In-combat Consulting

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Revision as of 05:42, 9 January 2007 by imported>Efilnikufecin
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These functions are for use when handling a battle in a script using your custom combat settings. There is very little documentation of how to do this, and for most people these functions are useless.

string attack()
string runaway()
string use_skill( skill touse )
string throw_item( item tothrow )
string throw_items( item tothrow1, item tothrow2 )
Returns a string containing the html response from sending the appropriate url request for the associated action while in battle.

boolean use_skill( int count, skill touse )
Will loop the specified number of times using the specified skill, never reconsulting the script until the loop is complete. This function is handled differently when not in battle. See <a href="index2a9c.html?page_id=9">Part 4 - Skills and Effects</a>