Initiative modifier: Difference between revisions
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imported>Grotfang m moved Initiative modifier() to Initiative modifier: Conformity |
imported>Grotfang Conform to template |
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{{#vardefine:name|initiative_modifier}} | |||
{{#vardefine:return_type|float}} | |||
Returns your current percentage initiative modifier in the form of a float | {{FunctionPage| | ||
name={{#var:name}}| | |||
function_category=Your Character| | |||
function1={{Function| | |||
< | name={{#var:name}}| | ||
aggregate={{#var:aggregate}}| | |||
return_type={{#var:return_type}}| | |||
if( | return_also={{#var:return_also}} | ||
}}| | |||
function_description=Returns your current percentage initiative modifier in the form of a float| | |||
code1={{CodeSample| | |||
title=Positive Initiative Checker| | |||
description=Returns false if you have a negative initiative modifier| | |||
code= | |||
<syntaxhighlight> | |||
boolean positive_initiative() | |||
{ | |||
if( initiative_modifier() < 0 ) | |||
return false; | return false; | ||
else | else | ||
return true; | return true; | ||
} | |||
</ | </syntaxhighlight> | ||
}}| | |||
code2={{CodeSample| | |||
title=Yellow Ray Checker| | |||
< | description=Uses your initiative result to determine whether it will adventure in the sewers (where a +60% initiative guarantees getting the jump). There is also a check for my_familiar(). The function will return true if it's a success, false otherwise.| | ||
code= | |||
<syntaxhighlight> | |||
boolean first_yellow_ray() | |||
{ | |||
if( '''initiative_modifier()''' >= 60 ) | if( '''initiative_modifier()''' >= 60 ) | ||
{ | { | ||
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print( "Your initiative is too low" ); | print( "Your initiative is too low" ); | ||
return false; | return false; | ||
} | |||
</ | </syntaxhighlight> | ||
}}| | |||
see_also={{SeeAlso|my_familiar}}| | |||
cli_equiv=LIST_CLI_EQUIVALENT_INFO| | |||
more_info=A_LINE_TO_NOTIFY_OF_EXTERNAL_INFO| | |||
When not logged in the function returns 0 (needs spading). | special=When not logged in the function returns 0 (needs spading). | ||
}} |
Revision as of 18:45, 28 February 2010
Function Syntax
float initiative_modifier()
Returns your current percentage initiative modifier in the form of a float
Positive Initiative Checker
Returns false if you have a negative initiative modifier
boolean positive_initiative()
{
if( initiative_modifier() < 0 )
return false;
else
return true;
}
Yellow Ray Checker
Uses your initiative result to determine whether it will adventure in the sewers (where a +60% initiative guarantees getting the jump). There is also a check for my_familiar(). The function will return true if it's a success, false otherwise.
boolean first_yellow_ray()
{
if( '''initiative_modifier()''' >= 60 )
{
if( my_familiar() == $familiar[he-boulder] )
{
adventure( 1 , $location[A Maze of Sewer Tunnels] );
return true;
}
else
print( "You should use the He-Boulder for this" );
}
else
print( "Your initiative is too low" );
return false;
}
CLI Equivalent
LIST_CLI_EQUIVALENT_INFO
See Also
More Information
A_LINE_TO_NOTIFY_OF_EXTERNAL_INFO
Special
When not logged in the function returns 0 (needs spading).