My maxmp
Returns the logged-in character's maximum MP level as an int.
The following example attempts to ensure that you are able to cast Olfaction before adventuring:
location bountylocation = $location[Hole in the Sky];
if (my_maxmp() < mp_cost($skill[transcendant olfaction])) {
print("You are unable to cast Olfaction.","red");
} else {
restore_mp(mp_cost($skill[transcendant olfaction]));
}
adventure(my_adventures(),bountylocation);
When not logged in, this function returns 0.