Use skill: Difference between revisions
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effect chosen = $effect[ Empathy ]; | effect chosen = $effect[ Empathy ]; | ||
use_skill( my_mp() / mp_cost( to_skill(chosen) ) ,to_skill(chosen) ); | use_skill( my_mp() / mp_cost( to_skill(chosen) ) , to_skill(chosen) ); | ||
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Revision as of 01:54, 9 March 2010
Normal Use
Function Syntax
boolean use_skill(int casts ,skill to_use )
boolean use_skill(int casts ,skill to_use ,string target )
- casts is the number of casts
- target is the recipient (optional, for use with buffs only)
Attempts to cast the skill to_use a number of times specified by casts. Defaults to casting on yourself, but you can specify a target for buffs.
Code Sample
This example will attempt to cast the specified skill as many times as it can with the MP the character has left.
effect chosen = $effect[ Empathy ];
use_skill( my_mp() / mp_cost( to_skill(chosen) ) , to_skill(chosen) );
CLI Equivalent
The CLI command "cast" functions similarly to the normal version of this function (with similar parameters).
In-combat Consulting
Function Syntax
string use_skill(skill to_use )
string use_skill(int casts ,skill to_use )
- casts is the (optional) number of casts
- to_use is the skill to use
Will loop the specified number of casts (default to 1 if omitted) using the specified skill to_use, never reconsulting the script until the loop is complete.