Difference between revisions of "Modifier Functions"

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imported>Bale
(modifier_eval() is a math function. moving it.)
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{{flink|effect|effect_modifier|string|string}}
 
{{flink|effect|effect_modifier|string|string}}
 
{{flink|effect|effect_modifier|item|string|desc=Access to modifiers that return an effect(e.g. "Intrinsic Effect" or, introduced more recently, "Effect").}}
 
{{flink|effect|effect_modifier|item|string|desc=Access to modifiers that return an effect(e.g. "Intrinsic Effect" or, introduced more recently, "Effect").}}
{{flink|float|modifier_eval|string|desc=Evaluates an expression using certain guidelines.}}
 
 
{{flink|float|numeric_modifier|string|string}}
 
{{flink|float|numeric_modifier|string|string}}
 
{{flink|float|numeric_modifier|item|string}}
 
{{flink|float|numeric_modifier|item|string}}

Revision as of 06:23, 5 May 2010

These functions allow access to the raw modifiers known to KoLmafia.

For more information on what modifiers exist, please see Modifiers.

boolean boolean_modifier( string, string )

boolean boolean_modifier( item, string )

Access to boolean modifiers.

class class_modifier( string, string )

class class_modifier( item, string )

Access to modifiers that return one of the six classes (e.g. "Class").

effect effect_modifier( string, string )

effect effect_modifier( item, string )

Access to modifiers that return an effect(e.g. "Intrinsic Effect" or, introduced more recently, "Effect").

float numeric_modifier( string, string )

float numeric_modifier( item, string )

float numeric_modifier( effect, string )

float numeric_modifier( skill, string )

float numeric_modifier( familiar, string, int, item )

Access to numeric modifiers.

stat stat_modifier( effect, string )

Access to modifiers that return one of the stats (e.g. "Equalize").

string string_modifier( string )

string string_modifier( string, string )

Access to string modifiers.