My adventures: Difference between revisions

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imported>StDoodle
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imported>Bale
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{{#vardefine:name|my_adventures}}
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adventure(my_adventures() , $location[giant's castle]);
adventure(my_adventures() , $location[giant's castle]);
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</syntaxhighlight>}}
 
{{CodeSample|
code2={{CodeSample|
description=Checking to see if you have adventures left before doing something:|
description=Checking to see if you have adventures left before doing something:|
code=
code=
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<syntaxhighlight>
if (my_adventures() == 0) abort("You can't run this script without adventures.");
if (my_adventures() == 0) abort("You can't run this script without adventures.");
</syntaxhighlight>}}|
</syntaxhighlight>}}
 
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description=Making sure you have enough adventures to perform a set of actions:|
description=Making sure you have enough adventures to perform a set of actions:|
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code=
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special=When not logged in, this function returns 0.
special=When not logged in, this function returns 0.
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[[Category:Your Character]]

Latest revision as of 21:32, 21 May 2010

Function Syntax

int my_adventures()

Returns the logged-in character's number of adventures remaining.

Code Samples

Using this function to spend all of your adventures farming the Castle:

adventure(my_adventures() , $location[giant's castle]);

Checking to see if you have adventures left before doing something:

if (my_adventures() == 0) abort("You can't run this script without adventures.");

Making sure you have enough adventures to perform a set of actions:

location farming_location = $location[giant's castle];
while (my_adventures() >= 4) {
   if (use(1 , $item[dance card])) {
      adventure(3 , farming_location);
      adventure(1 , $location[Haunted Ballroom]);
   } else break;
}

See Also

adventure() | use()

Special

When not logged in, this function returns 0.