Difference between revisions of "My name"
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imported>StDoodle m |
imported>StDoodle m |
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Line 1: | Line 1: | ||
+ | {{#vardefine:name|my_name}} | ||
+ | {{#vardefine:return_type|string}} | ||
{{FunctionPage| | {{FunctionPage| | ||
− | + | name={{#var:name}}| | |
function_category=Your Character| | function_category=Your Character| | ||
− | + | function1={{Function| | |
+ | name={{#var:name}}| | ||
+ | aggregate={{#var:aggregate}}| | ||
+ | return_type={{#var:return_type}}| | ||
+ | return_also={{#var:return_also}}|| | ||
function_description=Returns the name of the logged-in character, all in lowercase.| | function_description=Returns the name of the logged-in character, all in lowercase.| | ||
code1={{CodeSample| | code1={{CodeSample| | ||
Line 8: | Line 14: | ||
description=This example imports different breakfast scripts depending on which character is running the script.| | description=This example imports different breakfast scripts depending on which character is running the script.| | ||
code= | code= | ||
− | <syntaxhighlight | + | <syntaxhighlight> |
if (my_name() == "MyMain") { | if (my_name() == "MyMain") { | ||
import <MainBreakfast.ash>; | import <MainBreakfast.ash>; | ||
Line 19: | Line 25: | ||
description=Note that capitalization is not strictly adhered to (much as with the chat command "/whois" in game). The following two examples are functionally equivalent.| | description=Note that capitalization is not strictly adhered to (much as with the chat command "/whois" in game). The following two examples are functionally equivalent.| | ||
code= | code= | ||
− | <syntaxhighlight | + | <syntaxhighlight> |
if (my_name() == "MyCharacter") { | if (my_name() == "MyCharacter") { | ||
//code | //code | ||
Line 26: | Line 32: | ||
code3={{CodeSample| | code3={{CodeSample| | ||
code= | code= | ||
− | <syntaxhighlight | + | <syntaxhighlight> |
if (my_name() == "mycharacter") { | if (my_name() == "mycharacter") { | ||
//code | //code |