Get campground: Difference between revisions
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imported>StDoodle mNo edit summary |
imported>StDoodle m using wiki-formatted lists in function_description borks things (use html) |
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function_description=Returns a map of your campground items as integers, keyed by item names. | function_description=Returns a map of your campground items as integers, keyed by item names. | ||
<ul> | |||
<li> Most values will be 1 to represent the item exists; can be as high as 9 for some things, such as pretty bouquets and fences.</li> | |||
<li> Not all items will be included; Hippy Stone, Colossal Closet, Quest Log, Trophy Case, Terrarium, Telescope, and Mystical Bookshelf are ignored.</li> | |||
<li> Furnishings for your dwelling (some "Tasteful" gifts, Really Good Feng Shui, etc.) will be listed on their own in the result.</li> | |||
</ul>| | |||
code1={{CodeSample| | code1={{CodeSample| |
Revision as of 19:01, 22 April 2010
Function Syntax
int [item] get_campground()
Returns a map of your campground items as integers, keyed by item names.
- Most values will be 1 to represent the item exists; can be as high as 9 for some things, such as pretty bouquets and fences.
- Not all items will be included; Hippy Stone, Colossal Closet, Quest Log, Trophy Case, Terrarium, Telescope, and Mystical Bookshelf are ignored.
- Furnishings for your dwelling (some "Tasteful" gifts, Really Good Feng Shui, etc.) will be listed on their own in the result.
Code Sample
The following will save a text file in your data directory with your campground information.
int [item] mystuff;
mystuff = get_campground();
map_to_file(mystuff , "campy.txt");
See Also