Item drops: Difference between revisions
Jump to navigation
Jump to search
imported>Heeheehee m Linkage! |
imported>Bale The history lesson swiftly becomes irrelevant. Nobody cares a month later. |
||
Line 41: | Line 41: | ||
see_also={{SeeAlso|meat_drop|item_drop_modifier}}| | see_also={{SeeAlso|meat_drop|item_drop_modifier}}| | ||
special=This function has a known limitation: if a monster drops the same item more than once, the map only returns the last rate in that monster's entry in monsters.txt | special=This function has a known limitation: if a monster drops the same item more than once, the map only returns the last rate in that monster's entry in monsters.txt, however [[item_drops_array|item_drops_array()]] can be used to bypass this limitation. | ||
}} | }} |
Revision as of 03:55, 27 April 2010
Function Syntax
int [item] item_drops()
int [item] item_drops(monster m )
Returns a map of the monster's drop rates, indexed by item names.
Code Samples
Prints the drops of a certain monster.
void drops(monster mob){
int[item] drops = item_drops(mob);
print("Monster: " + mob);
foreach i in drops {
print("Drop rate of " + i + " is " + drops[i]*(1+item_drop_modifier()/100) + "%");
}
}
See Also
Special
This function has a known limitation: if a monster drops the same item more than once, the map only returns the last rate in that monster's entry in monsters.txt, however item_drops_array() can be used to bypass this limitation.