Hippy store available: Difference between revisions
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{{#vardefine:name|hippy_store_available}} | {{ | ||
{{#vardefine:return_type|boolean}} | #vardefine:name|hippy_store_available}}{{ | ||
#vardefine:return_type|boolean}}{{ | |||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
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function_description=This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).| | function_description=This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).| | ||
code1={{CodeSample| | |||
title=Code Samples| | |||
description=The example informs you if the hippy store is unlocked and if you meet the requirements to purchase from it.| | |||
code= | |||
<syntaxhighlight> | |||
if (hippy_store_available()) { | |||
print("You can access the hippy store!", "green"); | |||
if (get_property("sidequestOrchardCompleted") != "hippy" && get_property("sidequestOrchardCompleted") != "frat") { | |||
if (have_outfit("Filthy Hippy Disguise")) | |||
print("You must use your filthy hippy disguise in order to purchase items there.", "blue"); | |||
else print("You must first obtain a filthy hippy disguise to purchase items there.", "red"); | |||
} | |||
else print("You can purchase freely from it.", "blue"); | |||
} | |||
else print("You need to unlock the hippy store.", "red"); | |||
</syntaxhighlight>| | |||
}}| | |||
see_also={{SeeAlso|black_market_available|guild_store_available|white_citadel_available}}| | see_also={{SeeAlso|black_market_available|guild_store_available|white_citadel_available}}| | ||
special=When not logged in, this function returns false. | special=When not logged in, this function returns false. | ||
}} | }} | ||
[[Category:Your Character]] |
Latest revision as of 03:39, 14 January 2015
Function Syntax
boolean hippy_store_available()
This function returns true if the logged-in character has unlocked the hippy store. Otherwise, it returns false. Note: technically, this function checks for the hippy store + island access; it never checks to see if you have the outfit; it does switch to reporting false between starting the level 12 quest & completing the orchard sub-quest (if done).
Code Samples
The example informs you if the hippy store is unlocked and if you meet the requirements to purchase from it.
if (hippy_store_available()) {
print("You can access the hippy store!", "green");
if (get_property("sidequestOrchardCompleted") != "hippy" && get_property("sidequestOrchardCompleted") != "frat") {
if (have_outfit("Filthy Hippy Disguise"))
print("You must use your filthy hippy disguise in order to purchase items there.", "blue");
else print("You must first obtain a filthy hippy disguise to purchase items there.", "red");
}
else print("You can purchase freely from it.", "blue");
}
else print("You need to unlock the hippy store.", "red");
See Also
Special
When not logged in, this function returns false.