Can interact: Difference between revisions

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FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Your Character|


function1={{Function|
function1={{Function|
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function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.
function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.
*For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).
<ul><li> For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).</li>
*For Hardcore characters, this function returns true after the king is freed, and false otherwise.
<li> For Hardcore characters, this function returns true after the king is freed, and false otherwise.</li>
*This function always returns true in Casual.|
<li> This function always returns true in Casual.</li></ul>|


code1={{CodeSample|
code1={{CodeSample|
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code=
code=
<syntaxhighlight>
<syntaxhighlight>
if(can_interact()) {
if ( can_interact() )
   buy(3 , $item[hot hi mein]);
{
   buy( 3 , $item[ hot hi mein ];
} else
{
  adventure( 10 , $location[ Knob Goblin Kitchens ] );
}
}
else {
</syntaxhighlight>}}|
  adventure(10 , $location[Knob Goblin Kitchens]);
}
</syntaxhighlight>
}}|


see_also={{SeeAlso|in_hardcore|adventure|buy}}|
see_also={{SeeAlso|in_hardcore|adventure|buy}}|
special=When not logged in, this function returns false.
special=When not logged in, this function returns false.
}}
}}
[[Category:Your Character]]

Latest revision as of 21:38, 21 May 2010

Function Syntax

boolean can_interact()

This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.

  • For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).
  • For Hardcore characters, this function returns true after the king is freed, and false otherwise.
  • This function always returns true in Casual.

Code Sample

This is commonly used to determine whether a player can access the mall.

if ( can_interact() )
{
   buy( 3 , $item[ hot hi mein ];
} else
{
   adventure( 10 , $location[ Knob Goblin Kitchens ] );
}

See Also

in_hardcore() | adventure() | buy()

Special

When not logged in, this function returns false.