Damage reduction: Difference between revisions

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imported>Grotfang
m moved Damage reduction() to Damage reduction: Conformity
imported>Grotfang
Conform to template
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'''int damage_reduction()'''<br/>
{{#vardefine:name|damage_reduction}}
Returns the damage that is deducted because of damage reduction effects.
{{#vardefine:return_type|int}}
[[Category:Your Character | Damage reduction()]]
 
[[Category:Ash Functions |Damage reduction()]]
{{FunctionPage|
[[Category:Needs Code Samples | Damage reduction()]]
name={{#var:name}}|
function_category=Your Character|
 
function1={{Function|
name={{#var:name}}|
aggregate={{#var:aggregate}}|
return_type={{#var:return_type}}|
return_also={{#var:return_also}}
}}|
 
function_description=Returns the damage that is deducted as a result of damage reduction effects.|
 
see_also={{SeeAlso|damage_absorption_percent|raw_damage_absorption}}|
special=Returns 0 when not logged in.
}}

Revision as of 20:59, 28 February 2010



Function Syntax

int damage_reduction()

Returns the damage that is deducted as a result of damage reduction effects.

See Also

damage_absorption_percent() | raw_damage_absorption()

Special

Returns 0 when not logged in.