Append: Difference between revisions

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mNo edit summary
m Changed "slot" to "slott", because "slot" is reserved in KoLMafia and cannot be used as a key variable name
 
(2 intermediate revisions by 2 users not shown)
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buffer gear;
buffer gear;


foreach slot in $slots[]
foreach slott in $slots[]
   if(equipped_item(slot) != $item[none]) {
   if(equipped_item(slott) != $item[none]) {
       if(length(gear) != 0)
       if(length(gear) != 0)
         append(gear, ", ");
         gear = append(gear, ", ");
       append(gear, to_string(equipped_item(slot)));
       gear = append(gear, to_string(equipped_item(slott)));
   }
   }


Line 37: Line 37:
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see_also={{SeeAlso|append_tail}}|
see_also={{SeeAlso|append_tail|set_length|delete|insert}}|
}}
}}


[[Category:String Handling Routines]]
[[Category:String Handling Routines]]

Latest revision as of 14:21, 8 December 2021

Function Syntax

buffer append(buffer original ,string add )

  • original is the buffer to add to
  • add is a string to add on

Returns a buffer containing original with add tacked on to the end.

Code Sample

Print a list of all items currently equipped.

buffer gear;

foreach slott in $slots[]
   if(equipped_item(slott) != $item[none]) {
      if(length(gear) != 0)
         gear = append(gear, ", ");
      gear = append(gear, to_string(equipped_item(slott)));
   }

print("I am wearing: "+ gear);

See Also

append_tail() | set_length() | delete() | insert()