My turncount: Difference between revisions

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imported>Efilnikufecin
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imported>Zarqon
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[[int]] [[my_turncount()]]
[[int]] [[my_turncount()]]


This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an [[int]].  With the introduction of [[can_interact()]], the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging.
This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an [[int]].  With the introduction of [[can_interact()]], the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging:
 
An example:


<code>
<code>
  [[int]] [ [[string]] ] Accomplishments;
  [[int]][ [[string]] ] Accomplishments;
   
   
  if(adventure(1,$[[location]][The Boss Bat's Lair]) {
  if (adventure(1,$[[location]][The Boss Bat's Lair]) {
   Accomplishments["Defeated Boss Bat"] = [[my_turncount()]];
   Accomplishments["Defeated Boss Bat"] = [[my_turncount()]];
  }
  }
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[[Category:Your Character | My turncount()]]
[[Category:Your Character | My turncount()]]
[[Category:Ash Functions |My turncount()]]
[[Category:Ash Functions |My turncount()]]
When not logged in, this function returns 0.

Revision as of 05:00, 29 January 2009

int my_turncount()

This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an int. With the introduction of can_interact(), the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging:

int[ string ] Accomplishments;

if (adventure(1,$location[The Boss Bat's Lair]) {
  Accomplishments["Defeated Boss Bat"] = my_turncount();
}

When not logged in, this function returns 0.