Adv cost: Difference between revisions
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imported>Bale add code and see also |
imported>Relyk little more readable |
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Line 20: | Line 20: | ||
code1={{CodeSample| | code1={{CodeSample| | ||
title=Code Samples| | title=Code Samples| | ||
description= | description=Checks if the skill will use adventures and asks to confirm before using the skill.| | ||
code= | code= | ||
<syntaxhighlight> | <syntaxhighlight> | ||
boolean use_skill_confirm(skill sk) { | |||
if(adv_cost(sk) > 0 | if(adv_cost(sk) > 0) { | ||
string confirmMessage = "This skill will cost " + adv_cost(sk) + " adventures if you cast it." | |||
+ "\n Do you want to continue?"; | |||
return user_confirm(confirmMessage) && use_skill(1, sk); | |||
} | |||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 22:56, 17 October 2015
Function Syntax
- use_me is the skill to check the cost of
Returns the adventure cost for the next cast of the given skill use_me.
Code Samples
Checks if the skill will use adventures and asks to confirm before using the skill.
boolean use_skill_confirm(skill sk) {
if(adv_cost(sk) > 0) {
string confirmMessage = "This skill will cost " + adv_cost(sk) + " adventures if you cast it."
+ "\n Do you want to continue?";
return user_confirm(confirmMessage) && use_skill(1, sk);
}
}