Can interact: Difference between revisions

From Kolmafia
Jump to navigation Jump to search
imported>Heeheehee
m Temporary HTML-format to circumvent weird list-related format-breaking issues.
imported>Bale
mNo edit summary
 
(2 intermediate revisions by one other user not shown)
Line 5: Line 5:
FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Your Character|


function1={{Function|
function1={{Function|
Line 36: Line 35:
special=When not logged in, this function returns false.
special=When not logged in, this function returns false.
}}
}}
[[Category:Your Character]]

Latest revision as of 21:38, 21 May 2010

Function Syntax

boolean can_interact()

This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.

  • For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).
  • For Hardcore characters, this function returns true after the king is freed, and false otherwise.
  • This function always returns true in Casual.

Code Sample

This is commonly used to determine whether a player can access the mall.

if ( can_interact() )
{
   buy( 3 , $item[ hot hi mein ];
} else
{
   adventure( 10 , $location[ Knob Goblin Kitchens ] );
}

See Also

in_hardcore() | adventure() | buy()

Special

When not logged in, this function returns false.