Ceil: Difference between revisions
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FunctionPage| | FunctionPage| | ||
name={{#var:name}}| | name={{#var:name}}| | ||
function1={{Function| | function1={{Function| | ||
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return_type={{#var:return_type}}| | return_type={{#var:return_type}}| | ||
return_also={{#var:return_also}}| | return_also={{#var:return_also}}| | ||
parameter1={{Param|float| | parameter1={{Param|float|number}}| | ||
p1desc={{Pspan|number}} is a number to find the ceiling of| | |||
}}| | }}| | ||
function_description=This is the ceiling function, which returns the | function_description=This is the ceiling function, which returns the smallest integer greater than or equal to the supplied {{pspan|number}}.| | ||
code1={{CodeSample| | code1={{CodeSample| | ||
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see_also={{SeeAlso|floor}}| | see_also={{SeeAlso|floor}}| | ||
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[[Category:Math and Numbers]] |
Latest revision as of 05:04, 22 May 2010
Function Syntax
- number is a number to find the ceiling of
This is the ceiling function, which returns the smallest integer greater than or equal to the supplied number.
Code Sample
Returns what type of slimes you can fight in the Slime Tube, based on current ML.
float ML_frac = max(0,ceil(monster_level_adjustment()/100));
string slime="";
if(ML_frac<=1) slime = "slime1";
else if(ML_frac<=3) slime = "slime2";
else if(ML_frac<=6) slime = "slime3";
else if(ML_frac<=10) slime = "slime4";
else slime = "slime5";
print("You will encounter "+slime+" in the Slime Tube.");