Monster level adjustment: Difference between revisions

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imported>Zarqon
mNo edit summary
imported>Zarqon
m cleaned up code
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   [[boolean]] better_to_use_brero([[int]] ml_being_tested) {
   [[boolean]] better_to_use_brero([[int]] ml_being_tested) {
     [[int]] ml_modifier = [[monster_level_adjustment()]];
     [[return]] ((ml_being_tested + [[monster_level_adjustment()]]) >= 85);
    if ((ml_being_tested + ml_modifier) >= 85) [[return]] true;
    [[return]] false;
   }
   }
</code>
</code>

Revision as of 15:14, 3 October 2009

monster_level_adjustment()

Returns your current +ML, including any MCDs.

Example:

 # Script that tries to figure out if it's better to use Volley or Brero
 # for a certain area's ML (assuming that your volley and 'brero are both 20 lbs.)
 
 boolean better_to_use_brero(int ml_being_tested) {
    return ((ml_being_tested + monster_level_adjustment()) >= 85);
 }