Difference between revisions of "My level"
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imported>StDoodle m |
imported>StDoodle m |
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− | {{ | + | {{#vardefine:name|my_level}} |
− | {{ | + | {{#vardefine:return_type|int}} |
− | name= | + | |
− | + | {{FunctionPage| | |
− | }} | + | name={{#var:name}}| |
+ | function_category=Your Character| | ||
+ | |||
+ | function1={{Function| | ||
+ | name={{#var:name}}| | ||
+ | aggregate={{#var:aggregate}}| | ||
+ | return_type={{#var:return_type}}| | ||
+ | return_also={{#var:return_also}}| | ||
+ | }}| | ||
− | + | function_description=Returns the current logged-in character's level.| | |
− | < | + | code1={{CodeSample| |
− | + | title=Code Sample| | |
− | + | description=The following sample will check to see if you can access the Bat Hole Entryway.| | |
− | + | code= | |
− | + | <syntaxhighlight> | |
− | + | if (my_level() >= 4) { | |
− | + | print("You can get to the Bat Hole Entryway (may need to visit Council first)."); | |
− | + | } else { | |
− | + | print("You aren't a high enough level to fight bats."); | |
− | + | } | |
− | </ | + | </syntaxhighlight>}}| |
− | |||
− | When not logged in, this function returns 1. | + | special=When not logged in, this function returns 1. |
+ | }} |
Revision as of 18:59, 28 February 2010
Function Syntax
int my_level()
Returns the current logged-in character's level.
Code Sample
The following sample will check to see if you can access the Bat Hole Entryway.
if (my_level() >= 4) {
print("You can get to the Bat Hole Entryway (may need to visit Council first).");
} else {
print("You aren't a high enough level to fight bats.");
}
Special
When not logged in, this function returns 1.