Stat bonus tomorrow: Difference between revisions

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imported>ZammyWarrior
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imported>Zarqon
better example, more links, consistent formatting
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'''stat stat_bonus_tomorrow()'''<br/>
[[stat]] [[stat_bonus_tomorrow()]]
Returns the stat that is benefited by the moon phases today or tomorrow. If it is an “ordinary” day, the return value is $stat[none].
 
<pre>if(stat_bonus_tomorrow() == $stat[muscle] && my_adventures() <= 140){
Returns the [[stat]] that will benefit from the moon phases tomorrow. If it will be an "ordinary" day (no stat benefits), the return value is $stat[none].
   abort("Stat day tomorrow!!");
 
}
The following [[function]] returns ''true'' if tomorrow will be a stat day benefitting your primary stat.
</pre>
 
<code>
  [[boolean]] my_statday_tomorrow() {
    return ([[stat_bonus_tomorrow()]] == [[my_primestat()]]);
   }
</code>
[[Category:Your Character | Stat bonus tomorrow()]]
[[Category:Your Character | Stat bonus tomorrow()]]
[[Category:Ash Functions |Stat bonus tomorrow()]]
[[Category:Ash Functions | Stat bonus tomorrow()]]
 
When not logged in, this function returns $stat[none] or behaves normally (needs spading).

Revision as of 07:06, 30 January 2009

stat stat_bonus_tomorrow()

Returns the stat that will benefit from the moon phases tomorrow. If it will be an "ordinary" day (no stat benefits), the return value is $stat[none].

The following function returns true if tomorrow will be a stat day benefitting your primary stat.

 boolean my_statday_tomorrow() {
   return (stat_bonus_tomorrow() == my_primestat());
 }

When not logged in, this function returns $stat[none] or behaves normally (needs spading).