In muscle sign: Difference between revisions
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imported>ZammyWarrior No edit summary |
imported>Zarqon more links, consistent formatting, logged-out info |
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[[boolean]] [[in_muscle_sign()]] | |||
Returns ''true'' if your ascension sign is a muscle sign; otherwise, returns ''false''. | |||
This example will import a mushroom-planting script if you are in a muscle sign: | |||
<code> | |||
if ([[in_muscle_sign()]]) { | |||
[[import]] <Mushroom Script.ash>; | |||
} | |||
</code> | |||
[[Category:Your Character | In muscle sign()]] | [[Category:Your Character | In muscle sign()]] | ||
[[Category:Ash Functions |In muscle sign()]] | [[Category:Ash Functions | In muscle sign()]] | ||
When not logged in, this function returns ''false''. | |||
Revision as of 14:25, 29 January 2009
Returns true if your ascension sign is a muscle sign; otherwise, returns false.
This example will import a mushroom-planting script if you are in a muscle sign:
if (in_muscle_sign()) {
import <Mushroom Script.ash>;
}
When not logged in, this function returns false.