Basement: Difference between revisions
imported>Bumcheekcity m Created page with 'KoL Mafia will automate your basement diving for you. If you select to auto-adventure in the basement, mafia will adventure for the given number of turns until it encounters a ch…' |
imported>StDoodle →Familiars: 'damage' is the fighting outfit, not 'combat' |
||
Line 31: | Line 31: | ||
If you have a parrot, then mafia will switch to it as well if you add " f=parrot" to the end of the outfit name. For these reasons, it's probably a good idea to have the outfits: | If you have a parrot, then mafia will switch to it as well if you add " f=parrot" to the end of the outfit name. For these reasons, it's probably a good idea to have the outfits: | ||
* | * damage f=sandworm | ||
* element f=parrot | * element f=parrot | ||
Revision as of 07:04, 7 November 2009
KoL Mafia will automate your basement diving for you. If you select to auto-adventure in the basement, mafia will adventure for the given number of turns until it encounters a challenge it knows it cannot pass.
Mafia will:
- Change outfits automatically.
- Change familiars automatically.
- Use elementform automatically in the relevent tests.
- Automatically fight monsters as normal.
Mafia will not:
- Use Dr. Lucifer to pass MP tests.
- Ever adventure if it is not 100% sure the test will be passed.
Outfits
Mafia will change outfits automatically for you, switching to custom outfits called:
- damage
- element
- gauntlet
- mpdrain
- moxie
- muscle
- mysticality
If none of these outfits are present, mafia will simply attempt to pass the test with whatever you have on.
Familiars
If you have a parrot, then mafia will switch to it as well if you add " f=parrot" to the end of the outfit name. For these reasons, it's probably a good idea to have the outfits:
- damage f=sandworm
- element f=parrot
Combat
Mafia will fight monsters as if they were normal enemies. For this reason, it is probably best to set a very simple CCS, just using either an uncapped myst spell, or scaling item (love songs, divines, etc.).