My adventures: Difference between revisions
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This function returns the logged-in character's amount of remaining adventures as an [[int]]. Common uses include 1) spending all of your adventures in one place: | This function returns the logged-in character's amount of remaining adventures as an [[int]]. Common uses include: | ||
1) spending all of your adventures in one place: | |||
<code> | <code> | ||
[[adventure()|adventure]]([[my_adventures()]],$[[location]][giant's castle]); | [[adventure()|adventure]]([[my_adventures()]],$[[location]][giant's castle]); | ||
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2) Checking to see if you can adventure before doing something: | 2) Checking to see if you can adventure before doing something: | ||
<code> | <code> | ||
if ([[my_adventures()]] == 0) [[abort()|abort]]("You can't run this script without adventures."); | if ([[my_adventures()]] == 0) [[abort()|abort]]("You can't run this script without adventures."); |
Revision as of 20:52, 22 February 2010
[[Data Types#{{{return_type}}}|{{{return_type}}}]] my_adventures()
This function returns the logged-in character's amount of remaining adventures as an int. Common uses include:
1) spending all of your adventures in one place:
adventure(my_adventures(),$location[giant's castle]);
2) Checking to see if you can adventure before doing something:
if (my_adventures() == 0) abort("You can't run this script without adventures.");
And 3) making sure you have enough adventures to perform a set of actions:
while (my_adventures() >= 4) {
if (use(1,$item[dance card])) {
adventure(3,$location[Haunted Gallery]);
adventure(1,$location[Haunted Ballroom]);
} else break;
}
When not logged in, this function returns 0.