Difference between revisions of "Adv cost"

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imported>Darzil
(Created page with "{{ #vardefine:name|adv_cost}}{{ #vardefine:return_type|int}}{{ FunctionPage| name={{#var:name}}| function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate}}| ret...")
 
imported>Relyk
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function_description=Returns the adventure cost for the next cast of the given skill {{pspan|use_me}}.}}
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function_description=Returns the adventure cost for the next cast of the given skill {{pspan|use_me}}.|
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code1={{CodeSample|
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title=Code Samples|
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description=Checks if the skill will use adventures and asks to confirm before using the skill.|
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code=
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<syntaxhighlight>
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boolean use_skill_confirm(skill sk) {
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  if(adv_cost(sk) > 0) {
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      string confirmMessage = "This skill will cost " + adv_cost(sk) + " adventures if you cast it."
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                              + "\n Do you want to continue?";
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      return user_confirm(confirmMessage) && use_skill(1, sk);
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  }
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}
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</syntaxhighlight>
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see_also={{SeeAlso|soulsauce_cost|mp_cost}}|
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}}
  
 
[[Category:Skills and Effects]]
 
[[Category:Skills and Effects]]

Latest revision as of 22:56, 17 October 2015

Function Syntax

int adv_cost(skill use_me )

  • use_me is the skill to check the cost of

Returns the adventure cost for the next cast of the given skill use_me.

Code Samples

Checks if the skill will use adventures and asks to confirm before using the skill.

boolean use_skill_confirm(skill sk) {
   if(adv_cost(sk) > 0) {
      string confirmMessage = "This skill will cost " + adv_cost(sk) + " adventures if you cast it."
                              + "\n Do you want to continue?";
      return user_confirm(confirmMessage) && use_skill(1, sk);
   }
}

See Also

soulsauce_cost() | mp_cost()