Run combat
Function Syntax
buffer run_combat()
Proceeds to run a combat using your current KoLmafia settings. This function returns the HTML from the final round of combat (not just what is displayed, but all markup). For use with visit_url() to handle combats that are initiated during a page load.
Code Sample
This is a personalized version of adv1() that is capable of returning information about which adventure is encountered so that you can look for a specific choice adventure. If a combat is encountered instead of a choice adventure, run_combat() is used.
int run_adv(location place) {
string page_text = to_url(place).visit_url();
string choiceAdventure = "-1";
matcher m_choice = create_matcher("whichchoice value=(\\d+)", page_text);
while(page_text.contains_text("choice.php")) {
m_choice.reset(page_text);
m_choice.find();
choiceAdventure = m_choice.group(1);
string choice_num = get_property("choiceAdventure"+ choiceAdventure);
if(choice_num == "0") abort("Manual Control for "+ choiceAdventure);
if(choice_num == "") abort("Unsupported Choice Adventure!");
page_text = visit_url("choice.php?pwd&whichchoice="+ choiceAdventure +"&option="+ choice_num);
}
if(page_text.contains_text("Combat"))
run_combat();
return choiceAdventure.to_int();
}
See Also
Special
Will return the text of the last combat encounter when called independently of a fight page.