Run choice: Difference between revisions

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description=This is a personalized version of [[adv1|adv1()]] that is capable of returning information about which adventure is encountered so that you can look for a specific choice adventure. If a combat is encountered instead of a choice adventure, [[run_combat|run_combat()]] is used.|
description=This is a personalized version of [[adv1|adv1()]] that is capable of returning information about which adventure is encountered so that you can look for a specific choice adventure. If a choice is encountered it selects the appropriate choice per your settings for that choice adventure and assigns the results to the page_text variable. (Effectively the same as using run_choice(-1)). If a combat is encountered instead of a choice adventure, [[run_combat|run_combat()]] is used.|
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Revision as of 00:45, 25 May 2017

Function Syntax

buffer run_choice(int choice )

  • choice is the number of the choice option you wish to take. Use "-1" to automate the rest of the choice using existing choice adventure settings.

Proceeds to run a choice, selecting the provided choice number (or, if the provided choice number = -1, using your current KoLmafia settings). This function returns the HTML from the choice page (not just what is displayed, but all markup). Most commonly used to finish up choices started via visit_url().

Another handy use for this function is to finish up choices that were started in the relay browser, or were interrupted (i.e. mafia aborted for you to manually make a choice selection). Typing "ashq run_choice(choice)" into the CLI will finish up the choice for you using your selected choice. Note that "ashq" is necessary rather than "ash" to avoid spewing the entire choice results page into the CLI.

Code Sample

This is a personalized version of adv1() that is capable of returning information about which adventure is encountered so that you can look for a specific choice adventure. If a choice is encountered it selects the appropriate choice per your settings for that choice adventure and assigns the results to the page_text variable. (Effectively the same as using run_choice(-1)). If a combat is encountered instead of a choice adventure, run_combat() is used.

int run_adv(location place) {
   string page_text = to_url(place).visit_url();
   string choiceAdventure = "-1";
   matcher m_choice = create_matcher("whichchoice value=(\\d+)", page_text);
   while(page_text.contains_text("choice.php")) {
      m_choice.reset(page_text);
      m_choice.find();
      choiceAdventure = m_choice.group(1);
      string choice_num = get_property("choiceAdventure"+ choiceAdventure);
      
      if(choice_num == "0") abort("Manual Control for "+ choiceAdventure);
      if(choice_num == "") abort("Unsupported Choice Adventure!");
      
      
      page_text = run_choice(choice_num);
   }
   if(page_text.contains_text("Combat"))
      run_combat();
   return choiceAdventure.to_int();
}

See Also

adventure() | adv1() | visit_url() | run_combat() | run_turn()