In casual: Difference between revisions
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Create page, used in_hardcore() as a template |
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{{ | {{ | ||
#vardefine:name|in_casual}}{{ | #vardefine:name|in_casual}}{{ | ||
#vardefine:return_type|boolean}}{{ | #vardefine:return_type|boolean}}{{FunctionPage| | ||
FunctionPage| | |||
name={{#var:name}}| | name={{#var:name}}| | ||
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code= | code= | ||
<syntaxhighlight> | <syntaxhighlight> | ||
if(in_casual() && available_amount($item[smut orc keepsake box]) < 1) { | if (in_casual() && available_amount($item[smut orc keepsake box]) < 1) { | ||
buy(1 , $item[smut orc keepsake box]); | buy(1, $item[smut orc keepsake box]); | ||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 18:42, 23 June 2022
Function Syntax
boolean in_casual()
This function returns true if the logged-in character is currently in a Casual ascension. In any other path (including Unrestricted) this function returns false.
Code Samples
The following example attempts to buy items from the mall if the character is in a Casual ascension
if (in_casual() && available_amount($item[smut orc keepsake box]) < 1) {
buy(1, $item[smut orc keepsake box]);
}
See Also
Special
When not logged in, this function returns false.