Weight adjustment: Difference between revisions

From Kolmafia
Jump to navigation Jump to search
imported>Heeheehee
m Fixed to fit the description, heh.
imported>Ckb
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 5: Line 5:
FunctionPage|
FunctionPage|
name={{#var:name}}|
name={{#var:name}}|
function_category=Your Character|


function1={{Function|
function1={{Function|
Line 21: Line 20:
code=
code=
<syntaxhighlight>
<syntaxhighlight>
boolean fam_weight( familiar fam ) {
int fam_weight( familiar fam ) {
   return ( familiar_weight(fam) + weight_adjustment() );
   return ( familiar_weight(fam) + weight_adjustment() );
}
}
Line 30: Line 29:
special=Returns 0 when not logged in.|
special=Returns 0 when not logged in.|
}}
}}
[[Category:Your Character]]

Latest revision as of 02:33, 14 October 2016

Function Syntax

int weight_adjustment()

Returns the cumulative total of all familiar weight adjustments from equipment, effects, passive skills, and area modifiers.

Code Samples

Checks to see how heavy a specified familiar is, including all weight-affecting effects.

int fam_weight( familiar fam ) {
   return ( familiar_weight(fam) + weight_adjustment() );
}

See Also

familiar_weight() | my_familiar()

Special

Returns 0 when not logged in.