Difference between revisions of "Reserved Words"
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+ | Following is a list of words that are reserved for special usage by KoLmafia. They can not be used as variable (or function?) names. | ||
+ | |||
+ | They are listed by category for ease of reference; the category names are not reserved words, themselves (though using them as variables would be considered poor practice in most cases). | ||
+ | |||
+ | ==Constants== | ||
+ | *"true" | ||
+ | *"false" | ||
+ | |||
+ | ==Operators== | ||
+ | *"contains" | ||
+ | *"remove" | ||
+ | *"new" | ||
+ | |||
+ | ==Control flow== | ||
+ | *"if" | ||
+ | *"else" | ||
+ | *"foreach" | ||
+ | *"in" | ||
+ | *"for" | ||
+ | *"from" | ||
+ | *"upto" | ||
+ | *"downto" | ||
+ | *"by" | ||
+ | *"while" | ||
+ | *"repeat" | ||
+ | *"until" | ||
+ | *"break" | ||
+ | *"continue" | ||
+ | *"return" | ||
+ | *"exit" | ||
+ | *"switch" | ||
+ | *"case" | ||
+ | *"default" | ||
+ | |||
+ | ==Data types== | ||
+ | *"void" | ||
+ | *"boolean" | ||
+ | *"int" | ||
+ | *"float" | ||
+ | *"string" | ||
+ | *"buffer" | ||
+ | *"matcher" | ||
+ | *"aggregate" | ||
+ | *"item" | ||
+ | *"location" | ||
+ | *"class" | ||
+ | *"stat" | ||
+ | *"skill" | ||
+ | *"effect" | ||
+ | *"familiar" | ||
+ | *"slot" | ||
+ | *"monster" | ||
+ | *"element" | ||
+ | *"record" | ||
+ | *"typedef" |
Revision as of 04:59, 17 April 2010
Following is a list of words that are reserved for special usage by KoLmafia. They can not be used as variable (or function?) names.
They are listed by category for ease of reference; the category names are not reserved words, themselves (though using them as variables would be considered poor practice in most cases).
Constants
- "true"
- "false"
Operators
- "contains"
- "remove"
- "new"
Control flow
- "if"
- "else"
- "foreach"
- "in"
- "for"
- "from"
- "upto"
- "downto"
- "by"
- "while"
- "repeat"
- "until"
- "break"
- "continue"
- "return"
- "exit"
- "switch"
- "case"
- "default"
Data types
- "void"
- "boolean"
- "int"
- "float"
- "string"
- "buffer"
- "matcher"
- "aggregate"
- "item"
- "location"
- "class"
- "stat"
- "skill"
- "effect"
- "familiar"
- "slot"
- "monster"
- "element"
- "record"
- "typedef"