Familiar: Difference between revisions
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This page has ASH functions and constants related to familiars. | |||
<code>'''familiar my_familiar()'''</code> <br /> | |||
Returns the familiar you currently have equipped as <code>$familiar[familiar]</code>. | |||
<code>'''boolean have_familiar( familiar pet )'''</code> <br /> | |||
Returns true or false depending on if you have the familiar <code>pet</code> in your terrarium or equipped on you. | |||
<code>familiar | <code>'''boolean equip_familiar( familiar pet )'''</code> <br /> | ||
Returns the familiar | Returns true or false depending on if the <code>equip_familiar</code> succeeded in equipping the familiar <code>pet</code> as your current familiar. | ||
<code>int familiar_weight( familiar pet )</code> <br /> | <code>'''int familiar_weight( familiar pet )'''</code> <br /> | ||
Returns the raw, unbuffed weight of the familiar <code>pet</code>. | Returns the raw, unbuffed weight of the familiar <code>pet</code>. | ||
<code>int familiar_weight( familiar pet )</code> <br /> | <code>'''int familiar_weight( familiar pet )'''</code> <br /> | ||
Returns the difference between the unbuffed and buffed weights of your currently equipped familiar. | Returns the difference between the unbuffed and buffed weights of your currently equipped familiar. | ||
<code>boolean | <code>'''boolean train_familiar( int nGoal, string sGoal )'''</code> <br /> | ||
Trains your currently-equipped familiar. sGoal can be either “base”, “buffed”, or “turns”, and nGoal is either the target weight or desired number of battles. Returns success value. | |||
<code> | <code>'''item familiar_equipment( familiar pet )'''</code> <br /> | ||
Returns | Returns the item that is most common to <code>pet</code>. e.g. This function will return <code>$item[Meat detector]</code> if pet is <code>$familiar[Leprechaun]</code>. | ||
== Datatype Conversions == | == Datatype Conversions == | ||
string familiar_to_string( familiar pet ) <br /> | <code>'''string familiar_to_string( familiar pet )'''</code> <br /> | ||
familiar string_to_familiar( string str ) <br /> | Returns the string name of <code>pet</code>. | ||
int familiar_to_int ( familiar pet ) | |||
familiar int_to_familiar ( int nFamiliar ) | <code>'''familiar string_to_familiar( string str )'''</code> <br /> | ||
Returns <code>$familiar[str]</code> from the string given. | |||
<code>'''int familiar_to_int ( familiar pet )'''</code> <br /> | |||
Returns the KoL number of familiar <code>pet</code> for raw URL building. | |||
<code>'''familiar int_to_familiar ( int nFamiliar )'''</code> <br /> | |||
Returns <code>$familiar[pet]</code> from the KoL number of the familiar. | |||
== $familiar[constant] == | == $familiar[constant] == |
Revision as of 23:24, 10 May 2007
This page has ASH functions and constants related to familiars.
familiar my_familiar()
Returns the familiar you currently have equipped as $familiar[familiar]
.
boolean have_familiar( familiar pet )
Returns true or false depending on if you have the familiar pet
in your terrarium or equipped on you.
boolean equip_familiar( familiar pet )
Returns true or false depending on if the equip_familiar
succeeded in equipping the familiar pet
as your current familiar.
int familiar_weight( familiar pet )
Returns the raw, unbuffed weight of the familiar pet
.
int familiar_weight( familiar pet )
Returns the difference between the unbuffed and buffed weights of your currently equipped familiar.
boolean train_familiar( int nGoal, string sGoal )
Trains your currently-equipped familiar. sGoal can be either “base”, “buffed”, or “turns”, and nGoal is either the target weight or desired number of battles. Returns success value.
item familiar_equipment( familiar pet )
Returns the item that is most common to pet
. e.g. This function will return $item[Meat detector]
if pet is $familiar[Leprechaun]
.
Datatype Conversions
string familiar_to_string( familiar pet )
Returns the string name of pet
.
familiar string_to_familiar( string str )
Returns $familiar[str]
from the string given.
int familiar_to_int ( familiar pet )
Returns the KoL number of familiar pet
for raw URL building.
familiar int_to_familiar ( int nFamiliar )
Returns $familiar[pet]
from the KoL number of the familiar.
$familiar[constant]
* Angry Goat * Astral Badger * Attention-Deficit Demon * Baby Gravy Fairy * Baby Yeti * Barrrnacle * Blood-Faced Volleyball * Cheshire Bat * Clockwork Grapefruit * Cocoabo * Coffee Pixie * Comma Chameleon * Crimbo Elf * Cymbal-Playing Monkey * Doppelshifter * Emo Squid * Feather Boa Constrictor * Flaming Gravy Fairy * Frozen Gravy Fairy * Fuzzy Dice * Ghost Pickle on a Stick * Ghuol Whelp * Grue * Hand Turkey * Hanukkimbo Dreidl * Hovering Sombrero * Howling Balloon Monkey * Inflatable Dodecapede * Jill-O-Lantern * Killer Bee * Leprechaun * Levitating Potato * MagiMechTech MicroMechaMech * Mosquito * Ninja Pirate Zombie Robot * Personal Raincloud * Pet Rock * Pygmy Bugbear Shaman * Sabre-Toothed Lime * Sleazy Gravy Fairy * Snowy Owl * Spirit Hobo * Spooky Gravy Fairy * Spooky Pirate Skeleton * Stab Bat * Star Starfish * Stinky Gravy Fairy * Sweet Nutcracker * Teddy Bear * Temporal Riftlet * Whirling Maple Leaf * Wild Hare * Wind-up Chattering Teeth