Operators: Difference between revisions
imported>StDoodle |
→Relational Operators: Add info on string comparisons, add approximately equal operator |
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==Bitwise Operators== | ==Bitwise Operators== | ||
The following mathematical operators are used for operating on the bits of integers. The operands | The following mathematical operators are used for operating on the bits of integers. The logical operators (&, |, ^) work either with booleans or integers while the others operate upon integers only. If the operands are booleans, then result will also be a boolean. | ||
{{ | {{ | ||
eztable| | eztable| | ||
{{eztr|{{eztd| <nowiki>&</nowiki> |and|a & b}}}} | {{eztr|{{eztd| <nowiki>&</nowiki> |and|a & b}}}} | ||
{{eztr|{{eztd| <nowiki>|</nowiki> |or|a <nowiki>|</nowiki> b}}}} | {{eztr|{{eztd| <nowiki>|</nowiki> |or|a <nowiki>|</nowiki> b}}}} | ||
{{eztr|{{eztd| <nowiki>^</nowiki> |XOR|a <nowiki>^</nowiki> b}}}} | |||
{{eztr|{{eztd| ~ |not|~a}}}} | {{eztr|{{eztd| ~ |not|~a}}}} | ||
{{eztr|{{eztd| << |left shift|a << b}}}} | {{eztr|{{eztd| << |left shift|a << b}}}} | ||
Line 40: | Line 41: | ||
{{eztr|{{eztd| <nowiki>%=</nowiki> |<nowiki>a = a % b</nowiki>}}}} | {{eztr|{{eztd| <nowiki>%=</nowiki> |<nowiki>a = a % b</nowiki>}}}} | ||
{{eztr|{{eztd| <nowiki>**=</nowiki> |<nowiki>a = a ** b</nowiki>}}}} | {{eztr|{{eztd| <nowiki>**=</nowiki> |<nowiki>a = a ** b</nowiki>}}}} | ||
{{eztr|{{eztd| <nowiki>^=</nowiki> |<nowiki>a = a ^ b</nowiki>}}}} | |||
{{eztr|{{eztd| <nowiki>>>=</nowiki> |<nowiki>a = a >> b</nowiki>}}}} | {{eztr|{{eztd| <nowiki>>>=</nowiki> |<nowiki>a = a >> b</nowiki>}}}} | ||
{{eztr|{{eztd| <nowiki>>>>=</nowiki> |<nowiki>a = a >>> b</nowiki>}}}} | {{eztr|{{eztd| <nowiki>>>>=</nowiki> |<nowiki>a = a >>> b</nowiki>}}}} | ||
Line 58: | Line 60: | ||
{{eztr|{{eztd| <nowiki><=</nowiki> |less than or equal to}}}} | {{eztr|{{eztd| <nowiki><=</nowiki> |less than or equal to}}}} | ||
{{eztr|{{eztd| <nowiki>>=</nowiki> |greater than or equal to}}}} | {{eztr|{{eztd| <nowiki>>=</nowiki> |greater than or equal to}}}} | ||
{{eztr|{{eztd| <nowiki>≈</nowiki> |approximately equal to}}}} | |||
}} | }} | ||
Note that you cannot mix datatypes within a comparison or KoLmafia will abort with an error, with the exception of mixing types int and float, where KoLmafia will do a transparent type conversion behind-the-scenes. If you need to compare different datatypes, use one or more of the [[Datatype Conversions|Datatype Conversion]] functions. | Note that you cannot mix most datatypes within a comparison or KoLmafia will abort with an error, with the exception of mixing types int and float, where KoLmafia will do a transparent type conversion behind-the-scenes. If you need to compare different datatypes, use one or more of the [[Datatype Conversions|Datatype Conversion]] functions. | ||
{{ | {{ | ||
CodeSample| | CodeSample| | ||
Line 82: | Line 84: | ||
} | } | ||
if ( "Hello" == "hello" ) | if ( "Hello" == "hello" ) | ||
{ | |||
print( "This line does NOT get printed." ); | |||
} | |||
</syntaxhighlight>}} | |||
As of [https://kolmafia.us/threads/16180-when-parsing-a-bounty-object-in-ash-make-case-insensitive-string-compariso.18981/ r16180], the equality (<code>==</code>) and inequality (<code>!=</code>) operators compare strings case-sensitively. | |||
The "approximately equal" operator (<code>≈</code>) was introduced in [https://kolmafia.us/threads/16284-add-an-ash-operator-to-perform-an-approximately-equal-comparison.19116/ r16284]. When comparing two strings, it compares them case-insensitively. When comparing other data types, it behaves like the equality operator (<code>==</code>). | |||
{{CodeSample| | |||
description=Another exception is with strings. If the '''first''' datatype is a string, and the second isn't, the latter will be silently converted into a string. Remember that strings are compared alphabetically (with the alphabet here being the characters' [https://www.asciitable.com/ ASCII value]), just like in a dictionary, in which "smaller" means "would come before".| | |||
code= | |||
<syntaxhighlight> | |||
if ( "a" < "b" ) | |||
{ | |||
print( "This line DOES get printed." ); | |||
} | |||
if ( "apple" < "b" ) | |||
{ | |||
print( "This line DOES get printed." ); | |||
} | |||
if ( "1" < 2 ) | |||
{ | { | ||
print( "This line DOES get printed." ); | print( "This line DOES get printed." ); | ||
} | } | ||
</syntaxhighlight>}} | if ( "1487" < 2 ) | ||
{ | |||
print( "This line DOES get printed." ); | |||
} | |||
if ( "a" < 2 ) | |||
{ | |||
print( "This line does NOT get printed." ); | |||
} | |||
if ( "3" == 3 ) | |||
{ | |||
print( "This line DOES get printed." ); | |||
} | |||
if ( "3.0" == 3 ) | |||
{ | |||
print( "This line does NOT get printed." ); | |||
} | |||
if ( 3 == "3" ) | |||
{ | |||
print( "This GENERATES AN ERROR!" ); | |||
} | |||
if ( "true" == true ) | |||
{ | |||
print( "This line DOES get printed." ); | |||
} | |||
</syntaxhighlight>| | |||
moreinfo=Take the habit of always converting your datatypes to avoid unexpected problems.}} | |||
==Boolean Operators== | ==Boolean Operators== | ||
{{ | {{ | ||
Line 113: | Line 165: | ||
{ | { | ||
print( "This line DOES get printed (since the not operator converted false to true)." ); | print( "This line DOES get printed (since the not operator converted false to true)." ); | ||
} | |||
</syntaxhighlight>}} | |||
====Notes==== | |||
ASH uses [https://en.wikipedia.org/wiki/Short-circuit_evaluation Short-circuit_evaluation].<br> | |||
What this means is that in both of these examples, expensive_function() is not evaluated (i.e. is skipped): | |||
{{ | |||
CodeSample| | |||
code= | |||
<syntaxhighlight> | |||
if ( false && expensive_function() ) { | |||
... | |||
} | |||
</syntaxhighlight>}} | |||
{{ | |||
CodeSample| | |||
code= | |||
<syntaxhighlight> | |||
if ( true || expensive_function() ) { | |||
... | |||
} | } | ||
</syntaxhighlight>}} | </syntaxhighlight>}} |
Latest revision as of 06:30, 28 July 2021
Mathematical Operators
The following mathematical operators are used in KoLmafia:
+ | Addition | Performs addition and string concatenation |
- | Subtraction | Performs subtraction |
* | Multiplication | Performs multiplication |
/ | Division | Performs division |
% | Modulo | Returns the remainder after division |
** | Exponent | Performs exponentiation |
Note that, with the exception of using "+" for string concatenation, these operators can only be used on int or float datatypes.
Bitwise Operators
The following mathematical operators are used for operating on the bits of integers. The logical operators (&, |, ^) work either with booleans or integers while the others operate upon integers only. If the operands are booleans, then result will also be a boolean.
& | and | a & b |
| | or | a | b |
^ | XOR | a ^ b |
~ | not | ~a |
<< | left shift | a << b |
>> | right shift | a >> b |
&= | and | a &= b --> a = a & b |
|= | or | a |= b --> a = a | b |
>>> | unsigned right shift | a >>> b |
Assignment Operators
The following assignment operators are used in KoLmafia (let a = left operand, b = right operand):
= | a = b |
+= | a = a + b |
-= | a = a - b |
*= | a = a * b |
/= | a = a / b |
%= | a = a % b |
**= | a = a ** b |
^= | a = a ^ b |
>>= | a = a >> b |
>>>= | a = a >>> b |
Of these, only += and = are usable for strings. See Mathematical Operators for information regarding the basic Mathematical Operators.
Relational Operators
To follow these examples, a basic understanding of the concepts found on Control Structures would be helpful.
In order to create more complex if statements, we need to understand the basic relational operators:
== | equal to |
!= | not equal to |
< | less than |
> | greater than |
<= | less than or equal to |
>= | greater than or equal to |
≈ | approximately equal to |
Note that you cannot mix most datatypes within a comparison or KoLmafia will abort with an error, with the exception of mixing types int and float, where KoLmafia will do a transparent type conversion behind-the-scenes. If you need to compare different datatypes, use one or more of the Datatype Conversion functions.
if ( true == true )
{
print( "This line DOES get printed." );
}
if ( true == false )
{
print( "This line does NOT get printed." );
}
if ( 1 == 1.0 )
{
print( "This line DOES get printed." );
}
if ( 1 == 2 )
{
print( "This line does NOT get printed." );
}
if ( "Hello" == "hello" )
{
print( "This line does NOT get printed." );
}
As of r16180, the equality (==
) and inequality (!=
) operators compare strings case-sensitively.
The "approximately equal" operator (≈
) was introduced in r16284. When comparing two strings, it compares them case-insensitively. When comparing other data types, it behaves like the equality operator (==
).
Another exception is with strings. If the first datatype is a string, and the second isn't, the latter will be silently converted into a string. Remember that strings are compared alphabetically (with the alphabet here being the characters' ASCII value), just like in a dictionary, in which "smaller" means "would come before".
if ( "a" < "b" )
{
print( "This line DOES get printed." );
}
if ( "apple" < "b" )
{
print( "This line DOES get printed." );
}
if ( "1" < 2 )
{
print( "This line DOES get printed." );
}
if ( "1487" < 2 )
{
print( "This line DOES get printed." );
}
if ( "a" < 2 )
{
print( "This line does NOT get printed." );
}
if ( "3" == 3 )
{
print( "This line DOES get printed." );
}
if ( "3.0" == 3 )
{
print( "This line does NOT get printed." );
}
if ( 3 == "3" )
{
print( "This GENERATES AN ERROR!" );
}
if ( "true" == true )
{
print( "This line DOES get printed." );
}
Take the habit of always converting your datatypes to avoid unexpected problems.
Boolean Operators
&& | and |
|| | or |
! | not |
Note that the above operators only work with boolean values & datatypes. To make use of them with other datatypes, you will either need to first perform a Datatype Conversion, or you will need to nest your operations such that a boolean value is used with the boolean operators.
if ( true && true )
{
print( "This line DOES get printed (both possibilities proved true)." );
}
if ( true && false )
{
print( "This line does NOT get printed (only one possibility proved true)." );
}
if ( true || false )
{
print( "This line DOES get printed (since at least one of the possibilities proved true)." );
}
if ( ! false )
{
print( "This line DOES get printed (since the not operator converted false to true)." );
}
Notes
ASH uses Short-circuit_evaluation.
What this means is that in both of these examples, expensive_function() is not evaluated (i.e. is skipped):
if ( false && expensive_function() ) {
...
}
if ( true || expensive_function() ) {
...
}
Operator Precedence
KoLmafia follows Java's Operator Precedence rules with a few exceptions.
(The exceptions being operators that exist in only one or the other; operators that exist in both have the same precedence in both.)
14 | (reserved for postfix ++ and --) |
13 | ! ~ contains remove (reserved for prefix ++ and --) |
12 | ** |
11 | * / % |
10 | + - |
9 | << >> >>> |
8 | < > <= >= |
7 | == != |
6 | & |
5 | ^ (xor) |
5 | | |
3 | && |
2 | || |
1 | (reserved for ?:(ternary conditional)) |
0 | (reserved for assignments) |
Statements inside a () pair are always evaluated first, then in order of precedence as listed above (highest number precedence first), then left-to-right.
if ( true || true && false )
{
print( "This line DOES get printed." );
// && has highest precedence
// true or (true && false) returns true
}
if ( ( true && false ) && true )
{
print( "This line does NOT get printed." );
// ( true && false ) is evaluated first since it is inside of parentheses
// so we end up evaluating ( false && true ) which returns false
}
if ( true && ! ( true && false ) )
{
print( "This line DOES get printed." );
// ( true && false ) is evaluated first since it is inside of parentheses
// the ! operator converts the false from ( true && false ) to true
// ( true && true ) returns true
}