Difference between pages "Template talk:Kolwiki" and "Help:To Do List"

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imported>Heeheehee
m (Ack.)
 
imported>Bale
(r14389 buy_using_storage())
 
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Don't forget, SOP on a wiki is that the external site icon should show up for sites outside of this particular wiki. I'm not sure how to make this work properly in a template such as this, but it should probably be looked at before it's used a great deal. (There's also the possibility of registering coldfront as an external wiki recognized by this one, which does much the same as this template, but involves getting fewyn to push some buttons.) --[[User:StDoodle|StDoodle (#1059825)]] 08:13, 30 June 2010 (UTC)
+
{{TOCright}}
  
: I didn't think of it like that. Since the Kol wiki uses wikipedia without the external site icon I just figured that it makes sense to not use links for the kol wiki since it is so important to us. I was about to include this template on Datatype Constants, [[Get ingredients]] and [[Mana cost modifier]]. Before I do that, do you think we should have external link icons for the kolwiki? They're.. well.. Ugly. Should we ask fewyn to push the button and remove plainlinks from the template or what? --[[User:Bale|Bale]] 08:22, 30 June 2010 (UTC)
+
== "To Do" List ==
  
That's a good point. In fact, that's probably what the result of registering coldfront as an external wiki would be; though it may be configurable, I dunno. It's a tough call. I'd say perhaps just add a note to the template description that the template shouldn't be used if the external / internal nature is at all in question (can't think of a page that would be off hand, but you never know...).
+
This is a list of stuff that is missing from the wiki or else needs major work. Please help!
  
As to whether or not to get fewyn to look into it; my answer is usually "if we can figure out a way that doesn't require fewyn to mess with the backend, and isn't a huge PITA, let's use it." --[[User:StDoodle|StDoodle (#1059825)]] 08:33, 30 June 2010 (UTC)
 
  
: So, does that means you approve of both this template and saving the trouble of troubling fewyn? --[[User:Bale|Bale]] 09:17, 30 June 2010 (UTC)
+
If you need tips for editing the wiki, find that here: [[Help:Editing]].
  
Er, yeah. Sorry, REALLY long night. Some kind of "don't use this template (do a full-out link instead, to get the symbol) when the link looks like one that might reasonably exist on THIS wiki" note is probably a good idea -- beyond that, it should work just fine. --[[User:StDoodle|StDoodle (#1059825)]] 10:16, 30 June 2010 (UTC)
+
*CLI Commands are usually only added to the [[CLI Reference]]. Only very complicated commands require their own page.
  
 +
*ASH commands need to be listed on their category page as well as on the [[Ash Functions]] list.
 +
**It is not necessary to always create a code sample, although it is preferred.
 +
**If you don't add a code sample, please remember to add '''needscode=yes|''' to the page.
  
Huh. Apparently this template doesn't quite work perfectly (see {{kolwiki|Bad_Moon#Special_Adventures}} vs. <span class="plainlinks">[http://kol.coldfront.net/thekolwiki/index.php/Bad_Moon#Special_Adventures Bad_Moon#Special_Adventures]</span>). --[[User:Heeheehee|Heeheehee]] 02:10, 25 July 2010 (UTC)
 
  
I noticed that. :( Sadly I couldn't figure out how to fix it. (Because of the special properties of the # character.) Do you have any idea?
+
== Missing Stuff ==
: Perhaps anchor as an optional (third?) parameter?
+
10078: ash function format_dtg
: All right, well, I've got the links to not look all funky, but that didn't really resolve the problem. Generally not good. --[[User:Heeheehee|Heeheehee]] 20:39, 25 July 2010 (UTC)
+
10081: ash function format_dtg renamed to be
 +
string '''format_date_time(inFormat, dtg, outFormat)'''
 +
more info: http://kolmafia.us/showthread.php?8451-time_to_string()-with-parameter&p=64058&viewfull=1#post64058
 +
 
 +
Modify examples on proxy record page because of:
 +
10122: Add the boolean "fancy" and "candy" fields to item '''proxy records'''.
 +
10147: Initial support for "Crimbo 2011" coinmaster: trade candy for Candy Credits
 +
10412: Add $skill '''proxy records''': .dailylimit and .timescast
 +
10879: Add a boolean "boss" field to $monster[]
 +
 
 +
10227: Add the <s>"'''closet empty'''" CLI command, and</s> the '''empty_closet()''' ASH function.
 +
 
 +
r9181, 9183, 9184 & r9190: '''moods''' per slyz's summary here: http://kolmafia.us/showthread.php?8852-Composable-Moods
 +
 
 +
r10344 Add '''tavern( string goal )''' ASH function.
 +
goal can be "faucet", "baron", or  "explore" (to explore all remaining unexplored squares).
 +
r10345 Add ASH '''tavern( "fight" )''' to explore cellar until the Baron's mansion is found
 +
and then go in to fight him.
 +
 
 +
r10753-6 '''get_goals()''' returns a string[int] containing all the conditions that KoLmafia will
 +
try to satisfy. Add g'''oal_exists()''' where you can pass in a goal type (choiceadv, autostop,
 +
meat, health, mana, item) and KoLmafia will tell you if there are any goals that match.
 +
 
 +
10922: Add '''get_player_id()''' method to ASH
 +
 
 +
10937: Add '''minstrel_quest()''' boolean function,
 +
which returns true when Clancy has a new quest for you.
 +
 
 +
10971: Added boolean '''hippy_stone_broken()''' function
 +
 
 +
11023: Make the CLI "attack" command work again. Make "pvp" equivalent to "steal" instead
 +
of "attack". Added "swagger" as equivalent to "flowers".
 +
 
 +
11055: Added a 2-parameter version of '''to_string()''', where the first parameter can
 +
currently be an int or float (other types are possible, but didn't seem
 +
useful), and the second is a format string as defined by the Java
 +
String.format() method (which in turn is based on C printf() format strings).
 +
For example, "%.2f" will output a float with exactly two digits after the
 +
(localized) decimal point.
 +
 
 +
11110: Add ASH function: '''pvp_attacks_left()'''. This is guaranteed accurate only if you
 +
have recently looked at the Fight! page. Tracking of PVP fights gained via
 +
consumption or familiar action and initialization at login will come later -
 +
after api.php is updated to include the figure.
 +
 +
Add '''beforePVPScript''' setting which contains a script to be executed before a PVP
 +
attack. At the moment, this is only called from the Relay Browser - and only if
 +
relayRunsBeforePVPScript is true
 +
 +
11112: Call beforePVPScript, if present, during automated PVP via the "flowers" command
 +
 
 +
11112: Change ASH '''have_outfit()''' to work with custom outfits, as well as normal outfit
 +
Add ASH '''is_wearing_outfit()''' to return TRUE if you are currently wearing the
 +
specified custom or normal outfit.
 +
 
 +
10815: Allow certain ASH constants to be used in custom combat settings.
 +
$phylum[] refers to the monster categorization, see the built-in ASH constants documentation for more information.
 +
$element[] refers to either the attack or the defense element. As long as one matches, this check will be satisfied. This may limit its usefulness, but we can evaluate it later.
 +
$item[] refers to an item that the monster drops. If there are multiple monsters that drop the item, or if you just can't remember which one it is, and your combat strategy happens to depend on it...
 +
In order to match, everything that you specify must match. So if you specify an impossible combination, that CCS section will not run.
 +
 +
[ $element[ spooky ] $item[ hobo nickel ] ]
 +
skill entangling noodles
 +
skill weapon of the pastalord
 +
 +
[ bathroom $element[ spooky ] ]
 +
attack
 +
 +
[ $phylum[ beast ] ]
 +
skill stomp
 +
attack
 +
 
 +
11197: new ASH functions:
 +
boolean '''is_familiar_equipment_locked()'''
 +
-returns true if current familiar equipment is locked, otherwise false
 +
void '''lock_familiar_equipment(boolean locking)'''
 +
-tries to lock/unlock fam equipment accordingly.
 +
 
 +
11208: Add int '''get_clan_id()''' and string '''get_clan_name()''' functions.
 +
 
 +
11267: Pass chat events along to '''chatbotscript'''. The sender is an empty string,
 +
the channel is "Events", and the message is stripped of its HTML.
 +
 
 +
11432: Add '''is_discardable()''' which will return true even if an item can be autosold,
 +
so be careful you don't get cheated out of some meat.
 +
 
 +
11438: Revert use of gift flag to previous interpretation: KoL has the item marked as
 +
a "Gift Item". Instead, change isGiftable() - which is also used by the ASH
 +
is_giftable() function - to allow either the "tradeable" or "gift" flags.
 +
Fix the item.gift proxy field to return the value of the gift flag, rather than
 +
being a synonym for is_giftable().
 +
 
 +
11555: Add monster.raw_attack, monster.raw_defense, and monster.raw_hp to return the
 +
unmodified stats from monsters.txt.
 +
 
 +
11561:  Add monster '''image_to_monster( string )''' ASH function for looking up monster by image file name.
 +
Add monster.image proxy field for going the other way.
 +
 
 +
11771: experimental: add overloaded maximize() signature in ASH
 +
 +
'''maximize( string maximizerString, int maxPrice, int priceLevel, boolean simulate, boolean showEquipment )'''
 +
 +
returns an aggregate of records with each record containing the fields:
 +
**display => display text, as it is shown in the maximizer frame
 +
**cmd => actual command string that the maximizer runs to get the boost
 +
**score => the boost's score
 +
**effect => the effect provided by the boost - if applicable. effect[none] if it is equipment.
 +
**item => $item[] that is being suggested for use or equipment
 +
**skill => $skill[] that is being suggested
 +
 +
If the showEquipment argument is false, equipment will be omitted from the results.
 +
 
 +
r11707: Experimental ASH feature: the main() function of imported scripts can now be
 +
invoked, under the alternate name main@filename()
 +
(where 'filename' can be overridden by a 'script' directive, any ".ash"
 +
suffix is dropped, and non-alphanumeric characters are replaced by
 +
underscores). Note that no spaces are allowed around the @, the whole thing
 +
is a single token.
 +
 
 +
r11965: Add my_companion()
 +
 
 +
r11985: Add the "skeleton" CLI command.
 +
 
 +
r12019: Add "eudora" CLI command
 +
 
 +
r12060: add ASH get_moods(), returns an aggregate of currently defined mood names.
 +
"mood listall" in the gCLI will also print a list of defined moods.
 +
 
 +
r12062: add ASH get_outfits() and get_custom_outfits()
 +
 
 +
r12070: Overloaded version of appearance_rates considers monster queue:
 +
appearance_rates( $location[] location, boolean includeQueue )
 +
 
 +
r12105: maximizerMRULength is now maximizerMRUSize
 +
That affects this page: [[Hidden_Features#Most_Recently_Used_Modifier_Maximizer_Expression]]
 +
 
 +
'''SVN Features added''' by Roippi! SVN integration was (brokenly) implemented in r12141 and more correctly implemented in r12144.
 +
 +
FOR USERS:
 +
* svn checkout <svnurl> - checks out a svn repository and adds the files from the working copy to the appropriate locations.
 +
* svn update - updates all of your installed projects and pushes any changes to the appropriate locations.
 +
* svn list - lists installed projects.
 +
* svn delete <scriptname> - deletes installed projects and the corresponding files that it pushed. <scriptname> fuzzy matches the script names from svn list.
 +
 +
FOR SCRIPTERS:
 +
You can provide a <nowiki>svn://, http://, or https://</nowiki> link to a valid svn repo. The link does not need to be to the root of the repository.
 +
At the location specified by the url, there are only four permissible folders:
 +
* ccs/
 +
* data/
 +
* images/
 +
* relay/
 +
* scripts/
 +
 +
Any files or directories in the location specified by your url that are not named the above will cause your repo to fail validation and thus it will not be checked out.
 +
Within the valid folders, you can nest files however you want.
 +
When users check out your project, the files (and nested folders) will be pushed to the corresponding mafia directories.
 +
 +
r12157: '''svn increment <projectname>''' and '''svn decrement <projectname>''' moves an installed svn project up/down one revision, respectively.
 +
'''svn update''' can also take <projectname> argument or a <SVNURL> argument. Or just be blank to update everything.
 +
r12177 svn inc/dec does the same thing as svn increment/decrement. Because typing stuff is hard.
 +
 +
12167: command "'''svn sync'''"
 +
 +
Looks through your working copies for modifications, then checks if that file differs from the local copy. If it differs, the WC file is copied over the local copy one.
 +
Note that this is very different from "svn update" and indeed does not contact the repository server at all.
 +
 +
If you are unsure if you want this feature, this is only for people who maintain modifications to the files in their svn/ folders that they want merged in with updates from the repo.
 +
If you are just doing checkout/update operations and don't know what this "merging" business is about, you don't need this feature.
 +
 +
Users who want to automatically sync after update operations can set syncAfterSvnUpdate = true.
 +
 
 +
r12153: add '''svnUpdateOnLogin''' (global, default false), which runs svn update before breakfast/loginScript.
 +
This could be useful if your loginScript has svn dependencies.
 +
 +
r12188: add global preference '''_svnUpdated'''
 +
only do login svn update (mediated by svnUpdateOnLogin) at most once per day.
 +
 
 +
r12181: add preference '''simpleSvnUpdate''' (global, default true)
 +
If true, simply checks if the root of your working copy is at HEAD, skipping it if so.
 +
Speeds up the average update operation by 75% (and is probably nicer on servers).
 +
Advanced users who have done something like a non-root "svn switch" or are using svn externals should know whether they want to turn this off.
 +
 +
Again the ticky box goes at the bottom of general preferences, it is soon time for these to be moved to their own page.
 +
 
 +
r12198 new ash svn functions:
 +
boolean '''svn_exists'''( String projectname ) - returns true if a valid working copy named projectname exists in the svn/ folder
 +
boolean '''svn_at_head'''( String projectname ) - returns true if projectname exists, is a valid WC, and is currently at the same revision # as the repository.
 +
This will hit the repo server, so be nice.
 +
 
 +
r12206: initial support for automatic svn dependency installation.
 +
global preference '''svnInstallDependencies''' (default true) controls whether svn will try to install dependencies.
 +
 +
Scripters are now allowed to place a file called dependencies.txt in the top-level of a project.
 +
Calling it anything else will fail validation, as before. This special file will not be "pushed" to anywhere locally, it will just remain in the working copy folder.
 +
On each line of dependencies.txt, you specify one URL to another SVN project.
 +
 
 +
r12211: preference '''svnShowCommitMessages''' (global, default false) controls whether you want to see new commit messages from svn update operations.
 +
 
 +
r12215: add ash function: '''record svn_info( String project )'''
 +
record has the following fields-
 +
 +
String url: the url that the project was checked out from
 +
int revision: the revision that the working copy is at
 +
String lastChangedAuthor: the author who committed the last change
 +
int lastChangedRev: the revision that most recently modified this working copy (note, not necessarily the same as revision field)
 +
String lastChangedDate: the date/time when lastChangedRevision happened
 +
 
 +
r12238: Add _floristPlantsUsed as a comma-separated list and '''florist_available()'''.
 +
Add "florist plant [plantname]" to add a plant. [plantname] is case-insensitive, but otherwise must exactly match KoL's name for the plant.
 +
Check what is currently planted when you log in.
 +
 
 +
r12244: Add string [location][int] '''get_florist_plants()'''
 +
 +
example 1...
 +
foreach loc, counter, plant in get_florist_plants() {
 +
    print( "Location '" + loc + "'" );
 +
    print( "Counter '" + counter + "'" );
 +
    print( "Plant '" + plant + "'" );
 +
}
 +
 +
example 2...
 +
string [location][int] plants = get_florist_plants();
 +
foreach loc in plants {
 +
    print( "Location '" + loc + "'" );
 +
    string [int] array = plants[ loc ];
 +
    foreach index in array {
 +
        string plant = array[index];
 +
        if ( plant != "" )
 +
            print( "Plant = " + plant );
 +
    }
 +
}
 +
 
 +
r12255: Experimental support for Dad Sea Monkee - untested in-game.
 +
- When we first see Dad Sea Monkee, parse the clues and solve for them.
 +
- "'''dad'''" CLI command lists the elemental weakness (and spell) for rounds 1-10
 +
- element '''dad_sea_monkee_weakness( int round )''' ASH function for consult scripts.
 +
 
 +
12657: Add "'''cache clear'''" command to remove all cached images from /images
 +
 +
12659: New setting - lastImageCacheClear - records the time when you last cleared the
 +
image cache. "'''cache'''" command with no arguments reports that time.
 +
 
 +
12662: Add '''get_ignore_zone_warnings()'''
 +
 
 +
12932: Adds my_discomomentum().
 +
 
 +
13088: Make Prismatic Damage a real, if derived, modifier name. It cannot be used in
 +
modifiers.txt, bit you can ask for it by name either in ASH or the Maximizer
 +
 
 +
13175: Add ash command my_soulsauce().
 +
 
 +
13213: Add "debug ash on" and "debug ash off" to turn on and off ASH script tracing
 +
ASH tracing goes into ASH_datestamp.txt
 +
 
 +
13222: Add preference banishedMonsters to track banishes. Add ash command is_banished($monsterName[name])
 +
 
 +
13223: Add "thrall" datatype to ASH.
 +
New ASH function: thrall my_thrall()
 +
 
 +
13234: New ASH functions: to_thrall( int ), to_thrall( string ), to_int( thrall )
 +
New proxy fields for thralls: .id, .image, .tinyimage, .skill
 +
 
 +
13256: Add CLI command to buy or sell from a coinmaster:
 +
coinmaster buy nickname item, item ...
 +
coinmaster sell nickname item, item, ...
 +
 
 +
r13280 & r13282: Added Ash functions:
 +
'''monster_initiative( [monster] )''' - returns initiative + ML penalty
 +
 
 +
13299: Add "'''bugbears'''" command to give status of the 9 Bugbear Mothership zones
 +
 
 +
13393: Added ash function '''stun_skill()''', returns the character's stun skill based on  lass/preferences.
 +
 
 +
13395: CLI command '''restores''' added, tells you detail on all currently available restores. "restores all" tells you about all restores, "restores obtainable" tells you about all restores that you have or are tradeable.
 +
 
 +
13576: New ash data type $bounty
 +
 
 +
13581: Add ash to_bounty() function
 +
 
 +
13617: Add '''bounty''' CLI command.
 +
bounty - lists bounty progress and untaken bounties
 +
bounty easy|hard|special - accepts a bounty
 +
 
 +
13618: Add faxbot ash( $monster ) command. Note that chat must be open for this to successfully work, just as for other mafia fax interfaces.
 +
 
 +
13638: Add "bjornify" gCLI command, bjornify_familiar( familiar ), and my_bjorned_familiar().
 +
 
 +
13704: Add "grim" gCLI command to get a Grim Brother effect
 +
 
 +
13725: Track Audience (only works with character pane at present, request to add to api has been made). Appears on mafia side panel, also available with ash command my_audience().
 +
 
 +
13927: Relay overrides can be made for specific place.php pages by making a file called (for example) place.plains.ash in the relay folder.
 +
The same can be done with shop.php and store.php.
 +
 +
For place.php?whichplace=plains, place.ash will be used only if place.plains.ash does not exist.
 +
 
 +
13988: Start tracking elemental planes quests, Hidden Temple quest, Spookyraven Babies quest, from quest log.
 +
questESlAudit
 +
questESlBacteria
 +
questESlCheeseburger
 +
questESlCocktail
 +
questESlDebt
 +
questESlFish
 +
questESlMushStash
 +
questESlSalt
 +
questESlSprinkles
 +
questM16Temple
 +
questM17Babies
 +
 
 +
r13996: Get turnsplayed from charpane and api and make available in total_turns_played()
 +
 
 +
r14012: Adds command "poolskill" which shows your current estimated pool skill, based on current spading on the mechanics.
 +
ie. Pool Skill = drunkenness up to 10, -2 for each drunkenness over 10, +1 for each time you've met the pool shark semi-rare up to 10 times,
 +
plus bonuses from equipment/effects, plus training in current ascension.
 +
 
 +
r14017: Add "spookyraven" command. Use "spookyraven on" to track Lights Out all the time.
 +
 
 +
== Needs Major Work ==
 +
 
 +
[[Proxy Records]] is only slightly better than a placeholder.
 +
 
 +
In r10047, the adventure tab interface was altered. Fix SinginSally's guide on pages...
 +
 +
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script
 +
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script
 +
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring
 +
 
 +
Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&p=66468&viewfull=1#post66468
 +
 
 +
r10025: Added '''choice''' CLI command, to resolve manual or unsupported choiceadventures
 +
Added "choice" CLI command, to resolve manual or unsupported choice
 +
adventures without having to visit the relay browser - which might be
 +
inconvenient if you're already in the CLI, and don't need to see the full
 +
adventure text to decide which option you want. With no parameter, "choice"
 +
just lists the options. With a numeric parameter, it picks that option.
 +
With any other parameter, it picks the first option containing that text (in
 +
either the actual button text, or mafia's spoiler text).
 +
 
 +
r14389 adds:
 +
boolean buy_using_storage( count, item )
 +
int buy_using_storage( count, item, max_price )
 +
which are like the equivalent buy() functions, but use Meat from storage to get items into storage if you are in Ronin or Hardcore.
 +
 
 +
== Needs Code Samples ==
 +
 
 +
There is a list of all pages that require code samples: [[:Category:Needs_Code_Sample|Category:Needs Code Sample]]
 +
 
 +
Information on how to create a code sample: [[Template:CodeSample]]

Revision as of 19:09, 16 August 2014

"To Do" List

This is a list of stuff that is missing from the wiki or else needs major work. Please help!


If you need tips for editing the wiki, find that here: Help:Editing.

  • CLI Commands are usually only added to the CLI Reference. Only very complicated commands require their own page.
  • ASH commands need to be listed on their category page as well as on the Ash Functions list.
    • It is not necessary to always create a code sample, although it is preferred.
    • If you don't add a code sample, please remember to add needscode=yes| to the page.


Missing Stuff

10078: ash function format_dtg
10081: ash function format_dtg renamed to be
string format_date_time(inFormat, dtg, outFormat)
more info: http://kolmafia.us/showthread.php?8451-time_to_string()-with-parameter&p=64058&viewfull=1#post64058
Modify examples on proxy record page because of:
10122: Add the boolean "fancy" and "candy" fields to item proxy records.
10147: Initial support for "Crimbo 2011" coinmaster: trade candy for Candy Credits
10412: Add $skill proxy records: .dailylimit and .timescast
10879: Add a boolean "boss" field to $monster[]
10227: Add the "closet empty" CLI command, and the empty_closet() ASH function.
r9181, 9183, 9184 & r9190: moods per slyz's summary here: http://kolmafia.us/showthread.php?8852-Composable-Moods
r10344 Add tavern( string goal ) ASH function. 
goal can be "faucet", "baron", or  "explore" (to explore all remaining unexplored squares). 
r10345 Add ASH tavern( "fight" ) to explore cellar until the Baron's mansion is found 
and then go in to fight him.
r10753-6 get_goals() returns a string[int] containing all the conditions that KoLmafia will 
try to satisfy. Add goal_exists() where you can pass in a goal type (choiceadv, autostop, 
meat, health, mana, item) and KoLmafia will tell you if there are any goals that match.
10922: Add get_player_id() method to ASH
10937: Add minstrel_quest() boolean function,
which returns true when Clancy has a new quest for you.
10971: Added boolean hippy_stone_broken() function
11023: Make the CLI "attack" command work again. Make "pvp" equivalent to "steal" instead 
of "attack". Added "swagger" as equivalent to "flowers".
11055: Added a 2-parameter version of to_string(), where the first parameter can
currently be an int or float (other types are possible, but didn't seem
useful), and the second is a format string as defined by the Java
String.format() method (which in turn is based on C printf() format strings).
For example, "%.2f" will output a float with exactly two digits after the
(localized) decimal point.
11110: Add ASH function: pvp_attacks_left(). This is guaranteed accurate only if you 
have recently looked at the Fight! page. Tracking of PVP fights gained via
consumption or familiar action and initialization at login will come later -
after api.php is updated to include the figure.

Add beforePVPScript setting which contains a script to be executed before a PVP
attack. At the moment, this is only called from the Relay Browser - and only if
relayRunsBeforePVPScript is true

11112: Call beforePVPScript, if present, during automated PVP via the "flowers" command
11112: Change ASH have_outfit() to work with custom outfits, as well as normal outfit 
Add ASH is_wearing_outfit() to return TRUE if you are currently wearing the
specified custom or normal outfit.
10815: Allow certain ASH constants to be used in custom combat settings. 
$phylum[] refers to the monster categorization, see the built-in ASH constants documentation for more information.
$element[] refers to either the attack or the defense element. As long as one matches, this check will be satisfied. This may limit its usefulness, but we can evaluate it later.
$item[] refers to an item that the monster drops. If there are multiple monsters that drop the item, or if you just can't remember which one it is, and your combat strategy happens to depend on it...
In order to match, everything that you specify must match. So if you specify an impossible combination, that CCS section will not run.

[ $element[ spooky ] $item[ hobo nickel ] ]
skill entangling noodles
skill weapon of the pastalord

[ bathroom $element[ spooky ] ]
attack

[ $phylum[ beast ] ]
skill stomp
attack
11197: new ASH functions:
boolean is_familiar_equipment_locked() 
-returns true if current familiar equipment is locked, otherwise false
void lock_familiar_equipment(boolean locking)
-tries to lock/unlock fam equipment accordingly.
11208: Add int get_clan_id() and string get_clan_name() functions.
11267: Pass chat events along to chatbotscript. The sender is an empty string, 
the channel is "Events", and the message is stripped of its HTML.
11432: Add is_discardable() which will return true even if an item can be autosold, 
so be careful you don't get cheated out of some meat.
11438: Revert use of gift flag to previous interpretation: KoL has the item marked as
a "Gift Item". Instead, change isGiftable() - which is also used by the ASH
is_giftable() function - to allow either the "tradeable" or "gift" flags.
Fix the item.gift proxy field to return the value of the gift flag, rather than
being a synonym for is_giftable().
11555: Add monster.raw_attack, monster.raw_defense, and monster.raw_hp to return the 
unmodified stats from monsters.txt.
11561:  Add monster image_to_monster( string ) ASH function for looking up monster by image file name.
Add monster.image proxy field for going the other way.
11771: experimental: add overloaded maximize() signature in ASH

maximize( string maximizerString, int maxPrice, int priceLevel, boolean simulate, boolean showEquipment )

returns an aggregate of records with each record containing the fields:
**display => display text, as it is shown in the maximizer frame
**cmd => actual command string that the maximizer runs to get the boost
**score => the boost's score
**effect => the effect provided by the boost - if applicable. effect[none] if it is equipment.
**item => $item[] that is being suggested for use or equipment
**skill => $skill[] that is being suggested

If the showEquipment argument is false, equipment will be omitted from the results.
r11707: Experimental ASH feature: the main() function of imported scripts can now be
invoked, under the alternate name main@filename()
(where 'filename' can be overridden by a 'script' directive, any ".ash"
suffix is dropped, and non-alphanumeric characters are replaced by
underscores). Note that no spaces are allowed around the @, the whole thing
is a single token.
r11965: Add my_companion()
r11985: Add the "skeleton" CLI command.
r12019: Add "eudora" CLI command
r12060: add ASH get_moods(), returns an aggregate of currently defined mood names.
"mood listall" in the gCLI will also print a list of defined moods.
r12062: add ASH get_outfits() and get_custom_outfits()
r12070: Overloaded version of appearance_rates considers monster queue: 
appearance_rates( $location[] location, boolean includeQueue )
r12105: maximizerMRULength is now maximizerMRUSize
That affects this page: Hidden_Features#Most_Recently_Used_Modifier_Maximizer_Expression
SVN Features added by Roippi! SVN integration was (brokenly) implemented in r12141 and more correctly implemented in r12144.

FOR USERS:
* svn checkout <svnurl> - checks out a svn repository and adds the files from the working copy to the appropriate locations.
* svn update - updates all of your installed projects and pushes any changes to the appropriate locations.
* svn list - lists installed projects.
* svn delete <scriptname> - deletes installed projects and the corresponding files that it pushed. <scriptname> fuzzy matches the script names from svn list.

FOR SCRIPTERS:
You can provide a svn://, http://, or https:// link to a valid svn repo. The link does not need to be to the root of the repository.
At the location specified by the url, there are only four permissible folders:
* ccs/
* data/
* images/
* relay/
* scripts/

Any files or directories in the location specified by your url that are not named the above will cause your repo to fail validation and thus it will not be checked out.
Within the valid folders, you can nest files however you want.
When users check out your project, the files (and nested folders) will be pushed to the corresponding mafia directories.

r12157: svn increment <projectname> and svn decrement <projectname> moves an installed svn project up/down one revision, respectively.
svn update can also take <projectname> argument or a <SVNURL> argument. Or just be blank to update everything.
r12177 svn inc/dec does the same thing as svn increment/decrement. Because typing stuff is hard. 

12167: command "svn sync"

Looks through your working copies for modifications, then checks if that file differs from the local copy. If it differs, the WC file is copied over the local copy one.
Note that this is very different from "svn update" and indeed does not contact the repository server at all.

If you are unsure if you want this feature, this is only for people who maintain modifications to the files in their svn/ folders that they want merged in with updates from the repo.
If you are just doing checkout/update operations and don't know what this "merging" business is about, you don't need this feature.

Users who want to automatically sync after update operations can set syncAfterSvnUpdate = true.
r12153: add svnUpdateOnLogin (global, default false), which runs svn update before breakfast/loginScript.
This could be useful if your loginScript has svn dependencies.

r12188: add global preference _svnUpdated
only do login svn update (mediated by svnUpdateOnLogin) at most once per day.
r12181: add preference simpleSvnUpdate (global, default true)
If true, simply checks if the root of your working copy is at HEAD, skipping it if so. 
Speeds up the average update operation by 75% (and is probably nicer on servers). 
Advanced users who have done something like a non-root "svn switch" or are using svn externals should know whether they want to turn this off.

Again the ticky box goes at the bottom of general preferences, it is soon time for these to be moved to their own page.
r12198 new ash svn functions:
boolean svn_exists( String projectname ) - returns true if a valid working copy named projectname exists in the svn/ folder
boolean svn_at_head( String projectname ) - returns true if projectname exists, is a valid WC, and is currently at the same revision # as the repository. 
This will hit the repo server, so be nice.
r12206: initial support for automatic svn dependency installation. 
global preference svnInstallDependencies (default true) controls whether svn will try to install dependencies.

Scripters are now allowed to place a file called dependencies.txt in the top-level of a project.
Calling it anything else will fail validation, as before. This special file will not be "pushed" to anywhere locally, it will just remain in the working copy folder.
On each line of dependencies.txt, you specify one URL to another SVN project.
r12211: preference svnShowCommitMessages (global, default false) controls whether you want to see new commit messages from svn update operations.
r12215: add ash function: record svn_info( String project ) 
record has the following fields-

String url: the url that the project was checked out from
int revision: the revision that the working copy is at
String lastChangedAuthor: the author who committed the last change
int lastChangedRev: the revision that most recently modified this working copy (note, not necessarily the same as revision field)
String lastChangedDate: the date/time when lastChangedRevision happened
r12238: Add _floristPlantsUsed as a comma-separated list and florist_available().
Add "florist plant [plantname]" to add a plant. [plantname] is case-insensitive, but otherwise must exactly match KoL's name for the plant.
Check what is currently planted when you log in.
r12244: Add string [location][int] get_florist_plants()

example 1...
foreach loc, counter, plant in get_florist_plants() {
   print( "Location '" + loc + "'" );
   print( "Counter '" + counter + "'" );
   print( "Plant '" + plant + "'" );
}

example 2...
string [location][int] plants = get_florist_plants();
foreach loc in plants {
   print( "Location '" + loc + "'" );
   string [int] array = plants[ loc ];
   foreach index in array {
       string plant = array[index];
       if ( plant != "" )
           print( "Plant = " + plant );
   }
}
r12255: Experimental support for Dad Sea Monkee - untested in-game.
- When we first see Dad Sea Monkee, parse the clues and solve for them.
- "dad" CLI command lists the elemental weakness (and spell) for rounds 1-10
- element dad_sea_monkee_weakness( int round ) ASH function for consult scripts.
12657: Add "cache clear" command to remove all cached images from /images

12659: New setting - lastImageCacheClear - records the time when you last cleared the
image cache. "cache" command with no arguments reports that time.
12662: Add get_ignore_zone_warnings()
12932: Adds my_discomomentum().
13088: Make Prismatic Damage a real, if derived, modifier name. It cannot be used in
modifiers.txt, bit you can ask for it by name either in ASH or the Maximizer
13175: Add ash command my_soulsauce().
13213: Add "debug ash on" and "debug ash off" to turn on and off ASH script tracing 
ASH tracing goes into ASH_datestamp.txt
13222: Add preference banishedMonsters to track banishes. Add ash command is_banished($monsterName[name])
13223: Add "thrall" datatype to ASH. 
New ASH function: thrall my_thrall()
13234: New ASH functions: to_thrall( int ), to_thrall( string ), to_int( thrall )
New proxy fields for thralls: .id, .image, .tinyimage, .skill
13256: Add CLI command to buy or sell from a coinmaster:
coinmaster buy nickname item, item ...
coinmaster sell nickname item, item, ...
r13280 & r13282: Added Ash functions:
monster_initiative( [monster] ) - returns initiative + ML penalty
13299: Add "bugbears" command to give status of the 9 Bugbear Mothership zones
13393: Added ash function stun_skill(), returns the character's stun skill based on  lass/preferences.
13395: CLI command restores added, tells you detail on all currently available restores. "restores all" tells you about all restores, "restores obtainable" tells you about all restores that you have or are tradeable.
13576: New ash data type $bounty
13581: Add ash to_bounty() function
13617: Add bounty CLI command. 
bounty - lists bounty progress and untaken bounties
bounty easy|hard|special - accepts a bounty
13618: Add faxbot ash( $monster ) command. Note that chat must be open for this to successfully work, just as for other mafia fax interfaces.
13638: Add "bjornify" gCLI command, bjornify_familiar( familiar ), and my_bjorned_familiar().
13704: Add "grim" gCLI command to get a Grim Brother effect
13725: Track Audience (only works with character pane at present, request to add to api has been made). Appears on mafia side panel, also available with ash command my_audience().
13927: Relay overrides can be made for specific place.php pages by making a file called (for example) place.plains.ash in the relay folder.
The same can be done with shop.php and store.php.

For place.php?whichplace=plains, place.ash will be used only if place.plains.ash does not exist.
13988: Start tracking elemental planes quests, Hidden Temple quest, Spookyraven Babies quest, from quest log.
questESlAudit
questESlBacteria
questESlCheeseburger
questESlCocktail
questESlDebt
questESlFish
questESlMushStash
questESlSalt
questESlSprinkles
questM16Temple
questM17Babies
r13996: Get turnsplayed from charpane and api and make available in total_turns_played()
r14012: Adds command "poolskill" which shows your current estimated pool skill, based on current spading on the mechanics.
ie. Pool Skill = drunkenness up to 10, -2 for each drunkenness over 10, +1 for each time you've met the pool shark semi-rare up to 10 times,
plus bonuses from equipment/effects, plus training in current ascension.
r14017: Add "spookyraven" command. Use "spookyraven on" to track Lights Out all the time.

Needs Major Work

Proxy Records is only slightly better than a placeholder.

In r10047, the adventure tab interface was altered. Fix SinginSally's guide on pages...

http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Attack_Script
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Custom_Combat_Script
http://wiki.kolmafia.us/index.php?title=KoLmafia_Guide:_Goal-Oriented_Adventuring
Information on moods calling other moods: http://kolmafia.us/showthread.php?8852-Composable-Moods&p=66468&viewfull=1#post66468
r10025: Added choice CLI command, to resolve manual or unsupported choiceadventures 
Added "choice" CLI command, to resolve manual or unsupported choice
adventures without having to visit the relay browser - which might be
inconvenient if you're already in the CLI, and don't need to see the full
adventure text to decide which option you want. With no parameter, "choice"
just lists the options. With a numeric parameter, it picks that option. 
With any other parameter, it picks the first option containing that text (in
either the actual button text, or mafia's spoiler text).
r14389 adds:
boolean buy_using_storage( count, item )
int buy_using_storage( count, item, max_price )
which are like the equivalent buy() functions, but use Meat from storage to get items into storage if you are in Ronin or Hardcore.

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