Jump chance: Difference between revisions
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imported>Darzil Created page with "{{ #vardefine:name|jump_chance}}{{ #vardefine:return_type|int [item]}}{{ #vardefine:aggregate|yes}}{{ FunctionPage| name={{#var:name}}| function1={{Function| name={{#var:nam..." |
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function_description=Returns the chance of successfully getting the jump against the monster, optionally at a particular initiative value and monster level.| | function5={{Function| | ||
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parameter1={{Param|location|l}}| | |||
parameter2={{Param|int|i}}| | |||
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function7={{Function| | |||
name={{#var:name}}| | |||
aggregate={{#var:aggregate}}| | |||
parameter1={{Param|location|l}}| | |||
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parameter3={{Param|int|ml}}| | |||
return_type={{#var:return_type}}| | |||
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function_description=Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.| | |||
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Revision as of 00:12, 4 December 2013
Function Syntax
int [item] jump_chance()
int [item] jump_chance(monster m )
int [item] jump_chance(monster m ,int i )
int [item] jump_chance(monster m ,int i ,int ml )
int [item] jump_chance(location l )
Returns the chance of successfully getting the jump against the monster or in the location, optionally at a particular initiative value and monster level.