https://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&feed=atom&action=historyKoLmafia Guide: Auto-Adventuring - Revision history2024-03-29T15:28:14ZRevision history for this page on the wikiMediaWiki 1.35.0https://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4604&oldid=previmported>Bale at 19:52, 12 July 20102010-07-12T19:52:40Z<p></p>
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</table>imported>Balehttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4603&oldid=previmported>Bale at 23:15, 4 May 20102010-05-04T23:15:58Z<p></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>4) Make sure the 'Goals' dropdown is greyed out. If not, uncheck the little box to its right.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>4) Make sure the 'Goals' dropdown is greyed out. If not, uncheck the little box to its right.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to the five different possible non-combat choice adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish<del class="diffchange diffchange-inline">.<br></del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to the five different possible non-combat choice adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Note that "skip adventure" corresponds to Mafia picking the choice that backs out of the adventure without using up an adventure. Note also that you can always request to "Show in browser" which will pop up a mini-browser and let you choose when that encounter comes up. This is helpful for adventures that give you pieces of an outfit for example. You will want to make different choices each time you hit that particular one</del>.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:Note that "skip adventure" corresponds to Mafia picking the choice that backs out of the adventure without using up an adventure. Note also that you can always request to "Show in browser" which will pop up a mini-browser and let you choose when that encounter comes up. This is helpful for adventures that give you pieces of an outfit for example. You will want to make different choices each time you hit that particular one.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>6) Now, click BEGIN! The big progress bar in the middle will start incrementing as you adventure. You can see your HPs/MPs going up and down and your experience increases, and your substat gains and loot acquired.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>6) Now, click BEGIN! The big progress bar in the middle will start incrementing as you adventure. You can see your HPs/MPs going up and down and your experience increases, and your substat gains and loot acquired.</div></td></tr>
</table>imported>Balehttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4602&oldid=previmported>SinginSally at 16:19, 4 May 20102010-05-04T16:19:26Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:19, 4 May 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have <del class="diffchange diffchange-inline">our customized </del>combat script <del class="diffchange diffchange-inline">prepared </del>and <del class="diffchange diffchange-inline">are ready </del>to <del class="diffchange diffchange-inline">go! (You might want </del>to <del class="diffchange diffchange-inline">modify it </del>to <del class="diffchange diffchange-inline">remove the level 0 test-skill </del>that <del class="diffchange diffchange-inline">we did in the lesson)</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have <ins class="diffchange diffchange-inline">learned how to prepare a custom </ins>combat script<ins class="diffchange diffchange-inline">, on the off chance that you have Mr. A combat items or skills to use, or actually ARE a disco bandit </ins>and <ins class="diffchange diffchange-inline">want </ins>to <ins class="diffchange diffchange-inline">use your disco combos. Otherwise, just set Mafia </ins>to <ins class="diffchange diffchange-inline">Attack with Weapon, or </ins>to <ins class="diffchange diffchange-inline">use a spell. Alternatively you can use a simple CCS(custom combat script) </ins>that <ins class="diffchange diffchange-inline">does nothing but attack or cast, but has an Abort line at action 20. This is a great safety precaution for more dangerous areas</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>1) Lets pick a location. Pick one that is pretty easy such as Sleazy Back Alley. Making sure the 'Adventure' TopTab is active, you need to find and select the location. This can be irritating because there is so much crap! There are many locations that are obsolete (Crimbo 2006 for example) that clog up the works. Fortunately the text-bar right above the locations box is a <del class="diffchange diffchange-inline">FILTER</del>! Type in Sleazy for example and it will filter the results so you can find the Sleazy back alley.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>1) Lets pick a location. Pick one that is pretty easy <ins class="diffchange diffchange-inline">for your level </ins>such as Sleazy Back Alley. Making sure the 'Adventure' TopTab is active, you need to find and select the location. This can be irritating because there is so much crap! There are many locations that are obsolete (Crimbo 2006 for example) that clog up the works. Fortunately the text-bar right above the locations box is a <ins class="diffchange diffchange-inline">'''filter</ins>!<ins class="diffchange diffchange-inline">''' </ins>Type in Sleazy for example and it will filter the results so you can find the Sleazy back alley.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Lesson6 Sleazy.png|right]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Lesson6 Sleazy.png|right]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>2) Next to the text-filter box on the right is a small entry textbox with a little up and down adjustment arrows. This is where you specify the maximum number of adventures to go on. It is a good idea to type in a limiting number. Otherwise, Mafia will use ALL your remaining adventures if not aborted. <del class="diffchange diffchange-inline">Put </del>in <del class="diffchange diffchange-inline">10</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>2) Next to the text-filter box on the right is a small entry textbox with a little up and down adjustment arrows. This is where you specify the maximum number of adventures to go on. It is a good idea to type in a limiting number. Otherwise, Mafia will use ALL your remaining adventures if not aborted. <ins class="diffchange diffchange-inline"> Another reason to limit adventures is </ins>in <ins class="diffchange diffchange-inline">case something goes wrong. If you get poisoned and beat up, you certainly don't want Mafia to keep losing fight after fight! You have to pay attention and don't assume Mafia is going to intelligently take care of everything for you</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>3) Clear the display by selecting Tools from the Main MenuBar, then 'Clear Results'. We want a fresh panel to see the results of our adventuring!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>3) Clear the display by selecting Tools from the Main MenuBar, then 'Clear Results'. We want a fresh panel to see the results of our adventuring!</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>4) Make sure the 'Goals' dropdown is greyed out. If not, uncheck the little box to its right.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>4) Make sure the 'Goals' dropdown is greyed out. If not, uncheck the little box to its right.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to <del class="diffchange diffchange-inline">5 </del>non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to <ins class="diffchange diffchange-inline">the five different possible </ins>non-combat <ins class="diffchange diffchange-inline">choice </ins>adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.<ins class="diffchange diffchange-inline"><br></ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Note that "skip adventure" corresponds to Mafia picking the choice that backs out of the adventure without using up an adventure. Note also that you can always request to "Show in browser" which will pop up a mini-browser and let you choose when that encounter comes up.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Note that "skip adventure" corresponds to Mafia picking the choice that backs out of the adventure without using up an adventure. Note also that you can always request to "Show in browser" which will pop up a mini-browser and let you choose when that encounter comes up<ins class="diffchange diffchange-inline">. This is helpful for adventures that give you pieces of an outfit for example. You will want to make different choices each time you hit that particular one</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td></tr>
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<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l20" >Line 20:</td>
<td colspan="2" class="diff-lineno">Line 20:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 complete.png]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 complete.png]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>8) After starting <del class="diffchange diffchange-inline">it</del>, click the Graphical CGI tab which logs our adventures. The log shows you exactly what happened (or is happening) for those 10 adventures. This is important to see that your combat script is doing what it is supposed to. (pickpocketing, etc) Technically we have already tested this, but it is worthwhile to check. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>8) After starting <ins class="diffchange diffchange-inline">the adventuring</ins>, click the Graphical CGI tab which logs our adventures. The log shows you exactly what happened (or is happening) for those 10 adventures. This is important to see that your combat script is doing what it is supposed to. (pickpocketing, etc) Technically we have already tested this, but it is worthwhile to check. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>9) Once it is done, click back to the Adventure tab and you can see a summary of those 10 adventures. It shows all Meat, Loot, and Substats gained in that bottom-left tab.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>9) Once it is done, click back to the Adventure tab and you can see a summary of those 10 adventures. It shows all Meat, Loot, and Substats gained in that bottom-left tab.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l29" >Line 29:</td>
<td colspan="2" class="diff-lineno">Line 29:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Bonus) Note that you can also click the 'Stop Now' or 'Stop After' buttons on the Adventure tab to stop adventuring. I recommend the Stop-After which will finish the current adventure. If you 'Stop Now', a mini-browser pops up for you to manually finish the current encounter if you happen to have stopped it mid-fight.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Bonus) Note that you can also click the 'Stop Now' or 'Stop After' buttons on the Adventure tab to stop adventuring. I recommend the Stop-After which will finish the current adventure. If you 'Stop Now', a mini-browser pops up for you to manually finish the current encounter if you happen to have stopped it mid-fight.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>BOTTOM LINE: Mafia can REALLY speed up the 'grind' aspect with careful usage of auto-adventure. This is one of my favorite features.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>BOTTOM LINE: Mafia can REALLY speed up the 'grind' aspect with careful usage of auto-adventure. This is one of my favorite features.</div></td></tr>
</table>imported>SinginSallyhttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4601&oldid=previmported>SinginSally at 16:05, 19 April 20102010-04-19T16:05:32Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:05, 19 April 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (You might want to modify it to remove the level 0 test-skill that we did in the lesson).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (You might want to modify it to remove the level 0 test-skill that we did in the lesson).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>1) Lets pick a location. Pick one that is pretty easy such as Sleazy Back Alley. Making sure the 'Adventure' TopTab is active, you need to find and select the location. This can be irritating because there is so much crap! There are <del class="diffchange diffchange-inline">so </del>many locations that are obsolete (Crimbo 2006 for example) that clog up the works. Fortunately the text-bar right above the locations box is a FILTER! Type in Sleazy for example and it will filter the results so you can find the Sleazy back alley.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>1) Lets pick a location. Pick one that is pretty easy such as Sleazy Back Alley. Making sure the 'Adventure' TopTab is active, you need to find and select the location. This can be irritating because there is so much crap! There are many locations that are obsolete (Crimbo 2006 for example) that clog up the works. Fortunately the text-bar right above the locations box is a FILTER! Type in Sleazy for example and it will filter the results so you can find the Sleazy back alley.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l12" >Line 12:</td>
<td colspan="2" class="diff-lineno">Line 12:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to 5 non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to 5 non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Note that "skip adventure" corresponds to Mafia picking the choice that backs out of the adventure without using up an adventure. Note also that you can always request to "Show in browser" which will pop up a mini-browser and let you choose when that encounter comes up.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: [[File:Lesson6 choices.png]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>imported>SinginSallyhttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4600&oldid=previmported>Bale at 05:15, 13 April 20102010-04-13T05:15:35Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:15, 13 April 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>7) The progress bar will indicate when it is done. In general for Mafia, a blackened bar will be displayed when a task is done and Mafia is idle. Sometimes there is lag in KoL, so this gives you an idea when a task is actually done.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>7) The progress bar will indicate when it is done. In general for Mafia, a blackened bar will be displayed when a task is done and Mafia is idle. Sometimes there is lag in KoL, so this gives you an idea when a task is actually done.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">: [[File:Lesson6 complete.png]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>8) After starting it, click the Graphical CGI tab which logs our adventures. The log shows you exactly what happened (or is happening) for those 10 adventures. This is important to see that your combat script is doing what it is supposed to. (pickpocketing, etc) Technically we have already tested this, but it is worthwhile to check. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>8) After starting it, click the Graphical CGI tab which logs our adventures. The log shows you exactly what happened (or is happening) for those 10 adventures. This is important to see that your combat script is doing what it is supposed to. (pickpocketing, etc) Technically we have already tested this, but it is worthwhile to check. </div></td></tr>
</table>imported>Balehttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4599&oldid=previmported>Bale: started illustrating part 62010-04-13T04:37:46Z<p>started illustrating part 6</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:37, 13 April 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4" >Line 4:</td>
<td colspan="2" class="diff-lineno">Line 4:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[File:Lesson6 Sleazy.png|right]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>2) Next to the text-filter box on the right is a small entry textbox with a little up and down adjustment arrows. This is where you specify the maximum number of adventures to go on. It is a good idea to type in a limiting number. Otherwise, Mafia will use ALL your remaining adventures if not aborted. Put in 10.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>2) Next to the text-filter box on the right is a small entry textbox with a little up and down adjustment arrows. This is where you specify the maximum number of adventures to go on. It is a good idea to type in a limiting number. Otherwise, Mafia will use ALL your remaining adventures if not aborted. Put in 10.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
<td colspan="2" class="diff-lineno">Line 12:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to 5 non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to 5 non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">: [[File:Lesson6 choices.png]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>6) Now, click BEGIN! The big progress bar in the middle will start incrementing as you adventure. You can see your HPs/MPs going up and down and your experience increases, and your substat gains and loot acquired.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>6) Now, click BEGIN! The big progress bar in the middle will start incrementing as you adventure. You can see your HPs/MPs going up and down and your experience increases, and your substat gains and loot acquired.</div></td></tr>
</table>imported>Balehttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4598&oldid=previmported>Bale at 23:56, 3 March 20102010-03-03T23:56:01Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:56, 3 March 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">LESSON SIX: AUTO-ADVENTURING</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">-----------------------------</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (You might want to modify it to remove the level 0 test-skill that we did in the lesson).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (You might want to modify it to remove the level 0 test-skill that we did in the lesson).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l28" >Line 28:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Bonus) Note that you can also click the 'Stop Now' or 'Stop After' buttons on the Adventure tab to stop adventuring. I recommend the Stop-After which will finish the current adventure. If you 'Stop Now', a mini-browser pops up for you to manually finish the current encounter if you happen to have stopped it mid-fight.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Bonus) Note that you can also click the 'Stop Now' or 'Stop After' buttons on the Adventure tab to stop adventuring. I recommend the Stop-After which will finish the current adventure. If you 'Stop Now', a mini-browser pops up for you to manually finish the current encounter if you happen to have stopped it mid-fight.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">BOTTOM LINE: Mafia can REALLY speed up the 'grind' aspect with careful usage of auto-adventure. This is one of my favorite features.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Continue to [[KoLmafia Guide: Automatic HP/MP Recovery|Lesson 7: Automatic HP/MP Recovery]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:KoLmafia Guide]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:KoLmafia Guide]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">BOTTOM LINE: Mafia can REALLY speed up the 'grind' aspect with careful usage of auto-adventure. This is one of my favorite features.</del></div></td><td colspan="2"> </td></tr>
</table>imported>Balehttps://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Auto-Adventuring&diff=4597&oldid=previmported>Bale: Created page with 'LESSON SIX: AUTO-ADVENTURING ----------------------------- Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (Yo…'2010-03-03T23:24:31Z<p>Created page with 'LESSON SIX: AUTO-ADVENTURING ----------------------------- Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (Yo…'</p>
<p><b>New page</b></p><div>LESSON SIX: AUTO-ADVENTURING<br />
-----------------------------<br />
<br />
Now we are going to let Mafia adventure for us! We have our customized combat script prepared and are ready to go! (You might want to modify it to remove the level 0 test-skill that we did in the lesson).<br />
<br />
1) Lets pick a location. Pick one that is pretty easy such as Sleazy Back Alley. Making sure the 'Adventure' TopTab is active, you need to find and select the location. This can be irritating because there is so much crap! There are so many locations that are obsolete (Crimbo 2006 for example) that clog up the works. Fortunately the text-bar right above the locations box is a FILTER! Type in Sleazy for example and it will filter the results so you can find the Sleazy back alley.<br />
Anyways, pick an easy location to adventure for testing purposes then make sure it is selected as indicated by highlight.<br />
<br />
2) Next to the text-filter box on the right is a small entry textbox with a little up and down adjustment arrows. This is where you specify the maximum number of adventures to go on. It is a good idea to type in a limiting number. Otherwise, Mafia will use ALL your remaining adventures if not aborted. Put in 10.<br />
<br />
3) Clear the display by selecting Tools from the Main MenuBar, then 'Clear Results'. We want a fresh panel to see the results of our adventuring!<br />
<br />
4) Make sure the 'Goals' dropdown is greyed out. If not, uncheck the little box to its right.<br />
<br />
5) One more thing... click the 'Choice Advs' tab once your zone is selected. You will see a Zone and Item tab that relates mostly to that particular zone. This lets you auto-select what Mafia will do when it encounters a particular adventure. For the Sleazy Alley, you will see 5 different pulldowns. Each one corresponds to 5 non-combat adventures in that zone. It comes with intelligent defaults, but you can customize it as you wish.<br />
<br />
6) Now, click BEGIN! The big progress bar in the middle will start incrementing as you adventure. You can see your HPs/MPs going up and down and your experience increases, and your substat gains and loot acquired.<br />
<br />
7) The progress bar will indicate when it is done. In general for Mafia, a blackened bar will be displayed when a task is done and Mafia is idle. Sometimes there is lag in KoL, so this gives you an idea when a task is actually done.<br />
<br />
8) After starting it, click the Graphical CGI tab which logs our adventures. The log shows you exactly what happened (or is happening) for those 10 adventures. This is important to see that your combat script is doing what it is supposed to. (pickpocketing, etc) Technically we have already tested this, but it is worthwhile to check. <br />
<br />
9) Once it is done, click back to the Adventure tab and you can see a summary of those 10 adventures. It shows all Meat, Loot, and Substats gained in that bottom-left tab.<br />
<br />
10) IMPORTANT! REFRESH YOUR BROWSER! Mafia synchs with the browser, but the browser does NOT auto-refresh when you do stuff in the Mafia Frame! Keep this in mind. Hence, the Adventures Remaining and other info will not be current. Once you do an adventure or something that would refresh the info, the browser will catch up.<br />
<br />
Note that refreshing the browser will KICK YOU OUT OF CHAT. No biggie, but you will lose chat history this way. A way to avoid this is to either use Mafia's built in chat interface, OR instead of refreshing the browser, the status-window on the left has a refresh link at the very bottom.<br />
<br />
Bonus) Note that you can also click the 'Stop Now' or 'Stop After' buttons on the Adventure tab to stop adventuring. I recommend the Stop-After which will finish the current adventure. If you 'Stop Now', a mini-browser pops up for you to manually finish the current encounter if you happen to have stopped it mid-fight.<br />
<br />
[[Category:KoLmafia Guide]]<br />
BOTTOM LINE: Mafia can REALLY speed up the 'grind' aspect with careful usage of auto-adventure. This is one of my favorite features.</div>imported>Bale