Can interact: Difference between revisions
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imported>StDoodle mNo edit summary |
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function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions. | function_description=This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions. | ||
*For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed). | * For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed). | ||
*For Hardcore characters, this function returns true after the king is freed, and false otherwise. | * For Hardcore characters, this function returns true after the king is freed, and false otherwise. | ||
*This function always returns true in Casual.| | * This function always returns true in Casual.| | ||
code1={{CodeSample| | code1={{CodeSample| |
Revision as of 03:45, 14 March 2010
Function Syntax
boolean can_interact()
This function returns true if the logged-in character is subject to neither Hardcore nor Ronin restrictions.
- For characters in Normal (aka Softcore), this function returns false during Ronin, and true out of Ronin (which ends automatically when the king is freed).
- For Hardcore characters, this function returns true after the king is freed, and false otherwise.
- This function always returns true in Casual.
Code Sample
This is commonly used to determine whether a player can access the mall.
if(can_interact()) {
buy(3 , $item[hot hi mein]);
}
else {
adventure(10 , $location[Knob Goblin Kitchens]);
}
See Also
Special
When not logged in, this function returns false.