670|You Don't Mess Around with Gym]]
|
|-
|672
|{{kolwiki|There's No Ability Like Possibility}}
|0
|1-3 random goodies
2-Gain Nothing is Impossible
3-skip adventure
|
|-
|673
|{{kolwiki|Putting Off Is Off-Putting}}
|0
|1-very overdue library book then skip adventure
2-Gain Trash-Wrapped
3-skip adventure
|
|-
|674
|{{kolwiki|Huzzah!}}
|0
|1-pewter claymore
2-Gain Pretending to Pretend
3-skip adventure
|
|-
|}
==Choice Adventures 700-799==
{| class="wikitable" border="1"
|-
!  #
!  Name
!  default
!  Options
!  Notes
|-
|}
==Special Cases==
==Special Cases==
===Spooky Forest===
{{kolwiki|The Spooky Forest}} has a selector to pick your choices through the GUI. However, this setting cannot be set through an ash [[Set property|set_property()]] or a CLI set command. KoLmafia reads the setting for the choice adventures associated with {{kolwiki|Arboreal Respite}} and determines what your current setting is. The options available are:
*show in browser
*mosquito larva or spooky mushrooms<sup>1</sup>
*Spooky-Gro fertilizer
*spooky sapling & sell bar skins<sup>2</sup>
*Spooky Temple map then skip adventure<sup>3</sup>
*meet vampire hunter<sup>4</sup>
*meet vampire<sup>5</sup>
*gain meat
*loot Seal Clubber corpse
*loot Turtle Tamer corpse
*loot Pastamancer corpse
*loot Sauceror corpse
*loot Disco Bandit corpse
*loot Accordion Thief corpse
<sup>1</sup>The first time, you'll grab a mosquito larva for the Council's quest. You'll get mushrooms every time after.<br \>
<sup>2</sup>If you don't have a sapling, KoLmafia will buy one. It'll also sell all bar skins you have in your inventory. It will then exit as normal.<br \>
<sup>3</sup>First time, you get the tree-holed coin. Second time, you get the map. Afterward, you take the path for the coin to skip the adventure without using a turn.<br \>
<sup>4</sup>This is set in the GUI. If you haven't gotten wooden stakes, you will get them the first time you visit. After that, KoLmafia will trade vapmire hearts for bottles of used blood OR skip the adventure, as you choose.<br \>
<sup>5</sup>This is set in the GUI as well, allowing you to gain Moxie stats, Muscle stats, or fight a vampire.<br \>
===The Louvre===
{{kolwiki|Louvre It or Leave It}} is a complicated maze, changing each ascension. KoLmafia has a built-in solver for it. It may take a couple tries as it figure out the path, but once it does, you'll easily automate your way through it. It's setting is saved in '''louvreDesiredGoal''' and has 9 options:
*0: skip adventure
*1: Manetwich
*2: bottle of Vangoghbitussin
*3: bottle of Pinot Renoir
*4: Boost Muscle
*5: Boost Mysticality
*6: Boost Moxie
*7: Boost Prime Stat
*8: Boost Lowest Stat
===Violet Fog===
KoLmafia has a built-in solver for the {{kolwiki|Violet Fog}} similar to the louvre. It's setting is saved in '''violetFogGoal''' and has 12 options:
*0: escape the fog
*1: Cerebral Cloche
*2: Cerebral Crossbow
*3: Cerebral Culottes
*4: Muscle Training
*5: Mysticality Training
*6: Moxie Training
*7: ice stein
*8: munchies pill
*9: homeopathic healing powder
*10: Boost Prime Stat
*11: Boost Lowest Stat
===The Hobo Marketplace===
{{kolwiki|The Hobo Marketplace}} does not have any special automation. In fact, the only part that has any support is the very first part where you choose to enter. While you can still set preferences for each individual marketplace choice, it should be done very carefully.
===llama lama gong===
The {{kolwiki|llama lama gong}} has a dropdown list in the GUI. It can also be set by changing the preference '''gongPath''' to what you desire. Options 4-30 describe all the outcomes from being a Roach. The Mole path is not automated, though it's possible to write scripts that will track your progress and play accordingly. KoLmafia tracks your progress through Mt. Molehill using the '''moleTunnelLevel''' preference.
*0: show in browser
*1: bird
*2: mole
*3: roach (in browser)
*4: musc, musc, +30% musc
*5: musc, mox, +30% musc
*6: musc, MP, +30% musc
*7: myst, musc, +30% myst
*8: myst, myst, +30% myst
*9: myst, MP, +30% myst
*10: mox, myst, +30% mox
*11: mox, mox, +30% mox
*12: mox, MP, +30% mox
*13: musc, musc, +10% all
*14: myst, musc, +10% all
*15: musc, mox, +10% all
*16: myst, myst, +10% all
*17: mox, mox, +10% all
*18: mox, MP, +10% all
*19: musc, musc, +50% items
*20: myst, musc, +50% items
*21: musc, MP, +50% items
*22: mox, myst, +50% items
*23: myst, MP, +50% items
*24: mox, MP, +50% items
*25: musc, mox, +30 ML
*26: musc, MP, +30 ML
*27: myst, myst, +30 ML
*28: mox, myst, +30 ML
*29: myst, MP, +30 ML
*30: mox, mox, +30 ML
===Turtle Taming===
{{kolwiki|Turtle Taming}} adventures have only one choice: get the turtle! KoLmafia does not track limited taming, such as the 3 tamings per day for a ballast turtle.
===Hunt the Wumpus===
When traveling through your {{kolwiki|Memories, in the Corners of your Mind|memories}}, you may come across a {{kolwiki|Cavern Entrance}} that will let you {{kolwiki|Hunt the Wumpus}}. KoLmafia has support for tracking and fighting the wumpus through the Relay Browser.
===Arcade Game===
{{kolwiki|The Game Grid}} has various games you can play using a Game Grid token. KoLmafia does have support for these games through the relay browser. These can be turned on or off by setting '''arcadeGameHints''' to true or false, respectively.
===Vamping Out===
{{kolwiki|Interview With You|Vamping out}} allows you gain various benefits. KoLmafia provides some support, but the nature of these choices need to be changed each time in the GUI. Scripts can be written to take the route you want, such as [[http://kolmafia.us/showthread.php?10670|Bale's Vamp Out Manager]], which sets up the choices as Daily Deeds. The Daily Variables that are associated with these adventures are '''_interviewIsabella''', '''_interviewMasquerade''', and '''_interviewVlad'''.
===GameInformPowerDailyPro Dungeon===
When you read a GameInformPowerDailyPro magazine, KoLmafia will parse the walkthrough and set choices for your particular dungeon. When you come across non-combats that requires choice, such as the maze, it will have everything set up correctly. If you're playing through the relay browser, an arrow will indicate the correct choice. The maze itself will have a shortcut button to quickly go through the maze.
===Clan swimming pool===
When you visit {{kolwiki|An Olympic-Sized Swimming Pool}}, you can do a cannonball or you can do laps. KoLmafia will do a cannonball every day for [[breakfast]] and search for an item. Also, you can get the effects from doing laps or sprints through the Daily Deeds panel.<br>
When you use a lost key, KoLmafia can automate what you get. Instead of the direct choices, you can set a goal by setting '''choiceAdventure594''' to your choice or through the GUI
*0: show in browser
*1: The Lost Glasses
*2: The Lost Comb
*3: The Lost Pill Bottle
==No Choice Adventures==
These choice adventures, while technically a choice adventure in that they use choice.php, have only one option. These are usually to continue a narrative or accept something. They generally have a default of 1.
{| class="wikitable" border="1"
|-
!  #
!  Name
!  Notes
|-
|210
|Stumped
|Occurs in The Arrrboretum. You recieve any reward you earned. KoLmafia does not set this by default.
|-
|296
|Pop!
|This occurs if you are in a non-combat while in any part of Hobopolis, such as being trapped in the cage or deciding to fight a boss.
|-
|302<br>303<br>306<br>307<br>308
|You've&nbsp;Hit&nbsp;Bottom<br>
Not&nbsp;a&nbsp;Micro&nbsp;Fish<br>
Salacious&nbsp;Cocktailcrafting<br>
Boxing&nbsp;the&nbsp;Juke
|These occur when you get your reward for finding Grandpa Sea Monkee.
|-
|387<br>388<br>389<br>390<br>391
|Time&nbsp;Isn't&nbsp;Holding&nbsp;Up;&nbsp;Time&nbsp;Is&nbsp;a&nbsp;Doughnut<br>Extra&nbsp;Savior&nbsp;Faire<br>The&nbsp;Unbearable&nbsp;Supremeness&nbsp;of&nbsp;Being<br>A&nbsp;Winning&nbsp;Pass<br>OMG&nbsp;KAWAIII
|These occur in Seaside Megalpois. Some of them require you to have the Future quest active.
|-
|437
|Flying In Circles
|This leads to the final combat with your nemesis.
|-
|438<br>458
|From Little Acorns...<br>... Grow Unspeakable Horrors
|These occur in The Arrrboretum, requiring an underworld acorn.
|-
|509<br>510
|Of Course!
Those Who Came Before You
|These are part of the Rat Cellar.
|-
|517
|Mr. Alarm, I Presarm
|This is part of the MacGuffin quest.
|-
|521
|A Wicked Buzz
|An additional part of the St. Sneaky Pete's day tattoo. Once you have the full tattoo, you will never get this again.
|-
|538<br>539
|Big-Time Generator
An E.M.U. for Y.O.U.
|Part of the quest to unlock Elvish Paradise.
|-
|542<br>543<br>544
|Now's&nbsp;Your&nbsp;Pants!&nbsp;I&nbsp;Mean...&nbsp;Your&nbsp;Chance!<br>Up&nbsp;In&nbsp;Their&nbsp;Grill<br>A&nbsp;Sandwich&nbsp;Appears!
|These unlock your guild.
|-
|570
|GameInformPowerDailyPro Walkthru
|This unlock the GameInformPowerDailyPro dungeon. KoLmafia will parse the information, set the choices for you, and automate the NCs for you.
|-
|571<br>572<br>573<br>574<br>576<br>577
|Your Minstrel Vamps<br>Your Minstrel Clamps<br>Your Minstrel Stamps<br>The Minstrel Cycle Begins<br>Your Minstrel Camps<br>Your Minstrel Scamp
|These are encountered when CLancy gets a ! while adventuring as an Avatar of Boris.
|-
|{{anchor|583}}583
|Confusing Buttons
|This is part of The Hidden Temple. It will change the door and end the adventure.
|-
|591<br>592<br>593
|The&nbsp;Beginning&nbsp;of&nbsp;the&nbsp;Beginning&nbsp;of&nbsp;the&nbsp;End<br>
The&nbsp;Middle&nbsp;of&nbsp;the&nbsp;Beginning&nbsp;of&nbsp;the&nbsp;End<br>
The&nbsp;End&nbsp;of&nbsp;the&nbsp;Beginning&nbsp;of&nbsp;the&nbsp;End
|These lead to the fight with the Bugbear Captain
|-
|596
|Dawn of the D'oh
|This is your introduction to a Zombie Slayer path. You will receive your starting skill and gear at the end.
|-
|602
|Behind the Gash
|This ends the Zombie Slayer path and let you choose your new path. It is recommended you not set this so you can choose your own path.
|-
|605
|Welcome to the Great Overlook Lodge
|Your first adventure in Twin Peaks.
|-
|607<br>608<br>609<br>610<br>616<br>
|Room 237
Go Check It Out!
There's Always Music In the Air
To Catch a Killer
He Is the Arm, and He Sounds Like This
Now It's Dark
|These result from choices in Lost in the Great Overlook Lodge
|-
|634
|Goodbye Fnord
|The finishes The Gourd and gives you a fancy gourd potion.
|-
|655<br>656<br>657
|Courier? I don't even...
They Have a Fight, Triangle Loses
Wheels Within Wheels
|These occur in The Suspicious-Looking Guy's Shady Past.
|-
|}
{{PropertyNav}}

Latest revision as of 22:48, 8 August 2020

A large number of the preferences saved by KoLmafia are used to determine the default behavior when a choice adventure is automated (either through auto-adventuring or use of the "auto" button in the relay browser). The number of choice adventures in KoL is large. Please consult the main wiki's Choice Adventures by Number page for a comprehensive list. Note that each preference follows the same numbering scheme as KoL itself. For example, the adventure "Minnesota Incorporeals" is number 77 in KoL, and its KoLmafia preference is "choiceAdventure77".

Each choiceAdventure is set to a number, which corresponds to which choice you want to make from the available options in KoL. The GUI can list options that set multiple choices for you with one selection. Using "Minnesota Incorporeals" again, You can simply select the result you want from the GUI and it'll set choice adventures for all 3 adventures.

This page contains a detailed list of choice adventures and KoLmafia's options for them, which may not directly track back to KoL. For example, when trying to get the outfit on the eXtreme slope, some choices have an option 4, which will choose an outfit piece to complete your outfit. KoL, hoever, does not have an option 4 for those adventures.

Almost all choice adventures set to 0 (zero) will abort when encountered. There are very few exceptions to this, but these exceptions have been noted.

Choice adventures that can no longer be accessed will not be listed. There are also a few choice adventures that have special handling, like Louvre It or Leave It. These will be detailed afterwards.

Choice Adventures 2-90

# Name default Options Notes
2 Denim Axes Examined 2 1-Trade a rubber axe for a denim axe

2-skip adventure

3 The Oracle Will See You Now 3 1-skip adventure

2-Pay for a minor consultation (waste 100 meat)

3-Make the plus sign usable

4 Finger-Lickin'... Death. 3 1-Chance to win or lose 500 meat

2-Chance for poultrygeist

3-skip adventure

5 Heart of Very, Very Dark Darkness 2 1-Without an inexplicably glowing rock, Darker Than Dark. With one, How Depressing.

2-skip adventure

This can be simply set through the GUI
6 Darker Than Dark 1 1-Lose all HP and get beaten up

2-skip adventure

This can be simply set through the GUI
7 How Depressing 1 1-Without a spooky glove equipped, waste a turn. With one, On the Verge of a Dirge.

2-skip adventure

This can be simply set through the GUI
8 On the Verge of a Dirge 3 1&2&3-fight Felonia This can be simply set through the GUI
15 Yeti Nother Hippy 4 1-eXtreme mittens

2-eXtreme scarf

3-small meat boost

4-complete the eXtreme Cold-Weather Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
16 Saint Beernard 4 1-snowboarder pants

2-eXtreme scarf

3-small meat boost

4-complete the eXtreme Cold-Weather Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
17 Generic Teen Comedy Snowboarding Adventure 4 1-eXtreme mittens

2-snowboarding pants

3-small meat bost

4-complete the eXtreme Cold-Weather Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
18 A Flat Miner 4 1-miner's pants

2-7-foot Dwarven mattock

3-small meat boost

4-complete the Mining Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
19 100% Legal 4 1-miner's helmet

2-miner's pants

3-small meat boost

4-complete the Mining Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
20 See You Next Fall 4 1-7-foot Dwarven mattock

2-miner's helmet

3-small meat boost

4-complete the Mining Gear outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
21 Under the Knife 2 1-Switch genders

2-skip adventure

22 The Arrrbitrator 4 1-eyepatch

2-swashbuckling pants

3-small meat boost

4-complete the Swashbuckling Getup outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
23 Barrie Me at Sea 4 1-stuffed shoulder parrot

2-swashbuckling pants

3-small meat boost

4-complete the Swashbuckling Getup outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
24 Amatearrr Night 4 1-stuffed shoulder parrot

2-small meat boost

3-eypatch

4-complete the Swashbuckling Getup outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
25 Ouch! You bump into a door! 2 1-Buy a magic lamp for 50 meat

2-Fight a mimic for 5000 meat

3-skip adventure

26 A Three-Tined Fork 2 1-Footprints

2-A Pair of Craters

3-The Road Less Visible

This can be simply set through the GUI
27 Footprints 2 1-Seal Clubber starting items

2-Turtle Tamer starting items

This can be simply set through the GUI
28 A Pair of Craters 2 1-Pastamancer starting items

2-Sauceror starting items

This can be simply set through the GUI
29 The Road Less Visible 2 1-Disco Bandit starting items

2-Accordion Thief starting items

This can be simply set through the GUI
40 The Effervescent Fray 3 1-Cloaca-Cola fatigues

2-Dyspepsi-Cola shield

3-mysticality stats

41 Smells Like Team Spirit 3 1-Dyspepsi-Cola fatigues

2-Cloaca-Cola helmet

3-muscle substats

42 What is it Good For? 3 1-Dyspepsi-Cola helmet

2-Cloaca-Cola shield

3-moxie substats

45 Maps and Legends 1 1-Spooky Temple map

2&3-skip adventure

46 An Interesting Choice 3 1-Moxie substats

2-Muscle substats

3-Fight a spooky vampire

47 Have a Heart 2 1-Trade vampire hearts for bottles of used blood

2-skip adventure

71 A Journey to the Center of Your Mind 1 1-Take the Bad Trip

2-Take the Mediocre Trip

3-Take the Great Trip

72 Lording Over The Flies 2 1-Trade Moscas de España for around the worlds

2-skip adventure

73 Don't Fence Me In 2 1-muscle substats

2-white picket fence

3-wedding cake and white rice

KoLmafia uses _whiteRiceDrops to track how many white rices you picked up today.
74 The Only Thing About Him is the Way That He Walks 2 1-moxie substats

2-boxed wine

3-mullet wig

75 Rapido! 3 1-mysticality substats

2-white lightning

3-white collar

76 Junction in the Trunction 3 1-cardboard ore

2-styrofoam ore

3-bubblewrap ore

77 Minnesota Incorporeals 2 1-moxie substats

2-Broken

3-skip adventure

This can be set simply in the GUI
78 Broken 2 1-A Hustle Here, a Hustle There

2-muscle substats

3-skip adventure

This can be set simply in the GUI
79 A Hustle Here, a Hustle There 2 1-Spookyraven library key

2-muscle substats

3-skip adventure

This can be set simply in the GUI
80 Take a Look, it's in a Book! (Rise) 99 1-History is Fun! (The Rise of the House of Spookyraven)

2-random cooking recipe

3-Naughty, Naughty...

4-skip adventure

99-Unlock Second Floor

This can be set simply in the GUI
81 Take a Look, it's in a Book! (Fall) 1 1-History is Fun! (The Fall of the House of Spookyraven)

2-random cocktailcrafting recipe

3-Gain some muscle and take spooky damage

4-skip adventure

99-Unlock Second Floor

This can be set simply in the GUI
82 One Nightstand (White) 1 1-old leather wallet

2-muscle substats

3-Fight an Animated nightstand

83 One Nightstand (Mahogany) 1 1-old coin purse

2-Fight an Animated nightstand

3-With Lord Spookyraven's spectacles equipped, receive your class quest item

84 One Nightstand (Ornate) 2 1-small meat boost

2-mysticality substats

3-Lord Spookyraven's spectacles

85 One Nightstand (Wooden) 4 1-moxie substats and dislodge the ballroom key

2-ballroom key then nothing

3-Fight remains of a jilted mistress

4-If available, get a rare book, unlock the ballroom, then gain moxie substats

5-If available, get a rare book, unlock the ballroom, then get in a fight

Options 4 and 5 will always grab the rare book Engorged Sausages and You if you have the option. If not, it will do what's needed to unlock the ballroom automatically. It will then default to the moxie boost or the fight.
86 History is Fun! (The Rise of the House of Spookyraven) 2 1&2&3-Read a chapter
87 History is Fun! (The Fall of the House of Spookyraven) 2 1&3-Read a chapter

2-Able to find gallery key in The Haunted Conservatory

88 Naughty, Naughty... 1 1-Mysticality stats

2-Moxie stats

3-Gain your Mysticality class skill or take spooky damage

This can be set simply in the GUI
89 Out in the Garden 6 0-Fight a random knight

1-Fight a wolf knight

2-fight a snake knight

3-Without Dream and Lights, visit the maidens. Otherwise, fight a random knight.

4-Visit the maidens, otherwise fight a wolf knight

5-Visit the maidens, otherwise fight a snake knight

6-skip adventure

This unusual as choice 0 puts you in a fight rather than abort for the browser. According to [post], this seems to be somewhat standard procedure.

Also, if you have your appropriate quest item, make sure you choose to fight the correct knight to get your Muscle skill.

90 Curtains 2 1-Gain your Moxie class skill or fight a ghastly organist

2-Gain moxie stats

3-skip adventure

Choice Adventures 105-199

# Name default Options Notes
105 Having a Medicine Ball 3 1-Mysticality stats

2-Bad Medicine is What You Need

3-Say "Guy Made of Bees" or skip adventure

Each time you choose option 3, KoLmafia increases guyMadeOfBeesCount by 1. If you summon the Guy Made of Bees, it will reset to 0, whether you beat him or not. If you beat him, guyMadeOfBeesDefeated is set to true and you will simply skip this adventure.
106 Strung-Up Quartet 4 1-Increase Monster Level by 5

2-Decrease combat frequency by 5%

3-Increase Item Drops by 5%

4-Stop music and skip adventure

Once your music is playing, you do not need to change this setting. KoL simply skips the adventure if you choose the same song. You can see which choice was pick by typing in the gcli "get lastQuartetRequest" or in ash "get_property( "lastQuartetRequest" )"
107 Bad Medicine is What You Need 4 1-antique bottle of cough syrup

2-tube of hair oil

3-bottle of ultravitamins

4-skip adventure

108 Aww, Craps 4 1-Moxie substats

2-Meat and More Moxie OR lose 2 HP

3-More Meat, More Moxie, and Smugness OR lose all HP

4-skip adventure

109 Dumpster Diving 1 1-Fight a half-orc hobo

2-Meat and Moxie

3-Mad Train wine

110 The Entertainer 4 1-Moxie stats

2-Moxie and Muscle stats

3-Meat and chance for Mysticality stats

4-skip adventure

111 Malice in Chains 3 1-Muscle stats

2-More Muscle stats OR lose some HP

3-Fight a sleeping Knob Goblin Guard

112 Please, Hammer 1 1-Get hammer parts for the Harold's Hammer Quest (no adventure cost)

2-skip adventure

3-Muscle stats

113 Knob Goblin BBQ 2 1-2 points hot damage and light the birthday cake for the Baker Quest

2-Fight a Knob Goblin Barbecue Team

3-Get a random goodie

114 The Baker's Dilemma 2 1-Get an unlit birthday cake for the Baker Quest (no adventure cost)

2-skip adventure

3-Moxie stats and meat

115 Oh No, Hobo 1 1-Fight a half-orc hobo

2-Spend 5 meat for Good Karma OR waste adventure if you have less than 6 meat

3-Mysticality and Moxie stats and meat

116 The Singing Tree 4 1-Spend 1 meat for Mysticality stats

2-Spend 1 meat for Moxie stats

3-Spend 1 meat for a random result

4-skip adventure

117 Trespasser 1 1-Fight a Knob Goblin Assistant Chef

2-Mysticality stats and chance to lose 2 HP

3-Random goodies

118 When Rocks Attack 2 1-Gain 30 meat for the Wounded Guard Quest (no adventure cost)

2-skip adventure

120 Ennui is Wasted on the Young 4 1-Muscle stats and either lose 2 HP or gain Pumped Up

2-ice-cold Sir Schlitz

3-Moxie stats and lemon

4-skip adventure

123 At Least It's Not Full Of Trash 2 1&3-Beaten Up

2-Beginning at the Beginning of Beginning

KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.
125 No Visible Means of Support 3 1&2-Beaten Up

3-Unlock Hidden City

KoLmafia will auotmate this and the other two choice adventures to unlock the Hidden City.
126 Sun at Noon, Tan Us 1 1-Moxie stats

2-More Moxie or Sunburned

3-Sunburned

127 No sir, away! A papaya war is on! 3 1-Grab 3 papayas

2-Trade 3 papayas for stats. Without 3 papayas, take damage

3-Gain less stats

4-Trade papayas for stats until you have no papayas, then get more papayas

5-Trade papayas for stats until you have no papayas, then gain less stats

The GUI for this choice adventure has no listing for "show in browser" but setting the preference for this choice adventure to 0 will cause it to abort.
129 Do Geese See God? 1 1-Spend 500 meat for a photograph of God

2-skip adventure

130 Rod Nevada, Vendor 1 1-Spend 500 meat for hard rock candy

2-skip adventure

131 Dr. Awkward 1 1&2&3-Fight Dr. Awkward
132 Let's Make a Deal! 2 1-Spend 5000 meat and get a broken carburetor

2-Unlock The Oasis

134

135

Wheel in the Pyramid, Keep on Turning 2 1-Changes the Lower Chambers

2-skip adventure

These are 2 separate choice adventures. The only difference in their text.
136 Peace Wants Love 4 1-filthy corduroys

2-filthy knitted dread sack

3-Meat

4-Complete the Filthy Hippy Disguise outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
137 An Inconvenient Truth 4 1-filthy knitted dread sack

2-filthy corduroys

3-Meat

4-Complete the Filthy Hippy Disguise outfit

If you are missing one of the two pieces, it will get the first that you are missing. After that, ???
138 An Inconvenient Truth 4 1-orcish cargo shorts

2-Orcish baseball cap

3-homoerotic frat-paddle

4-Complete the Frat Boy Ensemble outfit

If you are missing a piece, it will get the first that you are missing. After that, ???
139 Bait and Switch 1 1-Muscle stats

2-ferret bait

3-Fight a War Hippy (space) cadet

140 The Thin Tie-Dyed Line 2 1-water pipe bombs

2-Moxie stats

3-Fight a War Hippy drill sergeant

141

142

Blockin' Out the Scenery 1

3

1-Mysticality stats

2-random goodies

3-With the Frat Warrior outfit, start the war. Otherwise, waste a turn.

These two adventures are basically the same, except for the third option.
143 Catching Some Zetas 1 1-Muscle stats

2-sake bombers

3-Fight a War Pledge

144 One Less Room Than In That Movie 1 1-Moxie stats

2-beer bombs

3-Fight a Frat Warrior drill sergeant

145

146

Fratacombs 1

3

1-Muscle stats

2-random goodies

3-With the War Hippy Fatigues outfit, start the war. Otherwise, waste a turn.

These two adventures are basically the same, except for the third option.
147 Cornered! 3 1-Open The Granary (rotund ducks)

2-Open The Bog (stench ducks) 3-Open The Pond (cold ducks)

148 Cornered Again! 1 1-Open The Back 40 (hot ducks)

2-Open The Family Plot (spooky ducks)

149 How Many Corners Does this Stupid Barn Have!? 2 1-Open The Shady Thicket (booze ducks)

2-Open The Other Back 40 (sleaze ducks)

151 Adventurer, $1.99 2 1-With enough clown gear, Lurking at the Threashold. Else, take damage.

2-skip adventure

152 Lurking at the Threshold 1 1-Fight Beelzebozo

2-skip adventure

153 Turn Your Head and Coffin 4 1-Muscle stats

2-Meat

3-half-rotten brain

4-skip adventure

155 Skull, Skull, Skull 4 1-If on the Zombie Slayer path and you don't have a talkative or hovering skull yet, you get the hatchling. Otherwise, Moxie stats.

2-Meat

3-rusty bonesaw

4-debonair deboner

5-skip adventure

If your preference is set to 4 and the debonair deboner isn't available, KoLmafia will simply skip the adventure.
157 Urning Your Keep 4 1-Mysticality stats

2-plus-sized phylactery then waste adventure

3-Meat

4-skip adventure

163 Melvil Dewey Would Be Ashamed 1 1-Necrotelicomnicon

2-Cookbook of the Damned

3-Sinful Desires

4-skip adventure

164 Down by the Riverside 2 1-Muscle stats

2-Gain MP and Spirit of Alph

3-Fight a roller-skating Muse

165 Beyond Any Measure 2 1-With Rat-Faced, gain Night Vision. Else, waste adventure.

2-With Bats in the Belfry, gain Good with the Ladies. Else, waste adventure.

3-Mysticality stats

4-skip adventure

166 Death is a Boat 3 1-With No Vertigo, gain S.T.L.T. Else, waste adventure.

2-Moxie stats

3-With Unusual Fashion Sense, gain albatross necklace. Else, waste adventure.

167 It's a Fixer-Upper 3 1-Fight a raven

2-Mysticality stats

3-Gain HP&MP and Bats in the Belfry

168 Midst the Pallor of the Parlor 3 1-Moxie stats

2-With Spirit of Alph, gain Feelin' Philosophical. Else, fight a black cat.

3-With Rat-Faced, gain Unusual Fashion Sense. Else, waste adventure.

169 A Few Chintz Curtains, Some Throw Pillows... 3 1-With Night Vision, gain flask of Amontillado. Else waste adventure.

2-Muscle stats

3-With Dancing Prowess, gain fancy ball mask. Else, waste adventure.

170 La Vie Boheme 1 1-Gain HP and Rat-Faced

2-Fight and sensetive poet-type

3-Moxie stats

171 Backstage at the Rogue Windmill 3 1-With Bats in the Belfry, gain No Vertigo. Else, waste adventure.

2-Muscle stats

3-With Spirit of Alph, gain Dancing Prowess. Else, waste adventure.

172 Up in the Hippo Room 1 1-With Good with the Ladies, gain Can-Can skirt. Else, fight can-can dancer.

2-With Feelin' Philosophical, gain not-a-pipe. Else, waste adventure.

3-Mysticality stats

173

174

The Last Stand 1-Fight The Big Wisniewski

2-Fight The Man

These choice adventures are not officially supported through KoLmafia. However, it would be possible to set a preference for these and KoLmafia will automate accordingly. Since this is the choice adventure for the Silver Wossname, you may not wish to set a preference for it.
177 The Blackberry Cobbler 4 1-blackberry slippers

2-blackberry moccasins

3-blackberry combat boots

4-blackberry galoshes

5-skip banish this choice adventure for 30 turns

178 Hammering the Armory 1 1-bronze breastplate

2-skip adventure

180 A Pre-War Dresser Drawer, Pa! 1 1-With Torso Awaregness and without Ye Olde Navy Fleece, gain Ye Olde Navy Fleece. Else, gain meat.

2-skip adventure

181 Chieftain of the Flies 1 1-Trade Moscas de España for around the worlds (no turn cost)

2-skip adventure

182 Random Lack of an Encounter 1 1-With 20 or more Monster Level, fight a MagiMechTech MechaMech. Else, fight a random crew member.

2-Loot a Penultimate Fantasy chest

3-Gain stats based on -combat and lose HP

4-If available, grab the model airship. Else, get in to a fight.

5-If available, grab the model airship. Else, get a chest.

6-If available, grab the model airship. Else, get stats and lose HP.

184 That Explains All The Eyepatches 6 1-If Msyticality class, gain 3 drunkenness and stats. Else, fight a tipsy pirate.

2-If Moxie class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.

3-If Muscle class, gain 3 drunkenness and stats. Else, gain a shot of rotgut.

4-Always pick the choice that gives you 3 drunkenness and stats

5-Always pick the choice that gives you a shot of rot gut.

6-Always pick the choice that gives you a fight. If you're a Msyticality class, you get rot gut instead.

Because options 4, 5, & 6 depend on your prime stat, new classes that are not yet supported by KoLmafia may cause problems.
185 Yes, You're a Rock Starrr 3 1-base booze

2-mixed drinks

3-Stats based on drunkenness. If at 0 drunkenness, fight a tetchy pirate.

186 A Test of Testarrrsterone 1 1-Gain Muscle and Moxie stats. If a Mysticality class, Gain Mysticality stats also.

2-Gain 3 drunkenness and a lot more stats

3-More Moxie stats

187 Arrr You Man Enough? 0 1-Play Insult Beer Pong

2-skip and banish adventure for 10 turns

188 The Infiltrationist 0 1-With Frat Boy Ensemble outfit equipped, gain Cap'm Caronch's dentures. Else, lose HP.

2-Wearing a mullet wig and possessing a briefcase, gain Cap'm Caronch's dentures. Without the briefcase, waste adventure. Else, lose HP.

3-Wearing a frilly skirt and possessing 3 hot wings, gain Cap'm Caronch's dentures. Else, lose HP.

189 O Cap'm, My Cap'm 0 1-Spend 977 meat and Set an Open Course for the Virgin Booty

2-skip adventure

3-Show your secret tropical island volcano lair map

If option 1 is chosen, KoLmafia will look for 2 other settings. The first is oceanDestination, which will sail to the associated coordinates. The second is oceanAction. continue will keep adventuring. show will show the results and keep adventuring. stop will show the results and abort. Any choice with save in front of it will save the HTML results.

These options are easily set in the GUI.

191 Chatterboxing 1 1-Moxie stats

2-With a valuable trinket, banish chatty pirates for 20 turns. Else, lose HP.

3-Muscle stats

4-Mysticality stats and cold damage

197 Somewhat Higher and Mostly Dry 1 1-Explore the sewer

2-Fight a sewer gator

3-Turn a valve

198 Disgustin' Junction 1 1-Explore the sewer

2-Fight a giant zombie goldfish

3-Open a grate

199 The Former or the Ladder 1 1-Explore the sewer

2-Fight a C.H.U.M.

3-Free a trapped clanmate or waste an adventure.

Choice Adventures 200-299

# Name default Options Notes
200 Enter The Hoboverlord 0 1-Fight Hodgman, The Hoboverlord

2-skip adventure

201 Home, Home in the Range 0 1-Fight Ol' Scratch

2-skip adventure

202 Bumpity Bump Bump 0 1-Fight Frosty

2-skip adventure

203 Deep Enough to Dive 0 1-Fight Oscus

2-skip adventure

204 Welcome To You! 0 1-Fight Zombo

2-skip adventure

205 Van, Damn 0 1-Fight Chester

2-skip adventure

206 Getting Tired 0 1-Cause a tirevalanche

2-Add a tire to the fire

3-skip adventure

207 Hot Dog! I Mean... Door! 2 1-Hot damage OR clan meat and extra hot hobos

2-skip adventure

208 Ah, So That's Where They've All Gone 2 1-Send flowers to the heap (???)

2-skip adventure

It is currently unclear what option 1 does.
209 Timbarrrr! 1-bag of Crotchety Pine saplings

2-bag of Saccharine Maple saplings

3-bag of Laughing Willow saplings

KoLmafia does not officially support this choice adventure.
211

212

Despite All Your Rage 0 1-Escape by spending 10 adventures

2-Wait

If KoLmafia detects that you are trapped in the cage during login, it will use the choice selected here. This can be detrimental to your clan's efforts. You are responsible for changing this preference. It is advised you leave it set at 0.
213 Piping Hot 2 1-Makes it harder to get in to VGBND

2-skip adventure

214 You vs. The Volcano 2 1-Cause a trashcano

2-skip adventure

215 Piping Cold 3 1-Decrease hot damage done by hot hobos' special moves

2-Makes it easier to get in to VGBND

3-Decrease hot damage done by hot hobos' special moves and increase the icicles in Exposure Esplanade OR waste a turn

216 The Compostal Service 2 1-Reduces environmental stench damage in The Heap

2-skip adventure

217 There Goes Fritz! 3 1-Yodel a little

2-Yodel a lot

3-Yodel your heart out

218 I Refuse! 1 1-Reset stench level and go treasure-hunting

2-Reset stench level and skip adventure

219 The Furtivity of My City 2 1-Fight a sleaze hobo

2-Increase stench level in The Heap

3-Get clan meat and add sleaze hobos

220 Returning to the Tomb 2 1-Get clan meat and add spooky hobos

2-skip adventure

221 A Chiller Night (1) 1 1-Study dance moves

2-waste a turn

3-skip adventure

222 A Chiller Night 1 1-Slay spooky hobos

2-skip adventure

223 Getting Clubbed 0 1-Exclusive! or skip adventure if you fail

2-Make it easier to get in to VGBND

3-Make it easier to get in to VGBND and unlock A Chiller Night

224 Exclusive! 2 1-Fight a sleaze hobo

2-Eliminate 10% of sleaze hobos

3-Gain stats and make it harder to get in to VGBND

225 Attention -- A Tent! 0 1-With class instrument, Here You Are, Up On Stage. Else, waste a turn.

2-Working the Crowd 3-skip adventure

Because of the coordination required to use this choice adventure, it is advised you leave it set at 0. You are responsible for changing this preference.
226 Here You Are, Up On Stage 1-Keep performing

2-Leave adventure

Because of the coordination required to use this choice adventure, it is advised you do not set this preference. You are responsible for changing this preference.
227 Working the Crowd 1-Survey the situation

2-Start a mosh pit

3-Busk for mickels

4-Leave tent

Because of the coordination required to use this choice adventure, it is advised you do not set this preference. You are responsible for changing this preference.
230 Mind Yer Binder 1-Buy the binder

2-skip adventure

272 Marketplace Entrance 2 1-Enter The Hobo Marketplace

2-skip and banish adventure for 10 turns

273 The Frigid Air 3 1-frozen banquet

2-Gain clan meat and cold hobos

3-skip adventure

291 A Tight Squeeze 0 1-Trade 5 hobo nickels for a jar of squeeze

2-spend a turn and keep your nickels

This is a semirare adventure. Whether you get the item or not, your counter will reset.
292 Cold Comfort 0 1-Trade 5 hobo nickels for a bowl of fishysoisse

2-spend a turn and keep your nickels

This is a semirare adventure. Whether you get the item or not, your counter will reset.
293 Flowers for You 0 1-Trade 5 hobo nickels for a deadly lampshade

2-spend a turn and keep your nickels

This is a semirare adventure. Whether you get the item or not, your counter will reset.
294 Maybe It's a Sexy Snake! 0 1-Trade 5 hobo nickels for a lewd playing card

2-spend a turn and keep your nickels

This is a semirare adventure. Whether you get the item or not, your counter will reset.
295 Juicy! 0 1-Trade 5 hobo nickels for a concentrated garbage juice

2-spend a turn and keep your nickels

This is a semirare adventure. Whether you get the item or not, your counter will reset.
297 Gravy Fairy Ring 2 1-random mushrooms

2-fairy gravy boat

3-skip adventure

298 In the Shade 1 1-random sea foods

2-skip adventure

299 Down at the Hatch 1 1-free Big Brother then raise area difficulty for 19 turns

2-skip adventure

Choice Adventures 304-399

# Name default Options Notes
304 A Vent Horizon 1 1-Spend 200 MP for bubbling tempura batter

2-skip adventure

KoLmafia tracks how many batters you've summoned in tempuraSummons, which does reset at rollover.
305 There is Sauce at the Bottom of the Ocean 1 1-Trade one Mer-kin pressureglobe for a globe of Deep Sauce

2-skip adventure

309 Barback 1 1-seaode

2-skip adventure

KoLmafia tracks how many seaodes you've collected today with seaodesFound and resets at rollover.
310 The Economist of Scales 0 1-Trade 10 dull scales for a rough scale (no adventure cost)

2-Trade 10 rough scales for a dull scale (no adventure cost)

3-end adventure (no adventure cost)

This adventure does not end until you choose option 3. It is recommended that you leave this set at 0 so you can control it manually.
311 Heavily Invested in Pun Futures 0 1-[[#310|The Economist of Scales}} (no adventure cost)

2-skip adventure

326 Showdown 0 1-Fight Mother Slime

2-skip adventure

It is surrently unknown how KoLmafia would handle it if someone closes the Slime Tube while in this choice. However, because this is part of a clan dungeon, it is recommended that you leave this set at 0. You are responsible for changing this preference.
330 A Shark's Chum 2 1-Gain stats

2-Fight a hustled spectre

This is a semirare adventure.
337 Engulfed! 0 1-Tickle the uvula

2-Squeeze the gall bladder

3-skip adventure

It is recommended that you leave this set at 0. You are responsible for changing this preference.
346

347

348

Soup For You

Yes, Soup For You...

Souped Up

1

1

1

1-Gain stats These choice adventures have no choice. Once these adventures are done, you will not encounter them again.
349 The Primordial Directive 0 1-After using a memory of some delicious amino acids, banish adventure. Else, waste a turn.

2-random stats

3-Without a memory of some delicious amino acids, gain memory of some delicious amino acids. Else, waste adventure.

350 Soupercharged 1 1-Fight Cyrus. Once defeated, lose all HP once, then random stats after.

2-skip adventure

351 Beginner's Luck 1 1-random goodies This clover choice adventure has no choice.
352 Savior Faire

The Savorier Savior

0 1-Moxie stats and unlock Bad Reception Down Here

2-Muscle stats and unlock A Diseased Procurer

3-Mysticality stats and unlock Give it a Shot

353 Bad Reception Down Here 0 1-Unlock You Can Never Be Too Rich or Too in the Future

2-Unlock I'm on the Hunt, I'm After You

You get items, but these items are McGuffins.
354 You Can Never Be Too Rich or Too in the Future 0 1-Moxie stats

2-Gain Serenity

355 I'm on the Hunt, I'm After You 0 1-Gain stats

2-Gain Phairly Pheromonal

356 A Diseased Procurer 0 1-Unlock Brings All the Boys to the Blue Yard

2-Unlock Painful, Circuitous Logic

You get items, but these items are McGuffins.
357 Painful, Circuitous Logic 0 1-Muscle stats

2-Gain Nano-juiced

358 Brings All the Boys to the Blue Yard 0 1-Gain stats

2-Gain Dance Interpreter

361 Give it a Shot 0 1-Unlock Does This Bug You? Does This Bug You?

2-Unlock A Bridge Too Far

You get items, but these items are McGuffins.
362 A Bridge Too Far 0 1-Gain stats

2-Gain Meatwise

363 Does This Bug You? Does This Bug You? 0 1-Mysticality stats

2-Gain In the Saucestream

364 451 Degrees! Burning Down the House! 2 1-Moxie stats

2-Gain Supreme Being Glossary (quest item) 3-Muscle stats

365 None Shall Pass 2 1-Spend 30 meat for Muscle stats

2-Spend 60 meat for a multi-pass (quest item)

366 Entrance to the Forgotten City]] 1-City Center

2-skip adventure

KoLmafia does not support automation of this part of The Jungles of Loathing. However, choice adventures will be noted. All option the "Leave the City" effectively waste a turn.
367 Ancient Temple 1-If you have a memory of a glowing crystal, fight an ancient temple guardian. If you also created the supervirus, fight a group of cultists. If you also have a memory of a cultist's robe equipped, fight a high priest of Ki'rhuss. Without the crystal, waste an adventure.

2-skip adventure

368 City Center 1-An Ancient Well

2-East Side of the City

3-West Side of the City

4-An Ancient Well

5-Leave the City

369 North Side of the City 1-Northern Gate

2-An Ancient Tower

3-City Center

4-Leave the City

370 East Side of the City 1-Northern Abandoned Building

2-City Center

3-Southern Abandoned Building

4-Leave the City

371 West Side of the City 1-An Ancient Tower

2-City Center

3-Storehouse

4-Leave the City

372 An Ancient Well ??? It is currently unclear which choice leads where.
373 Northern Gate ??? It is currently unclear which choice leads where.
374 An Ancient Tower 1-North Side of the City

2-West Side of the City

3-Without memory of a grappling hook, leave the city. With the giant grappling hook, fight a giant bird-creature then leave the city. After beating the giant bird-creature, memory of half a stone circle. After getting the memory of half a stone circle, do nothing.

4-Leave the City

375 Northern Abandoned Building 1-East Side of the City

2-memory of an iron key, then nothing

3-Northern Building (Basement)

4-Leave the City

376 Ancient Temple} 1 1-Northern Gate

2-Do nothing

3-Unlock Ancient Temple (available if you have a memory of half a stone circle and a memory of a stone half-circle)

4-Leave the City

This has a default setting, but doesn't really fit in any progression.
377 Southern Abandoned Building 1-East Side of the City

2-Southern Building (Upstairs)

3-Southern Building (Basement)

4-Leave the City

378 Storehouse 1-West Side of the City

2-memory of a grappling hook then Leave the City

3-Leave the City

379 Northern Building (Basement) 1-Northern Abandoned Building

???

It is unclear what other options do.
380 Southern Building (Upstairs) 1-Southern Abandoned Building

2-Fight a giant jungle python and Leave the City, then nothing

3-memory of a little stone block (only if you beat the python and haven't cut open the snake)

4-Leave the City

381 Southern Building (Basement) 1-Southern Abandoned Building

2-Catacombs Entrance

3-Leave the City

382 Catacombs Entrance 1-Southern Building (Basement)

2-Catacomb Junction

3-Leave the City

383 Catacomb Junction 1-Shore of an Underground Lake

2-Catacombs Entrance

3-Catacombs Dead-End

4-Leave the City

384 Catacombs Dead-End 1-Catacomb Junction

2-Unlock option 3

3-memory of a stone half-circle and Leave the City

4-Leave the City

385 Shore of an Underground Lake 1-Catacomb Junction

???

It isn't clear what the other options do.
386 Catacombs Machinery 1-Shore of an Underground Lake

2-With memory of a grappling hook, after inserting both stone blocks and pulling the lever at the Northern Gate, unlock Kick Gate for the Northern Gate

3-Leave the City

392 OMG KAWAIII 0 XXX This choice adventure requires you to put the correct elements on the correct shelves. KoLmafia has no automation for this, so you must do it manually.
393 The Collector 0 1-Trade a set of 11 marbles for meat (eligible for trophy)

2-skip adventure

396 Woolly Scaly Bully 3 1&2-Lose HP

3-Unlock the Jantior's closet

397 Bored of Education 2 1&3-Lose HP

2-Unlock the bathrooms

398 A Mer-kin Graffiti 1 1-Unlock the Teacher's Lounge

2&3-Lose HP

399 The Case of the Closet 0 1-Fight a Mer-kin monitor

2-Mer-kin sawdust

Choice Adventures 400-497

# Name default Options Notes
400 No Rest for the Room 0 1-Fight a Mer-kin teacher

2-Mer-kin cancerstick

401 Raising Cane 2 1-Fight a Mer-kin punisher

2-Mer-kin wordquiz (3 with a Mer-kin bunwig). Also a Mer-kin facecowl or Mer-kin waistrope if you do not have one yet.

402 Don't Hold a Grudge 2 1-Muscle stats

2-Mysticality stats

3-Moxie stats

403 Picking Sides 0 1-skate blade

2-brand new key

409 The Island Barracks 1-A Short Hallway KoLmafia does not support automation of The Island Barracks. However, choice adventures will be noted. All options of "Sneak out of the fort" effectively waste a turn.
410 A Short Hallway 1-Hallway Left

2-Hallway Right

3-Sneak out of the fort

411 Hallway Left 1-Kitchen

2-Dining room

3-Storeroom

4-Sneak out of the fort

412 Hallway Right 1-Bedroom

2-Library

3-Parlour

4-Sneak out of the fort

413 Kitchen ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
414 Dining room ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
415 Storeroom ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
416 Bedroom ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
417 Library ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
418 Parlour ??? The results in this choice adventure randomize each ascension. Further, it is unknown if the fight option are choice adventures themselves.
440 Puttin' on the Wax ??? Due to the construction of this choice adventure, study of its HTML may be proper to decide how to automate this. Keep in mind that accessing and leaving this adventure does not cost an adventure, unlike other parts of the Island Barracks.
441 The Mad Tea Party 1-Get an effect depending on your hat (no adventure cost)

2-skip adventure

Rather than a preference setting, KoLmafia automates this in 2 ways. First, the CLI has a hatter command, which can show which effects you can get with your available hats or get an effect with a certain hat. Second, the Daily Deed panel has a dropdown list of available effects you can get with a mouseover effect explaining what the effect is. Both option with use a "DRINK ME" potion first, which not only allows you in to the area, but also increments pendingMapReflections which determines how may reflections of maps you can get.
442 A Moment of Reflection 1-yellow matter custard unless you're the right class

2-delicious comfit? unless you're the right class

3-Fight a croqueteer unless you're the right class

4-The Duchess' Cottage

5-The Great Big Chessboard

6-skip adventure (does not consume map)

KoLmafia does support automating this. The GUI has dropdowns for all but the Duchess and the chessboard.
443 The Great Big Chessboard See Notes KoLmafia supports this choice adventure through the relay browser. It will add a "Solve!" button which will get you a queen cookie and increment chessboardsCleared up to 50. The GUI also has a chess command.
444

445

446

447

448

449
The Field of Strawberries
(Seal Clubber)

The Field of Strawberries
(Pastamancer)

A Caucus Racetrack
(Accordion Thief)

A Caucus Racetrack
(Sauceror)

The Croquet Grounds
(Turtle Tamer)

The Croquet Grounds
(Disco Bandit)

1 1-Receive your class's special item

2-Get the regular reward

450 The Duchess' Cottage 1-Present your foods

2-Walk away (Wastes a map and turn)

KoLmafia does not officially support automating this. However, it should be safe to set this preference to 1.
451 Typographical Clutter 5 1-left parenthesis

2-Moxie stats and lose and gain meat

3-plus sign then Muscle stats

4-Mysticality stats and MP

5-Gain Teleportitis

452 Leave a Message and I'll Call You Back 1-Lose all HP or kill spider

2-With a live spider, tiny fly glasses. With a dead spider and torso awaregness, flyest of shirts. Else, waste adventure

3-3 fruits

KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
453 Getting a Leg Up 1-Fight a jungle scabie

2-Gain stats

3-hair of the calf

KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
454 Just Like the Ocean Under the Moon 1-Fight a smooth jazz scabie

2-Heal HP&MP

KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
455 Double Trouble in the Stubble 1-Gain stats

2-With a can-you-dig-it? equipped, The Legendary Beat. Else, lose HP

KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
456 Made it, Ma! Top of the World! 1-Fight The Whole Kingdom

2-Gain Hurricane Force

3-Gain a dance upon the palate if you don't have it.

4-Gain stats

KoLmafia does support automating this adventure, but it has no default. Options can be found in the GUI.
457 Oh, No! Five-Oh! 2 1-Turn in phone numbers for reward

2-Keep gathering phone numbers

496 Crate Expectations 1 1-random booze

2-skip adventure (available with +20 hot damage)

497 SHAFT! 0 1-Fight an unearthed monstrosity

2-skip adventure

Choice Adventures 508-599

# Name default Options Notes
508 Pants-Gazing See notes This choice adventure is reached by activating the Greatest American Pants. KoLmafia supports buffs using the pants. You can use the CLI command gap or activate it through the Modifier Maximizer.
511 If it's Tiny, is it Still a Mansion? 2 1-Fight Baron von Ratsworth

2-skip adventure

512 Hot and Cold Running Rats 1 1-Fight a drunken rat

2-skip adventure

513 Staring Down the Barrel 1 1-ice-cold Willers

2-skip adventure (available with +20 cold damge)

514 1984 Had Nothing on This Cellar 1 1-rat whiskers and a chance for a smiling rat

2-skip adventure (available with +20 stench damage)

515 A Rat's Home... 1 1-3 bottles of tequila

2-skip adventure (available with +20 spooky damage)

522 Welcome to the Footlocker 2 1-Gain missing Knob Goblin Elite Guard Uniform outfit piece. Else, Knob jelly donut

2-skip adventure

523 Death Rattlin' 5 1-Meat

2-Gain stats, HP, and MP

3-can of Ghuol-B-Gone™

4-Fight a swarm of ghuol whelps basedon ML

5-skip adventure

524 The Adventures of Lars the Cyberian See Notes Due to the nature of this item, it is recommended to be investigated manually.
525 Fiddling with a Puzzle See notes Due to the nature of this item, it is recommended to be investigated manually.
527 The Haert of Darkness 1 1-Fight The Bonerdagon

2-sikp advenuter

535 Deep Inside Ronald, Baby 0 1-E.M.U. rocket thrusters

2-Gain Spell Transfer Complete

3-E.M.U. joystick

4-elven medi-pack & elven magi-pack

5-Gain Overstimulated

6-Gain Simulation Stimulation

KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.
536 Deep Inside Grimace, Bow Chick-a Bow Bow 0 1-distension pill

2-synthetic dog hair pill

3-Heal Thy Nanoself

4-E.M.U. harness

5-biscuits of elven hardtack and bottles of elven squeeze

6-E.M.U. helmet

KoLmafia automates the entire chain of choice adventures. This can be set simply using the GUI.
560 Foreshadowing Demon! 1 1-Unlocks You Must Choose Your Destruction! (no adventure cost)

2-skip adventure

561 You Must Choose Your Destruction! 0 1-Unlock The Thorax (no adventure cost)

2-Unlock The Bat in the Spats (no adventure cost)

563 A Test of Your Mettle 1 1-Unlock the other of The Thorax or The Bat in the Spats (no adventure cost)

2-skip adventure

564 A Maelstrom of Trouble 1 1-Unlocks To Get Groped or Get Mugged? (no adventure cost)

2-skip adventure

565 To Get Groped or Get Mugged? 0 1-Unlock The Terrible Pinch (no adventure cost)

2-Unlock Thug 1 and Thug 2 (no adventure cost)

566 A Choice to be Made 1 1-Unlock the other of The Terrible Pinch or Thug 1 and Thug 2 (no adventure cost)

2-skip adventure

567 You May Be on Thin Ice 1 1-Unlocks Some Sounds Most Unnerving (no adventure cost)

2-skip adventure

568 Some Sounds Most Unnerving 0 1-Unlock Mammon the Elephant (no adventure cost)

2-Unlock The Large-Bellied Snitch (no adventure cost)

569 One More Demon to Slay 1 1-Unlock the other of Mammon the Elephant and The Large-Bellied Snitch (no adventure cost)

2-skip adventure

575 Duffel on the Double 2 1-get a piece of the eXtreme Cold-Weather Gear outfit

2-jar of frostigkraut 3-skip adventure

If your preference is set to 2 and the jar of frostigkraut isn't available, KoLmafia will get stuck on that choice adventure indefinitely.
578 End of the Boris Road 0 See notes This is encountered after beating the last boss during an Avatar of Boris run. You choose which class you will then change in to. It is recommended you leave this set at 0 so that you can choose the class you want when the time is right.
579 Such Great Heights 0 1-Mysticality stats

2-the Nostril of the Serpent then skip adventure 3-gain 3 adventures then skip adventure

KoLmafia tracks you 3 free adventures for each ascension in lastTempleAdventures, which is equal to the last ascension you got them.
580 The Hidden Heart of the Hidden Temple 1-Go through the door

2-Confusing Buttons or Unconfusing Buttons

3-Moxie stats and Somewhat Poisoned

KoLmafia does not officially support this choice adventure. Option 1 will go through the current door which can be set by using option 2. If you choose option 2 with the Nostril of the Serpent, you will lose the Nostril, unlock Unconfusing Buttons, Mafia will set lastTempleButtonsUnlock to your current ascension number, and, if automated, will continuously loop.
581 Such Great Depths 0 1-glowing fungus

2-Gain Hidden Power then skip adventure

3-Fight a clan of cave bars

When you gain your Hidden Power for the day, KoLmafia sets _templeHiddenPower to true.
582 Fitting In 0 1-Such Great Heights

2-The Hidden Heart of the Hidden Temple

3-Such Great Depths

584 Unconfusing Buttons 0 1-Get the Stone door

2-Get the Sun door

3-Get the Gargoyle door

4-Access to The Hidden City

Any of these choices will return you to The Hidden Heart of the Hidden Temple
586 Huggler Radio 1-Listen to all Fights

2-Listen to Friends Fight


3-Listen to Clanmates Fight


4-Listen to Clanmates and Friends Fight


5-Stop Listening

588 Machines! ??? This choice adventure is set up differently. You need to enter values and then click the button of your choice. KoLmafia does not currently support this.
590 Not Alone In The Dark 1-Fight a Black Ops Bugbear or waste adventure

2-Shoot a flare (available if you have a flaregun)

3-skip adventure

595 Fire! I... have made... fire! 0 1-HP & MP regen after combats

2-3 PvP fights

If you have this preference set to 1 or 2, KoLmafia will use a CSA fire-starting kit as part of breakfast. When used, KoLmafia will also set the preference _fireStartingKitUsed to true.
597 Reagnimated Gnome 0 1-Gnomish swimmer's ears

2-Gnomish coal miner's lung

3-Gnomish tennis elbow

4-Gnomish housemaid's kgnee

5-Gnomish athlete's foot

This occurs when you visit the Cake-Shaped Arena with your Reagnimated Gnome.
598 Recruit Zombie 0 1-Spend a turn to recruit zombies

2-skip adventure

This only occurs when you use the skill Recruit Zombie.
599 Lure Minions 0 See note This skill allows you to sacrifice brains you've collected for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.

Choice Adventures 600-699

# Name default Options Notes
600

601

Summon Minion

Summon Horde

0

--

See notes This skill allows you to sacrifice meat for a larger Zombie Horde. This is best done through the relay browser or the Skill Casting tab in the GUI.
603 Skeletons and The Closet 0 1-Gain Skeletal Warrior

2-Gain Skeletal Cleric

3-Gain Skeletal Wizard

4-Gain Skeletal Rogue

5-Gain Skeletal Buddy

6-skip choice

This occurs when you use a skeleton in your inventory.
606 Lost in the Great Overlook Lodge 1-Room 237

2-Go Check It Out!

3-There's Always Music In the Air

4-To Catch a Killer (available if first 3 are done successfully)

6-skip adventure

Option 1-4 lead to no-choice adventures. Oddly, option 6 is not a typo. Option 5 does not exist. Progress through these choice adventures are tracked in twinPeakProgress using a 4-bit "nibble bitmask". See Quest Tracking Preferences for more details.
611 The Horror... 1-Reduce hauntedness

2-end adventure

Progress through A-boo Peak is tracked in booPeakProgress.
618 Cabin Fever 1-Continue in Twin Peak

2-Burn Twin Peak

KoLmafia does not update twinPeakProgess if you choose option two. However, looking at your quest log will update it.
619
620
621
623
624
To Meet a Gourd
A Blow Is Struck!
Hold the Line!
Return To the Fray!
Returning to Action
1-Fight 6 conspirators

2-end adventure (no adventure cost)

622 The Moment of Truth 1-Fight Fnord the Unspeakable

2-end adventure (no adventure cost)

625 The Table ??? It is unclear which options appear and when.
636
637
638
639
First Mate's Log See notes There are 4 choice, but the choices can be different each time. Also, some choices will not be available depending on your bath toy inventory.
640 Tailor the Snow Suit 1-Angry Eyebrows

2-Ice-Cold Smirk

3-Sensitive Carrot Nose

4-Entertaining Goatee

5-Magical Hat

Occurs by choosing to "decorate" your Snow Suit. KoLmafia track the 3 carrots that drop with _carrotNoseDrops.
641 Stupid Pipes. 1-Take hot damage (succeeding unlocks You're Freaking Kidding Me)

2-flickering pixel (available with at least 25 hot resistance)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
642 You're Freaking Kidding Me 1-Succeeding unlocks You're Freaking Kidding Me

2-flickering pixel (available with at least 500 in all stats)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
643 Great. A Stupid Door. What Next? 1-Fight Anger Man

2-skip adventure

644 Snakes. 1-Succeeding unlocks So... Many... Skulls...

2-flickering pixel (available with at least 300 Moxie)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
645 So... Many... Skulls... 1-Take spooky damage (succeeding unlocks Oh No... A Door...)

2-flickering pixel (available with at least 25 spooky resistance)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
646 Oh No... A Door... 1-Fight Fear Man

2-skip adventure

647 A Stupid Dummy. Also, a Straw Man. 1-Succeeding unlocks Slings and Arrows

2-flickering pixel (available with at least 300 Moxie)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
648 Slings and Arrows 1-Take spooky damage (succeeding unlocks A Door. Figures.)

2-flickering pixel (available with at least 200? total bonus weapon damage)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
649 A Door. Figures. 1-Fight Doubt Man

2-skip adventure

650 This Is Your Life. Your Horrible, Horrible Life. 1-Succeeding unlocks The Wall of Wailing

2-flickering pixel (available with at least 1000 MP)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
651 The Wall of Wailing 1-Succeeding unlocks A Door. Too Soon...

2-flickering pixel (available with at 60 prismatic damage)

3-skip adventure

KoLmafia does not track collecting flickering pixels. However, if you have Byte, you definitely got it.
652 A Door. Too Soon... 1-Fight Regret Man

2-skip adventure

652 You Grind 16 Rats, and Whaddya Get? 1-Unlocks Debasement (Chinatown)|Debasement

2-skip adventure

If you choose option 1 without 30 gold pieces, it just skips the adventure.
653 Debasement 1-Fight The Server

2-skip adventure

669 The Fast and the Furry-ous 0 1-With titanium assault umbrella equipped, unlock Ground Floor. Else, Out in the Open Source

2-Moxie stats

4-skip adventure and return next time

Oddly, option 4 is not a typo. Option 3 does not exist.
670 You Don't Mess Around with Gym 0 1-massive dumbbell then skip adventure

2-Muscle stats

3-random goodies

4-With an amulet of extreme plot significance equipped, unlock Ground Floor. Else, skip adventure.

5-skip adventure and return next time

Option 5 is not listed in the GUI.
671 Out in the Open Source 0 1-With a massive dumbbell, unlock Ground Floor. Else, waste adventure.

2-Mysticality stats

3-O'RLY manual and open sauce

4-You Don't Mess Around with Gym

672 There's No Ability Like Possibility 0 1-3 random goodies

2-Gain Nothing is Impossible

3-skip adventure

673 Putting Off Is Off-Putting 0 1-very overdue library book then skip adventure

2-Gain Trash-Wrapped

3-skip adventure

674 Huzzah! 0 1-pewter claymore

2-Gain Pretending to Pretend

3-skip adventure

Choice Adventures 700-799

# Name default Options Notes

Special Cases

Spooky Forest

The Spooky Forest has a selector to pick your choices through the GUI. However, this setting cannot be set through an ash set_property() or a CLI set command. KoLmafia reads the setting for the choice adventures associated with Arboreal Respite and determines what your current setting is. The options available are:

  • show in browser
  • mosquito larva or spooky mushrooms1
  • Spooky-Gro fertilizer
  • spooky sapling & sell bar skins2
  • Spooky Temple map then skip adventure3
  • meet vampire hunter4
  • meet vampire5
  • gain meat
  • loot Seal Clubber corpse
  • loot Turtle Tamer corpse
  • loot Pastamancer corpse
  • loot Sauceror corpse
  • loot Disco Bandit corpse
  • loot Accordion Thief corpse

1The first time, you'll grab a mosquito larva for the Council's quest. You'll get mushrooms every time after.
2If you don't have a sapling, KoLmafia will buy one. It'll also sell all bar skins you have in your inventory. It will then exit as normal.
3First time, you get the tree-holed coin. Second time, you get the map. Afterward, you take the path for the coin to skip the adventure without using a turn.
4This is set in the GUI. If you haven't gotten wooden stakes, you will get them the first time you visit. After that, KoLmafia will trade vapmire hearts for bottles of used blood OR skip the adventure, as you choose.
5This is set in the GUI as well, allowing you to gain Moxie stats, Muscle stats, or fight a vampire.

The Louvre

Louvre It or Leave It is a complicated maze, changing each ascension. KoLmafia has a built-in solver for it. It may take a couple tries as it figure out the path, but once it does, you'll easily automate your way through it. It's setting is saved in louvreDesiredGoal and has 9 options:

  • 0: skip adventure
  • 1: Manetwich
  • 2: bottle of Vangoghbitussin
  • 3: bottle of Pinot Renoir
  • 4: Boost Muscle
  • 5: Boost Mysticality
  • 6: Boost Moxie
  • 7: Boost Prime Stat
  • 8: Boost Lowest Stat

Violet Fog

KoLmafia has a built-in solver for the Violet Fog similar to the louvre. It's setting is saved in violetFogGoal and has 12 options:

  • 0: escape the fog
  • 1: Cerebral Cloche
  • 2: Cerebral Crossbow
  • 3: Cerebral Culottes
  • 4: Muscle Training
  • 5: Mysticality Training
  • 6: Moxie Training
  • 7: ice stein
  • 8: munchies pill
  • 9: homeopathic healing powder
  • 10: Boost Prime Stat
  • 11: Boost Lowest Stat

The Hobo Marketplace

The Hobo Marketplace does not have any special automation. In fact, the only part that has any support is the very first part where you choose to enter. While you can still set preferences for each individual marketplace choice, it should be done very carefully.

llama lama gong

The llama lama gong has a dropdown list in the GUI. It can also be set by changing the preference gongPath to what you desire. Options 4-30 describe all the outcomes from being a Roach. The Mole path is not automated, though it's possible to write scripts that will track your progress and play accordingly. KoLmafia tracks your progress through Mt. Molehill using the moleTunnelLevel preference.

  • 0: show in browser
  • 1: bird
  • 2: mole
  • 3: roach (in browser)
  • 4: musc, musc, +30% musc
  • 5: musc, mox, +30% musc
  • 6: musc, MP, +30% musc
  • 7: myst, musc, +30% myst
  • 8: myst, myst, +30% myst
  • 9: myst, MP, +30% myst
  • 10: mox, myst, +30% mox
  • 11: mox, mox, +30% mox
  • 12: mox, MP, +30% mox
  • 13: musc, musc, +10% all
  • 14: myst, musc, +10% all
  • 15: musc, mox, +10% all
  • 16: myst, myst, +10% all
  • 17: mox, mox, +10% all
  • 18: mox, MP, +10% all
  • 19: musc, musc, +50% items
  • 20: myst, musc, +50% items
  • 21: musc, MP, +50% items
  • 22: mox, myst, +50% items
  • 23: myst, MP, +50% items
  • 24: mox, MP, +50% items
  • 25: musc, mox, +30 ML
  • 26: musc, MP, +30 ML
  • 27: myst, myst, +30 ML
  • 28: mox, myst, +30 ML
  • 29: myst, MP, +30 ML
  • 30: mox, mox, +30 ML

Turtle Taming

Turtle Taming adventures have only one choice: get the turtle! KoLmafia does not track limited taming, such as the 3 tamings per day for a ballast turtle.

Hunt the Wumpus

When traveling through your memories, you may come across a Cavern Entrance that will let you Hunt the Wumpus. KoLmafia has support for tracking and fighting the wumpus through the Relay Browser.

Arcade Game

The Game Grid has various games you can play using a Game Grid token. KoLmafia does have support for these games through the relay browser. These can be turned on or off by setting arcadeGameHints to true or false, respectively.

Vamping Out

Vamping out allows you gain various benefits. KoLmafia provides some support, but the nature of these choices need to be changed each time in the GUI. Scripts can be written to take the route you want, such as [Vamp Out Manager], which sets up the choices as Daily Deeds. The Daily Variables that are associated with these adventures are _interviewIsabella, _interviewMasquerade, and _interviewVlad.

GameInformPowerDailyPro Dungeon

When you read a GameInformPowerDailyPro magazine, KoLmafia will parse the walkthrough and set choices for your particular dungeon. When you come across non-combats that requires choice, such as the maze, it will have everything set up correctly. If you're playing through the relay browser, an arrow will indicate the correct choice. The maze itself will have a shortcut button to quickly go through the maze.

Clan swimming pool

When you visit An Olympic-Sized Swimming Pool, you can do a cannonball or you can do laps. KoLmafia will do a cannonball every day for breakfast and search for an item. Also, you can get the effects from doing laps or sprints through the Daily Deeds panel.
When you use a lost key, KoLmafia can automate what you get. Instead of the direct choices, you can set a goal by setting choiceAdventure594 to your choice or through the GUI

  • 0: show in browser
  • 1: The Lost Glasses
  • 2: The Lost Comb
  • 3: The Lost Pill Bottle

No Choice Adventures

These choice adventures, while technically a choice adventure in that they use choice.php, have only one option. These are usually to continue a narrative or accept something. They generally have a default of 1.

# Name Notes
210 Stumped Occurs in The Arrrboretum. You recieve any reward you earned. KoLmafia does not set this by default.
296 Pop! This occurs if you are in a non-combat while in any part of Hobopolis, such as being trapped in the cage or deciding to fight a boss.
302
303
306
307
308
You've Hit Bottom

Not a Micro Fish
Salacious Cocktailcrafting
Boxing the Juke

These occur when you get your reward for finding Grandpa Sea Monkee.
387
388
389
390
391
Time Isn't Holding Up; Time Is a Doughnut
Extra Savior Faire
The Unbearable Supremeness of Being
A Winning Pass
OMG KAWAIII
These occur in Seaside Megalpois. Some of them require you to have the Future quest active.
437 Flying In Circles This leads to the final combat with your nemesis.
438
458
From Little Acorns...
... Grow Unspeakable Horrors
These occur in The Arrrboretum, requiring an underworld acorn.
509
510
Of Course!

Those Who Came Before You

These are part of the Rat Cellar.
517 Mr. Alarm, I Presarm This is part of the MacGuffin quest.
521 A Wicked Buzz An additional part of the St. Sneaky Pete's day tattoo. Once you have the full tattoo, you will never get this again.
538
539
Big-Time Generator

An E.M.U. for Y.O.U.

Part of the quest to unlock Elvish Paradise.
542
543
544
Now's Your Pants! I Mean... Your Chance!
Up In Their Grill
A Sandwich Appears!
These unlock your guild.
570 GameInformPowerDailyPro Walkthru This unlock the GameInformPowerDailyPro dungeon. KoLmafia will parse the information, set the choices for you, and automate the NCs for you.
571
572
573
574
576
577
Your Minstrel Vamps
Your Minstrel Clamps
Your Minstrel Stamps
The Minstrel Cycle Begins
Your Minstrel Camps
Your Minstrel Scamp
These are encountered when CLancy gets a ! while adventuring as an Avatar of Boris.
583 Confusing Buttons This is part of The Hidden Temple. It will change the door and end the adventure.
591
592
593
The Beginning of the Beginning of the End

The Middle of the Beginning of the End
The End of the Beginning of the End

These lead to the fight with the Bugbear Captain
596 Dawn of the D'oh This is your introduction to a Zombie Slayer path. You will receive your starting skill and gear at the end.
602 Behind the Gash This ends the Zombie Slayer path and let you choose your new path. It is recommended you not set this so you can choose your own path.
605 Welcome to the Great Overlook Lodge Your first adventure in Twin Peaks.
607
608
609
610
616
Room 237

Go Check It Out!

There's Always Music In the Air

To Catch a Killer

He Is the Arm, and He Sounds Like This

Now It's Dark

These result from choices in Lost in the Great Overlook Lodge
634 Goodbye Fnord The finishes The Gourd and gives you a fancy gourd potion.
655
656
657
Courier? I don't even...

They Have a Fight, Triangle Loses

Wheels Within Wheels

These occur in The Suspicious-Looking Guy's Shady Past.
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